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Journey Begins: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|game={{FE14}}
|game={{FE14}}
|location=Bottomless Canyon, North
|location=Bottomless Canyon, North
|new units=None
|boss=[[Omozu]]
|boss=[[Omozu]]
|previous=[[Gift of Ganglari]]
|next=[[Hoshido (chapter)|Hoshido]]
}}
}}
{{quote|As you are my child, [[Corrin]], I will grant you some leeway. I have something in mind for you. A mission. If you complete this task successfully, I will pardon your crime in full.|[[Garon]] offering forgiveness if Corrin completes a certain task.}}
{{quote|As you are my child, [[Corrin]], I will grant you some leeway. I have something in mind for you. A mission. If you complete this task successfully, I will pardon your crime in full.|[[Garon]] offering forgiveness if Corrin completes a certain task.}}
'''Journey Begins''' (Japanese: {{hl|旅立ちの刻|Tabidachi no koku}} ''Moment of Departure'') is the third chapter of {{FE14}}. During this chapter [[Corrin]] is assigned a test by [[Garon]] to gain forgiveness.
'''Journey Begins''' (Japanese: {{hl|旅立ちの刻|Tabidachi no koku}} ''Moment of Departure'') is the third chapter of {{FE14}}. During this chapter [[Corrin]] is assigned a test by [[Garon]] to gain forgiveness, but it goes awry when a retainer of Garon's provokes an attack on the Hoshidians.


==Plot==
==Plot==
{{main|Journey Begins/Script}}
{{main|Journey Begins/Script}}
[[Corrin]] and [[Elise]] approach [[Garon]] to ask for his forgiveness following the incident with the Hoshidan prisoners. They overhear him having a conversation with someone, but the throne room is empty save him. Garon agrees to forgive Corrin if he/she inspects an abandoned fortress on the border between Hoshido and Nohr. [[Camilla]] wishes to accompany them, but Garon's top adviser [[Iago]] refuses to allow it, stating that it is a test for Corrin alone. Garon assigns [[Hans]], a former criminal who [[Xander]] arrested years ago and currently distrusts, to protect Corrin, and they set out for the border.
[[Corrin]] and [[Elise]] approach [[Garon]] to ask for his forgiveness following the incident with the Hoshidan prisoners. They overhear him having a conversation with someone, but the throne room is empty save him. Garon agrees to forgive Corrin if they inspect an abandoned fortress on the border between Hoshido and Nohr. [[Camilla]] wishes to accompany them, but Garon's top adviser [[Iago]] refuses to allow it, stating that it is a test for Corrin alone. Garon assigns [[Hans]], a former criminal who [[Xander]] arrested years ago and currently distrusts, to protect Corrin, and they set out for the border.


At the Bottomless Canyon, Corrin and their party discovers Hoshidan soldiers have occupied the fortress. Corrin prepares to leave peacefully, but Hans defies their orders and attacks, provoking a battle.
At the Bottomless Canyon, Corrin and their party discovers Hoshidan soldiers have occupied the fortress. Corrin prepares to leave peacefully, but Hans defies their orders and attacks, provoking a battle.


After the battle, Hoshidan reinforcements led by [[Saizo]] and [[Kagero]] appear. Corrin is rescued by their siblings, and flees. He/She and [[Gunter]] reach the bridge leading out of the Canyon ahead of [[Felicia]]/[[Jakob]], but Hans ambushes them and knocks Gunter off the bridge and into the Canyon. An enraged Corrin confronts Hans, who claims he was only following Garon's orders before fleeing. [[Ganglari]] takes a life of its own and throws Corrin into the Canyon, but he/she is rescued by [[Lilith]]. Lilith reveals that she is an Astral Dragon who chose to serve them after they nursed her back to health when she broke her wing. Lilith brings Corrin to [[My Castle|a pocket dimension]], where she explains that she used up a lot of energy in her transformation, forcing her to remain in her dragon form. After Corrin rests in the Private Quarters, they return to the Canyon, where [[Rinkah]] ambushes and captures Corrin.
