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Renewal (chapter): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Quote|Forgive me, sir, but I...I no longer see the justice in hunting these people down. I accept any punishment you see fit, but after all that's happened...I just can't.|A Plegian soldier}}
{{Quote|Forgive me, sir, but I...I no longer see the justice in hunting these people down. I accept any punishment you see fit, but after all that's happened...I just can't.|A Plegian soldier}}


'''Renewal''' is the tenth chapter in {{FE13}}. This chapter deals with the aftermath of [[Emmeryn]]'s execution, as the [[Shepherds (group)|Shepherds]] have to deal with a group of [[Plegia]]ns sent to block their means of escape. As it turns out, not every Plegian is willing to face the Shepherds.
'''Renewal''' (Japanese: {{hl|再起|Saiki}} ''Recovery'') is the tenth chapter in {{FE13}}. This chapter deals with the aftermath of [[Emmeryn]]'s execution, as the [[Shepherds (group)|Shepherds]] have to deal with a group of [[Plegia]]ns sent to block their means of escape. As it turns out, not every Plegian is willing to face the Shepherds.


==Plot==
==Plot==
Line 28: Line 28:
|victory=Defeat [[Mustafa]]
|victory=Defeat [[Mustafa]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other={{hover|0|Olivia appears as this unit type after Mustafa is defeated}}
|other={{h|0|Olivia appears as this unit type after Mustafa is defeated}}
|enemy={{hover|24|Split into two factions; 20 Plegians, 4 Ruffians}}{{hover|+7|Reinforcements, representing the Plegian faction}}
|enemy={{h|24|Split into two factions; 20 Plegians, 4 Ruffians}}{{h|+7|Reinforcements, representing the Plegian faction}}
|map=[[File:Cm fe13 10.png]]
|map=[[File:Cm fe13 10.png]]
|col=24
|col=24
Line 38: Line 38:
|victory=Defeat [[Mustafa]]
|victory=Defeat [[Mustafa]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other={{hover|0|Olivia appears as this unit type after Mustafa is defeated}}
|other={{h|0|Olivia appears as this unit type after Mustafa is defeated}}
|enemy={{hover|27|Split into two factions; 23 Plegians, 4 Ruffians}}{{hover|+7|Reinforcements, representing the Plegian faction}}
|enemy={{h|27|Split into two factions; 23 Plegians, 4 Ruffians}}{{h|+7|Reinforcements, representing the Plegian faction}}
|map=[[File:Cm fe13 10 h.png]]
|map=[[File:Cm fe13 10 h.png]]
|col=24
|col=24
Line 48: Line 48:
|victory=Defeat [[Mustafa]]
|victory=Defeat [[Mustafa]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other={{hover|0|Olivia appears as this unit type after Mustafa is defeated}}
|other={{h|0|Olivia appears as this unit type after Mustafa is defeated}}
|enemy={{hover|31|Split into two factions; 27 Plegians, 4 Ruffians}}{{hover|+12|Reinforcements, representing the Plegian faction}}
|enemy={{h|31|Split into two factions; 27 Plegians, 4 Ruffians}}{{h|+12|Reinforcements, representing the Plegian faction}}
|map=[[File:Cm fe13 10 l.png]]
|map=[[File:Cm fe13 10 l.png]]
|col=24
|col=24
Line 61: Line 61:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom  
|return1=robin {{#var:A}}
|return2=avatar {{#var:A}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 91: Line 90:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Master Seal
|item1=Beaststone
|obtain1=Dropped by enemy [[Thief]]
|obtain1=Dropped by [[Mustafa]]
|item2=Seraph Robe
|item2=Bullion (M)
|item2image=bullion medium
|item2article=Bullion
|obtain2=Dropped by enemy [[Thief]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Bullion (M)
|item3=Wyrmslayer
|item3image=bullion medium
|item3article=Bullion
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|item4=Wyrmslayer
|item4=Master Seal
|obtain4=Dropped by enemy [[Thief]]
|obtain4=Dropped by enemy [[Thief]]
|itemlast=Beaststone
|itemlast=Seraph Robe
|obtainlast=Dropped by [[Mustafa]]
|obtainlast=Dropped by enemy [[Thief]]
}}
}}


Line 149: Line 148:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=38
|str=16
|mag=0
|skill=12
|spd=10
|lck=5
|def=10
|res=3
|inventory={{Item|13|Short Axe}} • {{Item|13|Beaststone|type=drop}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 301: Line 316:
|inventory={{Item|13|Javelin}}
|inventory={{Item|13|Javelin}}
|notes=Begins moving unprovoked on turn 7.
