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Tyrfing: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
(→‎Flavor text: Updated Holytide English text)
(20 intermediate revisions by 8 users not shown)
Line 43: Line 43:
|wex2=2
|wex2=2
|notes2=+5 [[resistance]] when equipped.<br>Cannot be [[forge]]d.
|notes2=+5 [[resistance]] when equipped.<br>Cannot be [[forge]]d.
|-
|game3={{title|Engage}}
|sprite3=[[File:Is ns02 tyrfing.png|24px]]
|rank3={{Sword17}} D
|mt3=15
|wt3=7
|hit3=80
|crt3=0
|rng3=1
|worth3=100
|notes3=+5 [[resistance]] when equipped.
|-
|game4={{title|Engage}}<br>(enemy)
|sprite4=[[File:Is ns02 tyrfing solo.png|24px]]
|rank4={{Sword17}} D
|mt4=12
|wt4=7
|hit4=80
|crt4=0
|rng4=1
|worth4=100
}}
}}


Line 53: Line 74:
|tab4=Hallowed Tyrfing
|tab4=Hallowed Tyrfing
|tab5=Holytide Tyrfing
|tab5=Holytide Tyrfing
|content1={{WeaponStats
|content1={{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|skill=Tyrfing
|rank1={{SwordFEH}} 5{{star}}
|refine=Unrefined
|mt1=16
|type=Sword
|rng1=1
|mt=16
|worth1=400 SP
|rng=1
|notes1=+4 [[defense]] when equipped, if HP is at or below 50%.
|sp=400
|-
|pre=[[Silver Sword]]
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|inherit=n
|sprite2=[[File:Is feh wpn atk def bond refined.png|20px]]
|notes=If user's [[HP]] ≤ 50%, grants +4&nbsp;[[defense]] during combat.
|rank2={{SwordFEH}} 5{{star}}
}}
|mt2=16
{{WeaponDataCell FEH
|rng2=1
|skill=Tyrfing
|worth2=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|refine=Effect
|notes2=If HP is at or below 50%, user survives an otherwise-lethal attack with 1 [[Hit point|HP]].<br>Grants +3 [[Hit point|HP]].<br>Boosts user's [[Attack (stat)|Attack]] and [[Defense]] by +5 each during combat if user is adjacent to an ally.
|type=Sword
|-
|mt=16
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|rng=1
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|sp=400
|rank3={{SwordFEH}} 5{{star}}
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|mt3=18
|inherit=n
|rng3=1
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1&nbsp;HP once per combat)".<br>Grants +3&nbsp;HP.<br>If user is adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] during combat.
|worth3=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
}}
|notes3=If HP is at or below 50%, user survives an otherwise-lethal attack with 1 [[Hit point|HP]].<br>Grants +5 [[Hit point|HP]].
{{WeaponDataCell FEH
|-
|skill=Tyrfing
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|refine=Atk
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|type=Sword
|rank4={{SwordFEH}} 5{{star}}
|mt=18
|mt4=16
|rng=1
|rng4=1
|sp=400
|worth4=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=If HP is at or below 50%, user survives an otherwise-lethal attack with 1 [[Hit point|HP]].<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|inherit=n
|-
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1&nbsp;HP once per combat)".<br>Grants +5&nbsp;HP.
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
}}
|sprite5=[[File:Is feh wpn def refined.png|20px]]
{{WeaponDataCell FEH
|rank5={{SwordFEH}} 5{{star}}
|skill=Tyrfing
|mt5=16
|refine=Spd
|rng5=1
|type=Sword
|worth5=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|mt=16
|notes5=If HP is at or below 50%, user survives an otherwise-lethal attack with 1 [[Hit point|HP]].<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|rng=1
|-
|sp=400
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|inherit=n
|rank6={{SwordFEH}} 5{{star}}
|notes=If user's [[HP]] 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1&nbsp;HP once per combat)".<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
|mt6=16
}}
|rng6=1
{{WeaponDataCell FEH
|worth6=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|skill=Tyrfing
|notes6=If HP is at or below 50%, user survives an otherwise-lethal attack with 1 [[Hit point|HP]].<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1&nbsp;HP once per combat)".<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Tyrfing
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1&nbsp;HP once per combat)".<br>Grants +5&nbsp;HP and +4&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}
|content2={{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Unrefined
|type=Sword
|mt=16
|rng=1
|sp=400
|pre=[[Silver Sword]]
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.
}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.<br>Grants +3&nbsp;HP.<br>If foe's HP ≥ 50% at start of combat, grants +5 each to user's attack and defense during combat and user makes a guaranteed [[follow-up attack]].
}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Spd
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Divine Tyrfing
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50%&nbsp;damage.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}
|content3={{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Unrefined
|type=Sword
|mt=16
|rng=1
|sp=400
|pre=[[Silver Sword]]
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If foe initiates combat or user's [[HP]] ≤ 99% at start of combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, and if user deals damage (including 0&nbsp;damage) during combat, restores 7&nbsp;HP to user.