After the battle, Hoshidan reinforcements led by [[Saizo]] and [[Kagero]] appear. Corrin is rescued by their siblings, and flees. They and [[Gunter]] reach the bridge leading out of the Canyon ahead of [[Felicia]]/[[Jakob]], but Hans ambushes them and knocks Gunter off the bridge and into the Canyon. An enraged Corrin confronts Hans, who claims he was only following Garon's orders before fleeing. [[Ganglari]] takes a life of its own and throws Corrin into the Canyon, but they are rescued by [[Lilith]]. Lilith reveals that she is an Astral Dragon who chose to serve them after they nursed her back to health when she broke her wing. Lilith brings Corrin to [[My Castle|a pocket dimension]], where she explains that she used up a lot of energy in her transformation, forcing her to remain in her dragon form. After Corrin rests in the Private Quarters, they return to the Canyon, where [[Rinkah]] ambushes and captures Corrin.


===Summary===
===Summary===
''As punishment for disobeying orders, Corrin must go to the Hoshidan border to scout an abandoned fort. For all intents, it should be a simple mission.''
''As punishment for disobeying orders, Corrin must go to the Hoshidan border to scout an abandoned fort. For all intents, it should be a simple mission.''


==Chapter data==
==Chapter data==
{{tab
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
Line 29: Line 30:
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Corrin]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=3
|ally=3
|other=1
|other=1
|enemy=11{{hover|+2|Reinforcements}}
|enemy=11{{h|+2|Reinforcements}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{hover|DVs|Dragon Veins}} active
|tab2={{h|DVs|Dragon Veins}} active
|content1=<center>[[File:Cm fe14 3.png]]</center>
|content1=<div>[[File:Cm fe14 3.png]]</div>
|content2=<center>[[File:Cm fe14 3 dv.png]]</center>
|content2=<div>[[File:Cm fe14 3 dv.png]]</div>
}}
}}
|col=20
|row=18
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Corrin]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=3
|ally=3
|other=1
|other=1
|enemy=11{{hover|+3|Reinforcements}}
|enemy=11{{h|+3|Reinforcements}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{hover|DVs|Dragon Veins}} active
|tab2={{h|DVs|Dragon Veins}} active
|content1=<center>[[File:Cm fe14 3 h.png]]</center>
|content1=<div>[[File:Cm fe14 3 h.png]]</div>
|content2=<center>[[File:Cm fe14 3 h dv.png]]</center>
|content2=<div>[[File:Cm fe14 3 h dv.png]]</div>
}}
}}
|col=20
|row=18
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Corrin]] dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=3
|ally=3
|other=1
|other=1
|enemy=13{{hover|+3|Reinforcements}}
|enemy=13{{h|+3|Reinforcements}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{hover|DVs|Dragon Veins}} active
|tab2={{h|DVs|Dragon Veins}} active
|content1=<center>[[File:Cm fe14 3 l.png]]</center>
|content1=<div>[[File:Cm fe14 3 l.png]]</div>
|content2=<center>[[File:Cm fe14 3 l dv.png]]</center>
|content2=<div>[[File:Cm fe14 3 l dv.png]]</div>
}}
}}
|col=20
|row=18
}}
}}
}}
}}
The chapter's map is 20 columns by 18 rows.


===Character data===
===Character data===
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{{ChapChars
{{ChapChars
|game#=14
|game#=14
|newunits=0
|forced1=corrin {{#var:A}}
|return1=avatar {{#var:A}}-default
|forced1article=Corrin
|return1article=Corrin
|return1=gunter
|return2=gunter
|return2={{#switch:{{#var:A}}|m=felicia|f=jakob}}
|return3={{#switch:{{#var:A}}|m=felicia|f=jakob}}
}}
}}
<small>Note: Felicia is available if Corrin is male. Jakob is available if Corrin is female.</small>
<small>Note: [[Felicia]] is available if [[Corrin]] is male. [[Jakob]] is available if Corrin is female.</small>


===[[Event tile]] data===
===[[Event tile]] data===
There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es in ''Birthright'' and ''Revelation'', the following event tiles appear:
There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es in ''Birthright'' and ''Revelation'', the following event tiles appear:
*Column 6, row 5: Southwest corner of the northwestern island
*Column 6, row 5: Southwest corner of the northwestern island
*Column 15, row 12: Two squares west, two squares north of the [[Terrain#Gate|old gate]]
*Column 15, row 12: Two squares west, two squares north of the [[Terrain#Gate|old gate]]


===Dragon Vein data===
===Dragon Vein data===
South of the player's starting position, there are two Dragon Veins that {{hover|create stone bridges across the canyon|Stated effect: ''Create a bridge from fallen stones''}} (column 9, row 13; column 11, row 9). These allow the player to cross the map without facing an entrenched group of Hoshidans.
