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Ryoma: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|move=6
|move=6
|inventory={{Item|14|Raijinto|image=katana}}
|inventory={{Item|14|Raijinto|image=katana}}
|skills={{Item|14|Bushido}}<br>{{Item|14|Astra}}{{h|*|Prologue}}<br>{{Item|14|Vantage}}{{h|*|Chapter 5}}<br>{{Item|14|Duelist's Blow}}
|skills={{Item|14|Bushido}}<br>{{Item|14|Astra}}{{h|*|Prologue}}<br>{{Item|14|Vantage}}{{h|*|Chapter&nbsp;5}}<br>{{Item|14|Duelist's Blow}}
|sw=C
|sw=C
}}
}}
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|paira=Skill +1
|paira=Skill +1
|pairs=Spd +2
|pairs=Spd +2
|recruit=[[Another Hope|Chapter 13]], automatically at the end of the chapter
|recruit=[[Another Hope|Chapter&nbsp;13]], automatically at the end of the chapter
}}
}}


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====Stats====
====Stats====
=====Enemy - Chapter 6=====
=====Enemy - Chapter&nbsp;6=====
{{also|Embrace the Dark}}
{{also|Embrace the Dark}}
:''Note: This boss's stats are the same across all difficulties.''
:''Note: This boss's stats are the same across all difficulties.''
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}}
}}


=====Enemy - Chapter 12=====
=====Enemy - Chapter&nbsp;12=====
{{also|Bitter Intrigue}}
{{also|Bitter Intrigue}}
{{Tab
{{Tab
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}}
}}


=====Neutral - Chapter 18=====
=====Neutral - Chapter&nbsp;18=====
{{also|Black & White}}
{{also|Black & White}}
{{BossStats FE14
{{BossStats FE14
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}}
}}


=====Enemy - Chapter 25=====
=====Enemy - Chapter&nbsp;25=====
{{also|Ryoma (chapter)}}
{{also|Ryoma (chapter)}}
{{Tab
{{Tab
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|paira=Skill +1
|paira=Skill +1
|pairs=Spd +2
|pairs=Spd +2
|recruit=[[White Flames|Chapter 16]], automatically from turn 1
|recruit=[[White Flames|Chapter&nbsp;16]], automatically from turn 1
}}
}}


=====Enemy - Chapter 6=====
=====Enemy - Chapter&nbsp;6=====
{{also|Into the Ground}}
{{also|Into the Ground}}
{{BossStats FE14
{{BossStats FE14
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}}
}}


