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Dismount: Difference between revisions

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'''Dismounting''' is a command and gameplay mechanic present in {{FE3}}, {{title|Genealogy of the Holy War}}, {{FEBS}} and {{title|Thracia 776}}.  It revolves around mounted units - those riding horses, pegasi or wyverns - getting off their mounts and continuing to fight on foot, either out of necessity or to get a tactical advantage.
'''Dismounting''' is a command and gameplay mechanic present in {{FE3}}, {{title|Genealogy of the Holy War}}, {{FEBS}},{{title|Thracia 776}}, and {{title|Three Houses}}.  It revolves around mounted units—those riding horses, pegasi or wyverns—getting off their mounts and continuing to fight on foot, either out of necessity or to get a tactical advantage.


Dismounting is typically compulsory on interior maps or when entering structures on exterior maps, and presents a small handful of advantages.  Being dismounted removes the unit's [[Bonus damage|type vulnerabilities]] and, for [[Cavalier]]s and similar horse-riding units, removes the mounted [[terrain]] penalties which cause horse-riding units to struggle to cross forests and mountains.  Dismounting also presents distinct disadvantages: in most cases being dismounted limits a unit's access to their usual weapons, lowers their [[movement]] by a substantial degree and, for flying units, removes their flight ability and total immunity to terrain penalties.
Dismounting is typically compulsory on interior maps or when entering structures on exterior maps, and presents a small handful of advantages.  Being dismounted removes the unit's [[Bonus damage|type vulnerabilities]] and, for [[Cavalier]]s and similar horse-riding units, removes the mounted [[terrain]] penalties which cause horse-riding units to struggle to cross forests and mountains.  Dismounting also presents distinct disadvantages: in most cases being dismounted limits a unit's access to their usual weapons, lowers their [[movement]] by a substantial degree and, for flying units, removes their flight ability and total immunity to terrain penalties.
In ''Three Houses'', it appears units are not forcibly dismounted in indoor maps.


==In {{title|Mystery of the Emblem}} and {{FEBS}}==
==In {{title|Mystery of the Emblem}} and {{FEBS}}==
''Mystery of the Emblem'' - and by extension, ''BS Archanea War Chronicles'', which uses the same game engine - features the original incarnation of dismounting.  When the Dismount command is selected, the mounted unit is [[reclass]]ed into a different class which acts as a dismounted equivalent to it, and stats are subtracted as per the table below; the stats are restored once the player chooses the Mount command to have the unit remount.  On outdoor maps, dismounting and mounting can be done freely at any time; however, if a map is set indoors, all mounted units are forced to be dismounted.
''Mystery of the Emblem''—and by extension, ''BS Archanea War Chronicles'', which uses the same game engine—features the original incarnation of dismounting.  When the Dismount command is selected, the mounted unit is [[reclass]]ed into a different class which acts as a dismounted equivalent to it, and stats are subtracted as per the table below; the stats are restored once the player chooses the Mount command to have the unit remount.  On outdoor maps, dismounting and mounting can be done freely at any time; however, if a map is set indoors, all mounted units are forced to be dismounted.


