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A New Journey: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Added previous and next chapters; misc.
m (Text replacement - "(nation)" to "(country)")
(Added previous and next chapters; misc.)
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{{images}}
{{images}}
{{Chapter Infobox
{{Chapter Infobox
|title=A New Journey
|image=
|game={{FE8}}
|game={{FE8}}
|location=Serafew, Castle Frelia
|location=Serafew, Castle Frelia
|new units=
|boss=None
|boss=
|previous=[[It's a Trap!]]
|next=*[[Distant Blade]]
*[[Fort Rigwald]]
}}
}}
{{quote|…You’ve got your father’s foolhardy courage, don’t you? …Very well. I entrust all our hope to you three. Innes, you will go to Jehanna, Eirika to Rausten, And Ephraim to the imperial capital. Funding you will have, but of soldiers, we have few to spare. For each of you, a difficult road awaits.|[[Hayden]]}}
 
'''A New Journey''' <!--(Japanese: {{hl|???|???}} ''???'')--> is an interlude sequence in {{FE8}}. The sequence takes place between chapters [[It's a Trap!|8]] and 9, and in addition to serving as a major story segment, serves as the point where the player [[Alternate route|picks which route to take]] for the next major arc of the game and who their main lord will be for the game's duration.
{{quote|...You've got your father's foolhardy courage, don't you? ...Very well. I entrust all our hope to you three. Innes, you will go to Jehanna, Eirika to Rausten, And Ephraim to the imperial capital. Funding you will have, but of soldiers, we have few to spare. For each of you, a difficult road awaits.|[[Hayden]]}}
 
'''A New Journey''' (Japanese: {{hl|新たなる旅立ち|Aratanaru tabidachi}} ''A New Departure'') is an interlude sequence in {{FE8}}. The sequence takes place between chapters [[It's a Trap!|8]] and 9, and in addition to serving as a major story segment, serves as the point where the player [[Alternate route|picks which route to take]] for the next major arc of the game and who their main lord will be for the game's duration.


==Plot==
==Plot==
{{main|A New Journey/Script}}
{{main|A New Journey/Script}}
While in [[Grado (country)#Serafew|Serafew]] en route to Castle Frelia, [[Eirika]] and [[Ephraim]] reminisce on their time with Lyon, recalling specifically their interaction before leaving for their trip with [[MacGregor|Father MacGregor]].
While in [[Serafew]] en route to Castle Frelia, [[Eirika]] and [[Ephraim]] reminisce on their time with Lyon, recalling specifically their interaction before leaving for their trip with Father [[MacGregor]].


In said interaction, Eirika is late to meeting up with [[Lyon]] and Ephraim prior to their trip to the temple flame. The three talk and discuss their planned prayers to the flame, leading to Ephraim teasing Eirika.
In said interaction, Eirika is late to meeting up with [[Lyon]] and Ephraim prior to their trip to the temple flame. The three talk and discuss their planned prayers to the flame, leading to Ephraim teasing Eirika.
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If the player decided to follow Ephraim, [[Seth]] approaches him to inform him that Eirika has ordered the retinue that accompanied her up to this point to follow Ephraim into Grado. Ending the interlude in this fashion sends the player to [[Fort Rigwald]], Ephraim's version of Chapter 9.
If the player decided to follow Ephraim, [[Seth]] approaches him to inform him that Eirika has ordered the retinue that accompanied her up to this point to follow Ephraim into Grado. Ending the interlude in this fashion sends the player to [[Fort Rigwald]], Ephraim's version of Chapter 9.