South of the player's starting position, there are two Dragon Veins that {{h|create stone bridges across the canyon|Stated effect: ''Create a bridge from fallen stones''}} (column 9, row 13; column 11, row 9). These allow the player to cross the map without facing an entrenched group of Hoshidans.


===Enemy data===
===Enemy data===
Line 97: Line 101:
|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=23
|str=8
|mag=0
|skill=7
|spd=14{{h|+2|Granted by Brass Shuriken}}
|lck=4
|def=5
|res=7
|inventory={{Item|14|Brass Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Hoshido|Hoshidan]]
|name=[[Hoshido|Hoshidan]]
Line 106: Line 127:
|mag=0
|mag=0
|skill=6
|skill=6
|spd=7{{hover|+1|Granted by Brass Katana}}
|spd=7{{h|+1|Granted by Brass Katana}}
|lck=3
|lck=3
|def=2{{hover|-1|Penalized by Brass Katana}}
|def=2{{h|−1|Penalized by Brass Katana}}
|res=3{{hover|-1|Penalized by Brass Katana}}
|res=3{{h|−1|Penalized by Brass Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Katana|image=katana}}
|inventory={{Item|14|Brass Katana|image=katana}}
Line 120: Line 141:
|#=1
|#=1
|hp=20
|hp=20
|str=8{{hover|+2|Granted by Pair Up with Archer}}
|str=8{{h|+2|Granted by Pair Up with Archer}}
|mag=0
|mag=0
|skill=9{{hover|+2|Granted by Pair Up with Archer}}
|skill=9{{h|+2|Granted by Pair Up with Archer}}
|spd=10{{hover|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|spd=10{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|lck=4
|lck=4
|def=5{{hover|-1|Penalized by Iron Katana}}
|def=5{{h|−1|Penalized by Iron Katana}}
|res=4{{hover|-1|Penalized by Iron Katana}}
|res=4{{h|−1|Penalized by Iron Katana}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]].
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]].
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|str=7
|str=7
|mag=0
|mag=0
|skill=11{{hover|+2|Granted by Skill +2}}
|skill=11{{h|+2|Granted by Skill +2}}
|spd=6{{hover|+4|Granted by Pair Up with Samurai}}
|spd=6{{h|+4|Granted by Pair Up with Samurai}}
|lck=3{{hover|+2|Granted by Pair Up with Samurai}}
|lck=3{{h|+2|Granted by Pair Up with Samurai}}
|def=5
|def=5
|res=3{{hover|+2|Granted by Iron Yumi}}
|res=3{{h|+2|Granted by Iron Yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]].
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]].
