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Fire Emblem Echoes: Shadows of Valentia: Difference between revisions

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==Plot==
==Plot==
{{Sectstub}}
As a remake of {{FE2}}, ''Echoes: Shadows of Valentia'' recounts the general story of ''Gaiden''. The remake expands the script and roles of characters significantly.
As a remake of {{FE2}}, ''Echoes: Shadows of Valentia'' recounts the general story of ''Gaiden''. The remake expands the script and roles of characters significantly.


Like the original, it is set in [[Valentia]] in the centuries after the clash between the sibling gods, [[Mila]] and [[Duma]]. After swearing to go their separate ways, the gods created their own kingdoms: Duma's harsh and militaristic nation of [[Rigel]] in the north, and Mila's hedonistic kingdom of [[Zofia]] in the south. The game follows [[Alm]] and [[Celica]], a pair of childhood friends, as they conduct separate campaigns during a time of crisis in Valentia.
Like the original, it is set in [[Valentia]] in the centuries after the clash between the sibling gods, [[Mila]] and [[Duma]]. After swearing to go their separate ways, the gods created their own kingdoms: Duma's harsh and militaristic nation of [[Rigel]] in the north, and Mila's hedonistic kingdom of [[Zofia]] in the south. The game follows [[Alm]] and [[Celica]], a pair of childhood friends, as they conduct separate campaigns during a time of crisis in Valentia.


===Setting the stage===
===Background===
The continent of [[Valentia]] was once ruled by two sibling gods, [[Duma]] and [[Mila]], who held opposing beliefs about how humanity should be governed. Duma believed in ruling by force to prevent corruption, while Mila believed in allowing people to pursue pleasure and comfort. After a long conflict, they divided Valentia into two halves, with Duma ruling the north and Mila the south, pledging not to interfere with each other's domain.
The continent of Valentia was once ruled by two sibling gods, Duma and Mila, who held opposing beliefs about how humanity should be governed. Duma believed in ruling by force to prevent corruption, while Mila believed in allowing people to pursue pleasure and comfort. After a long conflict, they divided Valentia into two halves, with Duma ruling the north and Mila the south, pledging not to interfere with each other's domain.


For many years, this agreement brought peace, with Mila's kingdom of [[Zofia]] prospering in the south and Duma's people of [[Rigel]] growing strong in the north. In time, however, the Zofians became corrupted by Mila's blessings and sank into depravity, while the Rigelians grew cold and ruthless in their pursuit of power.
For many years, this agreement brought peace, with Mila's kingdom of Zofia prospering in the south and Duma's people of Rigel growing strong in the north. In time, however, the Zofians became corrupted by Mila's blessings and sank into depravity, while the Rigelians grew cold and ruthless in their pursuit of power.


As a result, Valentia was brought to the brink of a terrible war, threatening the fragile balance between the two halves of the continent and potentially changing its history forever.
As a result, Valentia was brought to the brink of a terrible war, threatening the fragile balance between the two halves of the continent and potentially changing its history forever.


Under these circumstances, a girl and a boy—[[Alm]] and [[Celica]]—met in Ram Village and spent some time together, becoming quite close. Alm was the grandson of [[Mycen]], a former famous Zofian general who also lived in the village, while Celica—unbeknownst to Alm—was actually Princess Anthiese of Zofia, a member of the royal family who was presumed dead after an attack on the royal mansion. Under the protection of Mycen, she had gone to Ram Village to escape the people who wanted her dead.
===Alm and Celica===
In 394 V.C., Alm lives in [[Ram]] Village with his friends [[Faye]], [[Gray]], [[Kliff]], [[Tobin]], and Celica, and his grandfather [[Mycen]]. Alm and Celica play in a forest, and discover they have similar birthmarks on their hands; however, Zofian knights accost their other friends, and they rush to help. When their leader, [[Slayde]], notices Celica, he orders her captured, but Mycen arrives to drive off the knights. However, Celica and Mycen realize that she must leave the village for her safety, though they do not explain why to Alm. As Celica leaves, Alm vows to reunite with her.


After some time, however, [[Slayde]]—with a retinue of soldiers—discovered Celica in the Ram Woods, and Mycen had to defend her from capture. Fearing that her life was now in danger, Mycen transported Celica away from Ram Village to the distant Novis Priory, separating her from Alm. As Celica left, Alm promised her that he would grow stronger and find her one day, and Celica left him her talisman as part of her farewell.
===Zofia's Call===
In 401 V.C., Alm has grown strong under Mycen's tutelage, but Mycen has forbade him from leaving the village. One day, [[Lukas]] arrives in Ram and explains that Chancellor [[Desaix]] has assassinated King [[Lima IV]] and seized control of Zofia with Rigel's aid; Lukas hopes to recruit Mycen to serve the [[Deliverance]], a militia opposing Desaix. Mycen refuses, however, so Alm joins in his stead, and leaves Ram.