}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +&NoBreak;(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0&nbsp;damage) during combat, restores 8&nbsp;HP to user.<br>Grants +3&nbsp;HP.<br>If user initiates combat or is within 3&nbsp;spaces of an ally, inflicts −5 each to foe's attack and defense and user takes −&NoBreak;(80 if foe uses tome or staff, 40 otherwise)% damage during combat.<br>If foe initiates combat, user is within 3&nbsp;spaces of an ally, user's HP ≥ 50%, and foe would reduce user's HP to 0 during combat, user survives with 1&nbsp;HP (once per turn; does not stat with similar non-special effects).
}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +&NoBreak;(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0&nbsp;damage) during combat, restores 8&nbsp;HP to user.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Spd
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +&NoBreak;(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0&nbsp;damage) during combat, restores 8&nbsp;HP to user.<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +&NoBreak;(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0&nbsp;damage) during combat, restores 8&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Virtuous Tyrfing
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +&NoBreak;(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0&nbsp;damage) during combat, restores 8&nbsp;HP to user.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}
|content4={{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
|skill=Hallowed Tyrfing
|refine=Unrefined
|type=Sword
|mt=16
|rng=1
|sp=400
|pre=[[Silver Sword]]
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, user makes guaranteed [[follow-up attack]], and if user initiates combat or foe's [[range]] = 2, foe's first attack deals −40%&nbsp;damage.
}}
{{WeaponDataCell FEH
|skill=Hallowed Tyrfing
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40%&nbsp;damage during combat, restores 7&nbsp;HP to user after combat.<br>Grants +3&nbsp;HP.<br>Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than that granted by Canto).<br>If user's [[HP]] ≥ 25% at start of turn, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, grants +&NoBrea;(number of spaces from start position to end position of unit that initiated combat; maximum:&nbsp;4) each to attack, speed, defense, and resistance to user, user deals +&NoBreak;(user's attack × 15%) damage, and neutralizes foe's bonuses to attack and defense during combat.
}}
{{WeaponDataCell FEH
|skill=Hallowed Tyrfing
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40%&nbsp;damage during combat, restores 7&nbsp;HP to user after combat.<br>Grants +5&nbsp;HP.
}}
}}
|content2={{WeaponStats
{{WeaponDataCell FEH
|game1={{title|Heroes}}<br>(unrefined)
|skill=Hallowed Tyrfing
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Spd
|rank1={{SwordFEH}} 5{{star}}
|type=Sword
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Grants [[Resistance]] +3 while equipped. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|-
|inherit=n
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40%&nbsp;damage during combat, restores 7&nbsp;HP to user after combat.<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
|sprite2=[[File:Is feh wpn divine tyrfing refined.png|20px]]
|rank2={{SwordFEH}} 5{{star}}
|mt2=16
|rng2=1
|worth2=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|notes2=Grants [[Resistance]] +3 while equipped. At start of combat, if unit's [[Hit Points|HP]] is at or above half, grants [[Attack (stat)|Attack]] and [[Defense]] +5 during combat. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.<br>Grants +3 [[Hit point|HP]].<br>At the start of combat, if foe's HP is at or above half, grants an additional Attack and Defense +5 during combat and user makes a guaranteed follow-up attack.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{SwordFEH}} 5{{star}}
|mt3=18
|rng3=1
|worth3=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|notes3=Grants [[Resistance]] +3 while equipped. At start of combat, if unit's [[Hit Points|HP]] is at or above half, grants [[Attack (stat)|Attack]] and [[Defense]] +5 during combat. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.<br>Grants +5 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{SwordFEH}} 5{{star}}
|mt4=16
|rng4=1
|worth4=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|notes4=Grants [[Resistance]] +3 while equipped. At start of combat, if unit's [[Hit Points|HP]] is at or above half, grants [[Attack (stat)|Attack]] and [[Defense]] +5 during combat. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{SwordFEH}} 5{{star}}
|mt5=16
|rng5=1
|worth5=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|notes5=Grants [[Resistance]] +3 while equipped. At start of combat, if unit's [[Hit Points|HP]] is at or above half, grants [[Attack (stat)|Attack]] and [[Defense]] +5 during combat. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{SwordFEH}} 5{{star}}
|mt6=16
|rng6=1
|worth6=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|notes6=Grants [[Resistance]] +3 while equipped. At start of combat, if unit's [[Hit Points|HP]] is at or above half, grants [[Attack (stat)|Attack]] and [[Defense]] +5 during combat. If fighting an enemy wielding magic, damage from the first hit received is reduced by 50%.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
}}
}}
|content3={{WeaponStats
{{WeaponDataCell FEH
|game1={{title|Heroes}}
|skill=Hallowed Tyrfing
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Def
|rank1={{SwordFEH}} 5{{star}}
|type=Sword
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Boosts user's [[Resistance]] by +3.<br>Whenever target initiates combat or if user's [[Hit point|HP]] is not full at start of combat, drops target's [[Attack (stat)|Attack]] and [[Defense]] by -6 each during combat, and heals user by 7 HP if target was damaged by user's strike.
