Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Monster: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
 
(36 intermediate revisions by 11 users not shown)
Line 1: Line 1:
[[File:FESS_Monsters.png|thumb|220px|right|Artwork of two [[Bonewalker]]s and a single [[Draco Zombie]], from {{FE8}}.]]
[[File:FESS Monsters.png|thumb|220px|right|Artwork of two [[Bonewalker]]s and a single [[Draco Zombie]], from {{title|The Sacred Stones}}.]]
{{Quote|There are much worse than those revenants and the entombed... Let's see, there's the bonewalkers, mauthe doogs, gargoyles, baels... Why, I'll bet you just about any creature of lore could be walking again. Yes, we're in for some trouble.|[[Lute]]}}
{{Quote|There are much worse than those revenants and the entombed... Let's see, there's the bonewalkers, mauthe doogs, gargoyles, baels... Why, I'll bet you just about any creature of lore could be walking again. Yes, we're in for some trouble.|[[Lute]]}}


A '''monster''' (Japanese: {{hover|魔物|Mamono}} ''monster'') is any supernatural creature given life by the power of [[Dark (magic)|dark magic]]. Monsters have historically plagued the continents of [[Valentia]], [[Magvel]], [[Fódlan]], and less historically, [[Archanea (continent)|Archanea]] in the time of {{FE13}}. They are in the service of [[Duma]], [[Fomortiis]], and [[Grima (character)|Grima]] respectively. Monsters are antagonistic and a major threat to [[human]] populations. Monsters also appear in {{FE14}}, the most prominent being the [[Faceless]] created by Nohrian mages and the Vallite phantoms created by [[Anankos]].
A '''monster''' (Japanese: {{hl|魔物|Mamono}} ''monster'') is any supernatural creature given life by the power of [[dark magic]] or another lifeform transmutated through other unnatural means. Monsters have historically plagued the continents of [[Valentia]], [[Magvel]], [[Fódlan]], and less historically, [[Archanea (continent)|Archanea]] and [[Elyos]] in the time of {{FE13}} and {{FE17}} respectively. They are in the service of [[Duma]], [[Fomortiis]], [[Grima]], and [[Sombron]] respectively. Monsters are antagonistic and a major threat to [[human]] populations. Monsters also appear in {{FE14}}, the most prominent being the [[Faceless]] created by Nohrian mages and the Vallite phantoms created by [[Anankos]].


As the primary prerequisite for monster status is usually an origin based in dark magic, other non-human species such as [[dragon]]s, [[laguz]], or [[taguel]] are not monsters in this sense.  
As the primary prerequisite for monster status is usually an origin based in dark magic or through some other unnatural means, other non-human species such as [[dragon]]s, [[laguz]], or [[taguel]] are not monsters in this sense.


In {{FE15}}, monsters are called '''Terrors''' in the English version.
In {{FE15}}, monsters are called '''Terrors''' in the English version.
Line 12: Line 12:
Monsters take a wide variety of forms and origins, ranging from reanimated [[human]] or [[dragon]] corpses, to entirely separate creatures such as giant spiders or gargoyles. They use a broad range of means of attack depending on the monster type: some wield human weapons such as [[sword]]s and [[axe]]s, others rely on their own anatomy through the use of claws or fangs, while a small few wield forms of dark magic entirely unique to their use. Irrespective of form or weaponry, all monsters exist solely to serve their respective dark god and have no independence or sentience of their own, acting as little more than aggressive beasts. According to the lore of Magvel, the weakest monster types are the [[revenant]]s and [[entombed]], but even they exceed the strength of normal humans.<ref>{{Cite|Those revenants are said to be the least of the dark creatures. And yet, the weakest of them could outmatch any normal man. We cannot take this enemy lightly.|[[Seth]]|The Sacred Stones}}</ref>
Monsters take a wide variety of forms and origins, ranging from reanimated [[human]] or [[dragon]] corpses, to entirely separate creatures such as giant spiders or gargoyles. They use a broad range of means of attack depending on the monster type: some wield human weapons such as [[sword]]s and [[axe]]s, others rely on their own anatomy through the use of claws or fangs, while a small few wield forms of dark magic entirely unique to their use. Irrespective of form or weaponry, all monsters exist solely to serve their respective dark god and have no independence or sentience of their own, acting as little more than aggressive beasts. According to the lore of Magvel, the weakest monster types are the [[revenant]]s and [[entombed]], but even they exceed the strength of normal humans.<ref>{{Cite|Those revenants are said to be the least of the dark creatures. And yet, the weakest of them could outmatch any normal man. We cannot take this enemy lightly.|[[Seth]]|The Sacred Stones}}</ref>