===Zofia's Call===
As they move north, Alm's group encounters Desaix's forces. In one of their strongholds, he finds [[Clair]], a member of the Deliverance that had been captured by Desaix's forces. As he presses northwards, Alm encounters [[Fernand]], another member of the Deliverance, with a low view of commoners. Alm then reaches the Deliverance's hideout, and meets their leader [[Clive]]. Clive believes that a commoner will be able to rally the Deliverance better than he can, and places Alm in command of the Deliverance. This enrages Fernand, who deserts them.
Seven years later, the situation in Valentia has deteriorated greatly. Rigel has crossed the Zofian border several times in violation of the Divine Accord, and Zofia has seemingly lost the blessing of the Goddess and now faces a long drought, with its people growing increasingly desperate. Alm, who has spent the last seven years training under his grandfather Mycen in the village of Ram, wants to go out and help the suffering people—but Mycen forbids him, claiming that he is far from ready for the dangers that await him outside the village.


However, an opportunity arises for Alm to leave. [[Lukas]], a soldier of the [[Deliverance]], brings terrible news to the village of Ram. The King of Zofia, Lima IV, has been killed by Chancellor [[Desaix]], and the Chancellor's forces, along with the Rigelian Empire, have taken over Zofia Castle. Sir [[Clive]], a Knight of Zofia, has formed a military group called the Deliverance to resist the chancellor and reclaim Zofia from his grasp, but he has suffered many casualties and needs the help of a hero. Lukas has come to the village of Ram to seek the aid of General Mycen, one of Zofia's greatest heroes. Unexpectedly, Mycen refuses to help, and to make amends and fulfill his own dreams, Alm volunteers to go instead. He brings some of his friends with him, and together they leave Ram Village to help the Deliverance.
The Deliverance marches towards Zofia Castle to liberate it. Meanwhile, Fernand is captured by Desaix's forces and brought before Desaix; he expalains that Mycen's grandson Alm is now leading the Deliverance, though Desaix claims that Mycen has no children. Desaix then places Fernand under the command of [[Berkut]], Rudolf's nephew and heir presumptive to the Rigelian throne. The Deliverance attacks Zofia Castle; they rout his forces, but are unable to kill Desaix or Slayde, who flee. Inside the castle, Alm decides to drive Rigel out of Zofia's borders. He also learns that Mycen had no family. Finally, he reunites with Mycen; Mycen expresses his pride in Alm's growth and warns him of the peril he is marching into against Rigel. Alm then greets the celebrating people of Zofia.


On the way to the Deliverance's hideout, Alm fights off brigands and saves a woman from them—that woman is [[Silque]], a cleric of Mila. She informs him that she was instructed to bring him [[Mila's Turnwheel]], a relic that contains some of Mila's power, and Alm receives the gift. The artifact then gives him a vision of a possible future for Valentia—a large graveyard that spans the area around Zofia Castle. Seeing this vision further motivates Alm to save Zofia, and he moves on.
In Rigel, Emperor [[Rudolf]] and High Priest [[Jedah]] learn of the events at Zofia Castle. Rudolf is pleased to learn that Alm has taken command of the Deliverance.


As he continues, Alm begins to defeat the Rigelian forces occupying southern Zofia, and in the process, he frees Clive's sister—[[Clair]], a member of the Deliverance—from captivity at the Southern Outpost. Soon after, he meets [[Fernand]], another member of the Deliverance, who is stunned that Clair was rescued by commoners and shows great contempt for Alm's group. He is even more contemptuous when Clair tells him that she will stay with Alm instead of leaving with him, and he storms off in a hurry.
===The Pilgrimage===
Celica has a nightmare of Alm being slain in a duel with Rudolf. Word of Lima IV's death reaches the [[Novis Monastery]]. Due to this and the many calamities that have recently plagued Zofia, Celica embarks on a journey to find Mila, with the blessing of the high priest [[Nomah]]. At Novis Greatport, Celica hires the mercenary [[Saber]] as a bodyguard. She battles her way through the pirate-infested Zofia Seaway and kills [[Barth]], the leader of the pirates. As Celica continues north, she comes under attack from mysterious mages.


