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Hunter: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Text replacement - "([Ll])evel (\d+)" to "$1evel $2"
m (Text replacement - "Shadow Dragon and the Blade of Light" to "Shadow Dragon & the Blade of Light")
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
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{{Class Infobox
{{Class Infobox
|image=[[File:generic_portrait_hunter_fe12.png]]
|image=[[File:FESK Hunter.png|150px]]
|caption=Artwork of a Hunter from the {{title|Trading Card Game}}.
|flavor_text=Bow wielders in light armor who fight best in the wild. Not well protected, but strong.
|flavor_text=Bow wielders in light armor who fight best in the wild. Not well protected, but strong.
|type=Infantry
|type=Infantry
Line 7: Line 8:
}}
}}


'''Hunters''' (Japanese: {{hl|ハンター|Hantā}} ''Hunter'') are a [[bow]]-wielding infantry class. They appeared first in {{FE1}}, and since then have been included as a playable class in all games set in [[Archanea (continent)|Archanea]]. Hunters also appear in {{FE4}} and {{FE5}}, but only as enemy units.
'''Hunters''' (Japanese: {{hl|ハンター|Hantā}} ''Hunter'') are a [[bow]]-wielding infantry class. They appeared first in {{FE1}}, and since then have been included as a playable class in all games set in [[Archanea (continent)|Archanea]]. Hunters also appear in {{FE4}} and {{title|Thracia 776}}, but only as enemy units.


As they wield bows, hunters can only attack from distance; they can attack most physical units without fear of retaliation, but cannot act when attacked by adjacent units. In comparison to [[archer]]s, they boast better strength, speed, mobility and the ability to traverse forest terrain at a faster rate, but have lower defense.  
As they wield bows, hunters can only attack from distance; they can attack most physical units without fear of retaliation, but cannot act when attacked by adjacent units. In comparison to [[archer]]s, they boast better strength, speed, mobility and the ability to traverse forest terrain at a faster rate, but have lower defense.  


In {{FE1}}, hunters are a basic class that cannot be promoted. Starting with {{FE3}}, they have the option to become [[Horseman|horsemen]].
In {{FE1}}, hunters are a basic class that cannot be promoted. Starting with {{title|Mystery of the Emblem}}, they have the option to become [[Horseman|horsemen]].


==Stats==
==Stats==
Line 19: Line 20:
|hp1=18
|hp1=18
|str1=6
|str1=6
|mag1=--
|skl1=1
|skl1=1
|spd1=5
|spd1=5
Line 26: Line 26:
|res1=0
|res1=0
|mov1=6
|mov1=6
|con1=--
|exp1=26
|wpnr1=[[Bow]]: 5
|wpnr1=[[Bow]]: 5
|-
|-
Line 33: Line 31:
|hp2=18
|hp2=18
|str2=6
|str2=6
|mag2=--
|skl2=4
|skl2=4
|spd2=6
|spd2=6
Line 40: Line 37:
|res2=0
|res2=0
|mov2=6
|mov2=6
|con2=--
|wpnr2=[[Bow]]: 10
|exp2=32
|wpnr2=[[Bow]]: ?
|-
|-
|game3={{title|Genealogy of the Holy War}}
|game3={{title|Genealogy of the Holy War}}
Line 54: Line 49:
|res3=0
|res3=0
|mov3=6
|mov3=6
|con3=--
|wpnr3={{BowSNES}} A
|wpnr3={{BowSNES}} A
|-
|-
Line 65: Line 59:
|luck4=0
|luck4=0
|def4=2
|def4=2
|res4=--
|mov4=6
|mov4=6
|con4=8
|con4=8
Line 80: Line 73:
|res5=0
|res5=0
|mov5=6
|mov5=6
|con5=--
|wt5=--
|wpnr5={{BowDS}} E
|wpnr5={{BowDS}} E
|-
|-
|gamee={{title|New Mystery of the Emblem}}
|game6={{title|New Mystery of the Emblem}}
|hpe=18
|hp6=18
|stre=6
|str6=6
|mage=0
|mag6=0
|skle=4
|skl6=4
|spde=6
|spd6=6
|lucke=0
|luck6=0
|defe=3
|def6=3
|rese=0
|res6=0
|move=6
|mov6=6
|cone=--
|wpnr6={{BowDS|12}} E
|wte=--
|wpnre={{BowDS|12}} E
}}
}}