The exact method of creating monsters is unknown. Monsters appear to arise by themselves through the radiating dark energies of Duma or Fomortiis in a location, with Magvel's [[Darkling Woods (location)|Darkling Woods]] being a prominent location for their automatic creation as the resting place of Fomortiis.<ref>{{Cite|This is Darkling Woods... It was here the heroes met the Demon King and with the Sacred Stones defeated him. I've heard the lingering energies of that battle are the source of the monsters. But I never imagined it would be as bad as this...|[[Seth]]|The Sacred Stones}}</ref>  The existence of the five [[Sacred Stone (object)|Sacred Stone]]s appears to prevent the rise of monsters in the world, with the destruction of even one—[[Grado (country)|Grado]]'s—being enough to allow them to rise once more, though this could also be a result of the Demon King escaping into [[Lyon]] and not the breaking of the stone itself. In addition, humans with mastery of certain forms of dark magic are [[Conjure|capable of summoning]] monsters of their own accord; in Valentia, this was exclusively the domain of [[Arcanist|dark priests]] [[Cantor|in Duma's service]].  
The exact method of creating monsters is unknown. Monsters appear to arise by themselves through the radiating dark energies of Duma or Fomortiis in a location, with Magvel's [[Darkling Woods (location)|Darkling Woods]] being a prominent location for their automatic creation as the resting place of Fomortiis.<ref>{{Cite|This is Darkling Woods... It was here the heroes met the Demon King and with the Sacred Stones defeated him. I've heard the lingering energies of that battle are the source of the monsters. But I never imagined it would be as bad as this...|[[Seth]]|The Sacred Stones}}</ref>  The existence of the five [[Sacred Stone (object)|Sacred Stone]]s appears to prevent the rise of monsters in the world, with the destruction of even one—[[Grado]]'s—being enough to allow them to rise once more, though this could also be a result of the Demon King escaping into [[Lyon]] and not the breaking of the stone itself. In addition, humans with mastery of certain forms of dark magic are [[Conjure|capable of summoning]] monsters of their own accord; this was exclusively the domain of dark priests in Duma's service in Valentia.


The [[Risen]] of [[Ylisse]] are also a form of monster comprised solely of reanimated corpses, and the [[revenant]] and [[entombed]] monster types are considered Risen when among them. Related are the [[morph]]s of [[Elibe]], created by the [[Dark Druid]] [[Nergal]] using forbidden magic fueled by the [[quintessence]] of living creatures; unlike other monsters, morphs adopt the appearance of a living and healthy human, and while the majority appear to have no emotions, a small few ([[Ephidel]], [[Sonia]] and [[Limstella]]) do feature it and are capable of mimicking human emotion.
The monsters of [[Fódlan]] are different in origin from the monsters of other continents. Instead of being formed by dark magic in some manner, monsters are instead the result of the power of [[Crest Stone]]s, which empower, mutate, and disfigure humans and animals. Many are known as Demonic Beasts and are often draconic in nature—likely a result of Crest Stones being the hearts of ancient dragons. Monsters in Fódlan are exceptionally large and powerful, with some groups including the [[Adrestian Empire]] and [[Agartha]]ns bending them to become biological weapons with which to attack other nations.


The monsters of [[Fódlan]] are different in origin from the monsters of other continents. Instead of being formed by dark magic in some manner, monsters are instead the result of the power of [[Crest Stone]]s, which empower, mutate, and disfigure humans and animals. Many are known as Demonic Beasts, and are often draconic in nature—likely a result of Crest Stones being the hearts of ancient dragons. Monsters in Fódlan are exceptionally large and powerful, with some groups including the [[Adrestia|Adrestian Empire]] and "[[those who slither in the dark]]" bending them to become biological weapons with which to attack other nations.
The [[Corrupted]] of [[Elyos]], are human and dragon corpses reanimated through a Fell Dragon's dark magic which is said to break the laws governing life and death; much like both the [[Risen]] and the [[morph]]s, the Corrupted can come in the form of mindless attack drones like the Risen or with remarkably healthy appearances with a degree of emotion through the deceased soul's retrieval and replacement into the corpse like the morphs, and the Corrupted can be from any once living creature be they human or otherwise. The Corrupted expire rather quickly due to burning through the magic that reanimated them in conjunction with the corpses actively rejecting said magic, refusing further attempts to prolong the expiration and destroying themselves in the process, and the Corrupted are all noted to suffer mental degradation even when resurrected without any alteration of the original person's mind.


===Gameplay===
===Gameplay===
[[File:Ss_fe08_l'arachels_group.png|right|thumb|[[L'Arachel]], [[Rennac]], and [[Dozla]] fighting [[Gargoyle]]s in {{FE8}}.]]
[[File:Ss fe08 l'arachel's group.png|right|thumb|[[L'Arachel]], [[Rennac]], and [[Dozla]] fighting [[Gargoyle]]s in {{title|The Sacred Stones}}.]]
Monsters are present only in {{FE2}}, its remake {{title|Echoes: Shadows of Valentia}}, {{title|The Sacred Stones}} and, to a lesser extent, {{title|Awakening}} and {{title|Fates}}; while the former three appearances cover a broad spectrum of monster types, ''Awakening'' features only [[revenant]]s and [[entombed]] as distinct monsters and part of the [[Risen]], with all other Risen instead taking the form of normal human [[class]]es while ''Fates'' features [[faceless]] as enemies in every campaigns and [[stoneborn]] as NPC capable of defending the player castle in ''Conquest'' and ''Revelation'' routes. Monsters are fought throughout each game as the primary or only enemies in certain chapters, and in addition are also fought in optional [[skirmish]]es on the [[world map]]s except in ''Conquest'' route of ''Fates''.
Monsters are present only in {{FE2}}, its remake {{title|Echoes: Shadows of Valentia}}, {{title|The Sacred Stones}}, {{title|Three Houses}} and, to a lesser extent, {{title|Awakening}}, {{title|Fates}}, and {{title|Engage}}; while the former three appearances cover a broad spectrum of monster types, ''Awakening'' features only [[revenant]]s and [[entombed]] as distinct monsters and part of the [[Risen]], with all other Risen instead taking the form of normal human [[class]]es while ''Fates'' features [[faceless]] as enemies in every campaigns and [[stoneborn]] as NPC capable of defending the player castle in ''Conquest'' and ''Revelation'' routes. Monsters are fought throughout each game as the primary or only enemies in certain chapters, and in addition are also fought in optional [[skirmish]]es on the [[world map]]s except in ''Conquest'' route of ''Fates''.