Undeterred, Alm makes his way to the Deliverance Hideout, defeating more Rigel forces along the way. Once there, Alm encounters Clive and his subordinates. To Alm's surprise, Clive offers him the leadership of the Deliverance, claiming that he has proven himself incapable and that the Deliverance needs a new, more competent, inspirational leader. Alm is reluctant to accept the responsibility, but he eventually does. This action shocks Fernand, who decides to leave the Deliverance on the spot, feeling insulted by the very idea of making a commoner the leader of this group—a group that used to be a band of knights.
When Celica arrives at Zofia Harbor, she is celebrated for defeating Barth. She learns that the Deliverance has liberated Zofia Castle and Alm now commands them. Celica heads to Zofia Castle, but she Celica and Saber are attacked by more mages; they drive them off with the help of a masked knight. As they flee, the mages encounter Slayde, who identifies them as Rigelian and defects. Inside the castle, Celica reunites with Alm, but the two get into an argument over Alm's intention to battle Rigel and part bitterly.


Clive, however, stands by his decision, and the Deliverance heads for Zofia Castle with its new leader at the helm. They fight their way to Zofia Castle to free it from Rigel and Desaix. Upon learning of the Deliverance's approach, Desaix prepares to meet the attackers, and Lord [[Berkut]] of Rigel—the nephew of the Rigelian Emperor himself—presents him with a dracoshield to help him face the enemy. However, during the battle, after the defeat of Desaix's subordinate—Slayde, the same man who once found Celica in Ram Woods—Desaix withdraws from the battlefield and surrenders the castle to the Deliverance.
===War of Deliverance===
Celica departs Zofia Castle for the Mila Temple. As she travels, Jedah's arcanists trigger a rockslide that she survives with the aid of the masked knight; as a result, Celica is trapped on the eastern half of the continent with no way to reach Alm.


Triumphant, Alm enters the newly liberated castle, hailed as a hero by the people inside. Much to his surprise, Alm finds his grandfather—Mycen—within the castle walls, and Mycen simply asks him if he is ready for what lies ahead. Alm answers that he is indeed ready, and declares that he will repel the Rigelian invaders in order to protect Zofia.
Alm begins to drive Rigel out of Zofia. He encounters Fernand, who reveals his defection and that Mycen never had any children, deeply troubling Clive. He next encounters Berkut, who attacks his group for sport, but is driven off. The Deliverance heads to Desaix's Fortress, and finally kills him; as he dies, Desaix curses Mycen's plot for "Rudolf's pup", troubling Alm and Clive.


===The Pilgrimage===
When word of Alm's exploits reaches Rigel, Berkut takes his men to the border to defeat the Deliverance in case Tatarrah is defeated. As he departs, the high-ranking Duma Faithful [[Nuibaba]] offers to bless him with Duma's power; Berkut refuses out of pride, but Nuibaba instead provides him with a mirror that will invoke Duma's power as a last resort. Alm's forces successfully slay Tatarrah and gain control of the western sluice gate.
In the Novis Priory on the islands of southeastern Zofia, Celica awakens after experiencing a dream in which Alm fought Emperor Rudolf and she could do nothing to stop it. Soon after she awakens, the bells in the area begin to ring, a sign that the king - her father - has passed away. She then talks to [[Nomah]], an elderly sage at the priory, and tells him that with the drought the Zofians have been experiencing for some years, she intends to go to the temple of Mila and find out what happened to the goddess to make her stop giving her blessings to her people. Nomah warns her that it will be a dangerous journey, but he agrees and gives her a Mila's Turnwheel to help her.


Celica leaves and heads to Novis Greatport, fighting off some Terrors in the local graveyard along the way. At the port, however, she discovers that ships have stopped leaving the port due to a rampant pirate threat in the area, led by a man named [[Barth]] who calls himself the Pirate King. Celica suggests that she might be able to deal with this threat, and she makes good on her suggestion by going to the local tavern and recruiting [[Saber]], a sellsword of some renown. She convinces him to be her bodyguard during her trip to the Temple of Mila by giving him her golden dagger, since she has no other means of paying him. With an extra ally on her side to help her with the pirate threat, she returns to the wharf and boards a ship, ready to fend off any pirates that might attack during her journey.
Celica continues her journey towards the Mila Temple. Along the way, she learns of the trouble caused by [[Grieth]], and detours to stop him. Her forces reach Grieth's Citadel, kill Grieth, and liberate his captives.


She does indeed fight off some pirates, but when the ship passes Barth's island keep, she decides to stop there and storm the keep to deal with Barth once and for all. During the ensuing battle, she encounters [[Valbar]] - a Zofian knight who has come to the island to avenge his deceased family - and two followers of his. After Barth's defeat, Valbar expresses his gratitude for Celica's help by joining her on her journey.
Celica arrives at the Mila Temple to find Rigel has taken it over. After driving the Rigelians out, Celica learns that Rudolf assaulted the temple and captured Mila; Celica vows to invade Rigel and bring Mila home. The masked knight arrives and explains that Jedah is holding Mila prisoner at the Duma Tower; he further reveals that he knows Celica is Lima's daughter. Celica accepts her birthright as the crown princess of Zofia. The masked knight advises Celica to find [[Halcyon]] at the Sage's Hamlet before departing.


