23,597
edits
Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Thecornerman (talk | contribs) (Added Portuguese name, split Dark Spikes Τ into a subsection; harmonized) |
m (→Data: Harmonization) |
||
Line 18: | Line 18: | ||
|sprite1=[[File:Is 3ds03 skill personal.png]] | |sprite1=[[File:Is 3ds03 skill personal.png]] | ||
|mt1=10-30 | |mt1=10-30 | ||
|rng1=1-5 | |rng1=1-5 | ||
|cost1=0 [[HP]] | |cost1=0 [[HP]] | ||
|notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[Hit point|HP]]. | |notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[Hit point|HP]]. | ||
Line 35: | Line 32: | ||
|rng1=1-2 | |rng1=1-2 | ||
|uses1=3 | |uses1=3 | ||
|notes1=Deals [[bonus damage]] to [[File:Is ns01 eff cavalry.png|20px]] [[Bonus damage#Three Houses|cavalry units]]. | |notes1=Deals [[bonus damage]] to [[File:Is ns01 eff cavalry.png|20px]] [[Bonus damage#Three Houses|cavalry units]]. | ||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{WeaponStats | {{WeaponStats | ||
Line 46: | Line 40: | ||
|rank1={{RedTomeFEH}} 5{{star}} | |rank1={{RedTomeFEH}} 5{{star}} | ||
|mt1=14 | |mt1=14 | ||
|rng1=2 | |rng1=2 | ||
|worth1=400 SP | |worth1=400 SP | ||
|notes1=Deals [[bonus damage]] against cavalry targets.<br>Boosts user's [[Speed]] by +3 at all times.<br>If target's [[Hit point|HP]] is 75% or higher at the start of combat, boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +6 each during combat, and if user initiates combat while not at full HP, user makes a guaranteed follow-up strike before target's counterstrike. | |notes1=Deals [[bonus damage]] against cavalry targets.<br>Boosts user's [[Speed]] by +3 at all times.<br>If target's [[Hit point|HP]] is 75% or higher at the start of combat, boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +6 each during combat, and if user initiates combat while not at full HP, user makes a guaranteed follow-up strike before target's counterstrike. | ||
}} | }} |