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40%&nbsp;damage during combat, restores 7&nbsp;HP to user after combat.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
}}
|content4={{WeaponStats
{{WeaponDataCell FEH
|game1={{title|Heroes}}
|skill=Hallowed Tyrfing
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Res
|rank1={{SwordFEH}} 5{{star}}
|type=Sword
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Accelerates Special trigger (cooldown count-1).<br>If target's [[HP]] is 75% or higher at start of combat, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each during combat, user makes a guaranteed follow-up strike, and further reduces damage from target's first strike by 40% if user initiates combat or wields a 2-[[range]] weapon skill.
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or foe's [[HP]] 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40%&nbsp;damage during combat, restores 7&nbsp;HP to user after combat.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
}}
|content5={{WeaponStats
{{WeaponDataFtr FEH}}
|game1={{title|Heroes}}
|content5={{WeaponDataHdr FEH}}
|sprite1=[[File:Is feh skill weapon.png|20px]]
{{WeaponDataCell FEH
|rank1={{SwordFEH}} 5{{star}}
|skill=Holytide Tyrfing
|mt1=16
|type=Sword
|rng1=1
|mt=16
|worth1=400 SP
|rng=1
|notes1=Accelerates Special trigger (cooldown count-1).<br>If user or foe moved at least one square prior to combat, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each during combat, boosts user's damage by +(10% of foe's Defense × [number of squares moved by unit initiating combat; maximum 4]; excludes area-of-effect special skills), and if user's [[HP]] is 25% or higher at start of combat, survives an otherwise-fatal attack with 1 HP.<br>User can move up to two squares after using an attack or assist skill or destroying an [[Aether Raids]] structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect to warp a distance greater than two squares.
|sp=400
|pre=[[Silver Sword]]
|inherit=n
|notes=User can move 2&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2&nbsp;spaces.<br>Grants −1&nbsp;special cooldown count.<br>If user or foe initiates combat after moving to a different space, grants +5 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat, user deals +&NoBreak;([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum:&nbsp;4]) damage (excluding area-of-effect specials), and if user's HP 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1&nbsp;HP (once per combat; does not stack with similar effects from non-special skills).
}}
}}
{{WeaponDataFtr FEH}}
}}
}}
{{Nav|''Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information''|
{{Nav|''Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information''|
Line 188: Line 368:
{{ItemLoc
{{ItemLoc
|methodlast=Event
|methodlast=Event
|datalast=First Generation: [[Doorway to Destiny|Chapter 5]], [[Sigurd]] talks with [[Byron]]. <small>(Received as a [[Broken Sword]])</small><br>Second Generation: [[Light and Dark|Chapter 10]], [[Seliph]] talks with [[Palmarch]]. <small>(Received as a [[Broken Sword]] if Sigurd never obtained it)</small>}}
|datalast=First Generation: [[Doorway to Destiny|Chapter&nbsp;5]], [[Sigurd]] talks with [[Byron]]. <small>(Received as a [[Broken Sword]])</small><br>Second Generation: [[Light and Dark|Chapter&nbsp;10]], [[Seliph]] talks with [[Palmarch]]. <small>(Received as a [[Broken Sword]] if Sigurd never obtained it; Seliph cannot directly inherit Sigurd's Tyrfing)</small>}}


===''Awakening''===
===''Awakening''===
Line 196: Line 376:
|methodlast=Treasure
|methodlast=Treasure
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items.
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items.