Having disposed of the pirate threat, Celica continues on, and she comes across a hostile ship boarded by a Rigelian cantor, who intends to capture her. She defeats him, and in the process becomes aware of the existence of a mysterious group that aims to seize her. Trying not to dwell on her worries, she visits the Seabound Shrine and defeats the Necrodragons there, then she defeats the crews of a few other hostile ships before finally reaching Zofia Harbor.
With both sluice gates under their control, Celica and Alm open each gate, allowing them to travel into Rigel. Jedah is pleased, and plans to capture Celica for his own purposes.


When she arrives at Zofia Harbor, Celica is greeted warmly - word of her defeat of Barth and his goons had spread throughout the area, and the local citizens are very grateful for her actions. The townspeople also inform her that while she was sailing, the Deliverance - now with a new leader - was able to oust Desaix from Zofia Castle. Based on the description of the new leader, Celica suspects that the leader is Alm, and to confirm this, she decides to take a detour and go to Zofia Castle to see for herself.
===Land of Sorrow===
Alm's pleas to Rudolf for negotiations go unanswered, so Alm elects to counter-invade Rigel. His first opponent is Berkut, though he is defeated again. Berkut smashes Nuibaba's mirror, summoning an army of terrors to attack the Deliverance; however, Alm dispels the terrors by praying to Celica's charm. Berkut and Fernand flee back to the capital, where Berkut rages at his inability to defeat Alm, and hears a mysterious voice beckon him. Alm travels up Rigel's west coast and defeats the general [[Jerome]], but travel further north is arrested by a rockslide at the Dragon's Maw.


At Zofia Castle, however, Celica briefly separates with most of her retinue, and a group of Rigelian arcanists uses this moment to ambush her. She and Saber appear to be in peril, but they are suddenly helped by a masked knight who aids them in defeating the arcanists. Before Celica can even thank him or learn his name, though, he departs, leaving Celica with no choice but to enter Zofia Castle. There, Celica meets Mycen, and she tells him about her mission to visit the Temple of Mila. Mycen recognizes that Celica has chosen her path, just like Alm - and he tells her to meet Alm at the castle's balcony, which she does.
Celica marches toward Duma Tower. As she sets out, Jedah telepathically contacts her and reveals that Mila and Duma are suffering from mental degradation that will destroy all of Valentia if left unchecked; he offers to release Mila if Celica offers her soul to Duma to restore his mind, which would allow Alm to end his military campaign. Celica's forces battle the cantor [[Dolth]], who nearly convinces Celica to surrender before his is killed by the masked knight. The knight reveals himself to be [[Conrad]], Celica's brother who had been presumed dead, and convinces her to keep living for her friends. Celica's party confronts Jedah, who bids Celica come to the peak of Duma Tower. Celica's forces make their way through Duma Tower and meet Jedah, who shows them a vision of Mila's corpse with [[Falchion (Valentia)|Falchion]] plunged into it; he explains that after Rudolf sealed Mila, Mila sealed Falchion, making Duma unstoppable. Jedah warps Celica's party away and removes the rockslide impeding Alm's progress.


Alm and Celica have a happy reunion at first, with Celica hugging him and telling him what transpired during her journey from the Novis Priory. However, upon learning that Alm is indeed the Deliverance's leader and that he will be warring against Rigel, she gets angry, claiming that he is risking too much and that there must be a less bloody way to resolve Zofia's troubles. She even suspects that he might be aiming for the Zofian throne, given the public not knowing that at least one of Lima's children is still alive, and with her anger flaring, she leaves, calling Alm a jerk on her way out. With that, Alm and Celica's paths separate yet again - Alm will be heading off to war against Rigel, while Celica will be continuing her journey to the Temple of Mila.
Alm begins pushing towards Rigel Castle. At the Last Bastion, he encounters Slayde once more, where he is finally killed. Alm besieges Rigel Castle and mortally wounds Rudolf; as he dies, Rudolf claims that Alm is his only son and begs him to take Falchion and slay Duma. Alm enters Rigel Castle and meets Mycen, who explains that Alm is the firstborn heir to the Rigelian Empire; Alm was born with the Brand, marking him as the one who would save Valentia, so Rudolf entrusted Mycen with his care in order to protect him from the Duma Faithful and fashioned himself a tyrant for Alm to rise against. Meanwhile, at Duma Tower, Jedah points out that Alm's quest to defeat Duma is doomed without Falchion's power. Celica finally agrees to sacrifice her soul to Duma to protect Alm.


===War of Deliverance===
===Together to the End===
Enraged by revelation of Alm's true heritage, Berkut wanders into Duma Temple to pray; his fiancé [[Rinea]] follows him and attempts to comfort him, but he murders Rinea and sacrifices her soul to Duma in exchange for his power. Fernand arrives and discovers Berkut, but is attacked by Rinea, now turned into a [[witch]].
 
