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Beyond the Desert: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Text replacement - "([Ll])evel (\d+)" to "$1evel $2"
m (→‎Chapter data: Converted combatants table to CSS class)
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
(42 intermediate revisions by 11 users not shown)
Line 4: Line 4:
|new units=[[Leif]], [[Finn]], [[Nanna]]/[[Jeanne]], [[Shannan]], [[Patty]]/[[Daisy]], [[Ares]], [[Lene]]/[[Laylea]], [[Tine]]/[[Linda]]
|new units=[[Leif]], [[Finn]], [[Nanna]]/[[Jeanne]], [[Shannan]], [[Patty]]/[[Daisy]], [[Ares]], [[Lene]]/[[Laylea]], [[Tine]]/[[Linda]]
|boss=[[Kutuzov]], [[Liza (Genealogy of the Holy War)|Liza]], [[Ishtore]], [[Javarro]], [[Bramsel]], [[Bloom]], [[Banba]], [[Tine]]/[[Linda]]
|boss=[[Kutuzov]], [[Liza (Genealogy of the Holy War)|Liza]], [[Ishtore]], [[Javarro]], [[Bramsel]], [[Bloom]], [[Banba]], [[Tine]]/[[Linda]]
|previous=[[Heir of Light]]
|next=[[The Wyvern Knights of Thracia]]
}}
}}


Line 10: Line 12:
==Plot==
==Plot==
{{main|Beyond the Desert/Script}}
{{main|Beyond the Desert/Script}}
{{sectstub}}
[[Seliph]] and his army head to [[Leonster]] to assist Prince [[Leif]], who had managed to build an army to face the Empire alongside [[Finn]] and [[Nanna]]/[[Jeanne]] but suffered a great defeat at [[Ulster]]. Along the way, they are joined by Prince [[Shannan]] of [[Isaach]], who was able to recover his Holy Sword [[Balmung]] from [[Aed]], and a thief named [[Patty]]/[[Daisy]]. Seliph also frees an imprisoned dancer, [[Lene]]/[[Laylea]], from [[Dahna]] and recruits [[Eldigan]]'s son and former mercenary, [[Ares]], to his cause. His battles end with him seizing [[Leonster]] and pushing back the forces of [[Friege]], with Prince [[Ishtore]] and his lover [[Liza (Genealogy of the Holy War)|Liza]] among their notable casualties.


==Chapter data==
==Chapter data==
{{ChapData SNES02
{{ChapData SNES02
|victory=Seize Ulster
|victory=Seize Ulster
|defeat=Seliph dies ''or'' Rivough Castle is seized
|defeat=[[Seliph]] dies ''or'' Ribaut Castle is seized
|pl=11{{hover|+8|Upon Leif, Finn, Nanna, Shannan, Patty, Ares, Lene, and Tine, or any of their substitutes being recruited}}
|pl=11{{hover|+8|Upon Leif, Finn, Nanna, Shannan, Patty, Ares, Lene, and Tine, or any of their substitutes being recruited}}
|pa=0
|pa=0
|ot=6{{hover|-6|Upon the emergance of the enemy Darna army}}
|ot=6{{hover|−6|Upon the emergance of the enemy Dahna army}}
|en=38{{hover|+66|Appearing armies and Ulster reinforcements}}{{hover|-2|Upon Ares and Tine/Linda being recruited}}{{hover|+∞|Reinforcements}}
|en=38{{hover|+66|Appearing armies and Ulster reinforcements}}{{hover|−2|Upon Ares and Tine/Linda being recruited}}{{hover|+∞|Reinforcements}}
|map=[[File:Cm fe04 7.png|650px]]
|map=[[File:Cm fe04 7.png|650px]]
}}
}}
Line 38: Line 40:
| style="background: #3850e0" | Player
| style="background: #3850e0" | Player
| 11{{hover|+8|Recruited units}}
| 11{{hover|+8|Recruited units}}
| [[Rivough]]
| [[Ribaut]]
| {{hover|--|Player's discretion}}
| {{hover|--|Player's discretion}}
| Home castle
| Home castle
Line 50: Line 52:
| The cliffs south of the castle become sands once Aed is seized.
| The cliffs south of the castle become sands once Aed is seized.
|-
|-
| rowspan="2" | [[Darna]]
| rowspan="2" | [[Dahna]]
| --
| --
| style="background: #f8f840; color: black" | Other
| style="background: #f8f840; color: black" | Other
| 6
| 6
| rowspan="2" | Darna
| rowspan="2" | Dahna
| --
| --
| rowspan="2" | • The border guards move to block off Darna Castle once Aed is seized.<br>• The enemy army appears once Melgen is seized.
| rowspan="2" | • The border guards move to block off Dahna Castle once Aed is seized.<br>• The enemy army appears once Melgen is seized.
|-
|-
| [[Bramsel]]
| [[Bramsel]]
Line 79: Line 81:
| The only facility that can be used is the [[Castle#Weapon repair|Blacksmith]].
| The only facility that can be used is the [[Castle#Weapon repair|Blacksmith]].
|-
|-
| style="border-bottom-left-radius: 15px" | [[Ulster (location)|Ulster]]
| style="border-bottom-left-radius: 15px" | [[Ulster]]
| [[Bloom]]
| [[Bloom]]
| style="background: #a83028" | Enemy
| style="background: #a83028" | Enemy
Line 90: Line 92:
===Character data===
===Character data===
{{ChapChars
{{ChapChars
|newunits=8
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Leif
|name=Leif
Line 97: Line 98:
|HP=Variable
|HP=Variable
|lv=1
|lv=1
|recruitment method=Automatically from the start
|inventory={{Item|4|Iron Sword}}<br>Inherited items<br>Inherited gold
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 103: Line 105:
|portrait=[[File:Portrait finn 02 fe04.png]]
|portrait=[[File:Portrait finn 02 fe04.png]]
|class=Lance Knight
|class=Lance Knight
|HP=32
|HP=Varies
|lv=1
|lv=Varies
|recruitment method=Automatically from the start
|inventory={{Item|4|Iron Lance}}<br>Varies{{h|*|Retains his inventory from the end of the first generation if he did not have a lover}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit3={{NewUnitSub
|newunit3={{NewUnitSub
Line 117: Line 120:
|HPsub=30
|HPsub=30
|lv=3
|lv=3
|recruitment method=Automatically from the start
|inventory={{Item|4|Iron Sword}}<br>{{Item|4|Mend}}<br>Inherited items{{h|*|Nanna only}}<br>Inherited gold{{h|*|Nanna only}}/2,000 [[Gold]] {{h|*|Jeanne only}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 125: Line 129:
|HP=38
|HP=38
|lv=12
|lv=12
|recruitment method=Automatically from the start
|inventory={{Item|4|Steel Blade}}<br>5,000 [[Gold]]
|recruitment method=Automatically from turn 1
}}
}}
|newunit5={{NewUnitSub
|newunit5={{NewUnitSub
Line 137: Line 142:
|HPsub=24
|HPsub=24
|lv=1
|lv=1
|recruitment method=Automatically from the start
|inventory={{Item|4|Sleep Sword}}<br>Inherited items{{h|*|Patty only}}<br>Inherited gold{{h|*|Patty only}}/5,000 [[Gold]] {{h|*|Daisy only}}
|recruitment method=Automatically from turn 1
}}
}}
|newunit6={{NewUnit
|newunit6={{NewUnit
Line 145: Line 151:
|HP=40
|HP=40
|lv=7
|lv=7
|recruitment method=Enemy, automatically one turn after seizing Melgen
|inventory={{Item|4|Mystletainn}}<br>{{Item|4|Iron Lance}}<br>3,000 [[Gold]]
|recruitment method=Enemy, automatically one turn after seizing [[Melgen]]
}}
}}
|newunit7={{NewUnitSub
|newunit7={{NewUnitSub
Line 157: Line 164:
|HPsub=24
|HPsub=24
|lv=3
|lv=3
|recruitment method=Upon [[Ares]] entering Darna Castle
|inventory=Inherited items{{h|*|Lene only}}<br>Inherited gold{{h|*|Lene only}}/3,000 [[Gold]] {{h|*|Laylea only}}
|recruitment method=Upon [[Ares]] entering [[Dahna]] Castle
}}
}}
|newunit8={{NewUnitSub
|newunit8={{NewUnitSub
Line 170: Line 178:
|HPsub=26
|HPsub=26
|lv=3
|lv=3
|recruitment method=Enemy, talk with [[Arthur (Genealogy of the Holy War)|Arthur]]
|inventory={{Item|4|Elthunder}}<br>Inherited items{{h|*|Tine only}}<br>Inherited gold{{h|*|Tine only}}/5,000 [[Gold]] {{h|*|Linda only}}
|recruitment method=Enemy, talk to with [[Arthur (Genealogy of the Holy War)|Arthur]]/<small>[[Amid]]</small>
}}
}}
|game#=04
|game#=04
Line 195: Line 204:
|return19=iuchar
|return19=iuchar
}}
}}
*<small>Finn will have whatever stats he had when he left Sigurd's army, including a possible promotion. He will always have an Iron Lance in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.</small>
:[[Finn]] will retain the stats he had when he left [[Sigurd]]'s army, including a possible promotion to [[Duke Knight]]. He will always have an [[Iron Lance]] in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.