In a manner similar to the [[class change|class changing]] of human units, monsters are often loosely divided into [[:Category:Base classes|base]] and [[:Category:Advanced classes|advanced]] variants of themselves. Much as advanced-class human enemies typically become far more prevalent as a game progresses, so too do advanced monster versions appear more frequently in the later stages of a game.
In a manner similar to the [[class change|class changing]] of human units, monsters are often loosely divided into [[:Category:Base classes|base]] and [[:Category:Advanced classes|advanced]] variants of themselves. Much as advanced-class human enemies typically become far more prevalent as a game progresses, so too do advanced monster versions appear more frequently in the later stages of a game.


Typically, there is a variety of weapons available to the player which deal [[bonus damage]] to monster units: the [[Blessed Sword]], [[Blessed Lance]], [[Blessed Bow]] and [[Seraphim]] in ''Gaiden'' and its remake {{title|Echoes: Shadows of Valentia}}, the Sacred Twin weapons and the [[Slayer]] skill in ''The Sacred Stones'', the Blessed Lance and Blessed Bow in ''Awakening'' and ''Fates'', and the [[Spirit Katana]] in ''Fates''.
Typically, there is a variety of weapons available to the player which deal [[bonus damage]] to monster units: the [[Blessed Sword]], [[Blessed Lance]], [[Blessed Bow]] and [[Seraphim]] in ''Gaiden'' and its remake {{title|Echoes: Shadows of Valentia}}, the Sacred Twin weapons and the [[Slayer]] skill in ''The Sacred Stones'', the Blessed Lance and Blessed Bow in ''Awakening'' and ''Fates'', and the [[Spirit Katana]] in ''Fates''. In addition, any attack by a [[Bishop]] in ''The Sacred Stones'' deals bonus damage to Monsters.


In {{title|Three Houses}}, monster units work much more differently than regular units. Most monster units now take up multiple spaces, typically a 2×2 square or even a 3×3 square, and attacking any space they occupy will damage them. Monsters are much more powerful overall, boasting multiple health bars and [[Barrier (monster)|barrier]]s that reduce damage dealt to them, as well as grant them various [[abilities]] when targeted. Emptying their health bars will grant them latent abilities as well.
In ''Gaiden'', ''The Sacred Stones'', ''Fates'' and ''Shadows of Valentia'', all monster units possess a [[luck]] stat of 0, in a similar fashion to [[Morph]]s.
{{clear}}
 
In {{title|Three Houses}}, monster units work much more differently than regular units. Most monster units now take up multiple spaces, typically a 2×2 square or even a 3×3 square, and attacking any space they occupy will damage them. Monsters are much more powerful overall, boasting multiple [[Hit point|health bars]] and [[Barrier (monster)|barrier]]s that reduce damage dealt to them, as well as grant them various [[abilities]] when targeted. Emptying their health bars will grant them latent abilities as well. In addition, all monsters have a [[Staggering Blow]]—a powerful area-of-effect attack which requires some preparation beforehand.
 
In {{title|Engage}}, the [[Corrupted]] appear as a both a unit-specific attribute for several human enemies whose classes are shared with the playable cast (both generic enemies and specific characters) as well as a class-designated type for a handful of enemy-only classes. Regardless of class, all Corrupted units take bonus damage from weapons and attacks that target them. Of all the classes with the monster class type assigned to them, the [[Corrupted Wyrm]] and [[Corrupted Wyvern]] act similarly to the monster units of ''Three Houses'' in that they take up multiple spaces and share the same mobility limitations as a result. Unlike monster units from ''Three Houses'', these units function identical to other classes in the game without special abilities to distinguish them.
 
===Similar beings===
Similar to monsters are the [[morph]]s of [[Elibe]], created by [[Nergal]] using forbidden magic fueled by the [[quintessence]] of living creatures; unlike monsters, morphs adopt the appearance of a living and healthy human, and while the majority appear to have no emotions, a small few ([[Ephidel]], [[Sonia]], and [[Limstella]]) do feature it and are capable of mimicking human emotion.
 
Also similar are the [[Risen]] of [[Ylisse]], as they are comprised solely of reanimated corpses, but they are not considered monsters within data. Only the [[revenant]] and [[entombed]] monster types within the Risen ranks are considered monsters.
 
[[Valla]]'s soldiers under [[Anankos]] are revived ghosts of regular human, [[Wolfskin]] and [[Kitsune]] units. In gameplay, they function identically to their living counterparts, but cannot be [[Capture]]d.


