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Roy: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
3,047 bytes added ,  29 July 2014
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{{Quote|You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!|Roy, to [[Zephiel]]}}
{{Quote|You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!|Roy, to [[Zephiel]]}}


'''Roy''' ({{hover|ロイ|Roi}} ''Roy'') is the son of Marquess [[Eliwood]] of [[Lycia]]'s House [[Pherae]]. In the [[Disturbance of Bern]], he was entrusted with the leadership of Pherae's army in opposing the invading Kingdom of [[Bern]] in lieu of Eliwood's illness, later becoming the leader of the Lycian army as a whole following the death of [[Hector]] of [[Ostia]], and ultimately assuming command of the [[Etruria]]n army.  He sought to assist Bern's Princess [[Guinivere]] in finding a peaceful resolution to the war, to prevent King [[Zephiel]]'s ambitions of exterminating [[human]]s and returning [[Elibe]] to the rule of [[dragon]]s.
'''Roy''' (Japanese: {{hover|ロイ|Roi}} ''Roy'') is the son of Marquess [[Eliwood]] of [[Lycia]]'s House [[Pherae]]. In the [[Disturbance of Bern]], he was entrusted with the leadership of Pherae's army in opposing the invading Kingdom of [[Bern]] in lieu of Eliwood's illness, later becoming the leader of the Lycian army as a whole following the death of [[Hector]] of [[Ostia]], and ultimately assuming command of the [[Etruria]]n army.  He sought to assist Bern's Princess [[Guinivere]] in finding a peaceful resolution to the war, to prevent King [[Zephiel]]'s ambitions of exterminating [[human]]s and returning [[Elibe]] to the rule of [[dragon]]s.


Roy is the [[Lord|main character]] of {{FE6}}, also appearing briefly as a child in the extended epilogue of {{FE7}} and as a [[Bonus units|bonus character]] in {{FE13}}.  He is also a playable character in {{SSBM}}.
Roy is the [[Lord|main character]] of {{FE6}}, also appearing briefly as a child in the extended epilogue of {{FE7}} and as a [[Bonus units|bonus character]] in {{FE13}}.  He is also a playable character in {{SSBM}}.
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|tab2=SpotPass
|tab2=SpotPass
|content2={{CharStats 3DS
|content2={{CharStats 3DS
|portrait=
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|class=Hero
|class=Hero
|lv=20
|lv=20
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|tab3=Enemy, DLC CoY3
|tab3=Enemy, DLC CoY3
|content3={{BossStats 3DS
|content3={{BossStats 3DS
|portrait=
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|class=Mercenary
|class=Mercenary
|lv=13
|lv=13
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|tab4=NPC, DLC SB1
|tab4=NPC, DLC SB1
|content4={{BossStats 3DS
|content4={{BossStats 3DS
|portrait=
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|class=Hero
|class=Hero
|lv=9
|lv=9
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|tab5=NPC, DLC R&R1
|tab5=NPC, DLC R&R1
|content5={{BossStats 3DS
|content5={{BossStats 3DS
|portrait=
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|class=Hero
|class=Hero
|lv=20
|lv=20
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|spotpass=SpotPass
|spotpass=SpotPass
|spgender=male
|spgender=male
|portrait=
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|character=Roy
|character=Roy
|baseb=Mercenary{{!}}'''Mercenary'''{{hover|*|DLC version}}
|baseb=Mercenary{{!}}'''Mercenary'''{{hover|*|DLC version}}
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Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}.  During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html ロイ] (Japanese)</ref><ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html マルス] (Japanese)</ref>  In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} in the United States, Europe and other nations.
Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}.  During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html ロイ] (Japanese)</ref><ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html マルス] (Japanese)</ref>  In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} in the United States, Europe and other nations.
====Special moves====
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hover|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; if left to charge for too long, it will deal damage to Roy. A clone of Marth's [[smashwiki:Shield Breaker|Shield Breaker]] with added fire effects.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hover|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike, as well as the third if downward, sets his sword ablaze and deals fire damage. A clone of Marth's [[smashwiki:Dancing Blade|Dancing Blade]], with which it shares its Japanese name.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hover|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. A clone of Marth's [[smashwiki:Dolphin Slash|Dolphin Slash]] with added fire effects.
* '''[[Counter]]''' (Japanese: {{hover|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.5x the damage Roy would have sustained. Roy shares this move with Marth and, in later games, [[Ike]] and [[Lucina]].