===Item data===
===Item data===
Line 215: Line 224:
|obtain7=Visit the village southeast of Leonster
|obtain7=Visit the village southeast of Leonster
|item8=Shield Ring
|item8=Shield Ring
|obtain8=Visit the village west of Darna
|obtain8=Visit the village west of Dahna
|item9=Barrier Blade
|item9=Barrier Blade
|obtain9=Visit the village southwest of Leonster with [[Laylea]]
|obtain9=Visit the village southwest of Leonster with [[Laylea]]
Line 228: Line 237:
{{ChapCastle SNES02
{{ChapCastle SNES02
|item1=Steel Blade
|item1=Steel Blade
|note1=If it wasn't inherited
|note1=If it was not inherited
|itemcost1=6,000
|itemcost1=6,000
|item2=Slim Sword
|item2=Slim Sword
|note2=If Ethlyn's wasn't inherited
|note2=If Ethlyn's was not inherited
|itemcost2=3,000
|itemcost2=3,000
|item3=Flame Sword
|item3=Flame Sword
|itemcost3=10,000
|itemcost3=10,000
|item4=Iron Lance
|item4=Iron Lance
|note4=If Sigurd's wasn't inherited
|note4=If Sigurd's was not inherited
|itemcost4=1,000
|itemcost4=1,000
|item5=Iron Lance
|item5=Iron Lance
|note5=If Finn's wasn't inherited
|note5=If Finn's was not inherited
|itemcost5=1,000
|itemcost5=1,000
|item6=Iron Lance
|item6=Iron Lance
|note6=If the lance sold in Chapter 1 wasn't inherited
|note6=If the lance sold in Chapter&nbsp;1 was not inherited
|itemcost6=1,000
|itemcost6=1,000
|item7=Slim Lance
|item7=Slim Lance
Line 253: Line 262:
|itemcost10=3,000
|itemcost10=3,000
|item11=Steel Bow
|item11=Steel Bow
|note11=If Brigid's wasn't inherited
|note11=If Brigid's was not inherited
|itemcost11=3,000
|itemcost11=3,000
|item12=Fire
|item12=Fire
|item12article=Fire (tome)
|itemcost12=3,000
|itemcost12=3,000
|item13=Heal
|item13=Heal
|note13=If Ethlyn's wasn't inherited
|note13=If Ethlyn's was not inherited
|itemcost13=5,000
|itemcost13=5,000
|item14=Heal
|item14=Heal
|note14=If Lachesis's wasn't inherited
|note14=If Lachesis's was not inherited
|itemcost14=5,000
|itemcost14=5,000
|item15=Recover
|item15=Recover
Line 269: Line 277:
|item16article=Return (staff)
|item16article=Return (staff)
|item16image=return staff
|item16image=return staff
|note16=If it wasn't inherited
|note16=If it was not inherited
|itemcost16=5,000
|itemcost16=5,000
|-
|-
|no1=1
|no1=1
|name1=Tolstoy
|name1=Tolstoy
|class1=Fighter
|class1=Axe Fighter
|lv1=1
|lv1=1
|hp1=36
|hp1=36
Line 283: Line 291:
|def1=8
|def1=8
|res1=0
|res1=0
|inventory1={{item|4|Iron Axe}}<br>{{item|4|Hand Axe}}
|inventory1={{item|4|Iron Axe}} {{item|4|Hand Axe}}
|-
|-
|no2=2
|no2=2
Line 296: Line 304:
|def2=8
|def2=8
|res2=6
|res2=6
|inventory2={{item|4|Thunder|link=Thunder (tome)}}
|inventory2={{item|4|Thunder}}
|-
|-
|no3=3
|no3=3
Line 309: Line 317:
|def3=8
|def3=8
|res3=8
|res3=8
|inventory3={{item|4|Steel Lance}}<br>{{item|4|Javelin}}
|inventory3={{item|4|Steel Lance}} {{item|4|Javelin}}
|-
|-
|no4={{hover|4|For all units except bow-wielders}}
|no4={{hover|4|For all units except bow-wielders}}
|name4=Mannstein
|name4=Mannstein
|class4=Myrmidon
|class4=Sword Fighter
|lv4=10
|lv4=10
|hp4=40
|hp4=40
Line 348: Line 356:
|def6=13
|def6=13
|res6=1
|res6=1
|inventory6={{item|4|Steel Lance}}<br>{{item|4|Javelin}}
|inventory6={{item|4|Steel Lance}} {{item|4|Javelin}}
|-
|-
|no7=6
|no7=6
Line 361: Line 369:
|def7=14
|def7=14
|res7=4
|res7=4
|inventory7={{item|4|Silver Axe}}<br>{{item|4|Steel Bow}}
|inventory7={{item|4|Silver Axe}} {{item|4|Steel Bow}}
|-
|-
|nol=7
|nol=7
Line 374: Line 382:
|defl=17
|defl=17
|resl=4
|resl=4
|inventoryl={{item|4|Silver Blade}}<br>{{item|4|Steel Bow}}<br>{{item|4|Pavise}}
|inventoryl={{item|4|Silver Blade}} {{item|4|Steel Bow}}<br>{{item|4|Pavise}}
}}
}}
*<small>Additionally, the armory will sell anything not bought in the previous chapter.</small>
*<small>Additionally, the armory will sell anything not bought in the previous chapter.</small>


