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Battle in the Lea: Difference between revisions

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{{Chapter Infobox
{{Chapter Infobox
| title= Battle in the Lea
|image=[[File:Cm fe11 4.png|200px]]
| image= [[File:Cm fe11 4.jpg|200px]]
|location=Lea of Aurelis
| location= Lea of Aurelis
|new units=[[Matthis]], [[Merric]]
| boss = [[Bentheon]]
|boss=[[Bentheon]]
|previous=[[A Brush in the Teeth]]
|next=[[Champions of Aurelis]]
}}
}}
'''Battle in the Lea''' is the fourth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from book 1 of {{FE3}}.
 
'''Battle in the Lea''' (Japanese: {{hl|草原の戦い|Sōgen no tatakai}} ''Battle of the Prairie'') is the fourth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from Book 1 of {{FE3}}.


==Plot==
==Plot==
{{main|Battle in the Lea/Script}}
{{main|Battle in the Lea/Script}}
[[Marth]] arrives in [[Aurelis]], but his attempt to reinforce the Aurelian forces is interrupted by a troop of [[Macedon]]ian soldiers led by [[Bentheon]]. Before the battle, [[Malledus]] advises Marth to begin [[Battle preparations|taking some time to choose his best soldiers for a situation and outfit them accordingly]]. During the battle, Marth adds two new comrades to his growing forces: [[Matthis]], [[Lena]]'s brother who was conscripted into the Macedonian army, and [[Merric]], an old friend of Marth who has been studying magic in [[Khadein]]. Marth's forces overwhelm Bentheon and kill him. A village elder thanks him, informs him that Captain [[Hardin]] is protecting Princess [[Nyna]] in a fortress to the north, and presents him with a [[Silver Sword]].
[[Marth]] arrives in [[Aurelis]], but his attempt to reinforce the Aurelian forces is interrupted by a troop of [[Macedon]]ian soldiers led by [[Bentheon]]. Before the battle, [[Malledus]] advises Marth to begin [[Preparations|taking some time to choose his best soldiers for a situation and outfit them accordingly]]. During the battle, Marth adds two new comrades to his growing forces: [[Matthis]], [[Lena]]'s brother who was conscripted into the Macedonian army, and [[Merric]], an old friend of Marth who has been studying magic in [[Khadein]]. Marth's forces overwhelm Bentheon and kill him. A village elder thanks him, informs him that Captain [[Hardin]] is protecting Princess [[Nyna]] in a fortress to the north, and presents him with a [[Silver Sword]].


==Chapter data==
==Chapter data==
{{ChapDataMap
{{tab
|default=2
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=14{{h|+2|Upon Matthis and Merric being recruited}}
|enemy=20{{h|−1|Upon Matthis being recruited}}
|map=[[File:Cm fe01 4.png]]
|col=30
|row=20
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Matthis and Merric}}
|ally=1–14{{h|+2|Upon Matthis and Merric being recruited}}
|other=n/a
|enemy=20{{h|−1|Upon Matthis being recruited}}
|enemy=20{{hover|-1|Matthis}}
|map=[[File:Cm fe11 4.png|512px]]
|map=[[File:Cm fe11 4.jpg|200px]]
|col=30
|row=20
}}
}}
}}