Alm enters Duma Temple and discovers the mortally wounded Fernand. Fernand warns Alm's party about Berkut, and dies in Clive's arms. Alm discovers Mila's corpse and meets Celica and Jedah; Celica explains that Mila has sealed Falchion, and that she intends to sacrifice her soul to Duma. Alm attempts to convince her not to do so, but she refuses. Alm rallies his comrades into supporting his effort to destroy Duma; Mila's corpse reacts to Alm's resolve and beckons him to her. Deeper in the temple, Celica demands that Jedah release Mila, but he refuses and destroys her corpse, leaving only her head. Jedah then takes Celica's soul by force.


===Land of Sorrow===
Alm once again encounters Berkut, who attacks him. Berkut is defeated, and sees Rinea's spirit forgive him as he dies in Alm's arms. Alm and his party make their way to the Temple's inner sanctum, where they discover the Temple's treasure vault, and Alm is forced to continue on his own. Alm defeats the terrors on the way to the center, where Mila's head, Falchion, and Celica await. Under the sway of Duma, Celica attacks Alm, and Mila's voice beckons Alm to claim Falchion. With Falchion, Alm impales Celica, killing her, but Mila uses her power to revive Celica and asks them to kill Duma. Alm and Celica regroup with their companions and enter the Altar of Duma, where they destroy Duma. With his dying breath, Duma entrusts Valentia to Alm and Celica.


===Together to the End===
In 402 V.C., Alm is coronated the first king of the One Kingdom of Valentia. Alm and Celica bury Mila and Duma in mountaintop graves, causing divine trees to grow at their burial sites. The two vow to forge Valentia into a new nation.


===Archanea===
===Archanea===
At the behest of a merchant in Zofia port, Alm and Celica escort him by boat to [[Ferox#Port_Ferox|Furia Harbor]], a port on the northwest coast of [[Archanea (continent)|Archanea]]. After arriving they explore the town and eventually end up hearing of [[Thabes Labyrinth]].  
At the behest of a merchant in Zofia port, Alm and Celica escort him by boat to [[Ferox#Port Ferox|Furia Harbor]], a port on the northwest coast of [[Archanea (continent)|Archanea]]. After arriving they hear of [[Thabes Labyrinth]].  


Unsure of why they feel the need to enter the labyrinth, Alm and Celica eventually make their way to its deepest reaches, reading notes left behind by its previous inhabitants, and find [[Risen|corpses donning strange masks]] and a [[Grima (character)|strange powerful beast]]. After the beast's defeat the pair notes that the horrific presence doesn't seem entirely gone, and they depart through a warp bearing the [[Holy_Blood#Brands|Mark of Naga]], presumably to resume their overseeing of Valentia's restoration.
Alm and Celica's party explore the labyrinth, reading notes left behind by its previous inhabitants, and find [[Death Masks]] and [[the Creation]]—the results of experiments previously performed there. After defeating the Creation, they leave through a warp bearing the [[Holy Blood#Brands|Mark of Naga]] and return to Valentia.


===Changes and additions to the original===
===Changes and additions to the original===
[[File:Cg fe15 celica meets saber.png|thumb|300px|[[Celica]] hires [[Saber]] in the tavern at [[Novis]]; in the original game this scene was portrayed in only a handful of dialogue lines.]]
[[File:Cg fe15 celica meets saber.png|thumb|300px|Celica hires Saber in the tavern at [[Novis]]; in the original game this scene was portrayed in only a handful of dialogue lines.]]
The most obvious change to the game is that every dialogue scene is expanded compared to the original, with many scenes being expanded to the point of almost being unrecognizable by comparison; ''Gaiden''{{'}}s story had a minimal story presence at best with many of the game's battles featuring no dialogue and few cutscenes. The original game had one, out of place, narration segment for [[Land of Sorrow (Gaiden)/Siege of Nuibaba's Abode|the battle against]] [[Nuibaba]], while the remake adds new narration and cutscenes at the start of every act. The game also adds many instances of new artwork and pre-rendered cutscenes to enhance story presentation.
 
The most obvious change to the game is that every dialogue scene is expanded compared to the original, with many scenes being expanded to the point of almost being unrecognizable by comparison; ''Gaiden''{{'}}s story had a minimal story presence at best with many of the game's battles featuring no dialogue and few cutscenes. The original game had one, out of place, narration segment for [[Land of Sorrow (Gaiden)/Siege of Nuibaba's Abode|the battle against Nuibaba]], while the remake adds new narration and cutscenes at the start of every act. The game also adds many instances of new artwork and pre-rendered cutscenes to enhance story presentation.
 