=====Enemy - Chapter 13=====
=====Enemy - Chapter&nbsp;13=====
{{also|A Lost Peace}}
{{also|A Lost Peace}}
{{BossStats FE14
{{BossStats FE14
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|-
|-
| [[File:Is 3ds02 astra.png]]
| [[File:Is 3ds02 astra.png]]
| [[Astra (skill)|Astra]]
| [[Astra]]
| Swordmaster, starting from level 5
| Swordmaster, starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 swordfaire.png]]
| [[File:Is 3ds02 swordfaire.png]]
| [[Swordfaire]]
| [[Swordfaire]]
| Swordmaster, starting from level 15
| Swordmaster, starting from level&nbsp;15
|-
|-
| [[File:Is 3ds02 seal strength.png]]
| [[File:Is 3ds02 seal strength.png]]
| [[Seal Strength]]
| [[Seal Strength]]
| Master of Arms, starting from level 5
| Master of Arms, starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 life and death.png]]
| [[File:Is 3ds02 life and death.png]]
| [[Life and Death]]
| [[Life and Death]]
| Master of Arms, starting from level 15
| Master of Arms, starting from level&nbsp;15
|-
|-
| [[File:Is 3ds02 darting blow.png]]
| [[File:Is 3ds02 darting blow.png]]
| [[Darting Blow]]
| [[Darting Blow]]
| Falcon Knight or Kinshi Knight, starting from level 5
| Falcon Knight or Kinshi Knight, starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 camaraderie.png]]
| [[File:Is 3ds02 camaraderie.png]]
| [[Camaraderie]]
| [[Camaraderie]]
| Falcon Knight or Kinshi Knight starting from level 5
| Falcon Knight or Kinshi Knight starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 rally speed.png]]
| [[File:Is 3ds02 rally speed.png]]
| [[Rally Speed]]
| [[Rally Speed]]
| Falcon Knight, starting from level 5
| Falcon Knight, starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 warding blow.png]]
| [[File:Is 3ds02 warding blow.png]]
| [[Warding Blow]]
| [[Warding Blow]]
| Falcon Knight, starting from level 15
| Falcon Knight, starting from level&nbsp;15
|-
|-
| [[File:Is 3ds02 air superiority.png]]
| [[File:Is 3ds02 air superiority.png]]
| [[Air Superiority]]
| [[Air Superiority]]
| Kinshi Knight, starting from level 5
| Kinshi Knight, starting from level&nbsp;5
|-
|-
| [[File:Is 3ds02 amaterasu.png]]
| [[File:Is 3ds02 amaterasu.png]]
| [[Amaterasu]]
| [[Amaterasu]]
| Kinshi Knight, starting from level 15
| Kinshi Knight, starting from level&nbsp;15
|-
|-
! class="roundb" colspan="3" style="font-size: smaller" | The above skill list does not include skills obtained via [[support]]s or [[Downloadable content in Fire Emblem Fates#Skills|DLC]].
! class="roundb" colspan="3" style="font-size: smaller" | The above skill list does not include skills obtained via [[support]]s or [[Downloadable content in Fire Emblem Fates#Skills|DLC]].
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Ryoma joins with high bases and growths in [[HP]], [[speed]], [[strength]], [[Skill (stat)|skill]] and [[luck]], but mediocre-to-low [[Magic (stat)|magic]], [[defense]] and [[resistance]], along with his personal sword [[Raijinto]]. Raijinto gives Ryoma a reliable 1–2 range option, +10 [[avoid]] and +4 strength, on top of having 11 might, making it easily one of the best swords in ''Fates''. He comes with the skills: [[Bushido]], [[Duelist's Blow]] and [[Vantage]]. Bushido grants Ryoma +10&nbsp;crit, +2&nbsp;damage dealt, and −2&nbsp;damage received if the user's level is equal or higher than that of his supporting unit (note that promoted classes count as level +20); considering that Ryoma is a frontline unit and as such will be gaining most of the experience from killing enemies, this skill works excellently with him. Duelist's Blow gives Ryoma additional avoid; along with his already great avoid, this means that Ryoma will rarely ever get hit on player phase, even when suffering from a [[weapon triangle]] disadvantage. Vantage is a situational skill that requires Ryoma to be at low health, and can be useful in situations where he can reliably KO opponents with a single hit or crit, but since Ryoma is fairly fragile it is often safer to heal him instead of keeping him at low health to activate the skill. Ryoma joins with B rank in swords, meaning that he will not be able to wield the highest rank swords at base, though this does not matter much as Ryoma will mostly be using the Raijinto anyway and as a result will not rely too much on other weapons.
Ryoma joins with high bases and growths in [[HP]], [[speed]], [[strength]], [[Skill (stat)|skill]] and [[luck]], but mediocre-to-low [[Magic (stat)|magic]], [[defense]] and [[resistance]], along with his personal sword [[Raijinto]]. Raijinto gives Ryoma a reliable 1–2 range option, +10 [[avoid]] and +4 strength, on top of having 11 might, making it easily one of the best swords in ''Fates''. He comes with the skills: [[Bushido]], [[Duelist's Blow]] and [[Vantage]]. Bushido grants Ryoma +10&nbsp;crit, +2&nbsp;damage dealt, and −2&nbsp;damage received if the user's level is equal or higher than that of his supporting unit (note that promoted classes count as level +20); considering that Ryoma is a frontline unit and as such will be gaining most of the experience from killing enemies, this skill works excellently with him. Duelist's Blow gives Ryoma additional avoid; along with his already great avoid, this means that Ryoma will rarely ever get hit on player phase, even when suffering from a [[weapon triangle]] disadvantage. Vantage is a situational skill that requires Ryoma to be at low health, and can be useful in situations where he can reliably KO opponents with a single hit or crit, but since Ryoma is fairly fragile it is often safer to heal him instead of keeping him at low health to activate the skill. Ryoma joins with B rank in swords, meaning that he will not be able to wield the highest rank swords at base, though this does not matter much as Ryoma will mostly be using the Raijinto anyway and as a result will not rely too much on other weapons.


As a Swordmaster, Ryoma will eventually learn the skills Astra and [[Swordfaire]]. Thanks to his naturally high skill, he will often proc Astra; this in combination with his already great offenses ensure that no enemy will be able to survive it, provided it does proc. When [[Pair Up|paired up]], Astra's extra attacks can also allow him to fill his Dual Guard guage faster; this can help his survivability, though this utility is still too inconsistent to plan around reliably. Swordfaire boosts Ryoma's already high strength in a more consistent manner, and will give him much better matchups against defensive enemies such as Generals.
As a Swordmaster, Ryoma will eventually learn the skills Astra and [[Swordfaire]]. Thanks to his naturally high skill, he will often proc Astra; this in combination with his already great offenses ensure that no enemy will be able to survive it, provided it does proc. When [[Pair Up|paired up]], Astra's extra attacks can also allow him to fill his Dual Guard gauge faster; this can help his survivability, though this utility is still too inconsistent to plan around reliably. Swordfaire boosts Ryoma's already high strength in a more consistent manner, and will give him much better matchups against defensive enemies such as Generals.