}}
===''Engage''===
{{ItemLoc
|methodlast=[[Emblem Rings]]
|datalast=[[Sigurd]], when engaged (obtained at bond level&nbsp;15)
}}
}}


===''Heroes''===
===''Heroes''===
====Tyrfing====
====Tyrfing====
{{ItemLoc
{{FEH skill availability}}
|methodlast=Units
|datalast=[[Seliph|Seliph: Heir of Light]]
}}


====Divine Tyrfing====
====Divine Tyrfing====
{{ItemLoc
{{FEH skill availability
|method1=Units
|skill=Divine Tyrfing
|data1=[[Sigurd|Sigurd: Holy Knight]]
|-
|methodlast=[[Forge|Forging]]
|forge1=[[Tyrfing]] (375 {{ArenaMedal}}, 150 {{DivineDew}})
|datalast=Tyrfing (375 {{ArenaMedal}}, 150 {{DivineDew}}, 400 SP)
}}
}}


====Virtuous Tyrfing====
====Virtuous Tyrfing====
{{ItemLoc
{{FEH skill availability
|methodlast=Units
|skill=Virtuous Tyrfing
|datalast=[[Seliph|Seliph: Scion of Light]]
}}
}}


====Hallowed Tyrfing====
====Hallowed Tyrfing====
{{ItemLoc
{{FEH skill availability
|methodlast=Units
|skill=Hallowed Tyrfing
|datalast=[[Sigurd|Sigurd: Fated Holy Knight]]
}}
}}


====Holytide Tyrfing====
====Holytide Tyrfing====
{{ItemLoc
{{FEH skill availability
|methodlast=Units
|skill=Holytide Tyrfing
|datalast=[[Seliph|Seliph:  Enduring Legacy]]
}}
}}


Line 234: Line 413:
===''Fire Emblem Cipher''===
===''Fire Emblem Cipher''===
Tyrfing is present as two different skills on two cards in {{TCGCipher}}:
Tyrfing is present as two different skills on two cards in {{TCGCipher}}:
* Sigurd (''[[Sigurd#Fire Emblem Cipher|B06-001SR The Warrior of Light's Heir]]'') possesses '''Sacred Sword Tyrfing''', which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one.
* Sigurd (''[[Sigurd#Fire Emblem Cipher|B06-001SR The Warrior of Light's Heir]]'') possesses '''Sacred Sword Tyrfing''', which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks and defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one.
* Seliph (''[[Seliph#Fire Emblem Cipher|B08-051SR Savior of Light]]'') possesses '''Radiant Tyrfing''', which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond card.
* Seliph (''[[Seliph#Fire Emblem Cipher|B08-051SR Savior of Light]]'') possesses '''Radiant Tyrfing''', which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond cards.


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Genealogy of the Holy War}}
{{DescriptionCell
|english1=Grants<br>Miracle.{{h|*|Fan translation}}
|game={{title|Genealogy of the Holy War}}
|japanese1=いのり
|english=Grants<br>Miracle.{{h|*|Fan translation}}
|-
|japanese=いのり
|game2={{title|Awakening}}
}}
|english2=Res +5. A timeless weapon.
{{DescriptionCell
|japanese2=魔防+5 古の聖戦士の聖剣
|game={{title|Awakening}}
|-
|english=Res +5. A timeless weapon.
|game3={{title|Heroes}}<br><small>(Tyrfing)</small>
|japanese=魔防+5 古の聖戦士の聖剣
|english3=If unit's HP ≤ 50%, grants Def+4 during combat.
}}
|japanese3=自分のHPが50%以下の時、<br>戦闘時、守備+4
{{DescriptionCell
|-
|game={{title|Engage}}
|game4={{title|Heroes}}<br><small>(Divine Tyrfing)</small>
|english=Sword wielded by Emblem Sigurd.<br>Grants Res+5.
|english4=Grants Res+3. Reduces damage from magic foe's<br>first attack by 50%.
|japanese=紋章士シグルドの持つ伝説の聖剣<br>魔防+5
|japanese4=魔防+3 敵が魔法の時、戦闘中、<br>最初に受けた攻撃のダメージを50%軽減
}}
|-
{{DescriptionCell
|game5={{title|Heroes}}<br><small>(Virtuous Tyrfing)</small>
|game={{title|Engage}}<br><small>([[The Holy Knight]])</small>
|english5=Grants Res+3. If foe initiates combat or if unit's<br>HP < 100% at start of combat, inflicts Atk/Def-6<br>on foe during combat, and if unit deals damage<br>to foe during combat, restores 7 HP to unit.<br>(Triggers even if 0 damage is dealt.)
|english=Sword wielded by Emblem Sigurd.
|japanese5=魔防+3<br>戦闘開始時、自身のHPが99%以下、または<br>敵から攻撃された時、<br>戦闘中、敵の攻撃、守備-6、かつ<br>自分の攻撃でダメージを与えた時、自分のHP7回復<br>(与えたダメージが0でも効果は発動)
|japanese=紋章士シグルドの持つ伝説の聖剣
|-
}}
|game6={{title|Heroes}}<br><small>(Hallowed Tyrfing)</small>
{{DescriptionCell
|english6=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if foe's HP ≥ 75%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, unit<br>makes a guaranteed follow-up attack, and also,<br>if unit initiates combat or if foe's range = 2,<br>reduces damage from foe's first attack by 40%.
|game={{title|Heroes}}<br><small>(Tyrfing; unrefined)</small>
|japanese6=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、敵のHPが75%以上なら<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、<br>かつ、自分から攻撃しているか、敵の射程が2の時、<br>戦闘中、最初に受けた攻撃のダメージを40%軽減
|english=If unit's HP ≤ 50%, grants Def+4 during combat.