Line 158: Line 179:
|lck=3
|lck=3
|def=3
|def=3
|res=2{{hover|+2|Granted by Iron Yumi}}
|res=2{{h|+2|Granted by Iron Yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
}}
}}
Line 173: Line 194:
|lck=3
|lck=3
|def=3
|def=3
|res=2{{hover|+2|Granted by Brass Yumi}}
|res=2{{h|+2|Granted by Brass Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Yumi|image=yumi}}
|inventory={{Item|14|Brass Yumi|image=yumi}}
Line 187: Line 208:
|mag=0
|mag=0
|skill=7
|skill=7
|spd=8{{hover|+1|Granted by Brass Katana}}
|spd=8{{h|+1|Granted by Brass Katana}}
|lck=4
|lck=4
|def=3{{hover|-1|Penalized by Brass Katana}}
|def=3{{h|−1|Penalized by Brass Katana}}
|res=4{{hover|-1|Penalized by Brass Katana}}
|res=4{{h|−1|Penalized by Brass Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Katana|image=katana}}
|inventory={{Item|14|Brass Katana|image=katana}}
}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=23
|str=8
|mag=0
|skill=7
|spd=14{{hover|+2|Granted by Brass Shuriken}}
|lck=4
|def=5
|res=7
|inventory={{Item|14|Brass Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 224: Line 228:
|spd=7
|spd=7
|lck=4
|lck=4
|def=1{{hover|+1|Granted by Brass Naginata}}
|def=1{{h|+1|Granted by Brass Naginata}}
|res=6{{hover|+1|Granted by Brass Naginata}}
|res=6{{h|+1|Granted by Brass Naginata}}
|mov=7
|mov=7
|inventory={{Item|14|Brass Naginata|image=naginata}}
|inventory={{Item|14|Brass Naginata|image=naginata}}
Line 232: Line 236:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=24
|str=9
|mag=0
|skill=7
|spd=14{{h|+2|Granted by Iron Shuriken}}
|lck=4
|def=6
|res=7
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Hoshido|Hoshidan]]
|name=[[Hoshido|Hoshidan]]
Line 241: Line 262:
|mag=0
|mag=0
|skill=6
|skill=6
|spd=8{{hover|+1|Granted by Brass Katana}}
|spd=8{{h|+1|Granted by Brass Katana}}
|lck=3
|lck=3
|def=3{{hover|-1|Penalized by Brass Katana}}
|def=3{{h|−1|Penalized by Brass Katana}}
|res=3{{hover|-1|Penalized by Brass Katana}}
|res=3{{h|−1|Penalized by Brass Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Katana|image=katana}}
|inventory={{Item|14|Brass Katana|image=katana}}
Line 255: Line 276:
|#=1
|#=1
|hp=22
|hp=22
|str=9{{hover|+2|Granted by Pair Up with Archer}}
|str=9{{h|+2|Granted by Pair Up with Archer}}
|mag=0
|mag=0
|skill=9{{hover|+2|Granted by Pair Up with Archer}}
|skill=9{{h|+2|Granted by Pair Up with Archer}}
|spd=11{{hover|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|spd=11{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|lck=4
|lck=4
|def=6{{hover|-1|Penalized by Iron Katana}}
|def=6{{h|−1|Penalized by Iron Katana}}
|res=4{{hover|-1|Penalized by Iron Katana}}
|res=4{{h|−1|Penalized by Iron Katana}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]].
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]].
Line 273: Line 294:
|str=9
|str=9
|mag=0
|mag=0
|skill=11{{hover|+2|Granted by Skill +2}}
|skill=11{{h|+2|Granted by Skill +2}}
|spd=6{{hover|+4|Granted by Pair Up with Samurai}}
|spd=6{{h|+4|Granted by Pair Up with Samurai}}
|lck=3{{hover|+2|Granted by Pair Up with Samurai}}
|lck=3{{h|+2|Granted by Pair Up with Samurai}}
|def=7
|def=7
|res=3{{hover|+2|Granted by Iron Yumi}}
|res=3{{h|+2|Granted by Iron Yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]].
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]].
Line 293: Line 314:
|lck=3
|lck=3
|def=5
|def=5
|res=2{{hover|+2|Granted by Iron Yumi}}
|res=2{{h|+2|Granted by Iron Yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
}}
}}
Line 308: Line 329:
|lck=3
|lck=3
|def=5
|def=5
|res=2{{hover|+2|Granted by Iron Yumi}}
|res=2{{h|+2|Granted by Iron Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Yumi|image=yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
Line 321: Line 342:
|mag=0
|mag=0
|skill=7
|skill=7
|spd=9{{hover|+1|Granted by Iron Katana}}
|spd=9{{h|+1|Granted by Iron Katana}}
|lck=4
|lck=4
|def=4{{hover|-1|Penalized by Iron Katana}}
|def=4{{h|−1|Penalized by Iron Katana}}
|res=4{{hover|-1|Penalized by Iron Katana}}
|res=4{{h|−1|Penalized by Iron Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
Line 340: Line 361:
|lck=2
|lck=2
|def=4
|def=4
|res=1{{hover|+2|Granted by Brass Yumi}}
|res=1{{h|+2|Granted by Brass Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Yumi|image=yumi}}
|inventory={{Item|14|Brass Yumi|image=yumi}}
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise.