===Event Data===
===Event data===
{{ChapEvents
{{ChapEvents
|init1=[[Seliph]]
|init1=[[Seliph]]
Line 404: Line 412:
|-
|-
|init7=Anyone
|init7=Anyone
|rec7=Neutral Darna Myrmidons
|rec7=Neutral Dahna Sword Fighters
|criteria7=Aed not yet seized
|criteria7=Aed not yet seized
|-
|-
|init8=[[Patty]]
|init8=[[Patty]]/[[Daisy]]
|rec8=[[Seliph]]
|rec8=[[Seliph]]
|criteria8=Aed seized
|criteria8=Aed seized
Line 423: Line 431:
|init11=[[Tristan]]
|init11=[[Tristan]]
|rec11=[[Dalvin]]
|rec11=[[Dalvin]]
|criteria11=Melgen seized, both units are below level 10, and Tristan waits next to Dalvin
|criteria11=Melgen seized, both units are below level&nbsp;10, and Tristan waits next to Dalvin
|reward11=+2 [[Strength|Str]] and +1 [[Defense|Def]] for both units, +1 [[Speed|Spd]] for Dalvin, and +1 [[Skill (stat)|Skl]] for Tristan
|reward11=+2 [[Strength|Str]] and +1 [[Defense|Def]] for both units, +1 [[Speed|Spd]] for Dalvin, and +1 [[Skill (stat)|Skl]] for Tristan
|-
|-
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|init13=[[Finn]]
|init13=[[Finn]]
|rec13=[[Larcei]], [[Lana]], or [[Nanna]]
|rec13=[[Larcei]], [[Lana]], or [[Nanna]]
|criteria13=Darna seized and Finn is the girl's father
|criteria13=Dahna seized and Finn is the girl's father
|reward13=+5 [[Skill (stat)|Skl]] for Larcei, +5 [[Magic (stat)|Mag]] for Lana, and +5 [[Strength|Str]] for Nanna
|reward13=+5 [[Skill (stat)|Skl]] for Larcei, +5 [[Magic (stat)|Mag]] for Lana, and +5 [[Strength|Str]] for Nanna
|-
|-
|init14=[[Ares]]
|init14=[[Ares]]
|criteria14=Ares enters Darna Castle
|criteria14=Ares enters Dahna Castle
|reward14=[[Lene]]/[[Laylea]] joins
|reward14=[[Lene]]/[[Laylea]] joins
|-
|-
Line 456: Line 464:
====Aed====
====Aed====
The Aed army is present at the start of the chapter.
The Aed army is present at the start of the chapter.
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Aed
|name=Aed
|class1=Dark Mage
|class=Dark Mage
|lv1=4
|lv=4
|#1=8
|#=8
|inventory1={{item|4|Jormungand}}
|hp=44
|notes1='''Authority:''' ★
|str=0
|-
|mag=11
|name2=Aed
|skill=9
|class2=Dark Mage
|spd=9
|lv2=1
|lck=0
|#2=4
|def=7
|inventory2={{item|4|Jormungand}}
|res=11
|-
|mov=5
|name3=Mercenary
|inventory={{item|4|Jormungand}}
|class3=Myrmidon
|notes='''Authority:''' ★
|lv3=12
}}
|#3=4
{{ChapUnitCellFE4
|inventory3={{item|4|Silver Sword}}<br>{{item|4|Follow-Up}}
|name=Aed
|-
|class=Dark Mage
|name4=Aed
|lv=1
|class4=Dark Mage
|#=4
|lv4=7
|hp=41
|#4=3
|str=0
|inventory4={{item|4|Jormungand}}
|mag=10
|notes4='''Authority:''' Kutuzov<br>Does not move while Kutuzov is alive.
|skill=8
|-
|spd=8
|nameb=[[Kutuzov]]
|lck=0
|classb=Dark Bishop
|def=7
|lvb=20
|res=10
|inventoryb={{item|4|Fenrir}}{{hover|*|After 12 turns}} • {{item|4|Jormungand}} • {{item|4|Bargain Band|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Follow-Up}}
|mov=5
|notesb='''Authority:''' ★<br>• Does not move; guards Aed Castle.<br>• After 12 turns, [[Fenrir]] will be added to his inventory; this also makes him immobile.
|inventory={{item|4|Jormungand}}
}}
{{ChapUnitCellFE4
|name=Mercenary
|class=Sword Fighter
|lv=12
|#=4
|hp=42
|str=10
|mag=1
|skill=13
|spd=13
|lck=0
|def=8
|res=1
|mov=6
|inventory={{item|4|Silver Sword}}<br>{{item|4|Follow-Up}}
}}
{{ChapUnitCellFE4
|name=Aed
|class=Dark Mage
|lv=7
|#=3
|hp=47
|str=0
|mag=12
|skill=10
|spd=10
|lck=0
|def=7
|res=12
|mov=5
|inventory={{item|4|Jormungand}}
|notes='''Authority:''' Kutuzov<br>Will not move while [[Kutuzov]] is alive.
}}
{{ChapUnitCellFE4
|name=[[Kutuzov]]
|class=Dark Bishop
|lv=20
|#=1
|hp=60
|str=2
|mag=21
|skill=16
|spd=16
|lck=0
|def=12
|res=18
|mov=5
|inventory={{item|4|Jormungand}} • {{item|4|Bargain Band|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Follow-Up}}
|notes='''Authority:''' ★<br>• Does not move; guards Aed Castle.<br>• Obtains a {{item|4|Fenrir}} on turn 12, making him immobile.
|last=y
}}
}}
{{ChapUnitFtr}}


