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Ethlyn: Difference between revisions

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Ethlyn joins in the Prologue alongside [[Quan]] and [[Finn]]; she leaves the party if Quan is ever defeated, or at the start of [[Dance in the Skies|Chapter 4]] alongside Quan and Finn.
Ethlyn joins in the Prologue alongside [[Quan]] and [[Finn]]; she leaves the party if Quan is ever defeated, or at the start of [[Dance in the Skies|Chapter 4]] alongside Quan and Finn.


Ethlyn is the first unit in Sigurd's army capable of wielding staves, and the only one available in the Prologue. As she has a mount, Ethlyn can keep up with or catch up to other mounted units, and can use [[Canto]] to heal a unit inside an enemy's range before returning safely outside of it. Ethlyn's staff level is C, and it cannot improve beyond that; as her magic base is middling and her growth is very low, she relies on [[Mend]] to heal greater amounts of HP. C staves allows Ethlyn to use [[Return (staff)|Return]], which she can obtain in an event in [[Lady of the Forest|Chapter 1]] between herself and [[Edain]]. Return sends a unit to the home [[castle]], and grants its user 35 [[experience]]; Ethlyn (or any user) can be left at the home castle with another unit where she can use Return on them every turn, quickly leveling her up to bolster the experience [[ranking]] or to reach promotion faster.
Ethlyn is the first unit in Sigurd's army capable of wielding staves, and the only one available in the Prologue. As she has a mount, Ethlyn can keep up with or catch up to other mounted units, and can use [[Canto]] to heal a unit inside an enemy's range before returning safely outside of it. Ethlyn's staff level is C, and it cannot improve beyond that; as her magic base is middling and her growth is very low, she relies on [[Mend]] to heal greater amounts of HP. C staves allows Ethlyn to use [[Return (staff)|Return]], which she can obtain in an event in [[Lady of the Forest|Chapter 1]] between herself and [[Edain]]. Return sends a unit to the home [[castle]], and grants its user 35 [[experience]]; Ethlyn (or any user) can be left at the home castle with another unit where she can use Return on them every turn, quickly leveling her up to bolster the experience [[ranking]] or to reach promotion faster. In Chapter 1, if [[Ayra]] attacks her, she will have at base enough attack speed with a Slim Sword to avoid getting doubled and can survive one hit, but if [[Astra]] activates, she's doomed.


Ethlyn is capable of using A-level swords at base. Swords' low [[weight (weapon)|weight]] has only a minor impact on [[avoid]] (and will boost it against the numerous axe users in the first two chapters) and [[attack speed]], and Ethlyn can use high-[[might]] swords to boost her [[attack (stat)|attack]] or [[magic sword]]s to take advantage of enemies' generally low resistance—in [[Crisis in Agustria|Chapter 2]], she has an event with [[Deirdre]] which grants her a [[Light Brand]], one such magic sword. However, Ethlyn's combat is limited by her low HP and defense—preventing her from reliably surviving multiple attacks from most enemies—and her lack of [[Follow-Up]]. While Ethlyn has fairly high avoid, she cannot reliably dodge all enemies' attacks, and suffers greatly from failing to do so; additionally, her avoid is reduced against lance users, who are prevalent after Chapter 1. Ethlyn's only skill (aside from Canto) is Critical, which gives her a chance to [[critical hit|critically hit]] an enemy (11% at base); this can enable her to get far into the [[arena]] (especially with the [[Brave Sword]]), but is not reliable on the battlefield—the [[combination bonus]] she can utilize from being [[Sigurd]]'s sister or Quan's lover is more reliable and Sigurd or Quan can utilize it as well, though taking advantage of this bonus requires that she be near an enemy, potentially endangering her.
Ethlyn is capable of using A-level swords at base. Swords' low [[weight (weapon)|weight]] has only a minor impact on [[avoid]] (and will boost it against the numerous axe users in the first two chapters) and [[attack speed]], and Ethlyn can use high-[[might]] swords to boost her [[attack (stat)|attack]] or [[magic sword]]s to take advantage of enemies' generally low resistance—in [[Crisis in Agustria|Chapter 2]], she has an event with [[Deirdre]] which grants her a [[Light Brand]], one such magic sword. However, Ethlyn's combat is limited by her low HP and defense—preventing her from reliably surviving multiple attacks from most enemies—and her lack of [[Follow-Up]]. While Ethlyn has fairly high avoid, she cannot reliably dodge all enemies' attacks, and suffers greatly from failing to do so; additionally, her avoid is reduced against lance users, who are prevalent after Chapter 1. Ethlyn's only skill (aside from Canto) is Critical, which gives her a chance to [[critical hit|critically hit]] an enemy (11% at base); this can enable her to get far into the [[arena]] (especially with the [[Brave Sword]]), but is not reliable on the battlefield—the [[combination bonus]] she can utilize from being [[Sigurd]]'s sister or Quan's lover is more reliable and Sigurd or Quan can utilize it as well, though taking advantage of this bonus requires that she be near an enemy, potentially endangering her.