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise.
}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=24
|str=9
|mag=0
|skill=7
|spd=14{{hover|+2|Granted by Iron Shuriken}}
|lck=4
|def=6
|res=7
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 375: Line 379:
|spd=8
|spd=8
|lck=4
|lck=4
|def=2{{hover|+1|Granted by Iron Naginata}}
|def=2{{h|+1|Granted by Iron Naginata}}
|res=6{{hover|+1|Granted by Iron Naginata}}
|res=6{{h|+1|Granted by Iron Naginata}}
|mov=7
|mov=7
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
Line 383: Line 387:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=24
|str=9
|mag=0
|skill=7
|spd=14{{h|+2|Granted by Iron Shuriken}}
|lck=4
|def=6
|res=7
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Hoshido|Hoshidan]]
|name=[[Hoshido|Hoshidan]]
Line 392: Line 413:
|mag=0
|mag=0
|skill=6
|skill=6
|spd=8{{hover|+1|Granted by Brass Katana}}
|spd=8{{h|+1|Granted by Brass Katana}}
|lck=3
|lck=3
|def=3{{hover|-1|Penalized by Brass Katana}}
|def=3{{h|−1|Penalized by Brass Katana}}
|res=3{{hover|-1|Penalized by Brass Katana}}
|res=3{{h|−1|Penalized by Brass Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Katana|image=katana}}
|inventory={{Item|14|Brass Katana|image=katana}}
Line 406: Line 427:
|#=1
|#=1
|hp=22
|hp=22
|str=9{{hover|+2|Granted by Pair Up with Archer}}
|str=9{{h|+2|Granted by Pair Up with Archer}}
|mag=0
|mag=0
|skill=9{{hover|+2|Granted by Pair Up with Archer}}
|skill=9{{h|+2|Granted by Pair Up with Archer}}
|spd=11{{hover|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|spd=11{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}}
|lck=4
|lck=4
|def=6{{hover|-1|Penalized by Iron Katana}}
|def=6{{h|−1|Penalized by Iron Katana}}
|res=4{{hover|-1|Penalized by Iron Katana}}
|res=4{{h|−1|Penalized by Iron Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
Line 425: Line 446:
|str=9
|str=9
|mag=0
|mag=0
|skill=11{{hover|+2|Granted by Skill +2}}
|skill=11{{h|+2|Granted by Skill +2}}
|spd=6{{hover|+4|Granted by Pair Up with Samurai}}
|spd=6{{h|+4|Granted by Pair Up with Samurai}}
|lck=3{{hover|+2|Granted by Pair Up with Samurai}}
|lck=3{{h|+2|Granted by Pair Up with Samurai}}
|def=7
|def=7
|res=3{{hover|+2|Granted by Iron Yumi}}
|res=3{{h|+2|Granted by Iron Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}}
Line 446: Line 467:
|lck=3
|lck=3
|def=5
|def=5
|res=2{{hover|+2|Granted by Iron Yumi}}
|res=2{{h|+2|Granted by Iron Yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
}}
}}
Line 461: Line 482:
|lck=3
|lck=3
|def=5
|def=5
|res=2{{hover|+2|Granted by Iron Yumi}}
|res=2{{h|+2|Granted by Iron Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Yumi|image=yumi}}
|inventory={{Item|14|Iron Yumi|image=yumi}}
Line 475: Line 496:
|mag=0
|mag=0
|skill=7
|skill=7
|spd=9{{hover|+1|Granted by Iron Katana}}
|spd=9{{h|+1|Granted by Iron Katana}}
|lck=4
|lck=4
|def=4{{hover|-1|Penalized by Iron Katana}}
|def=4{{h|−1|Penalized by Iron Katana}}
|res=4{{hover|-1|Penalized by Iron Katana}}
|res=4{{h|−1|Penalized by Iron Katana}}
|mov=5
|mov=5
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
Line 494: Line 515:
|lck=2
|lck=2
|def=4
|def=4
|res=1{{hover|+2|Granted by Brass Yumi}}
|res=1{{h|+2|Granted by Brass Yumi}}
|mov=5
|mov=5
|inventory={{Item|14|Brass Yumi|image=yumi}}
|inventory={{Item|14|Brass Yumi|image=yumi}}
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise.