====Darna====
====Dahna====
The neutral Darna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.
The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.
{{tab
{{Tab
|width=100%
|width=100%
|tab1=Neutral
|tab1=Neutral
|tab2=Enemy
|tab2=Enemy
|content1={{ChapOthers
|content1={{ChapUnitHdr|type=Other|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|namel=Darna
|name=Dahna
|classl=Myrmidon
|class=Sword Fighter
|lvl=5
|type=other
|#l=6
|lv=5
|inventoryl={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|#=6
|notesl='''Authority:''' ★<br>• Does not move.<br>• Four move to block Darna Castle once Aed is seized.<br>• Becomes an enemy once Melgen is sezied.
|hp=35
|str=8
|mag=0
|skill=11
|spd=11
|lck=0
|def=6
|res=0
|mov=6
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|notes='''Authority:''' ★<br>• Does not move.<br>• Four move to block Dahna Castle once Aed is seized.<br>• Becomes an enemy once Melgen is sezied.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Dahna
|class=Sword Fighter
|lv=5
|#=6
|hp=35
|str=8
|mag=0
|skill=11
|spd=11
|lck=0
|def=6
|res=0
|mov=6
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|notes='''Authority:''' ★<br>• Does not move.<br>• Initailly a neutral unit.
}}
{{ChapUnitCellFE4
|name=Mercenary
|class=Free Knight
|lv=13
|#=8
|hp=43
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Sword}}
|notes='''Authority:''' Javarro
}}
{{ChapUnitCellFE4
|name=Mercenary
|class=Arch Knight
|lv=13
|#=3
|hp=43
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Bow}}
|notes='''Authority:''' Javarro
}}
{{ChapUnitCellFE4
|name=[[Javarro]]
|class=Ranger
|lv=20
|#=1
|hp=60
|str=14
|mag=2
|skill=21{{h|+5|Granted by Skill Ring}}
|spd=18
|lck=0
|def=14
|res=5
|mov=9
|inventory={{item|4|Silver Sword}} • {{item|4|Skill Ring|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Adept}}
|notes='''Authority:''' ★★★<br>Begins retreating to Dahna Castle upon reducing the number of units under his authority to 1 or 0 or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
}}
{{ChapUnitCellFE4
|name=[[Ares]]
|class=Cavalier
|lv=7
|#=1
|hp=40
|str=13
|mag=4
|skill=12{{h|+20|Granted by Mystletainn}}
|spd=13
|lck=6
|def=12
|res=4{{h|+10|Granted by Mystletainn}}
|mov=8
|inventory={{item|4|Mystletainn}} • {{item|4|Iron Lance}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • {{item|4|Vantage}}
}}
{{ChapUnitCellFE4
|name=Dahna
|class=Sword Fighter
|lv=12
|#=3
|hp=42
|str=10
|mag=1
|skill=13
|spd=13
|lck=0
|def=8
|res=1
|mov=6
|inventory={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|notes='''Authority:''' Bramsel<br>Will not move while [[Bramsel]] is alive.
}}
{{ChapUnitCellFE4
|name=[[Bramsel]]
|class=General
|lv=16
|#=1
|hp=56
|str=14
|mag=1
|skill=10
|spd=9
|lck=0
|def=16
|res=4
|mov=5
|inventory={{item|4|Ridersbane|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|notes='''Authority:''' ★<br>Does not move; guards Dahna Castle.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes02}}
{{ChapUnitCellFE4
|name=Mercenary
|class=Free Knight
|lv=13
|#=∞
|hp=43
|str=10
|mag=1
|skill=9
|spd=9
|lck=0
|def=9
|res=1
|mov=8
|inventory={{item|4|Steel Sword}}
|notes='''Authority:''' Javarro
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE4
|platform=snes02
|name=Mercenary
|name1=Darna
|class=Arch Knight
|class1=Myrmidon
|lv=13
|lv1=5
|#=
|#1=6
|hp=43
|inventory1={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|str=10
|notes1='''Authority:''' ★<br>• Does not move.<br>• Initailly a neutral unit.
|mag=1
|-
|skill=9
|name2=Mercenary
|spd=9
|class2=Free Knight
|lck=0
|lv2=13
|def=9
|#2=8
|res=1
|inventory2={{item|4|Steel Sword}}
|mov=8
|notes2='''Authority:''' Javarro
|inventory={{item|4|Steel Bow}}
|-
|notes='''Authority:''' Javarro
|name3=Mercenary
|last=y
|class3=Arch Knight
|lv3=13
|#3=3
|inventory3={{item|4|Steel Bow}}
|notes3='''Authority:''' Javarro
|-
|name4=[[Javarro]]
|class4=Ranger
|lv4=20
|#4=1
|inventory4={{item|4|Silver Sword}} • {{item|4|Skill Ring}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Adept}}
|notes4='''Authority:''' ★★★<br>Begins retreating to Darna Castle upon reducing the number of units under his authority to 1 or 0 or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|-
|name5=[[Ares]]
|class5=Cavalier
|lv5=7
|#5=1
|inventory5={{item|4|Mystletainn}} • {{item|4|Iron Lance}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} • {{item|4|Vantage}}
|-
|name6=Darna
|class6=Myrmidon
|lv6=12
|#6=3
|inventory6={{item|4|Steel Blade}}<br>{{item|4|Follow-Up}}
|notes6='''Authority:''' Bramsel<br>Does not move while Bramsel is alive.
|-
|nameb=[[Bramsel]]
|classb=General
|lvb=16
|inventoryb={{item|4|Ridersbane|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{item|4|Pavise}}
|notesb='''Authority:''' ★<br>Does not move; guards Darna Castle.
|-
|namer1=Mercenary
|classr1=Free Knight
|lvr1=13
|#r1=∞
|inventoryr1={{item|4|Steel Sword}}
|notesr1='''Authority:''' Javarro
|-
|namerl=Mercenary
|classrl=Arch Knight
|lvrl=13
|#rl=∞
|inventoryrl={{item|4|Steel Bow}}
|notesrl='''Authority:''' Javarro
}}
}}
{{ChapUnitFtr}}
}}
}}


=====Reinforcements=====
=====Reinforcements=====
*One turn after [[Javarro]] reaches Darna Castle
*One turn after [[Javarro]] reaches Dahna Castle
**Up to 8 [[Free Knight]]s and 3 [[Arch Knight]]s to replace those lost under his authority and Javarro emerge from the castle.
**Up to 8 [[Free Knight]]s and 3 [[Arch Knight]]s to replace those lost under his authority and Javarro emerge from the castle