===Character data===
===Character data===
{{Tab
{{Tab
|tab1=''Shadow Dragon and the Blade of Light''
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Merric
|portrait=[[File:Portrait merric fe01.png]]
|class=Mage
|HP=20
|lv=1
|inventory=[[Excalibur]]<br>[[Blizzard]]
|recruitment method=Visit the northern [[village]]
}}
|newunit2={{NewUnit
|name=Matthis
|name=Matthis
|portrait=[[File:Portrait matthis fe01.png]]
|portrait=[[File:Portrait matthis fe01.png]]
Line 34: Line 63:
|HP=16
|HP=16
|lv=2
|lv=2
|recruitment method=Enemy, talk with Lena}}
|inventory=[[Lance (Famicom)|Lance]]
|newunit2={{NewUnit
|recruitment method=Enemy, talk to with [[Lena]]
}}
|forced1=marth
|return1=jagen
|return2=cain
|return3=abel
|return4=draug
|return5=gordin
|return6=caeda
|return7=wrys
|return8=bord
|return9=cord
|return10=barst
|return11=ogma
|return12=darros
|return13=castor
|return14=julian
|return15=lena
|return16=navarre
}}
|content2={{ChapChars
|game#=11
|newunit1={{NewUnit
|name=Merric
|name=Merric
|portrait=[[File:Portrait merric fe01.png]]
|portrait=[[File:Portrait merric fe11.png]]
|class=Mage
|class=Mage
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Visit the southern village}}
|inventory={{Item|ds|Excalibur}}
|return1=marth
|recruitment method=Visit the southern [[village]]
|return2=caeda
|return3=jagen
|return4=cain
|return5=abel
|return6=draug
|return7=gordin
|return8=wrys
|return9=ogma
|return10=barst
|return11=bord
|return12=cord
|return13=darros
|return14=castor
|return15=julian
|return16=lena
|return17=navarre
}}
}}
|content2={{ChapChars
|newunit2={{NewUnit
|game#=11
|newunits=2
|newunit1={{NewUnit
|name=Matthis
|name=Matthis
|portrait=[[File:Portrait matthis fe11.png]]
|portrait=[[File:Portrait matthis fe11.png]]
Line 69: Line 101:
|HP=20
|HP=20
|lv=2
|lv=2
|recruitment method=Enemy, talk with Lena}}
|inventory={{Item|ds|Iron Lance}}
|newunit2={{NewUnit
|recruitment method=Enemy, talk to with [[Lena]]
|name=Merric
}}
|portrait=[[File:Portrait merric fe11.png]]
|forced1=marth
|class=Mage
|return1=abel
|HP=20
|return2=frey
|lv=1
|return3=jagen
|recruitment method=Visit the southern village}}
|return4=cain
|return1=marth
|return5=gordin
|return2=abel
|return6=draug
|return3=frey
|return7=norne
|return4=jagen
|return8=caeda
|return5=cain
|return9=wrys
|return6=gordin
|return10=ogma
|return7=draug
|return11=barst
|return8=norne
|return12=bord
|return9=caeda
|return13=cord
|return10=wrys
|return14=darros
|return11=ogma
|return15=castor
|return12=barst
|return16=julian
|return13=bord
|return17=lena
|return14=cord
|return18=navarre
|return15=darros
|return16=castor
|return17=julian
|return18=lena
|return19=navarre
}}
}}
}}
}}


===Item data===
===Item data===
====''Shadow Dragon''====
{{tab
{{ChapItems
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapItems
|platform=nes01
|item1=5,000 G
|item1image=none
|item1article=Gold
|obtain1=Visit the southern [[village]]
|item2=Ridersbane
|item2image=none
|obtain2=Dropped by [[Bentheon]]
|item3=Armorslayer
|item3image=none
|obtain3=Dropped by enemy [[Cavalier]]
|itemlast=Silver Sword
|itemlastimage=none
|obtainlast=End of chapter
|}}
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=5,000 G
|item1=5,000 G
|item1image=bullion
|item1image=bullion
|item1article=Gold
|item1article=Gold
|obtain1=Visit the northern village.
|obtain1=Visit the northern [[village]]
|item2=Ridersbane
|item2=Ridersbane
|obtain2=Dropped by Bentheon.
|obtain2=Dropped by [[Bentheon]]
|itemlast=Silver Sword
|itemlast=Silver Sword
|obtainlast=End of chapter.}}
|obtainlast=End of chapter
|}}
}}


===Shop data===
===Shop data===
====''Shadow Dragon and the Blade of Light''====
{{tab
 
|default=2
====''Shadow Dragon''====
|width=100%
{{ChapShop DS
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapShop NES01
|sword1=Iron Sword
|swcost1=320
|axe1=Hammer
|axcost1=300
|axe2=Axe
|axe2article=Axe (Famicom)
|axcost2=360
|axe3=Steel Axe
|axcost3=550
|axe4=Hand Axe
|axcost4=450
}}
|content2={{ChapShop DS
|sword1=Iron Sword
|sword1=Iron Sword
|swcost1=400
|swcost1=400
Line 129: Line 193:
|bow1=Iron Bow
|bow1=Iron Bow
|bocost1=440
|bocost1=440
}}
}}
}}