With the exception of the [[Horseman]], all dismounted units are forced to use [[sword]]s instead of their usual [[lance (weapon)|lances]]; however, this is less of a problem in ''Mystery of the Emblem'' and ''BS Archanea War Chronicles'' as, unlike its successors, its [[weapon level]] stat causes the units to be equally competent in sword and lance usage without any extra effort.  The Horseman instead continues to use [[bow]]s when dismounted.
With the exception of the [[Horseman]], all dismounted units are forced to use [[sword]]s instead of their usual [[lance (weapon)|lances]]; however, this is less of a problem in ''Mystery of the Emblem'' and ''BS Archanea War Chronicles'' as, unlike its successors, its [[weapon level]] stat causes the units to be equally competent in sword and lance usage without any extra effort.  The Horseman instead continues to use [[bow]]s when dismounted.
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==In {{title|Genealogy of the Holy War}}==
==In {{title|Genealogy of the Holy War}}==
Dismounting exists in ''Genealogy of the Holy War'' in a limited form: the only character capable of it is [[Seliph]], after promotion to [[Knight Lord]].  It serves no meaningful function, and is openly admitted by the developers to be for purely cosmetic purposes.  It has also been stated that during the development of ''Genealogy of the Holy War'' dismounting was an intended feature in full, but had to be cut for space reasons.<ref>"''The reason for that is a simple one that I'm a little embarrassed about, which is for "aesthetic purposes". At the beginning, we guessed there would be many female fans who see Leif, for example, and think "he looks so handsome in battle, I don't want to promote him!". Originally, we wanted every mounted character to have the option of dismounting like in Mystery of the Emblem. However, because of space issues we had to give this idea up, so in the end only Seliph's dismounting option was kept.''" - [[Shouzou Kaga]], developer's notes in the ''[http://www.amazon.co.jp/%E3%83%95%E3%82%A1%E3%82%A4%E3%82%A2%E3%83%BC%E3%82%A8%E3%83%A0%E3%83%96%E3%83%AC%E3%83%A0-%E8%81%96%E6%88%A6%E3%81%AE%E7%B3%BB%E8%AD%9C%E3%82%92%E9%81%8A%E3%81%B3%E3%81%A4%E3%81%8F%E3%81%99%E6%9C%AC-%E3%83%9D%E3%82%B1%E3%83%83%E3%83%88%E3%83%96%E3%83%83%E3%82%AF%E3%82%B9-%E3%82%AD%E3%83%AB%E3%82%BF%E3%82%A4%E3%83%A0%E3%82%B3%E3%83%9F%E3%83%A5%E3%83%8B%E3%82%B1%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3/dp/4944000448 Fire Emblem: Genealogy of the Holy War Player's Guidebook]''</ref>  Dismounting Seliph works on the same basis as in ''Mystery of the Emblem'': it reverts him to being a [[Junior Lord]] and changes his stats accordingly.  As ''Genealogy of the Holy War'' is set entirely on outdoor maps with no indoor components, there is no requirement for Seliph to dismount in order to traverse indoor terrain, nor is his ability to enter or seize [[castle]]s hindered.
Dismounting exists in ''Genealogy of the Holy War'' in a limited form: the only character capable of it is [[Seliph]], after promotion to [[Knight Lord]].  It serves no meaningful function, and is openly admitted by the developers to be for purely cosmetic purposes.  It has also been stated that during the development of ''Genealogy of the Holy War'' dismounting was an intended feature in full, but had to be cut for space reasons.<ref>"''The reason for that is a simple one that I'm a little embarrassed about, which is for "aesthetic purposes". At the beginning, we guessed there would be many female fans who see Leif, for example, and think "he looks so handsome in battle, I don't want to promote him!". Originally, we wanted every mounted character to have the option of dismounting like in Mystery of the Emblem. However, because of space issues we had to give this idea up, so in the end only Seliph's dismounting option was kept.''" [[Shouzou Kaga]], developer's notes in the ''[http://www.amazon.co.jp/%E3%83%95%E3%82%A1%E3%82%A4%E3%82%A2%E3%83%BC%E3%82%A8%E3%83%A0%E3%83%96%E3%83%AC%E3%83%A0-%E8%81%96%E6%88%A6%E3%81%AE%E7%B3%BB%E8%AD%9C%E3%82%92%E9%81%8A%E3%81%B3%E3%81%A4%E3%81%8F%E3%81%99%E6%9C%AC-%E3%83%9D%E3%82%B1%E3%83%83%E3%83%88%E3%83%96%E3%83%83%E3%82%AF%E3%82%B9-%E3%82%AD%E3%83%AB%E3%82%BF%E3%82%A4%E3%83%A0%E3%82%B3%E3%83%9F%E3%83%A5%E3%83%8B%E3%82%B1%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3/dp/4944000448 Fire Emblem: Genealogy of the Holy War Player's Guidebook]''</ref>  Dismounting Seliph works on the same basis as in ''Mystery of the Emblem'': it reverts him to being a [[Junior Lord]] and changes his stats accordingly.  As ''Genealogy of the Holy War'' is set entirely on outdoor maps with no indoor components, there is no requirement for Seliph to dismount in order to traverse indoor terrain, nor is his ability to enter or seize [[castle]]s hindered.


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==Trivia==
==Trivia==
* There is evidence in the internal data of {{title|Shadow Dragon}} that the game was intended to feature dismounting at some stage in its development, but the idea was scrapped.<ref>{{Cite web| quote=There is also data for male and female Cavaliers on foot, which probably meant dismounting (like in Mystery of the Emblem) was planned to feature at one stage. | author=VincentASM | retrieved = June 19 2018 | url=https://serenesforest.net/general/unused-content/ | title=Unused Content | site=Serenesforest.net }} </ref>
* There is evidence in the internal data of {{title|Shadow Dragon}} that the game was intended to feature dismounting at some stage in its development, but the idea was scrapped.<ref>{{Cite web| quote=There is also data for male and female Cavaliers on foot, which probably meant dismounting (like in Mystery of the Emblem) was planned to feature at one stage. | author=VincentASM | retrieved = June 19 2018 | url=https://serenesforest.net/general/unused-content/ | title=Unused Content | site=Serenesforest.net }} </ref>
* In ''Mystery of the Emblem'' and ''Thracia 776'', the majority of lance-wielding units are mounted and accordingly are forced to wield swords instead when dismounted in indoor chapters.  As such, the number of units which have access to lances indoors are severely limited - [[Draug]], [[Dolph]], [[Macellan]] and [[Sheena]] in ''Mystery of the Emblem'', and [[Dalsin]] and [[Xavier]] in ''Thracia 776'' - and in the former game, [[Gradivus]] has very little use as a result, since by the time the player obtains it the majority of the subsequent chapters are set indoors.
* In ''Mystery of the Emblem'' and ''Thracia 776'', the majority of lance-wielding units are mounted and accordingly are forced to wield swords instead when dismounted in indoor chapters.  As such, the number of units which have access to lances indoors are severely limited—[[Draug]], [[Dolph]], [[Macellan]] and [[Sheena]] in ''Mystery of the Emblem'', and [[Dalsin]] and [[Xavier]] in ''Thracia 776''—and in the former game, [[Gradivus]] has very little use as a result, since by the time the player obtains it the majority of the subsequent chapters are set indoors.


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[[Category:Game mechanics]]
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