Line 104: Line 93:
|hp1=52
|hp1=52
|str1=20
|str1=20
|mag1=--
|skl1=20
|skl1=20
|spd1=20
|spd1=20
|luck1=20
|luck1=20
|def1=20
|def1=20
|res1=20
|res1=7
|mov1=20
|mov1=12
|con1=--
|wpnr1=[[Bow]]: 20
|wpnr1=[[Bow]]: 20
|-
|-
Line 117: Line 104:
|hp2=52
|hp2=52
|str2=20
|str2=20
|mag2=20
|skl2=20
|skl2=20
|spd2=20
|spd2=20
Line 124: Line 110:
|res2=20
|res2=20
|mov2=12
|mov2=12
|con2=--
|wpnr2=[[Bow]]: 20
|wpnr2=[[Bow]]: 20
|-
|-
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|def3=20
|def3=20
|res3=15
|res3=15
|mov3=???
|mov3=6
|con3=--
|wpnr3={{BowSNES}}: A
|wpnr3={{BowSNES}}: ?
|-
|-
|game4={{title|Thracia 776}}
|game4={{title|Thracia 776}}
Line 148: Line 132:
|luck4=20
|luck4=20
|def4=20
|def4=20
|res4=--
|mov4=20
|mov4=20
|con4=20
|con4=20
Line 163: Line 146:
|res5=20
|res5=20
|mov5=32
|mov5=32
|con5=--
|wpnr5={{BowDS}}: A
|wpnr5={{BowDS}}: A
|-
|-
|gamee={{title|New Mystery of the Emblem}}
|game6={{title|New Mystery of the Emblem}}
|hpe=60
|hp6=60
|stre=20
|str6=20
|mage=20
|mag6=20
|skle=20
|skl6=20
|spde=20
|spd6=20
|lucke=20
|luck6=20
|defe=20
|def6=20
|rese=20
|res6=20
|move=8
|mov6=8
|cone=--
|wpnr6={{BowDS|12}}: A
|wpnre={{BowDS|12}}: A
}}
 
===Miscellaneous stats===
{{ClassMisc
|game1={{title|Shadow Dragon & the Blade of Light}}
|exp1=26
|-
|game2={{title|Mystery of the Emblem}}
|exp2=32
|-
|game3={{title|Genealogy of the Holy War}}
|gold3=1,000
|-
|game4={{title|Thracia 776}}
|crp4=2
}}
}}


===Class growth rates===
===Class growth rates===
{{sectstub}}
{{ClassGrowths
{{ClassGrowths
|game1={{title|Shadow Dragon & the Blade of Light}}
|game1={{title|Shadow Dragon & the Blade of Light}}
|hp1=??
|hp1=150%
|str1=??
|str1=50%
|mag1=--
|skl1=50%
|skl1=??
|spd1=50%
|spd1=??
|luck1=0%
|luck1=??
|def1=50%
|def1=??
|res1=0%
|res1=??
|wpnr1=50%
|-
|-
|game2={{title|Mystery of the Emblem}}
|game2={{title|Mystery of the Emblem}}
|hp2=60%
|hp2=60%
|str2=10%
|str2=10%
|mag2=--
|skl2=10%
|skl2=10%
|spd2=10%
|spd2=10%
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|luck4=10%
|luck4=10%
|def4=10%
|def4=10%
|res4=--
|mov4=0%
|mov4=0%
|con4=20%
|con4=20%
|-
|-
|game5={{title|Shadow Dragon}}
|game5={{title|Shadow Dragon}}
|hp5={{hover|40|Playable units}}/{{hover|60|Enemy units}}%
|hp5={{h|40|Playable units}}/{{h|60|Enemy units}}%
|str5={{hover|20|Playable units}}/{{hover|10|Enemy units}}%
|str5={{h|20|Playable units}}/{{h|10|Enemy units}}%
|mag5={{hover|-15|Playable units}}/{{hover|0|Enemy units}}%
|mag5={{h|−15|Playable units}}/{{h|0|Enemy units}}%
|skl5={{hover|15|Playable units}}/{{hover|30|Enemy units}}%
|skl5={{h|15|Playable units}}/{{h|30|Enemy units}}%
|spd5={{hover|25|Playable units}}/{{hover|30|Enemy units}}%
|spd5={{h|25|Playable units}}/{{h|30|Enemy units}}%
|luck5=0%
|luck5=0%
|def5={{hover|5|Playable units}}/{{hover|10|Enemy units}}%
|def5={{h|5|Playable units}}/{{h|10|Enemy units}}%
|res5={{hover|-15|Playable units}}/{{hover|5|Enemy units}}%
|res5={{h|−15|Playable units}}/{{h|5|Enemy units}}%
|-
|-
|gamee={{title|New Mystery of the Emblem}}
|game6={{title|New Mystery of the Emblem}}
|hpe={{hover|40|Playable units}}/{{hover|60|Enemy units}}%
|hp6={{h|40|Playable units}}/{{h|60|Enemy units}}%
|stre={{hover|20|Playable units}}/{{hover|10|Enemy units}}%
|str6={{h|20|Playable units}}/{{h|10|Enemy units}}%
|mage={{hover|-15|Playable units}}/{{hover|0|Enemy units}}%
|mag6={{h|−15|Playable units}}/{{h|0|Enemy units}}%
|skle={{hover|15|Playable units}}/{{hover|30|Enemy units}}%
|skl6={{h|15|Playable units}}/{{h|30|Enemy units}}%
|spde={{hover|25|Playable units}}/{{hover|30|Enemy units}}%
|spd6={{h|25|Playable units}}/{{h|30|Enemy units}}%
|lucke=0%
|luck6=0%
|defe={{hover|5|Playable units}}/{{hover|10|Enemy units}}%
|def6={{h|5|Playable units}}/{{h|10|Enemy units}}%
|rese={{hover|-15|Playable units}}/{{hover|5|Enemy units}}%
|res6={{h|−15|Playable units}}/{{h|5|Enemy units}}%
}}
}}