==List of monster types==
==List of monster types==
{{sectstub}} <!-- Needs more on Three Houses monsters -->
{{CharPlaceHdr}}
{{CharPlace
{{CharPlaceCell
|portrait1=[[File:Generic portrait revenant fe15.png|x150px]]
|portrait=[[File:Generic portrait revenant fe15.png|x150px]]
|char1=[[Revenant]]
|char=[[Revenant]]
|description1=Walking corpses that move slowly but attack with sharp claws.
|description=Walking corpses that move slowly but attack with sharp claws.
|game1={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Awakening}},<br>{{title|Echoes: Shadows of Valentia}}
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Awakening}},<br>{{title|Echoes: Shadows of Valentia}}
|portrait2=[[File:Generic portrait entombed fe15.png|x150px]]
}}
|char2=[[Entombed]]
{{CharPlaceCell
|description2=Reanimated corpses. They're not fast, but their talons rend flesh with ease.
|portrait=[[File:Generic portrait entombed fe15.png|x150px]]
|game2={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Awakening}},<br>{{title|Echoes: Shadows of Valentia}}
|char=[[Entombed]]
|portrait3=[[File:Generic portrait bonewalker fe15.png|x150px]]
|description=Reanimated corpses. They're not fast, but their talons rend flesh with ease.
|char3=[[Bonewalker]]
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Awakening}},<br>{{title|Echoes: Shadows of Valentia}}
|description3=Dead warriors given will by dark magic. They wield a variety of weapons.
}}
|game3={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
{{CharPlaceCell
|portrait4=[[File:Generic portrait lich fe15.png|x150px]]
|portrait=[[File:Generic portrait bonewalker fe15.png|x150px]]
|char4=[[Lich]]
|char=[[Bonewalker]]
|description4=A more powerful bonewalker found in the [[Duma Tower]].
|description=Dead warriors given will by dark magic. They wield a variety of weapons.
|game4={{title|Gaiden}},<br>{{title|Echoes: Shadows of Valentia}}
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|portrait5=[[File:Generic portrait gargoyle fe15.png|x150px]]
}}
|char5=[[Gargoyle]]
{{CharPlaceCell
|description5=Malignant fiends who hunt with lances. They ride on fell wings.
|portrait=[[File:Generic portrait lich fe15.png|x150px]]
|game5={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|char=[[Lich]]
|portrait6=[[File:Generic portrait deathgoyle fe15.png|x150px]]
|description=A more powerful bonewalker found in the [[Duma Tower]].
|char6=[[Deathgoyle]]
|game={{title|Gaiden}},<br>{{title|Echoes: Shadows of Valentia}}
|description6=A more powerful gargoyle found in the [[Duma Tower]].<!--Gargoyles empowered by magic. They are both swift and brutal.-->
}}
|game6={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
{{CharPlaceCell
|portrait7=[[File:Generic portrait necrodragon fe15.png|x150px]]
|portrait=[[File:Generic portrait gargoyle fe15.png|x150px]]
|char7=[[Necrodragon|Draco Zombie/Necrodragon]]
|char=[[Gargoyle]]
|description7=The revived corpse of a dragon. Its putrid breath decays all it touches.
|description=Malignant fiends who hunt with lances. They ride on fell wings.
|game7={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|portrait8=[[File:Generic portrait white dragon fe15.png|x150px]]
}}
|char8=[[White Dragon (monster)|White Dragon]]
{{CharPlaceCell
|description8=A more powerful necrodragon found in the [[Duma Tower]].
|portrait=[[File:Generic portrait deathgoyle fe15.png|x150px]]
|game8={{title|Gaiden}},<br>{{title|Echoes: Shadows of Valentia}}
|char=[[Deathgoyle]]
|portrait9=[[File:Generic portrait mogall fe15.png|x150px]]
|description=A more powerful gargoyle found in the [[Duma Tower]].<!--Gargoyles empowered by magic. They are both swift and brutal.-->
|char9=[[Mogall]]
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|description9=Perilous floating orbs filled with blighting dark magic.
}}
|game9={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
{{CharPlaceCell
|portrait10=[[File:Generic portrait arch mogall fe08.gif]]
|portrait=[[File:Generic portrait necrodragon fe15.png|x150px]]
|char10=[[Arch Mogall]]
|char=[[Necrodragon|Draco Zombie/Necrodragon]]
|description10=Mogall whose dread power exceeds that of their lesser cousins.
|description=The revived corpse of a dragon. Its putrid breath decays all it touches.
|game10={{title|The Sacred Stones}}
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|portrait11=[[File:Generic portrait wight fe08.gif]]
}}
|char11=[[Wight]]
{{CharPlaceCell
|description11=Skeletons driven by terrible magic. They can wield many weapons.
|portrait=[[File:Generic portrait white dragon fe15.png|x150px]]
|game11={{title|The Sacred Stones}}
|char=[[White Dragon (monster)|White Dragon]]
|portrait12=[[File:Generic portrait bael fe08.gif]]
|description=A more powerful necrodragon found in the [[Duma Tower]].
|char12=[[Bael]]
|game={{title|Gaiden}},<br>{{title|Echoes: Shadows of Valentia}}
|description12=Giant poisonous mountain spiders with venom-filled fangs.
}}
|game12={{title|The Sacred Stones}}
{{CharPlaceCell
|portrait13=[[File:Generic portrait elder bael fe08.gif]]
|portrait=[[File:Generic portrait mogall fe15.png|x150px]]
|char13=[[Elder Bael]]
|char=[[Mogall]]
|description13=Magic-infused giant spiders. Their venom is lethal.
|description=Perilous floating orbs filled with blighting dark magic.
|game13={{title|The Sacred Stones}}
|game={{title|Gaiden}},<br>{{title|The Sacred Stones}},<br>{{title|Echoes: Shadows of Valentia}}
|portrait14=[[File:Generic portrait mauthe doog fe08.gif]]
}}
|char14=[[Mauthe Doog]]
{{CharPlaceCell
|description14=Blood-hungry demon dogs that attack with keen-edged fangs.
|portrait=[[File:Generic portrait arch mogall fe08.png]]
|game14={{title|The Sacred Stones}}
|char=[[Arch Mogall]]
|portrait15=[[File:Generic portrait gwyllgi fe08.gif]]
|description=Mogall whose dread power exceeds that of their lesser cousins.
|char15=[[Gwyllgi]]
|game={{title|The Sacred Stones}}
|description15=Savage, three-headed hellhounds. Their fangs are cruel death dealers.
}}
|game15={{title|The Sacred Stones}}
{{CharPlaceCell
|portrait16=[[File:Generic portrait tarvos fe08.gif]]
|portrait=[[File:Generic portrait wight fe08.png]]
|char16=[[Tarvos (monster)|Tarvos]]
|char=[[Wight]]
|description16=Vile man-beasts who thunder into combat with colossal axes.
|description=Skeletons driven by terrible magic. They can wield many weapons.
|game16={{title|The Sacred Stones}}
|game={{title|The Sacred Stones}}
|portrait17=[[File:Generic portrait maelduin fe08.gif]]
}}
|char17=[[Maelduin]]
{{CharPlaceCell
|description17=Immensely fast and strong creatures who hunt with axes and bows.
|portrait=[[File:Generic portrait bael fe08.png]]
|game17={{title|The Sacred Stones}}
|char=[[Bael]]
|portrait18=[[File:Generic portrait cyclops fe08.gif]]
|description=Giant poisonous mountain spiders with venom-filled fangs.
|char18=[[Cyclops]]
|game={{title|The Sacred Stones}}
|description18=One-eyed giants who use their strength to wield huge axes.
}}
|game18={{title|The Sacred Stones}}
{{CharPlaceCell
|portrait19=[[File:Generic portrait gorgon fe08.gif]]
|portrait=[[File:Generic portrait elder bael fe08.png]]
|char19=[[Gorgon]]
|char=[[Elder Bael]]
|description19=Comely and cursed, these creatures turn all who behold them into stone.
|description=Magic-infused giant spiders. Their venom is lethal.
|game19={{title|The Sacred Stones}}
|game={{title|The Sacred Stones}}
|portrait20=[[File:Generic_portrait_phantom_fe08.gif]]
}}
|char20=[[Phantom]]
{{CharPlaceCell
|description20=Phantom warriors who possess great strength but vanish when attacked.