|-
|japanese=自分のHPが50%以下の時、<br>戦闘時、守備+4
|game7={{title|Heroes}}<br><small>(Holytide Tyrfing)</small>
}}
|english7=Enables【Canto (2)】.<br><br>Accelerates Special trigger (cooldown count-1).<br>If unit or foe initiates combat after moving to a<br>different space, grants Atk/Spd/Def/Res+5 to<br>unit during combat and deals damage = X × 10%<br>of foe's Def (X = number of spaces from start<br>position to end position of whoever initiated<br>combat, max 4; excluding area-of-effect Specials),<br>and also, if unit's HP ≥ 25% at start of combat,<br>unit&rsquo;s HP > 1, and foe would reduce unit&rsquo;s HP<br>to 0, unit survives with 1 HP. (Once per combat.<br>Does not stack with non-Special effects that<br>allow unit to survive with 1 HP if foe's attack<br>would reduce HP to 0.)<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than 2 space(s).)
{{DescriptionCell
|japanese7=【再移動(2)】を発動可能<br><br>奥義が発動しやすい(発動カウント-1)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ<br>移動後のマスが移動前から〇マス離れていれば、<br>ダメージが、〇×敵の守備×10%だけ増加<br>(〇は最大4)(範囲奥義除く)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、かつ<br>戦闘開始時、自身のHPが25%以上、かつ<br>自身のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ。奥義以外の<br> 「敵の致死攻撃を受けた時、ダメージをHPが<br>  1残るように軽減する効果」とは重複しない)<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(2マスを超える距離のワープ移動はできない)
|game={{title|Heroes}}<br><small>(Tyrfing; refined)</small>
|english=At start of combat, if unit's HP ≥ 50%, grants:<br>“If unit’s HP > 1 and foe would reduce unit’s<br>HP to 0, unit survives with 1 HP. (Once per<br>combat. Does not stack.)”
|japanese=戦闘開始時、自身のHPが50%以上なら<br>HPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ、重複しない)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Tyrfing; refined: +effect)</small>
|english=If unit is adjacent to an ally, grants Atk/Def+5<br>during combat.
|japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、守備+5
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Divine Tyrfing; unrefined)</small>
|english=Grants Res+3. Reduces damage from magic foe's<br>first attack by 50%.
|japanese=魔防+3 敵が魔法の時、戦闘中、<br>最初に受けた攻撃のダメージを50%軽減
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Divine Tyrfing; refined)</small>
|english=Grants Res+3. At start of combat, if unit's<br>HP ≥ 50%, grants Atk/Def+5 during combat.<br>If foe uses magic, reduces damage from magic<br>foe's first attack by 50%.
|japanese=魔防+3<br>戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、守備+5<br><br>敵が魔法の時、戦闘中、<br>最初に受けた攻撃のダメージを50%軽減
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Divine Tyrfing; refined: +effect)</small>
|english=At start of combat, if foe's HP ≥ 50%, grants<br>Atk/Def+5 to unit during combat and unit<br>makes a guaranteed follow-up attack.
|japanese=戦闘開始時、敵のHPが50%以上なら、<br>戦闘中、攻撃、守備+5、かつ、絶対追撃
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; unrefined)</small>
|english=Grants Res+3. If foe initiates combat or if unit's<br>HP < 100% at start of combat, inflicts Atk/Def-6<br>on foe during combat, and if unit deals damage<br>to foe during combat, restores 7 HP to unit.<br>(Triggers even if 0 damage is dealt.)
|japanese=魔防+3<br>戦闘開始時、自身のHPが99%以下、または<br>敵から攻撃された時、<br>戦闘中、敵の攻撃、守備-6、かつ<br>自分の攻撃でダメージを与えた時、自分のHP7回復<br>(与えたダメージが0でも効果は発動)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; refined)</small>
|english=Grants Res+3. At start of combat, if unit's<br>HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates<br>combat, inflicts Atk/Def-6 on foe, deals<br>damage = 15% of unit's Atk (excluding<br>area-of-effect Specials), and neutralizes<br>effects that prevent unit's counterattacks<br>during combat, and also, if unit deals damage<br>to foe during combat, restores 8 HP to unit<br>(triggers even if 0 damage is dealt).