[[Memory Prism]]s further increase the number of entirely new scenes by adding events that happened in the past. Some of the scenes featured in the prisms, such as [[Mila's Turnwheel/Memory Prisms#The Lasting Promise|Rudolf's relinquishing of Alm]], and [[Mila's Turnwheel/Memory Prisms#A Land of Gods and Men|Duma's and Mila's forging of the Divine Accord]], were mentioned in ''Gaiden'' but only in passing. Several of the prism scenes, like [[Mila's Turnwheel/Memory Prisms#May I Have This Dance.3F|Berkut and Rinea meeting for the first time]] and [[Mila's Turnwheel/Memory Prisms#The Flirt and the Faithful|Jesse rescuing Silque]] are entirely new.


[[Mila's Turnwheel/Memory Prisms|Memory Prisms]] further increase the number of entirely new scenes by adding events that happened in the past. Some of the scenes featured in the prisms, such as [[Mila's_Turnwheel/Memory_Prisms#The_Lasting_Promise|Rudolf's relinquishing of Alm]], and [[Mila's_Turnwheel/Memory_Prisms#A_Land_of_Gods_and_Men|Duma's and Mila's forging of the Divine Accord]], were mentioned in ''Gaiden'' but only in passing. Several of the prism scenes, like [[Mila's_Turnwheel/Memory_Prisms#May_I_Have_This_Dance.3F|Berkut and Rinea meeting for the first time]] and [[Mila's_Turnwheel/Memory_Prisms#The_Flirt_and_the_Faithful|Jesse rescuing Silque]] are entirely new.
Playable characters in the original had as little as one line of dialogue to express their motivations before joining. Playable characters received much more dialogue both in the main story and through the addition of [[List of supports in Fire Emblem Echoes: Shadows of Valentia|support conversations]] and [[Base conversation#Base conversations in Shadows of Valentia|base conversation]]s. The situation was similar for [[boss]]es; in the original ''Gaiden'' many bosses had no dialogue whatsoever, with some even lacking portraits. The remake remedies this by, at the bare minimum, giving every boss a portrait. While the handful of unique bosses in [[Together to the End|Act 5]] remain without dialogue, every other boss in the game received a battle quote and death quote.


Playable characters in the original had as little as one line of dialogue to express their motivations before joining. Playable characters received much more dialogue both in the main story and through the addition of [[List of supports in Fire Emblem Echoes: Shadows of Valentia|support conversations]] and [[Base_conversation#Base_conversations_in_Shadows_of_Valentia|base conversation]]s. The situation was similar for [[boss]]es; in the original ''Gaiden'' many bosses had no dialogue whatsoever, with some even lacking portraits. The remake remedies this by, at the bare minimum, giving every boss a portrait. While the handful of unique bosses in [[Together to the End|Act 5: Together to the End]] remain without dialogue, every other boss in the game received a battle quote and death quote.
The game begins with a new [[Alm and Celica|Prologue]]. Technically speaking, the story content of this prologue was present in the original ''Gaiden''{{'}}s instruction manual but it was added to the game due to modern games no longer including printed instruction manuals.<!--Dig up citation from interview for this-->


The game begins with a new [[Alm and Celica|Prologue: Alm and Celica]]. Technically speaking, the story content of this prologue was present in the original ''Gaiden''{{'}}s instruction manual but it was added to the game due to modern games no longer including printed instruction manuals.<!--Dig up citation from interview for this-->
[[File:Cg fe15 nuibaba's plot.png|thumb|left|300px|Nuibaba was redesigned from the ground up into, visually, an entirely different character.]]


[[File:Cg fe15 nuibaba's plot.png|thumb|left|300px|[[Nuibaba]] was redesigned from the ground up into, visually, an entirely different character.]]
For Alm's side of the game, Tobin and Gray are elevated to prominent supporting characters. Three new antagonists, Berkut, Rinea, and Fernand were added and feature prominently. Nearly every scene featuring one of the three new antagonists is an addition added by the remake. Slayde, a minor one-off boss in the original game, is also given an expanded role. Additionally, Nuibaba's design was overhauled completely, becoming extremely feminine compared to her ambiguous and somewhat monstrous ''Gaiden'' appearance. She was also given more story presence and dialogue which mostly manifests as her interactions with Berkut.
For [[Alm]]'s side of the game, [[Tobin]] and [[Gray]] are elevated to prominent supporting characters. Three new antagonists, [[Berkut]], [[Rinea]], and [[Fernand]] were added and feature prominently. Nearly every scene featuring one of the three new antagonists is an addition added by the remake. [[Slayde]], a minor one-off boss in the original game, is also given an expanded role. Additionally, [[Nuibaba]]'s design was overhauled completely, becoming extremely feminine compared to her ambiguous and somewhat monstrous ''Gaiden'' appearance. She was also given more story presence and dialogue which mostly manifests as her interactions with Berkut.


