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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh hit and run.png]] | |image=[[File:Is feh hit and run.png]] | ||
|caption=Icon of the Hit and Run skill in {{title|Heroes}}. | |caption=Icon of the Hit and Run skill in {{title|Heroes}}. | ||
|type=*Passive (Type B) <small>(''Heroes'')</small> | |||
|type=Passive (Type B)< | *[[Combat art]] <small>(''Echoes: Shadows of Valentia'', ''Three Houses'') | ||
|games= | |games=*{{title|Heroes}} | ||
*{{title| | *{{title|Echoes: Shadows of Valentia}} | ||
*{{title|Three Houses}} | |||
}} | }} | ||
'''Hit and Run''' (Japanese: {{ | '''Hit and Run''' (Japanese: {{hl|一撃離脱|Ichigeki ridatsu}} ''Hit and Run'') is [[Skills|skill]] which debuted in {{FEH}}. | ||
In ''Fire Emblem Heroes'', it is a passive type B skill that comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat. | |||
It later appears as a [[combat art]] in {{FE15}} where it is linked to the [[Iron Lance]] and in {{FE16}} where it is associated with the lance skill level. In those appearances, it provides a significant [[Avoid]] boost but an unimpressive [[Might]] and [[Hit]] boost. In the latter, it also has the user move a tile backward after combat. | |||
==Data== | ==Data== | ||
{{ | ===In the main ''Fire Emblem'' series=== | ||
|game1={{title| | {{CombatArtStats | ||
|sprite1=[[File:Is | |game1={{title|Echoes: Shadows of Valentia}} | ||
| | |sprite1=[[File:Is 3ds03 skill lance.png]] | ||
| | |mt1=+2 | ||
| | |hit1=+10 | ||
|notes1= | |crt1=+0 | ||
|avo1=+30 | |||
|rng1=1 | |||
|cost1=−1 [[HP]] | |||
|notes1=Cannot make [[follow-up attack]]s.<br>Requires 20 [[SP]] to learn. | |||
|- | |- | ||
| | |game2={{title|Three Houses}} | ||
| | |sprite2=[[File:Is ns01 combat art lance.png|20px]] | ||
| | |mt2=+4 | ||
| | |hit2=+10 | ||
| | |crt2=+0 | ||
| | |avo2=+20 | ||
|rng2=1 | |||
|cost2=4 [[durability]] | |||
|notes2=User moves one space backward after combat.<br>Cannot make [[follow-up attack]]s. | |||
}} | |||
===In other ''Fire Emblem'' series titles=== | |||
{{PassiveDataHdr FEH|y}} | |||
{{PassiveDataCell FEH | |||
|type=B | |||
|effect=If user initiates combat, user moves 1 space away from foe after combat. | |||
|sp=150 | |||
|use={{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
==='' | ===''Echoes: Shadows of Valentia''=== | ||
{{ | {{ItemLoc | ||
|methodlast=[[Weapon]]s | |||
| | |datalast=[[Iron Lance]] | ||
}} | }} | ||
==='' | ===''Three Houses''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=[[Skill level]] | ||
| | |datalast=[[Lance]]: C: [[Ingrid]]<br>[[Lance]]: C+: [[Flayn]] • [[Shamir]] | ||
}} | }} | ||
===''Heroes''=== | |||
{{FEH skill availability}} | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Echoes: Shadows of Valentia}} | |||
|english=An attack that places<br>emphasis on evasion. | |||
|japanese=回避に重きを置く攻撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Three Houses}} | |||
|english=After combat, your unit moves back 1 space. | |||
|japanese=戦闘後、自分が1マス手前へ移動する | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=If unit initiates combat, unit moves 1 space away<br>after combat. | |||
|japanese=自分から攻撃した時、<br>戦闘後、自分を1マス手前へ移動させる | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Hit and Run | |eng-name=Hit and Run | ||
|eng-mean= | |eng-mean=From [[wikipedia:hit-and-run tactics|hit-and-run tactics]], a military tactical doctrine. | ||
| | |jpn-name={{h|一撃離脱|Ichigeki ridatsu}} | ||
| | |jpn-mean=Hit and Run | ||
|span | |span-name=Cabriola | ||
|span-mean=Prance | |||
|span | |||
|fren-name=Coup-esquive | |fren-name=Coup-esquive | ||
|fren-mean=Hit-Dodge | |fren-mean=Hit-Dodge | ||
|ger-name= | |ger-name=Überfall | ||
|ger-mean= | |ger-mean=Robbery | ||
|ital-name= | |ital-name=Toccata e fuga | ||
|ital-mean= | |ital-mean=Hit and Run | ||
|dut-name=Overrompeling | |||
|dut-mean=Overwhelming | |||
|por-name=Bate-volta | |||
|por-mean=Return strike | |||
|kor-name=• {{h|히트앤런|hiteuaenreon}}<br>• {{h|일격 이탈|ilgyeok ital}} | |||
|kor-mean=• Hit and run; used in ''Shadows of Valentia''.<br>• Breakaway; used in ''Three Houses''. | |||
|ch-simp-name={{h|一击即离|yī jī jí lí}} | |||
|ch-simp-mean=Hit and run | |||
|ch-trad-name={{h|一擊即離|yī jī jí lí}} | |||
|ch-trad-mean=Hit and run | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Fading Blow]] | |||
{{NavSkillFE15}} | {{NavSkillFE15}} | ||
[[Category:Combat arts]] | {{NavCombatart}} | ||
{{NavPassiveBH}} | |||
[[Category:Combat arts of Fire Emblem Echoes: Shadows of Valentia]] | |||
[[Category:Combat arts of Fire Emblem: Three Houses]] |