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Capture: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
No change in size ,  1 September 2021
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Non-humans including [[Faceless]], [[Stoneborn]], [[Valla|Vallite]] soldiers, [[Kitsune]]/[[Nine-Tails]], and [[Wolfskin]]s/[[Wolfssegner]]s are uncapturable, with the latter two being the only playable class with inaccessible generic units.
Non-humans including [[Faceless]], [[Stoneborn]], [[Valla|Vallite]] soldiers, [[Kitsune]]/[[Nine-Tails]], and [[Wolfskin]]s/[[Wolfssegner]]s are uncapturable, with the latter two being the only playable class with inaccessible generic units.


The capture mechanic is disabled in [[List of chapters in Fire Emblem Fates#Xenologues (DLC)|xenologues]], meaning players cannot capture enemy units that appear in any of the five xenologue chapters available internationally that are neither scenario chapters (i.e. those that utilize units separate from a player's progress) nor pit players solely against monsters or Vallite soldiers. It is however exclusively enabled in [[Museum Melee]], on enemy reinforcements that share their portraits with main story and paralogues bosses. These enemies, once captured, gain the name and the skills that matches those of the boss whose portrait they use.
The capture mechanic is disabled in [[List of chapters in Fire Emblem Fates#Xenologues (DLC)|xenologues]], meaning players cannot capture enemy units that appear in any of the five xenologue chapters available internationally that are neither scenario chapters (i.e. those that utilize units separate from a player's progress) nor pit players solely against monsters or Vallite soldiers. It is, however, exclusively enabled in [[Museum Melee]], on enemy reinforcements that share their portraits with main story and paralogues bosses. These enemies, once captured, gain the name and the skills that match those of the boss whose portrait they use.


Capturing, and recruiting enemy units is the only way the player army can access the normally unplayable [[Lancer]] class.
Capturing, and recruiting enemy units is the only way the player army can access the normally unplayable [[Lancer]] class.