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|sprite1=[[File:Bs fe03 hunter bow.png]]
|sprite1=[[File:Bs fe03 hunter bow.png]]
|basic class=Hunter
|basic class=Hunter
|promotion method=Using an {{Item|3|Orion's Bolt}} after reaching Level 10.
|promotion method=Using an {{Item|3|Orion's Bolt}} after reaching Level 10.
|sprite2=[[File:Bs fe03 horseman bow.png]]
|sprite2=[[File:Bs fe03 horseman bow.png]]
|promoted class=Horseman
|promoted class=Horseman
Line 263: Line 256:


===''Genealogy of the Holy War''===
===''Genealogy of the Holy War''===
The class a unit changes into in ''Genealogy of the Holy War'' is determined by the unit and not the class; however, no units change into or out of the Hunter class.
{{Class Change 1
{{Class Change 1
|sprite=[[File:Bs fe04 enemy hunter bow.png]]
|sprite=[[File:Bs fe04 enemy hunter bow.png]]
Line 269: Line 263:


===''Thracia 776''===
===''Thracia 776''===
The class a unit changes into in ''Thracia 776'' is determined by the unit and not the class; however, no units change into or out of the Hunter class.
{{Class Change 1
{{Class Change 1
|sprite=[[File:Bs fe05 enemy hunter bow.png]]
|sprite=[[File:Bs fe05 enemy hunter bow.png]]
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}}
}}


===''Shadow Dragon'', ''New Mystery of the Emblem''===
===''Shadow Dragon''===
{{Class Change 2
{{Class Change 2
|sprite1=[[File:Bs fe11 castor hunter bow.png]]
|sprite1=[[File:Bs fe11 blue hunter bow.png]]
|basic class=Hunter
|basic class=Hunter
|promotion method=Using a {{Item|11|Master Seal}} after reaching Level 10.
|promotion method=Using a {{Item|11|Master Seal}} after reaching Level 10.
|sprite2=<choose><option>[[File:Bs fe11 castor horseman bow.png]]</option><option>[[File:Bs fe11 castor horseman sword.png]]</option></choose>
|sprite2=<choose><option>[[File:Bs fe11 blue horseman bow.png]]</option><option>[[File:Bs fe11 blue horseman sword.png]]</option></choose>
|promoted class=Horseman
|promoted class=Horseman
}}
}}


==Playable hunters==
===''New Mystery of the Emblem''===
{{Class Change 2
|sprite1=[[File:Bs fe11 blue hunter bow.png]]
|basic class=Hunter
|promotion method=Using a {{Item|11|Master Seal}} after reaching Level&nbsp;10.
|sprite2=<choose><option>[[File:Bs fe11 blue horseman bow.png]]</option><option>[[File:Bs fe11 blue horseman sword.png]]</option></choose>
|promoted class=Horseman
}}
 