|japanese=魔防+3<br><br>戦闘開始時、自身のHPが99%以下の時、または<br>戦闘開始時、敵のHPが75%以上の時、または<br>敵から攻撃された時、<br>戦闘中、敵の攻撃、守備-6、<br>自分が与えるダメージ+攻撃の15%<br>(範囲奥義を除く)、<br>自分の反撃不可を無効、かつ<br>自分の攻撃でダメージを与えた時、自分のHP8回復<br>(与えたダメージが0でも効果は発動)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; refined: +effect)</small>
|english=If unit initiates combat or is within 3 spaces of<br>an ally, inflicts Atk/Def-5 on foe and reduces<br>damage from attacks by X% during combat<br>(if foe uses magic or staff, X = 80; otherwise,<br>X = 40; excluding area-of-effect Specials).<br>If foe initiates combat, unit is within 3 spaces<br>of an ally, unit's HP ≥ 50%, and foe would<br>reduce unit's HP to 0 during combat, unit<br>survives with 1 HP (once per turn; does not<br>stack with non-Special effects that allow unit<br>to survive with 1 HP if foe's attack would<br>reduce unit's HP to 0; when any other such<br>effect triggers, this effect will trigger too,<br>regardless of its HP conditional).
|japanese=自分から攻撃した時、または、<br>周囲3マス以内に味方がいる時、<br>戦闘中、敵の攻撃、守備-5、<br>攻撃を受けた時のダメージを○%軽減<br>(○は、敵が魔法、杖の時は80、そうでない時は40)<br>(範囲奥義を除く)<br><br>敵から攻撃された時、かつ<br>周囲3マス以内に味方がいる時、かつ<br>自身のHPが50%以上で、敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1ターンに1回のみ。奥義以外の<br>「敵の致死攻撃を受けた時、ダメージをHPが<br> 1残るように軽減する効果」とは重複せず、<br> いずれかの効果が発動した時、<br> この効果のHP条件に関係なく、<br> このスキルの効果も発動したものとする)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; unrefined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if foe's HP ≥ 75%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, unit<br>makes a guaranteed follow-up attack, and also,<br>if unit initiates combat or if foe's range = 2,<br>reduces damage from foe's first attack by 40%.
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、敵のHPが75%以上なら<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、<br>かつ、自分から攻撃しているか、敵の射程が2の時、<br>戦闘中、最初に受けた攻撃のダメージを40%軽減
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; refined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or if foe's HP ≥ 75% at<br>start of combat, grants Atk/Spd/Def/Res+5 to<br>unit, unit makes a guaranteed follow-up attack,<br>and reduces damage from foe's first attack by<br>40% during combat ("first attack" normally<br>means only the first strike; for effects that<br>grant "unit attacks twice," it means the first and<br>second strikes), and restores 7 HP to unit<br>after combat.
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または、<br>戦闘開始時、敵のHPが75%以上なら、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)、<br>戦闘後、7回復
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; refined: +effect)</small>
|english=Enables【Canto (Rem. +1)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd/Def/Res = number of spaces<br>from start position to end position of whoever<br>initiated combat (max 4), deals damage = 15%<br>of unit's Atk (excluding area-of-effect Specials),<br>and neutralizes foe's bonuses to Atk/Def (from<br>skills like Fortify, Rally, etc.) during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>さらに、攻撃、速さ、守備、魔防が増加<br>増加値は、<br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動前と移動後のマスの距離(最大4)、<br>ダメージ+攻撃の15%(範囲奥義を除く)、<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Holytide Tyrfing)</small>
|english=Enables【Canto (2)】.<br><br>Accelerates Special trigger (cooldown count-1).<br>If unit or foe initiates combat after moving to a<br>different space, grants Atk/Spd/Def/Res+5 to<br>unit during combat and deals damage = X × 10%<br>of foe's Def (X = number of spaces from start<br>position to end position of whoever initiated<br>combat, max 4; excluding area-of-effect Specials),<br>and also, if unit's HP ≥ 25% at start of combat,<br>unit&rsquo;s HP > 1, and foe would reduce unit&rsquo;s HP<br>to 0, unit survives with 1 HP. (Once per combat.<br>Does not stack with non-Special effects that<br>allow unit to survive with 1 HP if foe's attack<br>would reduce HP to 0.)<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)
|japanese=【再移動(2)】を発動可能<br><br>奥義が発動しやすい(発動カウント-1)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ<br>移動後のマスが移動前から〇マス離れていれば、<br>ダメージが、〇×敵の守備×10%だけ増加<br>(〇は最大4)(範囲奥義除く)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、かつ<br>戦闘開始時、自身のHPが25%以上、かつ<br>自身のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ。奥義以外の<br> 「敵の致死攻撃を受けた時、ダメージをHPが<br>  1残るように軽減する効果」とは重複しない)<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
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|eng-name=Tyrfing
|eng-name=Tyrfing
|eng-mean=From [[wikipedia:Tyrfing|Tyrfing]], a magic sword of Norse mythology; curiously, it is [[Balmung]]'s [[Wikipedia:Gram (mythology)|mythological basis]] which has the connection with the mythological [[wikipedia:Sigurd|Sigurd]], not Tyrfing.
|eng-mean=From [[wikipedia:Tyrfing|Tyrfing]], a magic sword of Norse mythology; curiously, it is [[Balmung]]'s [[Wikipedia:Gram (mythology)|mythological basis]] which has the connection with the mythological [[wikipedia:Sigurd|Sigurd]], not Tyrfing.
