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A Great Hunt: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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(→‎Chapter data: Chapter 27 scaling data)
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===Level scaling data===
===Level scaling data===
This chapter's enemy and new player units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated.
This chapter's enemy and new player units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated.
{{Scaling3DS02
{{Scaling3DS02
|norm=y
|chap1st=11
|chap1st=11
|notes=[[Kiragi]] stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Kiragi will have an [[Offspring Seal]] in his inventory. Initial unpromoted enemy units become promoted at the chapter 19 position. The boss reaches level 20 at the chapter 22 position and stops scaling from this point; all other initial promoted enemy units reach level 20 at the chapter 23 position and stop scaling from this point.
|notes=[[Kiragi]] stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Kiragi will have an [[Offspring Seal]] in his inventory. Initial unpromoted enemy units become promoted at the chapter 19 position. The boss reaches level 20 at the chapter 22 position and stops scaling from this point; all other initial promoted enemy units reach level 20 at the chapter 23 position and stop scaling from this point.
}}
}}
When enemies become promoted, they become the following classes:
When enemies become promoted, they become the following classes:
*[[Wyvern Rider]] → [[Wyvern Lord]]
*[[Wyvern Rider]] → [[Wyvern Lord]]