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise.
}}
{{ChapUnitCellFE14
|name=[[Omozu]]
|class=Ninja
|version=omozu
|lv=4
|#=1
|hp=24
|str=9
|mag=0
|skill=7
|spd=14{{hover|+2|Granted by Iron Shuriken}}
|lck=4
|def=6
|res=7
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 529: Line 533:
|spd=8
|spd=8
|lck=4
|lck=4
|def=2{{hover|+1|Granted by Iron Naginata}}
|def=2{{h|+1|Granted by Iron Naginata}}
|res=6{{hover|+1|Granted by Iron Naginata}}
|res=6{{h|+1|Granted by Iron Naginata}}
|mov=7
|mov=7
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
Line 540: Line 544:
====Reinforcements====
====Reinforcements====
*After reaching the ground surrounding the old gate (column 15, row 14)
*After reaching the ground surrounding the old gate (column 15, row 14)
**{{hover|2|Normal}}/{{hover|3|Hard/Lunatic}} [[Sky Knight]]s with [[Brass Naginata]]s{{hover|*|Normal}}/[[Iron Naginata]]s{{hover|*|Hard/Lunatic}} from the southern fort
**2 <small>(Normal)</small>/3 <small>(Hard/Lunatic)</small> [[Sky Knight]]s with [[Brass Naginata]]s <small>(Normal)</small>/[[Iron Naginata]]s <small>(Hard/Lunatic)</small> from the southern fort


===NPC data===
===NPC data===
Line 551: Line 555:
|lv=2
|lv=2
|#=1
|#=1
|hp=23{{hover|+5|Granted by HP +5}}
|hp=23{{h|+5|Granted by HP +5}}
|str=12
|str=12
|mag=0
|mag=0
Line 561: Line 565:
|mov=6
|mov=6
|inventory={{Item|14|Iron Axe|image=axe}}<br>{{Item|14|HP +5}} • {{Item|14|Gamble}}
|inventory={{Item|14|Iron Axe|image=axe}}<br>{{Item|14|HP +5}} • {{Item|14|Gamble}}
|notes=Immediately begins moving unprovoked.
|last=y
|last=y
}}
}}
Line 579: Line 584:
|magic=0
|magic=0
|skill=7
|skill=7
|spd=14{{hover|+2|Granted by Brass Shuriken}}
|spd=14{{h|+2|Granted by Brass Shuriken}}
|luck=4
|luck=4
|def=5
|def=5
Line 595: Line 600:
|magic=0
|magic=0
|skill=7
|skill=7
|spd=14{{hover|+2|Granted by Iron Shuriken}}
|spd=14{{h|+2|Granted by Iron Shuriken}}
|luck=4
|luck=4
|def=6
|def=6
|res=7
|res=7
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|inventory={{Item|14|Iron Shuriken|image=shuriken}}
|da={{hover|C|Hard}}/{{hover|B|Lunatic}}
|da={{h|C|Hard}}/{{h|B|Lunatic}}
}}
}}
}}
}}
Line 615: Line 620:
{{Names
{{Names
|eng-name=Journey Begins
|eng-name=Journey Begins
|eng-mean=
|jpn-name={{h|旅立ちの刻|Tabidachi no koku}}
|jap-name={{hover|旅立ちの刻|Tabidachi no koku}}
|jpn-mean=Moment of Departure
|jap-mean=Moment of Departure
|span-name=Inicio del Viaje
|span-mean=The Journey Begins
|fren-name=Expédition frontalière
|fren-name=Expédition frontalière
|fren-mean=Border expedition
|fren-mean=Border expedition
|span-name=
|ger-name=Die Reise beginnt
|span-mean=
|ger-mean=The Journey Begins
|ger-name=
|ital-name=Inizia il viaggio
|ger-mean=
|ital-mean=The Journey Begins
|ital-name=
|kor-name={{h|여정의 시작|Yeojeong-ui sijag}}
|ital-mean=
|kor-mean=Start of the Journey
|kor-name=
|kor-mean=
}}
}}