====Melgen====
====Melgen====
The Melgen army appears once Aed has been seized.
The Melgen army appears once Aed has been seized.
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Melgen
|name=Melgen
|class1=Knight
|class=Knight
|lv1=10
|lv=10
|#1=6
|#=6
|inventory1={{item|4|Steel Lance}}
|hp=50
|notes1='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under Liza's authority.
|str=12
|-
|mag=1
|name2=Melgen
|skill=8
|class2=Bow Armor
|spd=6
|lv2=10
|lck=0
|#2=2
|def=13
|inventory2={{item|4|Steel Bow}}
|res=1
|notes2='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under Liza's authority.
|mov=5
|-
|inventory={{item|4|Steel Lance}}
|name3=Melgen
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority.
|class3=Thunder Mage
}}
|lv3=10
{{ChapUnitCellFE4
|#3=4
|name=Melgen
|inventory3={{item|4|Thunder|link=Thunder (tome)}}
|class=Bow Armor
|notes3='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under Liza's authority.
|lv=10
|-
|#=2
|name4=Melgen
|hp=50
|class4=Thunder Mage
|str=12
|lv4=10
|mag=1
|#4=1
|skill=8
|inventory4={{item|4|Elthunder}}
|spd=6
|notes4='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under Liza's authority.
|lck=0
|-
|def=13
|name5=Melgen
|res=1
|class5=Priest
|mov=5
|lv5=10
|inventory={{item|4|Steel Bow}}
|#5=2
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority.
|inventory5={{item|4|Physic}}
}}
|notes5='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under Liza's authority.
{{ChapUnitCellFE4
|-
|name=Melgen
|name6=Melgen
|class=Thunder Mage
|class6=Ballista
|lv=10
|class6article=Ballista (class)
|#=4
|lv6=10
|hp=36
|#6=2
|str=1
|inventory6={{item|4|Ballista|link=Ballista (weapon)}}
|mag=10
|notes6='''Authority:''' Liza<br>Immobile.
|skill=12
|-
|spd=9
|name7=[[Liza (Genealogy of the Holy War)|Liza]]
|lck=0
|class7=Thunder Mage
|def=2
|version7=female
|res=8
|lv7=20
|mov=5
|#7=1
|inventory={{item|4|Thunder}}
|inventory7={{item|4|Elthunder}} • {{item|4|Shield Ring}} • {{item|4|Magic Ring|type=drop}}{{hover|*|Dropped if it was not inherited}}
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority.
|notes7='''Authority:''' ★★★★<br>Moves to attack any player unit in range of any unit under her authority.
}}
|-
{{ChapUnitCellFE4
|name8=Melgen
|name=Melgen
|class8=Thunder Mage
|class=Thunder Mage
|lv8=6
|lv=10
|#8=3
|#=1
|inventory8={{item|4|Elthunder}}
|hp=36
|notes8='''Authority:''' Ishtore<br>Does not move while Ishtore is alive.
|str=1
|-
|mag=10
|nameb=[[Ishtore]]
|skill=12
|classb=Mage Fighter
|spd=9
|lvb=20
|lck=0
|inventoryb={{item|4|Bolting}} • {{item|4|Thoron|type=drop}}<br>{{item|4|Adept}}
|def=2
|notesb='''Authority:''' ★★★<br>Immobile; guards Melgen Castle.
|res=8
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority.
}}
{{ChapUnitCellFE4
|name=Melgen
|class=Priest
|version=female
|lv=10
|#=2
|hp=36
|str=1
|mag=10
|skill=9
|spd=9
|lck=0
|def=2
|res=10
|mov=5
|inventory={{item|4|Physic}}
|notes='''Authority:''' Liza<br>Moves to attack any player unit in range of any unit under [[Liza (Genealogy of the Holy War)|Liza]]'s authority.
}}
{{ChapUnitCellFE4
|name=Melgen
|class=Ballista
|classarticle=Ballista (class)
|lv=10
|#=2
|hp=40
|str=3
|mag=1
|skill=3
|spd=3
|lck=0
|def=3
|res=0
|mov=0
|inventory={{item|4|Ballista|link=Ballista (weapon)}}
|notes='''Authority:''' Liza
}}
{{ChapUnitCellFE4
|name=[[Liza (Genealogy of the Holy War)|Liza]]
|class=Thunder Mage
|version=female
|lv=20
|#=1
|hp=46
|str=2
|mag=13{{h|+5|Granted by Magic Ring}}
|skill=15
|spd=12
|lck=0
|def=3{{h|+5|Granted by Shield Ring}}
|res=11
|mov=5
|inventory={{item|4|Elthunder}} • {{item|4|Shield Ring}} • {{item|4|Magic Ring|type=drop}}{{hover|*|Dropped if it was not inherited}}
|notes='''Authority:''' ★★★★<br>Moves to attack any player unit in range of any unit under her authority.
}}
{{ChapUnitCellFE4
|name=Melgen
|class=Thunder Mage
|lv=6
|#=3
|hp=32
|str=0
|mag=8
|skill=10
|spd=7
|lck=0
|def=1
|res=6
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Ishtore<br>Will not move while [[Ishtore]] is alive.
}}
{{ChapUnitCellFE4
|name=[[Ishtore]]
|class=Mage Fighter
|lv=20
|#=1
|hp=50
|str=12
|mag=19
|skill=18
|spd=18
|lck=9
|def=14
|res=14
|mov=6
|inventory={{item|4|Bolting}} • {{item|4|Thoron|type=drop}}<br>{{item|4|Adept}}
|notes='''Authority:''' ★★★<br>Immobile; guards Melgen Castle.
|last=y
}}
}}
{{ChapUnitFtr}}


