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Arthur's Axe: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{AxeFEH}} 5{{star}}
|type=Axe
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.
|inherit=n
|-
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn arthur's axe refined.png|20px]]
|rank2={{AxeFEH}} 5{{star}}
|mt2=16
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.<br>Grants +3 [[HP]].<br>Boosts user's attack, speed, defense, and resistance by +5 each during combat if a penalizing effect active through user's following action is active on user or if user's [[HP]] is not 100%.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{AxeFEH}} 5{{star}}
|mt3=18
|rng3=1
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.<br>Grants +5 [[HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{AxeFEH}} 5{{star}}
|mt4=16
|rng4=1
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.<br>Grants +5 [[HP]] and +3 [[speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{AxeFEH}} 5{{star}}
|mt5=16
|rng5=1
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.<br>Grants +5 [[HP]] and +4 [[defense]].
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{AxeFEH}} 5{{star}}
|mt6=16
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by +3 each during combat if a bonus granted by a skill (i.e. Rally, Hone) is active on user.<br>Grants +5 [[HP]] and +4 [[resistance]].
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +3&nbsp;[[HP]].<br>If penalty is active on user or user's HP ≤ 99% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Axe
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If bonus is active on user, grants +3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Locations==
==Locations==
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===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability}}
|methodlast=Units
|datalast=[[Arthur (Fates)|Arthur: Hapless Hero]]
}}


==Flavor text==
==Flavor text==
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|english=Male units only. Def+2. An axe for smiting<br>evildoers.
|english=Male units only. Def+2. An axe for smiting<br>evildoers.
|japanese=男性専用/守備+2
|japanese=男性専用/守備+2
}}
{{DescriptionCell
|game={{title|Heroes}}
|english=If a bonus granted by a skill like Rally or Hone<br>is active on unit, grants Atk/Spd/Def/Res+3<br>during combat.
|japanese=自身が強化(応援、鼓舞等)を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+3
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if【Penalty】<br>is active on unit or if unit's HP < 100%,<br>grants Atk/Spd/Def/Res+5 during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).
|japanese=戦闘開始時、自身が【不利な状態異常】を受けている、<br>または、自身のHPが99%以下の時、戦闘中、<br>攻撃、速さ、守備、魔防+5<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}