Similarly to Alm's side, [[Celica]]'s side of the story elevates [[Boey]], [[Mae]], and [[Saber]] to prominent supporting characters. The new character [[Conrad]] is also a prominent supporting character for Celica's tale. By contrast, Celica did not receive any new antagonists, though [[Jedah]]'s story presence was greatly expanded and he was given much more dialogue; in the original game he is only introduced in-person late into [[Land of Sorrow (Gaiden)|Act 4: Land of Sorrow]], while in ''Echoes: Shadows of Valentia'' he appears in cutscenes as early as [[Zofia's Call|Act 1: Zofia's Call]]. [[Grieth]] was also given some more dialogue before his actually fought.
Similarly to Alm's side, Celica's side of the story elevates [[Boey]], [[Mae]], and Saber to prominent supporting characters. The new character Conrad is also a prominent supporting character for Celica's tale. By contrast, Celica did not receive any new antagonists, though Jedah's story presence was greatly expanded and he was given much more dialogue; in the original game he is only introduced in-person late into [[Land of Sorrow (Gaiden)|Act&nbsp;4]], while in ''Echoes: Shadows of Valentia'' he appears in cutscenes as early as [[Zofia's Call|Act&nbsp;1]]. Grieth was also given some more dialogue before his actually fought.


The larger story alterations, instead of just additions, take place nearer to the end of the game. Alm's entrapment at the Dragon's Maw was made less prominent compared to the original game; in the original Jedah uses the situation with Alm there to convince Celica to offer herself to Duma, and blatantly disregards Celica's questioning about Mila entirely when she asks him.<ref>{{Cite|Hehehe... Celica. Alm's trapped in Dragon Mountain. You must want to save him. If that's so, then follow after me. If you offer yourselves as sacrifices to Lord Duma, Alm's path shall also open up once more!|Jedah to Celica|Gaiden}}</ref> The remake instead has him convince Celica that [[Mila]] is still alive and will speak with Celica, and that becoming [[Duma]]'s sacrifice will result in the release of Mila. Upon Celica's arrival at the peak of the tower she sees Mila's self-petrified body and is confused as to why Mila would seal herself and Falchion, to Jedah's amusement. She goes through with the sacrifice anyway, despite Mila's state, in false hopes of restoring Duma and Mila.<ref>{{cite|'''Celica:''' Mila, I don't understand. Why would you do this? Have you truly forsaken us?<br>'''Jedah:''' Heh heh heh, Your lamentations are wasted, child. If you truly wish for her release, you know what must be done. You must offer up your soul to Lord Duma!|Jedah to Celica|Echoes: Shadows of Valentia}}</ref>
The larger story alterations, instead of just additions, take place nearer to the end of the game. Alm's entrapment at the Dragon's Maw was made less prominent compared to the original game; in the original Jedah uses the situation with Alm there to convince Celica to offer herself to Duma, and blatantly disregards Celica's questioning about Mila entirely when she asks him.<ref>{{Cite|Hehehe... Celica. Alm's trapped in Dragon Mountain. You must want to save him. If that's so, then follow after me. If you offer yourselves as sacrifices to Lord Duma, Alm's path shall also open up once more!|Jedah to Celica|Gaiden}}</ref> The remake instead has him convince Celica that [[Mila]] is still alive and will speak with Celica, and that becoming [[Duma]]'s sacrifice will result in the release of Mila. Upon Celica's arrival at the peak of the tower she sees Mila's self-petrified body and is confused as to why Mila would seal herself and Falchion, to Jedah's amusement. She goes through with the sacrifice anyway, despite Mila's state, in false hopes of restoring Duma and Mila.<ref>{{cite|'''Celica:''' Mila, I don't understand. Why would you do this? Have you truly forsaken us?<br>'''Jedah:''' Heh heh heh, Your lamentations are wasted, child. If you truly wish for her release, you know what must be done. You must offer up your soul to Lord Duma!|Jedah to Celica|Echoes: Shadows of Valentia}}</ref>