====Ulster====
====Ulster====
The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.
The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes02}}
|platform=snes02
{{ChapUnitCellFE4
|name1=Ruffian
|name=Ruffian
|class1=Brigand
|class=Brigand
|lv1=8
|lv=8
|#1=5
|#=6
|inventory1={{item|4|Steel Axe}}
|hp=43
|notes1='''Authority:''' ★<br>Prioritizes raiding [[village]]s.
|str=7
|-
|mag=0
|name2=Ruffian
|skill=2
|class2=Brigand
|spd=9
|lv2=8
|lck=0
|#2=1
|def=7
|inventory2={{item|4|Steel Axe}}
|res=0
|notes2='''Authority:''' ★<br>• Prioritizes raiding [[village]]s.<br>• Begins to move on turn 15.
|mov=6
|-
|inventory={{item|4|Steel Axe}}
|name3=Ulster
|notes='''Authority:''' ★<br>• Prioritizes raiding [[village]]s.<br>• The northwestern one begins moving on turn 15.
|class3=Armored Sword
}}
|lv3=5
{{ChapUnitCellFE4
|#3=6
|name=Ulster
|inventory3={{item|4|Steel Sword}}
|class=Sword Armor
|notes3='''Authority:''' Commander
|lv=5
|-
|#=6
|name4=Ulster
|hp=45
|class4=Thunder Mage
|str=10
|lv4=7
|mag=0
|#4=1
|skill=6
|inventory4={{item|4|Elthunder}}
|spd=4
|notes4='''Authority:''' Commander
|lck=0
|-
|def=11
|name5=Commander
|res=0
|class5=General
|mov=5
|lv5=12
|inventory={{item|4|Steel Sword}}
|#5=1
|notes='''Authority:''' Commander
|inventory5={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
}}
|notes5='''Authority:''' ★<br>Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
{{ChapUnitCellFE4
|-
|name=Ulster
|name6=Ulster
|class=Thunder Mage
|class6=General
|lv=7
|lv6=15
|#=1
|#6=3
|hp=33
|inventory6={{item|4|Silver Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}}
|str=0
|notes6='''Authority:''' Bloom<br>Does not move.
|mag=9
|-
|skill=11
|nameb=[[Bloom]]
|spd=8
|classb=Baron
|lck=0
|lvb=25
|def=1
|inventoryb={{item|4|Mjölnir}} • {{item|4|Silver Blade|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{Item|4|Pavise}}
|res=7
|notesb='''Authority:''' ★★★★<br>Does not move; guards Ulster Castle.
|mov=5
|-
|inventory={{item|4|Elthunder}}
|namer1=Ulster
|notes='''Authority:''' Commander
|classr1=Armored Sword
}}
|lvr1=5
{{ChapUnitCellFE4
|#r1=
|name=Commander
|inventoryr1={{item|4|Steel Sword}}
|class=General
|notesr1='''Authority:''' Commander
|lv=12
|-
|#=1
|namer2=Ulster
|hp=52
|classr2=Thunder Mage
|str=13
|lvr2=7
|mag=1
|#r2=
|skill=9
|inventoryr2={{item|4|Elthunder}}
|spd=8
|notesr2='''Authority:''' Commander
|lck=0
|-
|def=15
|namer3=[[Eriu]]
|res=4
|classr3=Thunder Mage
|mov=5
|versionr3=female
|inventory={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
|lvr3=22
|notes='''Authority:''' <br>Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|#r3=1
}}
|inventoryr3={{item|4|Elthunder}} {{item|4|Renewal Band}}
{{ChapUnitCellFE4
|notesr3='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
|name=Ulster
|-
|class=General
|namer4=[[Fotla]]
|lv=15
|classr4=Wind Mage
|#=3
|versionr4=female
|hp=55
|lvr4=22
|str=14
|#r4=1
|mag=1
|inventoryr4={{item|4|Elwind}} • {{item|4|Renewal Band}}
|skill=10
|notesr4='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
|spd=9
|-
|lck=0
|namer5=[[Banba]]
|def=16
|classr5=Fire Mage
|res=4
|versionr5=female
|mov=5
|lvr5=22
|inventory={{item|4|Silver Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}}
|#r5=1
|notes='''Authority:''' Bloom<br>Does not move.
|inventoryr5={{item|4|Elfire}} • {{item|4|Renewal Band}}
}}
|notesr5='''Authority:''' ★★★<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, Fotla, and Eriu; as such, she moves adjacent to foes to attack.
{{ChapUnitCellFE4
|-
|name=[[Bloom]]
|namer6=High Mage
|class=Baron
|classr6=Thunder Mage
|lv=25
|lvr6=21
|#=1
|#r6={{hover||5 initially}}
|hp=65
|inventoryr6={{item|4|Elthunder}}
|str=21
|notesr6='''Authority:''' Tine/Linda
|mag=16
|-
|skill=15{{h|+20|Granted by Mjölnir}}
|namer7=[[Tine]]
|spd=14{{h|+10|Granted by Mjölnir}}
|classr7=Mage
|lck=3
|versionr7=female
|def=21
|lvr7=3
|res=16
|#r7=1
|mov=5
|inventoryr7={{item|4|Elthunder}} • [[Inheritance#Genealogy of the Holy War|Inherited items]]<br>{{item|4|Wrath}} • [[Inheritance#Genealogy of the Holy War|Inherited skills]]
|inventory={{item|4|Mjölnir}} • {{item|4|Silver Blade|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>{{Item|4|Pavise}}
|notesr7=• Replaced by Linda if [[Tailtiu]] didn't have a lover and survive to the end of [[Doorway to Destiny|Chapter 5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Folta and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|notes='''Authority:''' ★★★★<br>Does not move; guards Ulster Castle.
|-
|last=y
|namer8=[[Linda]]
}}
|classr8=Thunder Mage
{{ChapUnitReinf|type=Enemy|platform=snes02}}
|versionr8=female
{{ChapUnitCellFE4
|lvr8=3
|name=Ulster
|#r8=1
|class=Sword Armor
|inventoryr8={{item|4|Elthunder}}<br>{{item|4|Wrath}} • {{item|4|Paragon}}
|lv=5
|notesr8=• Replaced by Tine if [[Tailtiu]] had a lover and survived to the end of [[Doorway to Destiny|Chapter 5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Folta and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|#=∞
|-
|hp=45
|namer9=Ulster
|str=10
|classr9=Armored Sword
|mag=0
|lvr9=5
|skill=6
|#r9={{hover||6 initially}}
|spd=4
|inventoryr9={{item|4|Steel Sword}}
|lck=0
|notesr9='''Authority:''' Commander
|def=11
|-
|res=0
|namer10=Ulster
|mov=5
|classr10=Thunder Mage
|inventory={{item|4|Steel Sword}}
|lvr10=7
|notes='''Authority:''' Commander
|#r10={{hover||1 initially}}
}}
|inventoryr10={{item|4|Elthunder}}
{{ChapUnitCellFE4
|notesr10='''Authority:''' Commander
|name=Ulster
|-
|class=Thunder Mage
|namerl=Commander
|lv=7
|classrl=General
|#=
|lvrl=12
|hp=33
|#rl=1
|str=0
|inventoryrl={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
|mag=9
|notesrl='''Authority:''' ★
|skill=11
|spd=8
|lck=0
|def=1
|res=7
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Commander
}}
{{ChapUnitCellFE4
|name=[[Eriu]]
|class=Thunder Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=13
|skill=19
|spd=16
|lck=7
|def=11
|res=15
|mov=5
|inventory={{item|4|Elthunder}} • {{item|4|Renewal Band}}
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Fotla]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=[[Fotla]]
|class=Wind Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=13
|skill=16
|spd=19
|lck=7
|def=11
|res=15
|mov=5
|inventory={{item|4|Elwind}} • {{item|4|Renewal Band}}
|notes='''Authority:''' Banba<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Banba]], and [[Eriu]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=[[Banba]]
|class=Fire Mage
|version=female
|lv=22
|#=1
|hp=52
|str=3
|mag=16
|skill=16
|spd=16
|lck=7
|def=11
|res=15
|mov=5
|inventory={{item|4|Elfire}} {{item|4|Renewal Band}}
|notes='''Authority:''' ★★★<br>Performs a [[Triangle Attack]] when attacking a target adjacent to herself, [[Eriu]], and [[Fotla]]; as such, she moves adjacent to foes to attack.
}}
{{ChapUnitCellFE4
|name=High Mage
|class=Thunder Mage
|lv=12
|#={{hover|∞|5 initially}}
|hp=38
|str=1
|mag=10
|skill=12
|spd=9
|lck=0
|def=2
|res=8
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Tine/Linda
}}
{{ChapUnitCellFE4
|name=[[Tine]]
|class=Mage
|version=female
|lv=3
|#=1
|hp=Varies
|str=Varies
|mag=Varies
|skill=Varies
|spd=Varies
|lck=Varies
|def=Varies
|res=Varies
|mov=5
|inventory={{item|4|Elthunder}} • [[Inheritance#Genealogy of the Holy War|Inherited items]]<br>{{item|4|Wrath}} • [[Inheritance#Genealogy of the Holy War|Inherited skills]]
|notes=• See [[Tine/Stats]] for more information on Tine's stats.<br>• Replaced by [[Linda]] if [[Tailtiu]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and [[Eriu]], [[Fotla]], and [[Banba]] or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
}}
{{ChapUnitCellFE4
|name=[[Linda]]
|class=Thunder Mage
|version=female
|lv=3
|#=1
|hp=26
|str=0
|mag=11
|skill=12
|spd=9
|lck=2
|def=2
|res=7
|mov=5
|inventory={{item|4|Elthunder}}<br>{{item|4|Wrath}} • {{item|4|Paragon}}
|notes=• Replaces [[Tine]] if [[Tailtiu]] did not have a lover and survive to the end of [[Doorway to Destiny|Chapter&nbsp;5]].<br>• Begins retreating to Ulster Castle upon killing every unit under her authority and [[Eriu]], [[Fotla]], and [[Banba]] or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
}}
{{ChapUnitCellFE4
|name=Ulster
|class=Sword Armor
|lv=5
|#={{hover|∞|6 initially}}
|hp=45
|str=10
|mag=0
|skill=6
|spd=4
|lck=0
|def=11
|res=0
|mov=5
|inventory={{item|4|Steel Sword}}
|notes='''Authority:''' Commander
}}
{{ChapUnitCellFE4
|name=Ulster
|class=Thunder Mage
|lv=7
|#={{hover|∞|1 initially}}
|hp=33
|str=0
|mag=9
|skill=11
|spd=8
|lck=0
|def=1
|res=7
|mov=5
|inventory={{item|4|Elthunder}}
|notes='''Authority:''' Commander
}}
{{ChapUnitCellFE4
|name=Commander
|class=General
|lv=12
|#=1
|hp=52
|str=13
|mag=1
|skill=9
|spd=8
|lck=0
|def=15
|res=4
|mov=5
|inventory={{item|4|Steel Axe}}<br>{{item|4|Pavise}}
|notes='''Authority:''' ★
|last=y
}}
}}
{{ChapUnitFtr}}