===Enemy data===
===Enemy data===
====''Shadow Dragon and the Blade of Light''====
{{Tab
 
|default=2
====''Shadow Dragon''====
|header=Enemy data
{{ChapEnemies
|width=100%
|platform=ds01
|tab1=''Shadow Dragon & the Blade of Light''
|name1=Macedon
|tab2=''Shadow Dragon''
|class1=Thief
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|lv1=1
{{ChapUnitCellFE1
|#1=1
|name=[[Bentheon]]
|inventory1=[[File:Is ds iron sword.png]] [[Iron Sword]]
|class=Cavalier
|name2=Macedon
|lv=5
|class2=Thief
|#=1
|lv2=3
|hp=22
|#2=1
|str=7
|inventory2=[[File:Is ds iron sword.png]] [[Iron Sword]]
|skill=4
|name3=Macedon
|spd=8
|class3=Hunter
|def=9
|lv3=1
|mov=9
|#3=2
|inventory=[[Ridersbane]]
|inventory3=[[File:Is ds iron bow.png]] [[Iron Bow]]
|notes=Drops a {{drop|Ridersbane}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|name4=Macedon
}}
|class4=Fighter
{{ChapUnitCellFE1
|lv4=1
|name=Macedon
|#4=4
|class=Cavalier
|inventory4=[[File:Is ds iron axe.png]] [[Iron Axe]]
|lv=1
|name5=Macedon
|#=2
|class5=Archer
|hp=16
|lv5=1
|str=5
|#5=2
|skill=2
|inventory5=[[File:Is ds steel bow.png]] [[Steel Bow]]
|spd=6
|name6=Macedon
|def=7
|class6=Knight
|mov=9
|lv6=1
|inventory=[[Lance (Famicom)|Lance]]
|#6=1
|notes=Moves to attack any player unit in range; moves onto the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range.
|inventory6=[[File:Is ds iron lance.png]] [[Iron Lance]]
}}
|name7=Macedon
{{ChapUnitCellFE1
|class7=Horseman
|name=Macedon
|lv7=1
|class=Knight
|#7=2
|lv=1
|inventory7=[[File:Is ds iron bow.png]] [[Iron Bow]]
|#=1
|name8=Macedon
|hp=16
|class8=Curate
|str=5
|lv8=1
|skill=1
|#8=1
|spd=3
|inventory8=[[File:Is ds heal.png]] [[Heal]]
|def=11
|name9=Macedon
|mov=5
|class9=Cavalier
|inventory=[[Lance (Famicom)|Lance]]
|lv9=1
|notes=Moves to attack any player unit; moves north of the west [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|bridge]] if no one is in range.
|#9=2
}}
|inventory9=[[File:Is ds iron lance.png]] [[Iron Lance]]
{{ChapUnitCellFE1
|name10=Macedon
|name=Macedon
|class10=Cavalier
|class=Cavalier
|lv10=1
|lv=1
|#10=1
|#=1
|inventory10=[[File:Is ds armorslayer.png]] [[Armorslayer]]
|hp=16
|name11=Macedon
|str=5
|class11=Cavalier
|skill=2
|lv11=1
|spd=6
|#11=1
|def=7
|inventory11=[[File:Is ds iron sword.png]] [[Iron Sword]]
|mov=9
|name12=[[Matthis]]
|inventory=[[Armorslayer]]
|class12=Cavalier
|notes=Drops an {{drop|Armorslayer}} upon defeat.
|lv12=2
}}
|#12=1
{{ChapUnitCellFE1
|inventory12=[[File:Is ds iron lance.png]] [[Iron Lance]]
|name=Macedon
|nameb=[[Bentheon]]
|class=Thief
|classb=Cavalier
|lv=1
|lvb=5
|#=1
|inventoryb=[[File:Is ds ridersbane.png]] {{drop|Ridersbane}}
|hp=16
|str=3
|skill=1
|spd=9
|def=2
|mov=7
|inventory=[[Iron Sword]]
|notes=Prioritizes raiding [[village]]s.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=19
|str=4
|skill=2
|spd=10
|def=3
|mov=7
|inventory=[[Iron Sword]]
|notes=Prioritizes raiding [[village]]s.
}}
{{ChapUnitCellFE1
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=16
|str=5
|skill=2
|spd=6
|def=7
|mov=9
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=16
|str=5
|skill=2
|spd=6
|def=7
|mov=9
|inventory=[[Iron Sword]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=16
|str=4
|skill=1
|spd=4
|def=5
|mov=5
|inventory=[[Bow (Famicom)|Bow]]
|notes=Moves to attack any player unit; moves north of the west [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|bridge]] if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=16
|str=1
|skill=1
|spd=1
|def=3
|mov=5
|inventory=[[Heal]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=16
|str=4
|skill=1
|spd=7
|def=4
|mov=9
|inventory=[[Bow (Famicom)|Bow]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=18
|str=5
|skill=1
|spd=7
|def=4
|mov=6
|inventory=[[Axe (Famicom)|Axe]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=18
|str=6
|skill=1
|spd=5
|def=3
|mov=6
|inventory=[[Bow (Famicom)|Bow]]
|last=y
}}
{{ChapUnitFtr}}
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=22
|str=7
|mag=0
|skill=4
|spd=8
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=18
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=18
|str=6
|mag=0
|skill=2
|spd=0
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=18
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=16
|str=2
|mag=0
|skill=1
|spd=7
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=17.2
|str=2.4
|mag=0
|skill=1.8
|spd=8
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=18
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=16
|str=5
|mag=0
|skill=3
|spd=4
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=16
|str=0
|mag=1
|skill=1
|spd=4
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=24
|str=6
|mag=1
|skill=7
|spd=10
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=20
|str=5
|mag=0
|skill=1
|spd=7
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=18
|str=6
|mag=0
|skill=4
|spd=6
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=24.4
|str=8.05
|mag=0
|skill=4.9
|spd=8.6
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=20.4
|str=6.05
|mag=0
|skill=2.9
|spd=6.6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=20.7
|str=6.9
|mag=0
|skill=2.9
|spd=0.6
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=20.4
|str=6.05
|mag=0
|skill=2.9
|spd=6.6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=17.8
|str=2.6
|mag=0
|skill=2.2
|spd=8.5
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=19
