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Dark Spikes: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
99 bytes removed ,  24 February 2021
m
→‎Data: Harmonization
(Added Portuguese name, split Dark Spikes Τ into a subsection; harmonized)
m (→‎Data: Harmonization)
Line 18: Line 18:
|sprite1=[[File:Is 3ds03 skill personal.png]]
|sprite1=[[File:Is 3ds03 skill personal.png]]
|mt1=10-30
|mt1=10-30
|hit1=--
|rng1=1-5
|rng1=1-5
|crt1=--
|avo1=--
|cost1=0 [[HP]]
|cost1=0 [[HP]]
|notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[Hit point|HP]].
|notes1=Inflicts (Random number within might) damage on all opposing units within range. If the damage would kill a target, it leaves the target with 1 [[Hit point|HP]].
Line 35: Line 32:
|rng1=1-2
|rng1=1-2
|uses1=3
|uses1=3
|worth1=--
|wex1=--
|notes1=Deals [[bonus damage]] to [[File:Is ns01 eff cavalry.png|20px]] [[Bonus damage#Three Houses|cavalry units]].
|notes1=Deals [[bonus damage]] to [[File:Is ns01 eff cavalry.png|20px]] [[Bonus damage#Three Houses|cavalry units]].
}}
}}
===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{WeaponStats
{{WeaponStats
Line 46: Line 40:
|rank1={{RedTomeFEH}} 5{{star}}
|rank1={{RedTomeFEH}} 5{{star}}
|mt1=14
|mt1=14
|wt1=--
|hit1=--
|crt1=--
|rng1=2
|rng1=2
|uses1=Infinite
|worth1=400 SP
|worth1=400 SP
|wex1=--
|notes1=Deals [[bonus damage]] against cavalry targets.<br>Boosts user's [[Speed]] by +3 at all times.<br>If target's [[Hit point|HP]] is 75% or higher at the start of combat, boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +6 each during combat, and if user initiates combat while not at full HP, user makes a guaranteed follow-up strike before target's counterstrike.
|notes1=Deals [[bonus damage]] against cavalry targets.<br>Boosts user's [[Speed]] by +3 at all times.<br>If target's [[Hit point|HP]] is 75% or higher at the start of combat, boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +6 each during combat, and if user initiates combat while not at full HP, user makes a guaranteed follow-up strike before target's counterstrike.
}}
}}