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=38
|str=16
|mag=0
|skill=12
|spd=10
|lck=5
|def=10
|res=3
|inventory={{Item|13|Short Axe}} • {{Item|13|Beaststone|type=drop}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
|last=y
|last=y
}}
}}
Line 387: Line 386:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=43
|str=19
|mag=0
|skill=13
|spd=12
|lck=6
|def=10
|res=3
|inventory={{Item|13|Short Axe}} • {{Item|13|Beaststone|type=drop}}<br>{{Item|13|Gamble}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 469: Line 484:
|res=0~1
|res=0~1
|mov=5
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern four immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 6.<br>• The northwestern one begins moving if a nearby [[Soldier]] is provoked.
|notes=• The southern four immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 6.<br>• The northwestern one begins moving if a nearby [[Soldier]] is provoked.
}}
}}
Line 503: Line 518:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 520: Line 535:
|res=0~1
|res=0~1
|mov=5
|mov=5
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other two begin moving unprovoked on turn 6.
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other two begin moving unprovoked on turn 6.
}}
}}
Line 537: Line 552:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other three begin moving unprovoked on turn 6.
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other three begin moving unprovoked on turn 6.
}}
}}
Line 556: Line 571:
|inventory={{Item|13|Javelin}}
|inventory={{Item|13|Javelin}}
|notes=Begins moving unprovoked on turn 6.
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=43
|str=19
|mag=0
|skill=13
|spd=12
|lck=6
|def=10
|res=3
|inventory={{Item|13|Short Axe}} • {{Item|13|Beaststone|type=drop}}<br>{{Item|13|Gamble}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
|last=y
|last=y
}}
}}
Line 589: Line 588:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 605: Line 604:
|res=0~1
|res=0~1
|mov=7
|mov=7
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 621: Line 620:
|res=0~1
|res=0~1
|mov=5
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 642: Line 641:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=50
|str=24{{h|+5|Granted by Axefaire}}
|mag=0
|skill=15
|spd=15
|lck=8
|def=11
|res=4
|inventory={{Item|13|Tomahawk}} • {{Item|13|Beaststone|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|Axefaire}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=Ruffian
Line 724: Line 739:
|res=1
|res=1
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern five immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 5.<br>• The northwestern two will not move until a unit is in range of at least two of the following—either of them or the two nearby [[Soldier]]s—or until one of them is fought; in either case, both begin moving.
|notes=• The southern five immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 5.<br>• The northwestern two will not move until a unit is in range of at least two of the following—either of them or the two nearby [[Soldier]]s—or until one of them is fought; in either case, both begin moving.
}}
}}
Line 758: Line 773:
|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 775: Line 790:
|res=1
|res=1
|mov=5
|mov=5
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other two begin moving unprovoked on turn 5.
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other two begin moving unprovoked on turn 5.
}}
}}
Line 792: Line 807:
|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other three begin moving unprovoked on turn 5.
|notes=• The southwestern one immediately begins moving unprovoked.<br>• The other three begin moving unprovoked on turn 5.
}}
}}
Line 811: Line 826:
|inventory={{Item|13|Short Spear}}
|inventory={{Item|13|Short Spear}}
|notes=Begins moving unprovoked on turn 5.
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Mustafa]]
|class=Berserker
|lv=1
|#=1
|hp=50
|str=24{{hover|+5|Granted by Axefaire}}
|mag=0
|skill=15
|spd=15
|lck=8
|def=11
|res=4
|inventory={{Item|13|Tomahawk}} • {{Item|13|Beaststone|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|Axefaire}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|fort]].