|str=3
|mag=0
|skill=3
|spd=9.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=20.4
|str=6.05
|mag=0
|skill=2.9
|spd=6.6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=18.4
|str=5.6
|mag=0
|skill=3.9
|spd=4.9
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=17.2
|str=0
|mag=1.6
|skill=1.9
|spd=4.9
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=25.8
|str=6.3
|mag=1
|skill=7.9
|spd=10.9
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=22.7
|str=6.5
|mag=0
|skill=1.9
|spd=7.6
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=19.8
|str=6.3
|mag=0
|skill=4.9
|spd=6.9
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=26.8
|str=9.1
|mag=0
|skill=5.8
|spd=9.2
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=22.8
|str=7.1
|mag=0
|skill=3.8
|spd=7.2
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=23.4
|str=7.8
|mag=0
|skill=3.8
|spd=1.2
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=22.8
|str=7.1
|mag=0
|skill=3.8
|spd=7.2
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=19.6
|str=3.2
|mag=0
|skill=3.4
|spd=10
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=20.8
|str=3.6
|mag=0
|skill=4.2
|spd=11
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=22.8
|str=7.1
|mag=0
|skill=3.8
|spd=7.2
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=20.8
|str=6.2
|mag=0
|skill=4.8
|spd=5.8
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=18.4
|str=0
|mag=2.2
|skill=2.8
|spd=5.8
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=27.6
|str=6.6
|mag=1
|skill=8.8
|spd=11.8
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=25.4
|str=8
|mag=0
|skill=2.8
|spd=8.2
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=21.6
|str=6.6
|mag=0
|skill=5.8
|spd=7.8
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=29.2
|str=10.15
|mag=0
|skill=6.7
|spd=9.8
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=25.2
|str=8.15
|mag=0
|skill=4.7
|spd=7.8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=26.1
|str=8.7
|mag=0
|skill=4.7
|spd=1.8
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=25.2
|str=8.15
|mag=0
|skill=4.7
|spd=7.8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=21.4
|str=3.8
|mag=0
|skill=4.6
|spd=11.5
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=25.2
|str=8.15
|mag=0
|skill=4.7
|spd=7.8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=23.2
|str=6.8
|mag=0
|skill=5.7
|spd=6.7
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=19.6
|str=0
|mag=2.8
|skill=3.7
|spd=6.7
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=28.1
|str=9.5
|mag=0
|skill=3.7
|spd=8.8
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=23.4
|str=6.9
|mag=0
|skill=6.7
|spd=8.7
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=31.6
|str=11.2
|mag=0
|skill=7.6
|spd=10.4
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=27.6
|str=9.2
|mag=0
|skill=5.6
|spd=8.4
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=28.8
|str=9.6
|mag=0
|skill=5.6
|spd=2.4
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=27.6
|str=9.2
|mag=0
|skill=5.6
|spd=8.4
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=27.6
|str=9.2
|mag=0
|skill=5.6
|spd=8.4
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=25.6
|str=7.4
|mag=0
|skill=6.6
|spd=7.6
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=20.8
|str=0
|mag=3.4
|skill=4.6
|spd=7.6
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=31.2
|str=7.2
|mag=1
|skill=10.6
|spd=13.6
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=30.8
|str=11
|mag=0
|skill=4.6
|spd=9.4
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=25.2
|str=7.2
|mag=0
|skill=7.6
|spd=9.6
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bentheon]]
|class=Cavalier
|lv=5
|#=1
|hp=34
|str=12.25
|mag=0
|skill=8.5
|spd=11
|lck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=2
|hp=30
|str=10.25
|mag=0
|skill=6.5
|spd=9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=31.5
|str=10.5
|mag=0
|skill=6.5
|spd=3
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Will not act until attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=30
|str=10.25
|mag=0
|skill=6.5
|spd=9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Armorslayer}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=1
|#=1
|hp=25
|str=5
|mag=0
|skill=7
|spd=14.5
|lck=0
|def=1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the southern [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=1
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the northern [[village]].
}}
{{ChapUnitCellFE11
|name=[[Matthis]]
|class=Cavalier
|lv=2
|#=1
|hp=20
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=1
|hp=30
|str=10.25
|mag=0
|skill=6.5
|spd=9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=28
|str=8
|mag=0
|skill=7.5
|spd=8.5
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=22
|str=0
|mag=4
|skill=5.5
|spd=8.5
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Horseman
|lv=1
|#=2
|hp=33
|str=7.5
|mag=1
|skill=11.5
|spd=14.5
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Fighter
|lv=1
|#=4
|hp=33.5
|str=12.5
|mag=0
|skill=5.5
|spd=10
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Hunter
|lv=1
|#=2
|hp=27
|str=7.5
|mag=0
|skill=8.5
|spd=10.5
|lck=0
|def=3
|res=0
|mov=6
|inventory={{Item|ds|Iron Bow}}
|notes=Begin moving if they could attack a unit with twice their movement.
|last=y
}}
{{ChapUnitFtr}}
}}
}}
}}