==Playable Hunters==
{{Notable Units
{{Notable Units
|units=playable
|units=playable
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|game1={{title|Shadow Dragon & the Blade of Light}}, {{title|Mystery of the Emblem}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
|game1={{title|Shadow Dragon & the Blade of Light}}, {{title|Mystery of the Emblem}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
|name2=Warren
|name2=Warren
|game2={{title|Mystery of the Emblem}}{{hover|*|Only available in Book 2}}, {{title|New Mystery of the Emblem}}
|game2={{title|Mystery of the Emblem}} Book 2, {{title|New Mystery of the Emblem}}
}}
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Shadow Dragon & the Blade of Light}}
{{DescriptionCell
|english1=Forest and mountain combat skilled bowmen, but they lack defense.{{hover|*|Fan translation}}
|game={{title|Shadow Dragon & the Blade of Light}}
|japanese1=??
|english=With only light armor, fights best<br>in forests and mountains. Can't<br>take many hits, but is strong.
|-
|japanese=けいそうびの ゆみへいで もりや やまでの<br>たたかいを とくいとする。<br>ちからは つよいが しゅびりょくが とぼしい。
|game2={{title|Mystery of the Emblem}}
}}
|english2=??
{{DescriptionCell
|japanese2=??
|game={{title|Mystery of the Emblem}}
|-
|english=Lightly equipped bowmen,<br>skilled in forest and mountain<br>combat.{{h|*|Fan translation}}
|game3={{title|Genealogy of the Holy War}}
|japanese=軽装備の弓兵で、<br>森や山での戦いを得意とする。<br>力は強いが、守備力がとぼしい。
|english3=??
}}
|japanese3=??
{{DescriptionCell
|-
|game={{title|Shadow Dragon}}
|game4={{title|Thracia 776}}
|english=Bow wielders in light armor who fight best<br>in the wild. Not well protected, but strong.
|english4=??
|japanese=軽装備の弓兵で森や山での戦いを得意とする。<br>力は強いが守備力が乏しい。
|japanese4=??
}}
|-
{{DescriptionCell
|game5={{title|Shadow Dragon}}
|game={{title|New Mystery of the Emblem}}
|english5=Bow wielders in light armor who fight best in the wild. Not well protected, but strong.
|english=Bow wielders in light armor who fight best<br>in the wild. Not well protected, but strong.{{h|*|Fan translation}}
|japanese5=??
|japanese=軽装備の弓兵で森や山での戦いが得意。<br>力は強いが守備力が乏しい。
|-
|game6={{title|New Mystery of the Emblem}}
|english6=??
|japanese6=??
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
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|eng-name=Hunter
|eng-name=Hunter
|eng-mean=One who hunts, generally for wild game.
|eng-mean=One who hunts, generally for wild game.
|jap-name={{hover|ハンター|Hantaa}}
|jpn-name={{h|ハンター|Hantaa}}
|jap-mean=Hunter
|jpn-mean=Hunter
|span-name=Cazador
|span-mean=Hunter
|fren-name=Chasseur
|fren-name=Chasseur
|fren-mean=Hunter
|fren-mean=Hunter
|ger-name=Jäger
|ger-name=Jäger
|ger-mean=Hunter
|ger-mean=Hunter
|span-name=Cazador
|span-mean=Hunter
|ital-name=Cacciatore
|ital-name=Cacciatore
|ital-mean=Hunter
|ital-mean=Hunter
Line 339: Line 341:
==Gallery==
==Gallery==
<gallery>
<gallery>
Generic portrait hunter fe03.png|The generic hunter portrait in ''Mystery of the Emblem''.
Generic portrait hunter fe03.png|The generic hunter portrait in {{title|Mystery of the Emblem}}.
Generic portrait hunter fe04.png|The generic hunter portrait in ''Genealogy of the Holy War''.
Generic portrait hunter fe04.png|The generic hunter portrait in {{title|Genealogy of the Holy War}}.
FESK Hunter.png|Artwork of a Hunter from {{title|Genealogy of the Holy War}}.
FESK Hunter.png|Artwork of a Hunter from the {{title|Trading Card Game}}.
Generic portrait hunter fe05.png|The generic hunter portrait in ''Thracia 776''.
Generic portrait hunter fe05.png|The generic hunter portrait in {{title|Thracia 776}}.
Generic portrait hunter fe11.png|The generic hunter portrait in ''Shadow Dragon''.
Generic portrait hunter fe11.png|The generic hunter portrait in {{title|Shadow Dragon}}.
Generic portrait hunter fe12.png|The generic hunter portrait in ''New Mystery of the Emblem''.
Generic portrait hunter fe12.png|The generic hunter portrait in {{title|New Mystery of the Emblem}}.
</gallery>
</gallery>


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{{NavClassFE11}}
{{NavClassFE11}}
{{NavClassFE12}}
{{NavClassFE12}}
[[Category:Base classes]]
[[Category:Enemy-exclusive classes]]