|jap-name={{h|ティルフィング|Tirufingu}}
|jpn-name={{h|ティルフィング|Tirufingu}}
|jap-mean=Officially romanized as '''Tyrhung'''. This romanization appears to be in error; the katakana is more properly translated as "Tyrfing".
|jpn-mean=Officially romanized as '''Tyrhung'''. This romanization appears to be in error; the katakana is more properly translated as "Tyrfing".
|span-name=Tyrfing
|span-name=Tyrfing
|fren-name=Tyrfing
|fren-name=Tyrfing
|ger-name=Tyrfing
|ger-name=Tyrfing
|ital-name=Tyrfing
|ital-name=Tyrfing
|por-br-name=Tyrfing
|por-name=Tyrfing
|kor-name={{h|튀르핑|Twireuping}}
|kor-men=Tyrfing
|ch-simp-name={{h|斩裂剑|Zhǎn liè jiàn}}
|ch-simp-mean=Slashing sword
|ch-trad-name={{h|斬裂劍|zhǎn liè jiàn}}
|ch-trad-name={{h|斬裂劍|zhǎn liè jiàn}}
|ch-trad-mean=Slashing sword
|ch-trad-mean=Slashing sword
Line 292: Line 533:
|eng-name=Divine Tyrfing
|eng-name=Divine Tyrfing
|eng-mean=Used for the stronger version in ''Heroes''.
|eng-mean=Used for the stronger version in ''Heroes''.
|jap-name={{h|聖剣ティルフィング|Seiken tirufingu}}
|jpn-name={{h|聖剣ティルフィング|Seiken tirufingu}}
|jap-mean=Holy Sword Tyrfing; used for the stronger version in ''Heroes''. This is also a term used in dialogue in {{FE4}} and in Seliph's description in ''Heroes'' (there translated as "sacred sword Tyrfing").
|jpn-mean=Holy Sword Tyrfing; used for the stronger version in ''Heroes''. This is also a term used in dialogue in {{FE4}} and in Seliph's description in ''Heroes'' (there translated as "sacred sword Tyrfing").
|span-name=Tyrfing divina
|span-name=Tyrfing divina
|span-mean=Divine Tyrfing
|span-mean=Divine Tyrfing
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|ital-name=Tyrfing sacra
|ital-name=Tyrfing sacra
|ital-mean=Sacred Tyrfing
|ital-mean=Sacred Tyrfing
|por-br-name=Tyrfing divina
|por-name=Tyrfing divina
|por-br-mean=Divine Tyrfing
|por-mean=Divine Tyrfing
|ch-trad-name={{h|聖劍斬裂劍|shèng jiàn zhǎn liè jiàn}}
|ch-trad-name={{h|聖劍斬裂劍|shèng jiàn zhǎn liè jiàn}}
|ch-trad-mean=Holy slashing sword
|ch-trad-mean=Holy slashing sword
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|eng-name=Virtuous Tyrfing
|eng-name=Virtuous Tyrfing
|eng-mean=Used for the version used by Seliph: Scion of Light
|eng-mean=Used for the version used by Seliph: Scion of Light
|jap-name={{h|至聖ティルフィング|Shisei tirufingu}}
|jpn-name={{h|至聖ティルフィング|Shisei tirufingu}}
|jap-mean=Supremely Holy Tyrfing
|jpn-mean=Supremely Holy Tyrfing
|span-name=Hoja pura Tyrfing
|span-name=Hoja pura Tyrfing
|span-mean=Pure blade Tyrfing
|span-mean=Pure blade Tyrfing
Line 322: Line 563:
|ital-name=Tyrfing virtuosa
|ital-name=Tyrfing virtuosa
|ital-mean=Virtuous Tyrfing
|ital-mean=Virtuous Tyrfing
|por-br-name=Tyrfing virtuosa
|por-name=Tyrfing virtuosa
|por-br-mean=Virtuous Tyrfing
|por-mean=Virtuous Tyrfing
|ch-trad-name={{h|至聖斬裂劍|zhì shèng zhǎn liè jiàn}}
|ch-trad-name={{h|至聖斬裂劍|zhì shèng zhǎn liè jiàn}}
|ch-trad-mean=Most holy slashing sword
|ch-trad-mean=Most holy slashing sword
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|eng-name=Hallowed Tyrfing
|eng-name=Hallowed Tyrfing
|eng-mean=The version used by Sigurd: Fated Holy Knight.
|eng-mean=The version used by Sigurd: Fated Holy Knight.
