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==Calculations== | ==Calculations== | ||
===Gambit damage=== | ===Gambit damage=== | ||
{| style=" | {| style="border-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%" | ||
! style=" | ! style="border-top-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Game | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula | ||
! style=" | ! style="border-top-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes | ||
|- | |- | ||
| style=" | | style="border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Mt + ([[Strength]] or [[Magic (stat)|Magic]]) + (Charm / 5) + ([[Ability]] bonus) + ([[Battalion]] bonus) + ([[Gambit Boost]]) - (Target's [[Defense|Protection]] or [[Resistance|Resilience]]) | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Mt + ([[Strength]] or [[Magic (stat)|Magic]]) + (Charm / 5) + ([[Ability]] bonus) + ([[Battalion]] bonus) + ([[Gambit Boost]]) - (Target's [[Defense|Protection]] or [[Resistance|Resilience]]) | ||
| style=" | | style="border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Strength and Protection are used for physical gambits.<br>Magic and Resilience are used for magical gambits.<br>If any bonus is not relevant, the bonus in question is taken to be 0.<br>For targets that are not the primary target, the gambit's attack power will be reduced by 50% before factoring in protection/resilience. | ||
|} | |} | ||
===Gambit hit rate=== | ===Gambit hit rate=== | ||
Charm is the primary unit stat to affect the accuracy of gambits in battle.<ref name="thrwad">https://forums.serenesforest.net/index.php?/topic/88374-got-the-game-early-confirming-some-mechanical-stuff/</ref> | Charm is the primary unit stat to affect the accuracy of gambits in battle.<ref name="thrwad">https://forums.serenesforest.net/index.php?/topic/88374-got-the-game-early-confirming-some-mechanical-stuff/</ref> | ||
{| style=" | {| style="border-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%" | ||
! style=" | ! style="border-top-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Game | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula | ||
! style=" | ! style="border-top-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes | ||
|- | |- | ||
| style=" | | style="border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Hit + [(Unit's Charm - Target's Charm) × 5] + ([[Ability]] bonus) + ([[Equipment]] bonus) + ([[Gambit Boost]]) | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Hit + [(Unit's Charm - Target's Charm) × 5] + ([[Ability]] bonus) + ([[Equipment]] bonus) + ([[Gambit Boost]]) | ||
| style=" | | style="border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Charm's effects on hit rate are capped at +30/-30 hit.<br>If any bonus is not relevant, the bonus in question is taken to be 0. | ||
|} | |} | ||
==Items and abilities affecting charm== | ==Items and abilities affecting charm== | ||
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; | {|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus | ||
|- | |- | ||
{{!}} | {{!}} | ||
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; | {|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"| | ||
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item | !style="background-color:{{Color3}}; color:#fff" width="14%"|Item | ||
!style="background-color:{{Color3}}; color:#fff" width="35%"|Charm increase | !style="background-color:{{Color3}}; color:#fff" width="35%"|Charm increase | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games | ||
|- | |- | ||
|style="background-color:{{Color3}}"|[[File:Is ns01 ring.png|20px]] | |style="background-color:{{Color3}}"|[[File:Is ns01 ring.png|20px]] | ||
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|} | |} | ||
|} | |} | ||
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; | {|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items and events providing a permanent boost | ||
|- | |- | ||
{{!}} | {{!}} | ||
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; | {|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"| | ||
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item | !style="background-color:{{Color3}}; color:#fff" width="14%"|Item | ||
!style="background-color:{{Color3}}; color:#fff" width="35%"|Charm increase | !style="background-color:{{Color3}}; color:#fff" width="35%"|Charm increase | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="40%"|Games | ||
|- | |- | ||
|style="background-color:{{Color3}}"|[[File:Is ns01 stat booster.png|20px]] | |style="background-color:{{Color3}}"|[[File:Is ns01 stat booster.png|20px]] |