|portrait=[[File:Generic portrait mauthe doog fe08.png]]
|game20={{title|The Sacred Stones}}, {{title|Echoes: Shadows of Valentia}}
|char=[[Mauthe Doog]]
|portrait21=[[File:Generic portrait faceless fe14.png|x150px]]
|description=Blood-hungry demon dogs that attack with keen-edged fangs.
|char21=[[Faceless]]
|game={{title|The Sacred Stones}}
|description21=An undead monster conjured by fell magic. Attacks with its fists.
}}
|game21={{title|Fates}}
{{CharPlaceCell
|portrait22=[[File:Generic portrait stoneborn fe14.png|x150px]]
|portrait=[[File:Generic portrait gwyllgi fe08.png]]
|char22=[[Stoneborn]]
|char=[[Gwyllgi]]
|description22=A statue given animation by magic. Attacks by throwing boulders at range.
|description=Savage, three-headed hellhounds. Their fangs are cruel death dealers.
|game22={{title|Fates}}
|game={{title|The Sacred Stones}}
|portrait23=[[File:Portrait_slime_garon_fe14.png|x150px]]
}}
|char23=[[Empty Vessel]]
{{CharPlaceCell
|description23=A formless being of unidentifiable fluid. Even mere drops of it are harmful.
|portrait=[[File:Generic portrait tarvos fe08.png]]
|game23={{title|Fates}}
|char=[[Tarvos (monster)|Tarvos]]
|portrait24=[[File:Generic portrait dracul fe15.png|x150px]]
|description=Vile man-beasts who thunder into combat with colossal axes.
|char24=[[Dracul]]
|game={{title|The Sacred Stones}}
|description24=A powerful immortal who lurks in deepest darkness.
}}
|game24={{title|Echoes: Shadows of Valentia}}
{{CharPlaceCell
|portrait25=[[File:Generic portrait titan fe15.png|x150px]]
|portrait=[[File:Generic portrait maelduin fe08.png]]
|char25=[[Titan]]
|char=[[Maelduin]]
|description25=A fallen race of ancient giants who stalk the living.
|description=Immensely fast and strong creatures who hunt with axes and bows.
|game25={{title|Echoes: Shadows of Valentia}}
|game={{title|The Sacred Stones}}
|portrait26=[[File:Generic portrait deimos fe15.png|x150px]]
}}
|char26=[[Deimos]]
{{CharPlaceCell
|description26=The bones of a shaman who wielded purifying flame.  
|portrait=[[File:Generic portrait cyclops fe08.png]]
|game26={{title|Echoes: Shadows of Valentia}}
|char=[[Cyclops]]
|portrait27=[[File:Generic portrait garuda fe15.png|x150px]]
|description=One-eyed giants who use their strength to wield huge axes.
|char27=[[Garuda]]
|game={{title|The Sacred Stones}}
|description27=A freakish bird with shining wings. Swift and deadly.
}}
|game27={{title|Echoes: Shadows of Valentia}}
{{CharPlaceCell
|portrait28=[[File:Generic portrait balor fe15.png|x150px]]
|portrait=[[File:Generic portrait gorgon fe08.png]]
|char28=[[Balor]]
|char=[[Gorgon]]
|description28=A frightful evil eye said to come from an ancient spirit.
|description=Comely and cursed, these creatures turn all who behold them into stone.
|game28={{title|Echoes: Shadows of Valentia}}
|game={{title|The Sacred Stones}}
|portrait29=[[File:Generic portrait fafnir fe15.png|x150px]]
}}
|char29=[[Fafnir]]
{{CharPlaceCell
|description29=A massive dragon that has lived since antiquity.
|portrait=[[File:Generic portrait phantom fe08.png]]
|game29={{title|Echoes: Shadows of Valentia}}
|char=[[Phantom]]
|portrait30=[[File:Generic portrait fiend fe15.png|x150px]]
|description=Phantom warriors who possess great strength but vanish when attacked.
|char30=[[Fiend]]
|game={{title|The Sacred Stones}}, {{title|Echoes: Shadows of Valentia}}
|description30=A knight from the nether realm with awesome power.  
}}
|game30={{title|Echoes: Shadows of Valentia}}{{hover|*|While this class appears in Gaiden, it is not a monster class in that game}}
{{CharPlaceCell
|portrait31=[[File:Generic portrait guardian fe15.png|x150px]]
|portrait=[[File:Generic portrait faceless fe14.png|x150px]]
|char31=[[Guardian]]
|char=[[Faceless]]
|description31=A knight who has crossed ages in the name of duty.
|description=An undead monster conjured by fell magic. Attacks with its fists.
|game31={{title|Echoes: Shadows of Valentia}}
|game={{title|Fates}}
|portrait32=[[File:Small portrait black beast fe16.png|x150px]]
}}
|char32=[[Black Beast]]
{{CharPlaceCell
|description32=This beast is the transformed state of the wielder of the Hero's Relic, the Lance of Ruin.
|portrait=[[File:Generic portrait stoneborn fe14.png|x150px]]
|game32={{title|Three Houses}}
|char=[[Stoneborn]]
|portrait33=[[File:Small portrait wandering beast fe16.png|x150px]]
|description=A statue given animation by magic. Attacks by throwing boulders at range.
|char33=[[Wandering Beast]]
|game={{title|Fates}}
|description33=This mysterious Demonic Beast may be connected to the Crest of the Beast somehow...
}}
|game33={{title|Three Houses}}
{{CharPlaceCell
|portrait34=[[File:Generic small portrait wild demonic beast fe16.png|x150px]]
|portrait=[[File:Portrait slime garon fe14.png|x150px]]
|char34=[[Wild Demonic Beast]]
|char=[[Empty Vessel]]
|description34=This wild Demonic Beast has lost all sense of reason. It is infused with a powerful poison.
|description=A formless being of unidentifiable fluid. Even mere drops of it are harmful.
|game34={{title|Three Houses}}
|game={{title|Fates}}
|portrait35=[[File:Generic small portrait experimental demonic beast fe16.png|x150px]]
}}
|char35=[[Experimental Demonic Beast]]
{{CharPlaceCell
|description35=With a crest stone embedded in its forehead, this creature is an experimental, more resilient variation of a Demonic Beast.
|portrait=[[File:Generic portrait dracul fe15.png|x150px]]
|game35={{title|Three Houses}}
|char=[[Dracul]]
|portrait36=[[File:Generic small portrait demonic beast fe16.png|x150px]]
|description=A powerful immortal who lurks in deepest darkness.
|char36=[[Demonic Beast]]
|game={{title|Echoes: Shadows of Valentia}}
|description36=This Demonic Beast has been twisted into this form by the Imperial army. It bears a concealed Crest Stone on its forehead.
}}
|game36={{title|Three Houses}}
{{CharPlaceCell
|portrait37=[[File:Generic small portrait flying demonic beast fe16.png|x150px]]
|portrait=[[File:Generic portrait titan fe15.png|x150px]]
|char37=[[Flying Demonic Beast]]
|char=[[Titan]]
|description37=An airborne Demonic Beast with enormous wings, this creature is swift and will often dodge attacks.
|description=A fallen race of ancient giants who stalk the living.
|game37={{title|Three Houses}}
|game={{title|Echoes: Shadows of Valentia}}
|portrait38=[[File:Generic small portrait altered demonic beast fe16.png|x150px]]
}}
|char38=[[Altered Demonic Beast]]
{{CharPlaceCell
|description38=This armored Demonic Beast rends its foes with beastly strength. Magic is ineffective while its armor is intact.
|portrait=[[File:Generic portrait deimos fe15.png|x150px]]
|game38={{title|Three Houses}}
|char=[[Deimos]]
|portrait39=[[File:Generic small portrait giant demonic beast fe16.png|x150px]]
|description=The bones of a shaman who wielded purifying flame.  
|char39=[[Giant Demonic Beast]]
|game={{title|Echoes: Shadows of Valentia}}
|description39=A mammoth, bipedal Demonic Beast, this creature is robust, with powerful physical strength.
}}
|game39={{title|Three Houses}}
{{CharPlaceCell
|portrait40=[[File:Generic small portrait golem fe16.png|x150px]]
|portrait=[[File:Generic portrait garuda fe15.png|x150px]]
|char40=[[Golem]]
|char=[[Garuda]]
|description40=A mysterious weapon that appears to be connected to the Church of Seiros. This creature attacks using magic.
|description=A freakish bird with shining wings. Swift and deadly.
|game40={{title|Three Houses}}
|game={{title|Echoes: Shadows of Valentia}}
|portrait41=[[File:Generic small portrait altered golem fe16.png|x150px]]
}}
|char41=[[Altered Golem]]