|jap-name={{h|聖裁ティルフィング|Seisai Tirufingu}}
|jpn-name={{h|聖裁ティルフィング|Seisai Tirufingu}}
|jap-mean=Holy Judge Tyrfing
|jpn-mean=Holy Judge Tyrfing
|span-name=Tyrfing sagrada
|span-name=Tyrfing sagrada
|span-mean=Sacred Tyrfing
|span-mean=Sacred Tyrfing
Line 342: Line 583:
|ital-name=Tyrfing benedetta
|ital-name=Tyrfing benedetta
|ital-mean=Blessed Tyrfing
|ital-mean=Blessed Tyrfing
|por-br-name=Tyrfing sagrada
|por-name=Tyrfing sagrada
|por-br-mean=Sacred Tyrfing
|por-mean=Sacred Tyrfing
|ch-trad-name={{h|聖裁斬裂劍|shèng cái zhǎn liè jiàn}}
|ch-trad-name={{h|聖裁斬裂劍|shèng cái zhǎn liè jiàn}}
|ch-trad-mean=Holy judgement slashing sword
|ch-trad-mean=Holy judgement slashing sword
Line 351: Line 592:
{{Names
{{Names
|eng-name=Holytide Tyrfing
|eng-name=Holytide Tyrfing
|jap-name={{h|聖日ティルフィング|Seijitsu tirufingu}}
|jpn-name={{h|聖日ティルフィング|Seijitsu tirufingu}}
|jap-mean=Holy day Tyrfing
|jpn-mean=Holy day Tyrfing
|span-name=Tyrfing santa
|span-name=Tyrfing santa
|span-mean=Holy Tyrfing
|span-mean=Holy Tyrfing
Line 361: Line 602:
|ital-name=Tyrfing beata
|ital-name=Tyrfing beata
|ital-mean=Blessed Tyrfing
|ital-mean=Blessed Tyrfing
|por-br-name=Tyrfing santa
|por-name=Tyrfing santa
|por-br-mean=Holy Tyrfing
|por-mean=Holy Tyrfing
|ch-trad-name={{h|聖日斬裂劍|Shèng rì zhǎn liè jiàn}}
|ch-trad-name={{h|聖日斬裂劍|Shèng rì zhǎn liè jiàn}}
|ch-trad-mean=Holy day slashing sword
|ch-trad-mean=Holy day slashing sword
Line 371: Line 612:
FESK Tyrfing.png|Artwork of Tyrfing from the {{TCG}}.
FESK Tyrfing.png|Artwork of Tyrfing from the {{TCG}}.
FESK Tyrfing 02.png|Artwork of Tyrfing from {{title|Genealogy of the Holy War}}.
FESK Tyrfing 02.png|Artwork of Tyrfing from {{title|Genealogy of the Holy War}}.
FESK Tyrfing 03.png|Artwork of Tyrfing from {{title|Genealogy of the Holy War}}.
FESK Tyrfing 03.png|Artwork of Tyrfing from ''Genealogy of the Holy War''.
FEA Tyrfing.png|Concept artwork of Tyrfing from {{title|Awakening}}.
FEA Tyrfing.png|Concept artwork of Tyrfing from {{title|Awakening}}.
Is feh tyrfing.png|Tyrfing as it appears in {{title|Heroes}}.
Is feh tyrfing.png|Tyrfing, Divine Tyrfing, and Virtuous Tyrfing as they appear in {{title|Heroes}}.
Is feh hallowed tyrfing.png|Hallowed Tyrfing and Holytide Tyrfing as they appear in ''Heroes''.
Ss fe04 seliph wielding tyrfing.png|[[Seliph]] wielding Tyrfing in {{title|Genealogy of the Holy War}}.
Ss fe04 seliph wielding tyrfing.png|[[Seliph]] wielding Tyrfing in {{title|Genealogy of the Holy War}}.
Ss fe13 seliph wielding tyrfing.png|[[Seliph]] wielding Tyrfing in {{title|Awakening}}.
Ss fe13 seliph wielding tyrfing.png|Seliph wielding Tyrfing in ''Awakening''.
Ss fe17 rosado wielding tyrfing.jpg|[[Rosado]] wielding Tyrfing in {{title|Engage}}.
</gallery>
</gallery>


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{{Nav13}}
{{Nav13}}
{{NavWeaponFE13}}
{{NavWeaponFE13}}
{{NavWeaponFE17}}
{{NavSwordH}}
{{NavSwordH}}
[[Category:Personal weapons and items]]
[[Category:Personal weapons and items]]
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[[Category:Swords of Fire Emblem: Genealogy of the Holy War]]
[[Category:Swords of Fire Emblem: Genealogy of the Holy War]]
[[Category:Swords of Fire Emblem Awakening]]
[[Category:Swords of Fire Emblem Awakening]]
[[Category:Swords of Fire Emblem Engage]]
[[Category:Carnages of Tokyo Mirage Sessions ♯FE]]
[[Category:Carnages of Tokyo Mirage Sessions ♯FE]]