Line 206: Line 1,735:
{{main|Bentheon}}
{{main|Bentheon}}
{{Tab
{{Tab
|tab1=''Shadow Dragon and the Blade of Light''
|default=2
|tab2=''Shadow Dragon'' Normal
|header=Boss data
|tab3=''Shadow Dragon'' Hard-5
|width=60%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait boss 01 fe01.png]]
|portrait=[[File:Portrait boss 01 fe01.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=5
|lv=5
Line 216: Line 1,748:
|str=7
|str=7
|skill=4
|skill=4
|sw=y
|la=y
|exp=44
|exp=44
|wl=10
|wl=10
Line 227: Line 1,757:
|inventory=[[Ridersbane]]
|inventory=[[Ridersbane]]
|drops={{drop|Ridersbane}}
|drops={{drop|Ridersbane}}
|sw=y
|la=y
}}
}}
|content2={{BossStats DS
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=5
|lv=5
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|def=9
|def=9
|res=0
|res=0
|move=--
|inventory={{Item|ds|Ridersbane|type=drop}}
|inventory=[[File:Is ds ridersbane.png]] {{drop|Ridersbane}}
|sw=E
|sw=E
|la=B
}}
|content2={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|lv=5
|HP=24.4
|str=8.05
|magic=0
|skill=4.9
|spd=8.6
|luck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|sw=C
|la=B
|la=B
}}
}}
|content3={{BossStats DS
|content3={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|lv=5
|HP=26.8
|str=9.1
|magic=0
|skill=5.8
|spd=9.2
|luck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|sw=C
|la=B
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|lv=5
|HP=29.2
|str=10.15
|magic=0
|skill=6.7
|spd=9.8
|luck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|sw=B
|la=B
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|lv=5
|HP=31.6
|str=11.2
|magic=0
|skill=7.6
|spd=10.4
|luck=0
|def=9
|res=0
|inventory={{Item|ds|Ridersbane|type=drop}}
|sw=B
|la=B
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait bentheon fe11.png]]
|sprite=cavalier enemy
|class=Cavalier
|class=Cavalier
|lv=5
|lv=5
|HP=34
|HP=34
|str=12
|str=12.25
|magic=0
|magic=0
|skill=9
|skill=8.5
|spd=11
|spd=11
|luck=0
|luck=0
|def=9
|def=9
|res=0
|res=0
|move=--
|inventory={{Item|ds|Ridersbane|type=drop}}
|inventory=[[File:Is ds ridersbane.png]] {{drop|Ridersbane}}
|sw=A
|sw=A
|la=A
|la=A
}}
}}
:''Note:  Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}