{{CharPlaceCell
|description41=An armored golem that strikes fear into the hearts of its foes. While its armor is intact, magic is rendered useless.
|portrait=[[File:Generic portrait balor fe15.png|x150px]]
|game41={{title|Three Houses}}
|char=[[Balor]]
|portrait42=[[File:Generic small portrait titanus fe16.png|x150px]]
|description=A frightful evil eye said to come from an ancient spirit.
|char42=[[Titanus]]
|game={{title|Echoes: Shadows of Valentia}}
|description42=A weapon made with forgotten knowledge, it protects itself with a formidable shield.
}}
|game42={{title|Three Houses}}
{{CharPlaceCell
|portrait43=[[File:Generic small portrait white beast fe16.png|x150px]]
|portrait=[[File:Generic portrait fafnir fe15.png|x150px]]
|char43=[[White Beast]]
|char=[[Fafnir (class)|Fafnir]]
|description43=<!-- Add help text here -->
|description=A massive dragon that has lived since antiquity.
|game43={{title|Three Houses}}
|game={{title|Echoes: Shadows of Valentia}}
|portrait44=[[File:Small portrait the immovable fe16.png|x150px]]
}}
|char44=[[Lord of the Lake]]
{{CharPlaceCell
|description44=<!-- Add help text here -->
|portrait=[[File:Generic portrait fiend fe15.png|x150px]]
|game44={{title|Three Houses}}
|char=[[Fiend]]
|portrait45=[[File:Small portrait the wind caller fe16.png|x150px]]
|description=A knight from the nether realm with awesome power.  
|char45=[[Lord of the Desert]]
|game={{title|Echoes: Shadows of Valentia}}{{h|*|While this class appears in Gaiden, it is not a monster class in that game}}
|description45=With wings that control the very wind, the Wind Caller possesses vast intelligence and exalted strength.
}}
|game45={{title|Three Houses}}
{{CharPlaceCell
|portrait46=[[File:Generic small portrait giant bird fe16.png|x150px]]
|portrait=[[File:Generic portrait guardian fe15.png|x150px]]
|char46=[[Giant Bird]]
|char=[[Guardian]]
|description46=This massive bird has grown to an unnatural size through the absorption of magic.
|description=A knight who has crossed ages in the name of duty.
|game46={{title|Three Houses}}
|game={{title|Echoes: Shadows of Valentia}}
|portrait47=[[File:Generic small portrait giant crawler fe16.png|x150px]]
}}
|char47=[[Giant Crawler]]
{{CharPlaceCell
|description47=This massive worm has grown to an unnatural size through the absorption of magic.
|portrait=[[File:Generic portrait tomb lord fe15.png|x150px]]
|game47={{title|Three Houses}}
|char=[[Tomb Lord]]
|portraitlast=[[File:Generic small portrait giant wolf fe16.png|x150px]]
|description=An enraged hero of yore. Rife with experience.
|charlast=[[Giant Wolf]]
|game={{title|Echoes: Shadows of Valentia}}
|descriptionlast=This massive wolf has grown to an unnatural size through the absorption of magic.
}}
|gamelast={{title|Three Houses}}
{{CharPlaceCell
|portrait=[[File:Small portrait black beast fe16.png|x150px]]
|char=[[Black Beast]]
|description=This beast is the transformed state of the wielder of the Hero's Relic, the Lance of Ruin.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Small portrait wandering beast fe16.png|x150px]]
|char=[[Wandering Beast]]
|description=This mysterious Demonic Beast may be connected to the Crest of the Beast somehow...
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait wild demonic beast fe16.png|x150px]]
|char=[[Wild Demonic Beast]]
|description=This wild Demonic Beast has lost all sense of reason. It is infused with a powerful poison.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait experimental demonic beast fe16.png|x150px]]
|char=[[Experimental Demonic Beast]]
|description=With a crest stone embedded in its forehead, this creature is an experimental, more resilient variation of a Demonic Beast.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait demonic beast fe16.png|x150px]]
|char=[[Demonic Beast]]
|description=This Demonic Beast has been twisted into this form by the Imperial army. It bears a concealed Crest Stone on its forehead.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait flying demonic beast fe16.png|x150px]]
|char=[[Flying Demonic Beast]]
|description=An airborne Demonic Beast with enormous wings, this creature is swift and will often dodge attacks.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait altered demonic beast fe16.png|x150px]]
|char=[[Altered Demonic Beast]]
|description=This armored Demonic Beast rends its foes with beastly strength. Magic is ineffective while its armor is intact.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait giant demonic beast fe16.png|x150px]]
|char=[[Giant Demonic Beast]]
|description=A mammoth, bipedal Demonic Beast, this creature is robust, with powerful physical strength.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait golem fe16.png|x150px]]
|char=[[Golem]]
|description=A mysterious weapon that appears to be connected to the Church of Seiros. This creature attacks using magic.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait altered golem fe16.png|x150px]]
|char=[[Altered Golem]]
|description=An armored golem that strikes fear into the hearts of its foes. While its armor is intact, magic is rendered useless.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait titanus fe16.png|x150px]]
|char=[[Titanus]]
|description=A weapon made with forgotten knowledge, it protects itself with a formidable shield.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait white beast fe16.png|x150px]]
|char=[[White Beast]]
|description=This cardinal of the Church of Seiros has been transformed and gone mad due to the rage of the Immaculate One.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Small portrait the immovable fe16.png|x150px]]
|char=[[Lord of the Lake]]
|description=Also known as the Immovable, this creature possesses untold wisdom, fearsome strength, and a sturdy protective carapace.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Small portrait the wind caller fe16.png|x150px]]
|char=[[Lord of the Desert]]
|description=With wings that control the very wind, the Wind Caller possesses vast intelligence and exalted strength.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait giant bird fe16.png|x150px]]
|char=[[Giant Bird]]
|description=This massive bird has grown to an unnatural size through the absorption of magic.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait giant crawler fe16.png|x150px]]
|char=[[Giant Crawler]]
|description=This massive worm has grown to an unnatural size through the absorption of magic.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic small portrait giant wolf fe16.png|x150px]]
|char=[[Giant Wolf]]
|description=This massive wolf has grown to an unnatural size through the absorption of magic.
|game={{title|Three Houses}}
}}
{{CharPlaceCell
|portrait=[[File:Generic portrait outrealm fiend 02 fewa.png|x150px]]
|char=[[Outrealm Fiend]]
|description=A variety of monsters with four arms and sharp claws originating from the [[Outrealms]].
|game={{title|Warriors}}
}}
{{CharPlaceFtr}}
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}<br><small>(affiliation)</small>
|english=A horde of terrifying<br>monsters.
|japanese=魔物<br>恐ろしい魔物たちの勢力
}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}<br><small>(Terror skill)</small>
|english=An accursed monster with<br>high HP.
|japanese=呪われた生物<br>高い生命力を持つ
}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}<br><small>(Great Terror skill)</small>
|english=An evolved Terrror{{sic}} that<br>Expel cannot banish.
|japanese=力を得て進化した魔物<br>ディルを無効化する
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
Line 230: Line 366:


==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=• Monster<br>• Terror
|eng-name=• Monster<br>• Terror<br>• Great Terror
|eng-mean=• This name is used in {{title|The Sacred Stones}}.<br>• This name is used only in {{title|Echoes: Shadows of Valentia}}.
|eng-mean=• Used in {{title|The Sacred Stones}}.<br>• Used in {{title|Echoes: Shadows of Valentia}}.<br>• Used in ''Shadows of Valentia''.
|jap-name={{hover|魔物|Mamono}}
|jpn-name={{h|魔物|Mamono}}
|jap-mean=Monster
|jpn-mean=Monster
|span-name=Monstruo
|span-name=Monstruo<br>• Aberración<br>• Gran bestia
|span-mean=Monster
|span-mean=• Monster; used in ''The Sacred Stones''.<br>• Used for the Terrors of ''Shadows of Valentia''.<br>• Used for the Great Terrors of ''Shadows of Valentia''.
|span-sp-name=<!--If Echoes usage is identical to North American version, use "span-name" instead-->
|span-sp-mean=
|span-la-name=• Aberración<br>• Gran bestia
|span-la-mean=• Used for the Terrors of ''Echoes: Shadows of Valentia''.<br>• Used for the Great Terrors of ''Echoes: Shadows of Valentia''.
|fren-name=• Monstre<br>• Horreur<br>• Horrorissime
|fren-name=• Monstre<br>• Horreur<br>• Horrorissime
|fren-mean=• Monster. Used in ''The Sacred Stones''.<br>• Used for the Terrors of ''Echoes: Shadows of Valentia''.<br>• Used for the Great Terrors of ''Echoes: Shadows of Valentia''.
|fren-mean=• Monster. Used in ''The Sacred Stones''.<br>• Horror; used for the Terrors of ''Shadows of Valentia''.<br>• Most horrible; used for the Great Terrors of ''Shadows of Valentia''.
|ger-name=Monster
|ger-name=Monster<br>• Schrecken<br>• Großer Shrecken
|ger-mean=As above.
|ger-mean=• Used in ''The Sacred Stones''.<br>• Terror; used in ''Shadows of Valentia''.<br>• Great Terror; used in ''Shadows of Valentia''.
|ital-name=Mostro
|ital-name=Mostro<!--need great terror translation-->
|ital-mean=Monster
|ital-mean=Monster; used in ''The Sacred Stones'' and for Terrors in ''Shadows of Valentia''
|dut-name=
|dut-name=
|dut-mean=
|dut-mean=
|ch-trad-name=
|por-name=Terror
|ch-trad-mean=
|por-mean=Used in the "Way of the Heart" [[Lost Lore]] event in {{FEH}}.
|kor-name={{h|몬스터|Monseuteo}}
|kor-mean=Monster
|ch-simp-name=
|ch-simp-name=
|ch-simp-mean=
|ch-simp-mean=
|ch-trad-name={{h|魔物|Mówù}}
|ch-trad-mean=Monster
}}
}}