==Item data==  
==Item data==
{{ChapItems  
{{ChapItems
|platform=gba  
|platform=gba
|itemlast=10,000G
|itemlast=10,000G
|itemlastimage=gold
|itemlastimage=gold
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==Trivia==
==Trivia==
* A New Journey is the first standalone non-gameplay story segment in the {{FES}} that is not an epilogue.
* A New Journey is the first standalone non-gameplay story segment in the {{FES}} that is not an epilogue.
** There are a few reasons why this interlude segment exists rather than simply having it be part of [[It's a Trap!|chapter 8]]. The primary reason is likely to allow the player to allow a player to use the team they had at the end of chapter 8 in the [[Link Arena]] without forcing them to immediately choose between the Lords before they can do so; this also allows the player to take a break or otherwise stop playing before the sheer length of story development this interlude offers, as well as allow a player using an actual handheld system to keep the current status of their system's battery in mind (as well as lessen the amount of story development a player using the [[Nintendo GameCube|GameCube]]'s [[nwiki:Game Boy Player|Game Boy Player]] would have to replay should the power be interrupted).
** There are a few reasons why this interlude segment exists rather than simply having it be part of [[It's a Trap!|chapter 8]]. The primary reason is likely to allow the player to allow a player to use the team they had at the end of chapter 8 in the [[Link Arena]] without forcing them to immediately choose between the Lords before they can do so; this also allows the player to take a break or otherwise stop playing before the sheer length of story development this interlude offers, as well as allow a player using an actual handheld system to keep the current status of their system's battery in mind (as well as lessen the amount of story development a player using the [[Nintendo GameCube|GameCube]]'s [[nwiki:Game Boy Player|Game Boy Player]] would have to replay should the power be interrupted).
* While most of the fandom believes there is a difference in difficulty between the two split paths, the fandom typically does not agree which path is the easier or the more difficult. Some parts of the fandom take [[Eirika]] at her word and believe her route to be easier and [[Ephraim]]'s tougher, but other parts of the fandom think it to be the other way around (Eirika's path tougher, Ephraim's easier).
* While most of the fandom believes there is a difference in difficulty between the two split paths, the fandom typically does not agree which path is the easier or the more difficult. Some parts of the fandom take [[Eirika]] at her word and believe her route to be easier and [[Ephraim]]'s tougher, but other parts of the fandom think it to be the other way around (Eirika's path tougher, Ephraim's easier).
* Contrary to some popular belief, an Easy difficulty file does not simply "become a Normal difficulty file" upon completing this interlude. While the storyline chapters from this point onward do indeed play identically between Easy and Normal (likely how the belief came about), there are some varying nuances in the game's randomized [[skirmish]]es, including the [[Tower of Valni]] and later the [[Lagdou Ruins]], that do vary between the difficulties; the [[Runesword]] trick (a trick designed to allow the player to gain money by selling a valuable randomized drop) is the most notable, in that the Runesword that appears on Normal is instead a more valuable [[Spear]] on Easy.
* Contrary to some popular belief, an Easy difficulty file does not simply "become a Normal difficulty file" upon completing this interlude. While the storyline chapters from this point onward do indeed play identically between Easy and Normal (likely how the belief came about), there are some varying nuances in the game's randomized [[skirmish]]es, including the [[Tower of Valni]] and later the [[Lagdou Ruins]], that do vary between the difficulties; the [[Runesword]] trick (a trick designed to allow the player to gain money by selling a valuable randomized drop) is the most notable, in that the Runesword that appears on Normal is instead a more valuable [[Spear]] on Easy.
*This segment's Japanese name is the same as a song from {{FE3}} and {{title|New Mystery of the Emblem}}.
*This segment's Japanese name is the same as a song from {{FE3}} and {{title|New Mystery of the Emblem}}.


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{{Names
{{Names
|eng-name=A New Journey
|eng-name=A New Journey
|eng-mean=
|jap-name={{h|新たなる旅立ち|Aratanaru tabidachi}}
|jap-name={{hover|新たなる旅立ち|Aratanaru tabidachi}}
|jap-mean=A New Departure
|jap-mean=A New Departure
|span-name=Reencuentros
|span-mean=Reunions
|fren-name=Un nouveau voyage
|fren-name=Un nouveau voyage
|fren-mean=A new journey
|fren-mean=A new journey
|ger-name=Eine neue Reise
|ger-name=Eine neue Reise
|ger-mean=A new journey
|ger-mean=A new journey
|span-name=Reencuentros
|span-mean=Reunions
|ital-name=In viaggio
|ital-name=In viaggio
|ital-mean=Traveling
|ital-mean=Traveling
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
{{ChapterNav
{{ChapterNav
|prechapter=It's a Trap!
|prechapter=It's a Trap!
|name=A New Journey
|nextchapter=Distant Blade
|nextchapter=Distant Blade
|nextalternate=Fort Rigwald
|nextalternate=Fort Rigwald