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:''This article is about the stat. For the staff from ''New Mystery of the Emblem'', see [[Defense Staff]].'' | :''This article is about the stat. For the staff from ''New Mystery of the Emblem'', see [[Defense Staff]].'' | ||
[[File:Ss | [[File:Ss fe09 gatrie defense.png|thumb|300px|[[Gatrie]] has such a high defense stat that this [[Myrmidon]]'s [[Iron Sword]] does not damage him at all.]] | ||
'''Defense''' (Japanese: {{hl|守備|Shubi}} ''defense''), abbreviated '''Def''', is a statistic belonging to [[unit]]s which determines a unit's ability to resist physical damage. It is used to reduce the [[hit point]] damage taken from incoming physical attacks fueled by the [[strength]] stat. When attacking physically—for instance, with [[Lance (weapon)|lances]], [[sword]]s or [[bow]]s—a unit's [[Strength#calculations|calculated attack]] has their target's defense subtracted from it to produce the damage they actually deal against this target, and vice versa. Defense can be temporarily enhanced by taking shelter in [[terrain]] types which give defense boosts, such as forests or forts, and can also be boosted through some [[support]] bonuses. | '''Defense''' (Japanese: {{hl|守備|Shubi}} ''defense''), abbreviated '''Def''', is a statistic belonging to [[unit]]s which determines a unit's ability to resist physical damage. It is used to reduce the [[hit point]] damage taken from incoming physical attacks fueled by the [[strength]] stat. When attacking physically—for instance, with [[Lance (weapon)|lances]], [[sword]]s or [[bow]]s—a unit's [[Strength#calculations|calculated attack]] has their target's defense subtracted from it to produce the damage they actually deal against this target, and vice versa. Defense can be temporarily enhanced by taking shelter in [[terrain]] types which give defense boosts, such as forests or forts, and can also be boosted through some [[support]] bonuses. |