==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
In this chapter, you gain Merric, a highly effective Mage, and Matthis, a Cavalier who fights very poorly and is vastly inferior to a properly trained Abel. For the first time, you will have to bench units, so start thinking about who you find to be useless. Make sure to buy an Iron Sword for Navarre (or give him one from a unit you decide to bench) and a Fire tome for the incoming Merric. If Cain still has his base 6 Speed, he needs to be reclassed into a Myrmidon to avoid being doubled by the Fighters in this chapter.
'''Unit Management and Forge Access:'''
* At the outset of this chapter, you're introduced to the concept of selecting specific units, as there's a maximum number of characters you can deploy per chapter. You also gain the ability to reclass your units as needed.
* [[Merric]], a powerful [[Mage]], and [[Matthis]], a less-than-stellar [[Cavalier]], join your team. If you've been diligent in training [[Abel]], you'll find Matthis pales in comparison. Given the limited slots, it's time to bench some units.  
* Consider equipping [[Navarre]] with an [[Iron Sword]] and buying a [[Fire]] tome for Merric.  
* If [[Cain]] remains at his base 6 Speed, reclass him to a [[Myrmidon]] to prevent him from being outpaced by the [[Fighter]]s.
* This chapter also introduces the [[Forge]], letting you enhance your weapons. A top recommendation is to upgrade [[Caeda]]'s [[Wing Spear]] with +4 Might and +10 Hit, making it a formidable weapon against most enemies on this map and subsequent levels.
 
'''Initial Movements:'''
* At the chapter's start, send some cavalry units to eliminate the [[Thief]] near the armory. Then, station the rest of your forces at the northeast chokepoint.
* Take this opportunity to stock up on Steel weapons.
* Direct your cavalry northwards to engage the [[Hunter]] and Thief. Aim to clear all enemies before the enemy cavalry descends upon you.
* Keep units like [[Draug]] away from any enemy wielding an [[Armorslayer]].
 
'''Recruitment and Enemy Engagement:'''
* After quelling the first wave, shift your focus to recruiting Merric. His village is within the range of two [[Archer]]s and a [[Knight]]. However, the Knight remains passive unless provoked. Use a sturdy unit to draw out and eliminate the Archers, then visit the village.
* To safely engage the Knight without agitating the northern [[Horseman|Horsemen]], position a unit two tiles south of the Knight, barricading the bridge. Once you've dealt with the Knight, methodically lure and defeat the Horsemen.
* Compared to previous chapters, [[Bentheon]], the boss, is less menacing due to his close-combat limitation. Use ranged units to defeat him.
* Hand the [[Ridersbane]] to either Abel or [[Jagen]].
 
'''Additional Insights:'''
* Thieves can raze villages, so get rid of them quickly. Engage the northern fighters with a few units, but be wary of a unique-looking cavalier, Matthis. If Lena speaks to him, he'll join your side.
* Once you've cleared most adversaries, you'll notice an [[Arena]] near the second village. This spot lets you earn experience and accumulate gold. However, it's risky to bet amounts over 900 gold due to the more challenging battles. Though the Arena can be a tempting opportunity for growth, be careful relying on it too much.
* Merric, when recruited from the second village, comes with a unique spell: [[Excalibur]]. This spell is exclusive to him in the Famicom version and is a rare asset in the game. While it can be tempting to use it against ordinary foes or weaker bosses, it's advised to save it for more formidable challenges ahead. However, if you choose to confront the castle's enemy, Merric can vanquish him in a few strikes. Alternatively, utilize the [[Rapier]] or ranged attacks.