====Trophies====
====Trophies====
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==={{SSBB}}===
==={{SSBB}}===
Roy is no longer playable in {{SSBB}}, with [[Ike]] replacing him as the second {{FES}} representative alongside Marth.  While it is possible that Roy was removed due to no longer being relevant as a recent main character of a game, it is also possible that he was intended to be included and was cut solely because of time constraints disallowing him to be finished for a timely release of the game. Through hacking, [[smashwiki:Beta elements#Scrapped characters|unused remnants of character data]] and [[smashwiki:Music (SSBB)#Removed tracks|an empty unused victory fanfare file]] have been found hidden within the game's data, suggesting the latter scenario.
Roy is no longer playable in {{SSBB}}, with [[Ike]] replacing him as the second {{FES}} representative alongside Marth.  While it is possible that Roy was removed due to no longer being relevant as a recent main character of a game, it is also possible that he was intended to be included and was cut solely because of time constraints disallowing him to be finished for a timely release of the game. Through hacking, [[smashwiki:Beta elements (SSBB)#Scrapped characters|unused remnants of character data]] and [[smashwiki:Music (SSBB)#Removed tracks|an empty unused victory fanfare file]] have been found hidden within the game's data, suggesting the latter scenario. Further hacking would allow players to add Roy as a fully playable character, either in place of another character, or as a separate character in his own right, as he appears in the ''Brawl'' [[smashwiki:Gameplay modification|mods]] ''[[smashwiki:Project M|Project M]]'' and [[smashwiki:Brawl-|''Brawl-'']].


Roy's sole representation in the completed game is as a [[smashwiki:Sticker|sticker]].
Roy's sole representation in the official completed game is as a [[smashwiki:Sticker|sticker]].


{{Stickers
{{Stickers
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==Trivia==
==Trivia==
[[File:FEFT Prerelease Roy Magazine.jpg|thumb|right|Roy's old design featured in a Japanese magazine.]]
*Roy is the only {{FES}} main character whose father survives the entire course of his starring game. In contrast, most main characters witness their father's death, while [[Marth]], [[Celica]], [[Seliph]], [[Leif]], [[Hector]], [[Lyn]] and [[Chrom]]'s fathers are already dead.
*Roy is the only {{FES}} main character whose father survives the entire course of his starring game. In contrast, most main characters witness their father's death, while [[Marth]], [[Celica]], [[Seliph]], [[Leif]], [[Hector]], [[Lyn]] and [[Chrom]]'s fathers are already dead.
*Roy and Leif are the youngest lords in the series; in their [[Fire Emblem: Thracia 776|main]] [[Fire Emblem: The Binding Blade|games]], both of them are 15 years old.
*Roy and Leif are the youngest lords in the series; in their [[Fire Emblem: Thracia 776|main]] [[Fire Emblem: The Binding Blade|games]], both of them are 15 years old.
* At [[Fire Emblem: The Binding Blade pre-release information|an earlier stage in the development]] of ''The Binding Blade'', Roy had a significantly different and more youthful design. Although his current design replaced this one by the time ''Super Smash Bros. Melee'' was released, remnants of the old design can still be seen in his battle and map sprites in the finished version of ''The Binding Blade'', both of which sport his old design's large and distinct hair style.


==Gallery==
==Gallery==
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File:Portrait roy fe06.png|Roy's portrait in {{title|The Binding Blade}}.
File:Portrait roy fe06.png|Roy's portrait in {{title|The Binding Blade}}.
File:Portrait roy fe07.png|Roy's portrait in {{FE7}}.
File:Portrait roy fe07.png|Roy's portrait in {{FE7}}.
File:Portrait spotpass roy fe13.png|Roy's portrait (SpotPass version) in {{title|Awakening}}.
File:Ss fe06 roy and sword of seals.PNG|Roy receiving the Binding Blade in {{title|The Binding Blade}}.
File:Ss fe06 roy and sword of seals.PNG|Roy receiving the Binding Blade in {{title|The Binding Blade}}.
File:Ss fe06 roy vs zephiel.PNG|Roy battling Zephiel in {{title|The Binding Blade}}.
File:Ss fe06 roy vs zephiel.PNG|Roy battling Zephiel in {{title|The Binding Blade}}.
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