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m (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}") |
Thecornerman (talk | contribs) No edit summary |
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{{ | {{Item Infobox | ||
|type=[[Beast]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
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==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH|y}} | ||
| | {{WeaponDataCell FEH | ||
| | |type=Beast | ||
| | |mt=4 | ||
|rng=1 | |||
|sp=50 | |||
|use=[[File:Is feh armor.png|20px|Armored]] | |||
|notes=If user is not adjacent to human allies (i.e. allies with non-[[breath]] or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.<br>If user transforms, grants +2 [[attack (stat)|attack]] to user and user can [[counterattack]] regardless of [[range]]. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=At start of turn, if unit is adjacent to only beast<br>or dragon allies or if unit is not adjacent to any<br>ally, unit transforms (otherwise, unit reverts).<br>If unit transforms, grants Atk+2, and unit can<br>counterattack regardless of foe's range. | |||
|japanese=ターン開始時、竜、獣以外の味方と隣接していない場合<br>化身状態になる(そうでない場合、化身状態を解除)<br>化身状態なら、攻撃+2、かつ<br>敵から攻撃された時、距離に関係なく反撃する | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|fren-mean=Baby (armor) | |fren-mean=Baby (armor) | ||
|ger-name=Welpe (Gepanzert) | |ger-name=Welpe (Gepanzert) | ||
|ger-mean=Whelp (Armored); abbreviated as | |ger-mean=Whelp (Armored); abbreviated as ''{{lang|de|Welpe (Gep.)}}''. | ||
|ital-name=Cucciolo (corazzata) | |ital-name=Cucciolo (corazzata) | ||
|ital-mean=Cub (armored); abbreviated as | |ital-mean=Cub (armored); abbreviated as ''{{lang|it|Cucciolo (corazz.)}}''. | ||
|por | |por-name=Filhote (armadura) | ||
|por | |por-mean=Cub (armor); abbreviated as ''{{lang|pt|Filhote (armad.)}}''. | ||
|ch-trad-name={{h|幼獸化身・重裝|yòushòu huàshēn · zhòng zhuāng}} | |ch-trad-name={{h|幼獸化身・重裝|yòushòu huàshēn · zhòng zhuāng}} | ||
|ch-trad-mean=Cub incarnation · heavy armor | |ch-trad-mean=Cub incarnation · heavy armor | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
--> | |||
{{NavBeastH}} | {{NavBeastH}} |