Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

Jade: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
3,703 bytes added ,  28 March
m
Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
(4 intermediate revisions by 3 users not shown)
Line 65: Line 65:
|ax=B
|ax=B
|innateprof=axe
|innateprof=axe
|recruit=[[A Clash of Forces|Chapter 9]], talk to with [[Diamant]] or [[Alear]], or automatically at the end of the chapter if she survived.
|recruit=[[A Clash of Forces|Chapter 9]], talk to with [[Diamant]] or [[Alear]], or automatically at the end of the chapter if she survived.
}}
}}


Line 191: Line 191:
}}
}}
}}
}}
===Analysis===
{{analysis}}
Jade is the second [[Armor]] to join the game. Compared to a [[Louis]] scaled to her join level, she has slightly less HP, Strength, Defense and Build while having more Magic, Skill and Resistance. The stat differences are mostly negligible, and she will be able to wall enemies just as Louis does. Her superior Skill makes her much more reliable than Louis; as both can only get one attack off per round of combat, a missed attack is far more detrimental than it would be for a faster unit. Unfortunately, her higher Resistance is mostly useless as enemy magic users scale their damage output too fast for Jade to keep up with.
Jade's growth rates are also less extremely optimized compared to Louis, with lower Strength and Defense. However, it isn't necessarily a bad thing. Enemies on Maddening do not attack if they have 0% hit or deal 0 damage unless they can apply some sort of debuff, and Louis' higher Defense causes him to scale too fast for his own good, resulting in lower-STR enemies like [[Griffin Knight]]s and [[Swordmaster]]s ignoring him completely. On the other hand, Jade's Defense scales just slowly enough that she takes single-digit damage from them, allowing her to be targeted and for her to get counterattacks off; the difference in durability is not a detriment as Jade's HP pool is still sufficient to survive Enemy Phase, as like other armored units, she can't one-shot Maddening enemies without a lot of support. On the flip side, however, promoting Jade too early can also cause problems as a jump of 2 DEF is enough to make certain enemies ignore her, such as [[Sword Fighter]]s and [[Sword Flier]]s in [[The Fell Dragon Sombron|Chapter 10]]. This does make her compete for early [[Master Seal]]s less, which can benefit units who need early promotions more; the general statline of armored units (strong enough to 2HKO, not strong enough to 1HKO) and lack of a movement increase on promotion means she doesn't lose anything important from waiting to promote.
Jade also has a 25% personal Magic growth. While it may look like a waste in the short term, after [[The Battle for Solm|Chapter 14]] it shows its true value. [[Marni]] drops her [[Hurricane Axe]] in that chapter; with it, Jade's base 4 Magic scales enough to OHKO every non-boss enemy flier with very little investment. More importantly, her DEF scales just slowly enough that [[Griffin Knight]]s, even those with lower-MT swords, are able to scratch and target her, allowing Jade to massacre entire groups of them on enemy phase. 4 level ups gives her the 5 Magic needed to OHKO Griffin Knights in [[Seashore Travels|Chapter 16]]. As Jade doesn't care about speed or [[avoid]], she can handle the [[Ike]] engraving well; its +3 might boost becomes +9 with effective damage, giving the Hurricane Axe '''69 MT''' against fliers; this upgrade lets her slaughter fliers in [[The Cold Voyage|Chapter 18]] and [[The Young Lion|Roy's Paralogue]]. By the time [[The Return|Chapter 21]] rolls around, Jade can get away with a single [[forge]] onto the Hurricane Axe to keep OHKO-ing the fliers, whereas lower-MAG units would have required far more investment. A +3 forge (for a total investment of 150 [[Iron Ingot]]s, 8 [[Steel Ingot]]s and 4,000 [[gold]]) lets her continue OHKO-ing fliers in [[The Four Hounds|Chapter 23]], while further chapters require no more than 6 additional points of damage, by which point means of providing that damage increase are widely available.


==Personality==
==Personality==
Line 210: Line 218:
{{sectstub}}
{{sectstub}}
===Battle quotes===
===Battle quotes===
{{Quote|So much for meditation. Now... Think you can get through my defenses?|Jade as an NPC in Chapter 9.}}
{{Quote|So much for meditation. Now... Think you can get through my defenses?|Jade as an NPC in Chapter 9.}}
{{quote|The final page of our story will end with sunlight...and a victorious Divine Dragon.|Jade in [[The Last Engage]].}}
{{quote|The final page of our story will end with sunlight...and a victorious Divine Dragon.|Jade in [[The Last Engage]].}}


Line 230: Line 238:
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}
==[[Choose Your Legends]] placement history==
{{CYL results}}


==Etymology and other languages==
==Etymology and other languages==
Line 259: Line 270:
Cg fe17 ally notebook jade 04.png|Ally notebook image.
Cg fe17 ally notebook jade 04.png|Ally notebook image.
Cg fe17 ally notebook jade 05.png|Ally notebook image.
Cg fe17 ally notebook jade 05.png|Ally notebook image.
FEH mth Diamant Rising Power 02.png|Jade in artwork of [[Diamant]]: Rising Power from {{title|Heroes}}.
</gallery>
</gallery>