On the subject of reclassing, Ryoma has three options: [[Master of Arms]], [[Falcon Knight]] and [[Kinshi Knight]]. Master of Arms lowers Ryoma's speed, but gives him extra bulk and access to [[lance]]s and [[axe]]s. This is mostly useless to Ryoma as he will mostly be using the Raijinto, and he will not be able to use any of the useful lances and axes at base due to his low weapon levels. While in Master of Arms, Ryoma can learn the skills [[Seal Strength]] and [[Life and Death]]. Seal Strength is highly situational on Ryoma as he will usually kill whatever he fights, meaning they will not live long enough for the debuff to make an impact. Life and Death gives a great boost to Ryoma's offenses, though this is often overkill since Ryoma is already more than capable of ORKOing most foes, and it lowers his mediocre defenses even further, making the skill overly risky to use. Both Falcon Knight and Kinshi Knight get rid of Ryoma's ability to use the Raijinto and the skills and utility they offer are not worth the sacrifice of nerfing Ryoma's fantastic combat utility.
On the subject of reclassing, Ryoma has three options: [[Master of Arms]], [[Falcon Knight]] and [[Kinshi Knight]]. Master of Arms lowers Ryoma's speed, but gives him extra bulk and access to [[lance]]s and [[axe]]s. This is mostly useless to Ryoma as he will mostly be using the Raijinto, and he will not be able to use any of the useful lances and axes at base due to his low weapon levels. While in Master of Arms, Ryoma can learn the skills [[Seal Strength]] and [[Life and Death]]. Seal Strength is highly situational on Ryoma as he will usually kill whatever he fights, meaning they will not live long enough for the debuff to make an impact. Life and Death gives a great boost to Ryoma's offenses, though this is often overkill since Ryoma is already more than capable of ORKOing most foes, and it lowers his mediocre defenses even further, making the skill overly risky to use. Both Falcon Knight and Kinshi Knight get rid of Ryoma's ability to use the Raijinto and the skills and utility they offer are not worth the sacrifice of nerfing Ryoma's fantastic combat utility.
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|defmax=107
|defmax=107
|resmax=92
|resmax=92
|recruit=[[What Happened to Corrin|Chapter 13]], automatically at chapter's end
|recruit=[[What Happened to Corrin|Chapter&nbsp;13]], automatically at chapter's end
}}
}}


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}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}
==[[Meet some of the Heroes]] entries==
{{sectstub}}
{{MtH
|full_name=Ryoma: Supreme Samurai
|name=Ryoma Supreme Samurai
|blurb1=Ryoma is the epitome of the samurai spirit, and he carries the destiny of the kingdom of Hoshido on his shoulders.
|blurb2=He's the most talented swordsman in all of Hoshido, I understand. I have to say, it's really inspiring to see him so dedicated to refining his technique!
|blurb3=He wields the divine katana Raijinto, a weapon named after the crashing lightning. That's a pretty apt name, if you ask me.
|blurb4=Ryoma's family has every faith in him to do what's right, and the people of Hoshido trust him just as much. This proud samurai's one to watch out for on the battlefield!
|Related_name1=Hinoka
|Related_blurb1=A Hoshidan princess and one of Ryoma's sisters. She has a very forthright disposition and trains hard to hone her martial techniques so that she can protect the people she cares for.
|Related_name2=Takumi
|Related_blurb2=A prince of Hoshido and Ryoma's younger brother. He can be quite distrustful and hard to deal with, but he shows kindness to those he does trust.
|Related_name3=Sakura
|Related_blurb3=A Hoshidan princess and another of Ryoma's sisters. She may be shy and bashful, but she's kind and always thinks of others.
}}
==[[Choose Your Legends]] placement history==
{{CYL results}}


==Trivia==
==Trivia==
*In the prologue of {{FE14}}, Ryoma is seen attacking [[Xander]] and activating the skill [[Astra (skill)|Astra]]. However, when Ryoma is recruited in ''Birthright'' and ''Revelation'', he will not have this skill and will be one level away from learning it.
*In the prologue of {{FE14}}, Ryoma is seen attacking [[Xander]] and activating the skill [[Astra]]. However, when Ryoma is recruited in ''Birthright'' and ''Revelation'', he will not have this skill and will be one level away from learning it.
*At the end of ''Birthright'' Chapter 13, Ryoma attacks [[Leo]] disguised as a [[General]]. Interestingly enough, the only possible way for Ryoma to become a General would be if he married a female Corrin who had chosen [[Knight]] as her secondary class.
*At the end of ''Birthright'' Chapter&nbsp;13, Ryoma attacks [[Leo]] disguised as a [[General]]. Interestingly enough, the only possible way for Ryoma to become a General would be if he married a female Corrin who had chosen [[Knight]] as her secondary class.
*Ryoma's headgear is available as an accessory in [[My Castle]].
*Ryoma's headgear is available as an accessory in [[My Castle]].


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==={{title|Heroes}} artwork===
==={{title|Heroes}} artwork===
<gallery>
<gallery>
FEH Ryoma 01.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai 01.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma 02.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai 02.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma 02a.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai 02a.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma 03.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai 03.png|Artwork of Ryoma: Peerless Samurai.
FEH Wallpaper Ryoma.png|Artwork of Ryoma: Peerless Samurai.
FEH Wallpaper Ryoma.png|Artwork of Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai R01.png|Artwork of Resplendent Ryoma: Peerless Samurai.
FEH Ryoma Peerless Samurai R01.png|Artwork of Resplendent Ryoma: Peerless Samurai.