=====Reinforcements=====
=====Reinforcements=====
*One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
*One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
**Up to 6 [[Knight]]s and 1 [[Thunder Mage]] to replace those lost under the commander's authority, and, if the commander returned to the castle, the [[General]] Commander emerge from the castle.
**Up to 6 [[Knight]]s and 1 [[Thunder Mage]] to replace those lost under the commander's authority, and, if the commander returned to the castle, the [[General]] Commander emerge from the castle
*One turn after [[Tine]]/[[Linda]] reaches Ulster Castle
*One turn after [[Tine]]/[[Linda]] reaches Ulster Castle
**5 [[Thunder Mage]]s and [[Tine]]/[[Linda]] emerge from the castle.
**5 [[Thunder Mage]]s and [[Tine]]/[[Linda]] emerge from the castle


===Major units===
===Major units===
Line 803: Line 1,229:
|res=18
|res=18
|move=5
|move=5
|inventory={{item|4|Fenrir}}{{hover|*|After 12 turns}}<br>{{item|4|Jormungand}}<br>{{item|4|Bargain Band|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>5000 [[gold]]
|inventory={{item|4|Fenrir}}{{h|*|Turn 12 onward}}<br>{{item|4|Jormungand}}<br>{{item|4|Bargain Band|type=drop}}{{h|*|Dropped if it was not inherited}}<br>5,000 [[gold]]
|skills={{item|4|Follow-Up}}
|skills={{item|4|Follow-Up}}
|st=A
|st=A
Line 813: Line 1,239:
*<small>Kutuzov is the guardian of Aed Shrine and the Boss of Aed.</small>
*<small>Kutuzov is the guardian of Aed Shrine and the Boss of Aed.</small>


====Darna====
====Dahna====
{{main|Javarro}}
{{main|Javarro}}
{{BossStats FE4
{{BossStats FE4
Line 834: Line 1,260:
|sw=A
|sw=A
}}
}}
*<small>Javarro is a sub-boss affiliated with Darna. He and the enemy Darna army appear after Melgen is seized.</small>
*<small>Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.</small>


{{main|Bramsel}}
{{main|Bramsel}}
Line 859: Line 1,285:
|bo=B
|bo=B
}}
}}
*<small>Bramsel is the guardian of Darna Castle and the boss of Darna. He and the enemy Darna army appear after Melgen is seized.</small>
*<small>Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.</small>