At the start, send some cavalry to quickly dispatch the Thief near the armory and send everyone else to defend the northeast chokepoint. Stock up on Steel weapons while you have the chance. Have your cavalry move north to intercept the Hunter and the Thief. Try to have all of the enemies dealt with by the time the enemy cavalry reaches you. Make sure to keep Draug (or any other Knights you have) away from the Armorslayer.
===Strategy for Merciless difficulty===


When you've finished off the first wave, it's time to recruit Merric. His village is currently in the range of two Archers (and a Knight, but he won't start a fight unless you attack him first). Use a bulky unit to lure out the two Archers, waste them, and visit the village. To kill the Knight without provoking the Horsemen up north, move a unit two spaces to the south of the Knight so that it blocks the bridge and attack. The Knight will be provoked, allowing you to lure him out and finish him off. Then lure out and kill the Horsemen. Bentheon is a massive step down from the threat level of the last two bosses, owing to the fact that he can only fight from close range. Have your ranged units shred him. Give the Ridersbane to either Abel or Draug.
'''Primary Strategy:'''
* Use Jagen as a frontline shield to absorb incoming attacks.
* Be cautious of the village where Merric is. If you focus too much on the fighters, the second Thief may destroy it. Killing these fighters in a single turn requires at least three of your characters.
* For other enemies, and especially the Hunter in the top right, consider placing a strong unit in a northern starting position to draw enemy attacks.
* Begin by positioning units with less movement to the left. This placement allows them to keep up with your mounted units. Deploy Caeda in a way that she can confront and defeat one of the advancing Cavaliers. After her attack, have her retreat so she's ready for the next turn.
* After clearing most of the enemies, encircle Matthis with units that can't harm him and wait. If a Hunter attacks you, it's best to have high HP and defensive characters nearby but out of the fighters' reach. A defensive formation using high HP characters, like Cavaliers, will effectively impede enemy movement.
* Finish off the remaining enemies conventionally. For foes blocking the bridge, bait Archers by placing units within their attack range. Engage the General using [[Marth]] or Caeda. Attract the Cavaliers using a defensive unit on the opposite riverbank. Ensure all your units are together before making a move.
 
'''Alternative Strategy:'''
* Position slower units on the left side and faster units on the right. Ensure Jagen reaches the Thief quickly to neutralize him. If Jagen's HP gets too low, send Caeda to back him up.
* Send everyone else towards the nearest bridge.
* Once in position, place two characters on the bridge. For example, you can use a transformed [[Barst]] as a Pirate alongside Ogma. Place an Archer and Lena behind them on the bridge. This arrangement allows for healing and archer attacks. If a frontliner's health drops critically, retreat and replace them with Jagen or another durable unit.  
<!--
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Battle in the Lea
|eng-name=Battle in the Lea
|eng-mean=--
|jpn-name={{h|草原の戦い|Sōgen no tatakai}}
|jap-name={{hover|草原の戦い|Sōgen no tatakai}}
|jpn-mean=Battle of the Prairie
|jap-mean=Battle of the Prairie
|span-name=Batalla en las pradera
|span-name=Batalla en las {{hover|prad.|pradera}}
|span-mean=Battle in the prairie; abbreviated as '''{{lang|es|Batalla en las prad.}}'''
|span-mean=Battle in the prairie
|fren-name=Bataille dans la plaine
|fren-name=Bataille dans la plaine  
|fren-mean=Battle in the plain
|fren-mean=Battle in the plain
|ger-name=Schlacht im Gras
|ger-name=Schlacht im Gras
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|ital-mean=The battle of the plain
|ital-mean=The battle of the plain
}}
}}
==Gallery==
{{sectstub}}
<gallery>
Cg fe11 c4.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>


{{ref}}
{{ref}}
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{{ChapterNav
{{ChapterNav
|prechapter=A Brush in the Teeth
|prechapter=A Brush in the Teeth
|name=Battle in the Lea
|nextchapter=Champions of Aurelis
|nextchapter=Champions of Aurelis
}}
}}
[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
 
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
{{Nav1}}
{{Nav1}}
{{Nav11}}
{{Nav11}}
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]