|last=y
|last=y
}}
}}
Line 844: Line 843:
|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 860: Line 859:
|res=1
|res=1
|mov=7
|mov=7
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 876: Line 875:
|res=1
|res=1
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 899: Line 898:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 906: Line 906:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 5 <small>(Lunatic)</small>/6 <small>(Normal/Hard)</small>
*Turn 5 <small>(Lunatic)</small>/6 <small>(Normal/Hard)</small>
**1 [[Wyvern Rider]] with a [[Steel Axe]]{{hover|*|Normal/Hard}}/[[Silver Axe]]{{hover|*|Lunatic}} from the north fort on the western bones
**1 [[Wyvern Rider]] with a [[Steel Axe]] <small>(Normal/Hard)</small>/[[Silver Axe]] <small>(Lunatic)</small> from the north fort on the western bones
**1 [[Wyvern Rider]] with a [[Hand Axe]]{{hover|*|Normal/Hard}}/[[Short Axe]]{{hover|*|Lunatic}} from the south fort on the western bones
**1 [[Wyvern Rider]] with a [[Hand Axe]] <small>(Normal/Hard)</small>/[[Short Axe]] <small>(Lunatic)</small> from the south fort on the western bones
*Turn 6 <small>(Lunatic)</small>/7 <small>(Hard)</small>/8 <small>(Normal)</small>
*Turn 6 <small>(Lunatic)</small>/7 <small>(Hard)</small>/8 <small>(Normal)</small>
**1 [[Wyvern Rider]] with a [[Hand Axe]]{{hover|*|Normal/Hard}}/[[Short Axe]]{{hover|*|Lunatic}} from the north fort on the eastern bones
**1 [[Wyvern Rider]] with a [[Hand Axe]] <small>(Normal/Hard)</small>/[[Short Axe]] <small>(Lunatic)</small> from the north fort on the eastern bones
**1 [[Wyvern Rider]] with a [[Steel Axe]]{{hover|*|Normal/Hard}}/[[Silver Axe]]{{hover|*|Lunatic}} from the south fort on the eastern bones
**1 [[Wyvern Rider]] with a [[Steel Axe]] <small>(Normal/Hard)</small>/[[Silver Axe]] <small>(Lunatic)</small> from the south fort on the eastern bones
*Turn 6 <small>(Lunatic)</small>/8 <small>(Hard)</small>/9 <small>(Normal)</small>
*Turn 6 <small>(Lunatic)</small>/8 <small>(Hard)</small>/9 <small>(Normal)</small>
**1 [[Wyvern Rider]] with a [[Steel Axe]]{{hover|*|Normal/Hard}}/[[Silver Axe]]{{hover|*|Lunatic}} from the fort east of ally starting positions
**1 [[Wyvern Rider]] with a [[Steel Axe]] <small>(Normal/Hard)</small>/[[Silver Axe]] <small>(Lunatic)</small> from the fort east of ally starting positions
*Turn 7 <small>(Lunatic)</small>/8 <small>(Hard)</small>/10 <small>(Normal)</small>
*Turn 7 <small>(Lunatic)</small>/8 <small>(Hard)</small>/10 <small>(Normal)</small>
**1 [[Barbarian]] from the fort west of ally starting positions
**1 [[Barbarian]] from the fort west of ally starting positions
Line 968: Line 969:
|lv=1
|lv=1
|HP=50
|HP=50
|str=24{{hover|+5|Granted by Axefaire}}
|str=24{{h|+5|Granted by Axefaire}}
|magic=0
|magic=0
|skill=15
|skill=15
Line 983: Line 984:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
Your biggest priorities are killing the four Thieves on the map before they escape on turn 5 with some nice treasure. It's also worth keeping an eye on the fortresses that spawn reinforcements. Bringing fliers is a good idea, especially if Robin is a Dark Flier. Charge either west or north, killing the first two Thieves you encounter and wiping out the enemy on enemy phase. Then make for the northwest corner of the map to cut off the other two Thieves' escape. Once they're dead, bunker down and focus on surviving. If you have combat-capable units other than Robin, you can send them in whatever direction Robin doesn't go to assassinate the Thieves. Once you've taken down all enemies, the map is won. Mustafa shouldn't prove too troubling.
Beware that on Lunatic and Lunatic+, all enemies will start wielding Silver weapons and Arc-tomes as standard issue. Your biggest priorities are killing the four Thieves on the map before they escape on turn 5 with some nice treasure. It's also worth keeping an eye on the fortresses that spawn reinforcements. Bringing fliers is a good idea, especially if Robin is a Dark Flier. Charge either west or north, killing the first two Thieves you encounter and wiping out the enemy on enemy phase. Then make for the northwest corner of the map to cut off the other two Thieves' escape. Once they're dead, bunker down and focus on surviving. If you have combat-capable units other than Robin, you can send them in whatever direction Robin doesn't go to assassinate the Thieves. Once you've taken down all enemies, the map is won. Mustafa shouldn't prove too troubling.


==Trivia==
==Trivia==
Line 993: Line 994:
{{Names
{{Names
|eng-name=Renewal
|eng-name=Renewal
|jap-name={{h|再起|Saiki}}
|jpn-name={{h|再起|Saiki}}
|jap-mean=Recovery
|jpn-mean=Recovery
|span-name=Aliento
|span-name=Aliento
|span-mean=Recover
|span-mean=Recover