====Melgen====
====Melgen====
{{main|Liza (Genealogy of the Holy War){{!}}Liza}}
{{main|Liza (Genealogy of the Holy War){{!}}Liza}}
{{BossStats FE4
{{BossStats FE4
|portrait=[[File:Portrait_liza_fe04.png]]
|portrait=[[File:Portrait liza fe04.png]]
|sprite=thunder mage female enemy
|sprite=thunder mage female enemy
|class=Thunder Mage
|class=Thunder Mage
Line 874: Line 1,300:
|skill=15
|skill=15
|spd=12
|spd=12
|luck=0
|def=3{{hover|+5|Granted by Shield Ring}}
|def=3{{hover|+5|Granted by Shield Ring}}
|res=11
|res=11
|move=5
|move=5
|inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring}}<br>{{item|4|Magic Ring}}<br>1,000 [[Gold]]
|inventory={{item|4|Elthunder}}<br>{{item|4|Shield Ring}}<br>{{item|4|Magic Ring|type=drop}}{{h|*|Dropped if it was not inherited}}<br>1,000 [[Gold]]
|th=B
|th=B
}}
}}
Line 899: Line 1,326:
|res=14
|res=14
|move=6
|move=6
|inventory={{item|4|Bolting}}<br>{{item|4|Thoron|type=drop}}{{hover|*|Dropped if it was not inherited}}<br>3,000 [[Gold]]
|inventory={{item|4|Bolting}}<br>{{item|4|Thoron|type=drop}}<br>3,000 [[Gold]]
|skills={{item|4|Adept}}
|skills={{item|4|Adept}}
|sw=C
|sw=C
Line 961: Line 1,388:


{{main|Tine|Linda}}
{{main|Tine|Linda}}
{{tab
{{Tab
|width=100%
|width=100%
|tab1=Tine
|tab1=Tine
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|lv=3
|lv=3
|holyblood=[[File:SNESHolyBloodThrud.png|Thrud]]
|holyblood=[[File:SNESHolyBloodThrud.png|Thrud]]
|HP=Variable
|HP=Varies
|str=Variable
|str=Varies
|magic=Variable
|magic=Varies
|skill=Variable
|skill=Varies
|spd=Variable
|spd=Varies
|luck=Variable
|luck=Varies
|def=Variable
|def=Varies
|res=Variable
|res=Varies
|move=5
|move=5
|inventory={{item|4|Elthunder}}<br>Inherited items<br>Inherited gold
|inventory={{item|4|Elthunder}}<br>Inherited items<br>Inherited gold
Line 1,011: Line 1,438:
{{strategy}}
{{strategy}}
{{sectstub}}
{{sectstub}}
===Castle Aed===
At the start of this chapter, you will encounter a few [[Dark Mage]]s standing outside the home castle. They all wield the heavy [[Jormungand]] tome, which is not only strong, but unusually accurate for a [[dark]] tome, which gives them worryingly reasonable hit rates and lets them deal a whopping total of 31 magical damage to anyone they successfully hit, often enough to one-shot (rarely two-shot) most of your units. If [[Julia]] obtained the [[Nosferatu]] tome in the previous chapter, she becomes the most reliable way to safely deal with them, as she can heal up any damage she takes from them with each attack.
[[Shannan]] and [[Patty]] ([[Daisy]], if [[Brigid]] died or did not marry before the end of [[Doorway to Destiny|Chapter&nbsp;5]]) start far away from Seliph's forces, near Castle Aed. Right away, you should have Shannan talk to Patty/Daisy to receive the [[Balmung]], a powerful sword that boosts his [[Skill (stat)|skill]] and [[speed]] by a huge margin. With the legendary Crusader weapon, Shannan would have no trouble killing the nearby enemy [[Sword Fighter]]s and Dark Mages near his starting position. You can try to immediately rush for the boss of the Aed Castle, but despite the boosted [[avoid]] granted by Balmung, Shannan will still face 10% hit rates from the Dark Mages, and all it takes is two unlucky hits to kill him. However, if you wait until turn 12, [[Kutuzov]] gets a [[Fenrir]] and taking Aed castle becomes much harder. Regardless of what you do, you should get Patty/Daisy out of harms way, as all of the enemies will OHKO her.
===Leif, Finn, and Nanna/Jeanne===
[[Leif]], [[Finn]], and [[Nanna]] ([[Jeanne]], if [[Lachesis]] died or did not marry before the end of Chapter&nbsp;5) are automatically playable from the start of turn 1. Just like Shannan and Patty/Daisy, they start far away from Seliph's forces, only this time they are isolated in the area where Castle Leonster and Ulster are located, which is normally inaccessible to Seliph's army until they seize Castle Melgen; the only one who can reach and help the trio before that point is [[Fee]]/[[Hermina]], who is a flyer. During this time, they have to fend off and defend Castle Leonster as long as possible against [[Bloom]]'s forces, consisting of many armor knights and a few [[Thunder Mage]]s. If Leonster gets seized by the enemy units, it won't cause a [[Game Over]], but it will render the facilities inaccessible until Seliph seizes the castle back, which could put Leif's squad in a bad situation if their weapons are on the verge of breaking. They cannot leave the area on foot, due to the fact that two NPC [[Sword Fighter]]s are blocking the southern exit near Castle Melgen. If Leif, Finn, or Nanna have the [[Return Band]] in their inventory (either by Finn retaining it with him provided he did not marry during the first generation, or [[Ethlyn]] and Lachesis passing it down to Leif or Nanna, respectively), they can actually escape the Leonster/Ulster area. However, this is only viable if Nanna inherited the [[Return (staff)|Return]] staff to send the others away as well as a Return Band on her person to evacuate herself; this does have the benefit of funneling the later Alster troops toward the left instead of up, making the Tine/Linda recruitment easier.
If Finn married in the first generation, he will only have a single [[Iron Lance]] in his inventory, due to the [[inheritance]] system forcing him to relinquish his belongings to his son (daughter, if he married Brigid), including his lances. This would greatly hinder his ability to defend Leif and Nanna, making it harder for all three of them to survive long enough until the rest of the player's army can arrive in time.
===Castle Melgen===
===Castle Dahna===
===Castle Ulster===


==Trivia==
==Trivia==
* One of ''Genealogy of the Holy War''{{'}}s title screen scenes shows a battle taking place near Ulster Castle, where a player-affiliated [[Bard (Jugdral)|Bard]] wields [[Forseti (tome)|Forseti]] against an enemy [[Great Knight]]. In the actual chapter itself, there are no enemy Great Knights encountered during the chapter. Additionally, there are no recruitable Bards at all during the second generation.<ref>{{cite web|author=Collector Togami|url=https://www.youtube.com/watch?v=u32vhvUQ4fc|title=All Opening Scenes Fire Emblem Genealogy Of The Holy War|site=Youtube|published=August 9, 2017|retrieved=July 9, 2022}}</ref>


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-fan-name=Beyond the Desert
|eng-fan-name=Beyond the Desert
|jap-name={{hover|砂漠を越えて|Sabaku o koete}}
|jpn-name={{hover|砂漠を越えて|Sabaku o koete}}
|jap-mean=Beyond the Desert
|jpn-mean=Beyond the Desert
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe04 7.png|Map of the chapter
</gallery>


{{refbar}}
{{refbar}}