In ''Gaiden'' Celica's offering of herself to Duma originally entailed her and her party engaging Duma and his minions in a hopeless battle to the death at [[Duma Tower|Duma Temple]], while [[Alm]], elsewhere, obtains [[Falchion (Valentia)|Falchion]] from [[Rigel]]'s vaults and defeats the otherwise impervious Duma with it. In the remake Celica's sacrifice changes from a battle to the death to becoming a [[witch]] directly under Duma's control, she is then forced to fight Alm in the vault before he can obtain Falchion. Related to these scenes, [[Mila]]'s ultimate fate is not clearly explained in ''Gaiden''. In the remake her petrified corpse, with Falchion plunged into her brow, is shown again when Alm enters [[Duma Tower|Duma Altar]] and in the vault; Mila herself appears and speaks to the two after she frees Celica from Duma's control, encouraging them to use Falchion to free Duma from his madness before fading away.
In ''Gaiden'' Celica's offering of herself to Duma originally entailed her and her party engaging Duma and his minions in a hopeless battle to the death at [[Duma Tower|Duma Temple]], while [[Alm]], elsewhere, obtains Falchion from Rigel's vaults and defeats the otherwise impervious Duma with it. In the remake Celica's sacrifice changes from a battle to the death to becoming a [[witch]] directly under Duma's control, she is then forced to fight Alm in the vault before he can obtain Falchion. Related to these scenes, [[Mila]]'s ultimate fate is not clearly explained in ''Gaiden''. In the remake her petrified corpse, with Falchion plunged into her brow, is shown again when Alm enters [[Duma Tower|Duma Altar]] and in the vault; Mila herself appears and speaks to the two after she frees Celica from Duma's control, encouraging them to use Falchion to free Duma from his madness before fading away.


After concluding Act 5 an entirely new Act becomes available where Alm and Celica can travel to [[Archanea (continent)|Archanea]], something that never happens in the original game at all.
After concluding Act&nbsp;5 an entirely new act becomes available where Alm and Celica can travel to [[Archanea (continent)|Archanea]], something that never happens in the original game at all.


==Gameplay==
==Gameplay==
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The entire playable cast of ''Gaiden'' returns for the remake. Like {{title|Shadow Dragon}} some new playable characters have been added to the roster. The two new characters, [[Faye]] and [[Conrad]], bring the total playable roster to 34 characters in ''Echoes: Shadows of Valentia''.
The entire playable cast of ''Gaiden'' returns for the remake. Like {{title|Shadow Dragon}} some new playable characters have been added to the roster. The two new characters, [[Faye]] and [[Conrad]], bring the total playable roster to 34 characters in ''Echoes: Shadows of Valentia''.


A selection of new antagonists were also introduced to the game. Most [[boss]]es from the original game reprise their roles. One boss from the original game, [[Shizas]], was entirely replaced by Berkut in [[Land of Sorrow (Gaiden)|Act 4]], however.
A selection of new antagonists were also introduced to the game. Most [[boss]]es from the original game reprise their roles. One boss from the original game, [[Shizas]], was entirely replaced by Berkut in [[Land of Sorrow (Gaiden)|Act&nbsp;4]], however.


Overall, the remake opts to greatly expand on existing characters, ally and enemy alike, instead of adding new ones. Many characters received new unique designs and more dialogue. In the original ''Gaiden'' several characters shared portraits and many bosses lacked dialogue entirely.
Overall, the remake opts to greatly expand on existing characters, ally and enemy alike, instead of adding new ones. Many characters received new unique designs and more dialogue. In the original ''Gaiden'' several characters shared portraits and many bosses lacked dialogue entirely.
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| [[Conrad]]
| [[Conrad]]
| [[Paladin]]
| [[Paladin]]
| [[The Pilgrimage|Act 2]]
| [[The Pilgrimage|Act&nbsp;2]]
|-
|-
! style="background: none" colspan="4" | New antagonists
! style="background: none" colspan="4" | New antagonists
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| [[Fernand]]
| [[Fernand]]
| [[Cavalier]]
| [[Cavalier]]
| [[Zofia's Call|Act 1]]
| [[Zofia's Call|Act&nbsp;1]]
|-
|-
| [[File:portrait berkut fe15.png|100x100px]]
| [[File:portrait berkut fe15.png|100x100px]]
| [[Berkut]]
| [[Berkut]]
| [[Paladin]]
| [[Paladin]]
| [[Zofia's Call|Act 1]]
| [[Zofia's Call|Act&nbsp;1]]
|-
|-
| [[File:portrait rinea fe15.png|100x100px]]
| [[File:portrait rinea fe15.png|100x100px]]
| [[Rinea]]
| [[Rinea]]
| [[Witch]]
| [[Witch]]
| [[Zofia's Call|Act 1]]
| [[Zofia's Call|Act&nbsp;1]]
|-
|-
| style="border-bottom-left-radius: 15px" | [[File:portrait grima fe15.png|100x100px]]
| style="border-bottom-left-radius: 15px" | [[File:portrait grima fe15.png|100x100px]]
| [[Grima (character)|The Creation]]
| [[Grima (character)|The Creation]]
| [[Fell Dragon]]
| [[Fell Dragon]]
| style="border-bottom-right-radius: 15px" | [[Act 6]]
| style="border-bottom-right-radius: 15px" | [[Act&nbsp;6]]
|}
|}