Line 263: Line 400:
FESoV Gargoyle.png|Artwork of a [[Gargoyle]] from {{title|Echoes: Shadows of Valentia}}.
FESoV Gargoyle.png|Artwork of a [[Gargoyle]] from {{title|Echoes: Shadows of Valentia}}.
FESoV Revenant.png|Artwork of a [[Revenant]] from {{title|Echoes: Shadows of Valentia}}.
FESoV Revenant.png|Artwork of a [[Revenant]] from {{title|Echoes: Shadows of Valentia}}.
TCGCipher Bael.png|Artwork of a [[Bael]] from {{TCGCipher}}.
TCGCipher Bael.png|Artwork of a [[Bael]] from {{title|Cipher}}.
TCGCipher Lyon 01.png|Artwork of [[Lyon]], [[Fomortiis]], and several monsters from {{TCGCipher}}.
TCGCipher Lyon 01.png|Artwork of [[Lyon]], [[Fomortiis]], and several monsters from {{title|Cipher}}.
Ss_fe08_l'arachels_group.png|A CG from ''The Sacred Stones'', featuring [[L'Arachel]], [[Rennac]], and [[Dozla]].
Ss fe08 l'arachel's group.png|CG image from ''The Sacred Stones'', featuring [[L'Arachel]], [[Rennac]], and [[Dozla]] fighting several monsters.
Small_portrait_monster_fe08.png|The mini portrait used by Enemy Monsters in ''The Sacred Stones.''
Small portrait monster fe08.png|The small portrait used by Enemy Monsters in ''The Sacred Stones.''
Small_portrait_Monster_Ally.png|The mini portrait used by [[Phantom]]s in ''The Sacred Stones.''
Small portrait monster ally fe08.png|The small portrait used by [[Phantom]]s in ''The Sacred Stones.''
</gallery>
</gallery>


Line 275: Line 412:
*[[Morph]]
*[[Morph]]
*[[Risen]]
*[[Risen]]
*[[Valla]]
*[[Corrupted]]


{{NavSpecies}}
{{NavSpecies}}