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The Wooden Cavalry: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Ll])evel (\d+)" to "$1evel $2"
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
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{{Chapter Infobox
{{Chapter Infobox
|title=The Wooden Cavalry
|image=[[File:Cm fe11 13.png|200px]]
|image=[[File:Cm fe11 13.jpg|200px]]
|location=Fort Menedy
|location=Fort Menedy
|new units=[[Astram]], [[Beck]]
|new units=[[Astram]], [[Beck]]
|boss=[[Grigas]]
|boss=[[Grigas]]
|previous=*[[The Ageless Palace]]
*[[A Traitor's Worth]] <small>(''Shadow Dragon'' side quest)</small>
|next=[[Land of Sorrow (Shadow Dragon)|Land of Sorrow]]
}}
}}
'''The Wooden Cavalry''' is the thirteenth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from book 1 of {{FE3}}.
 
'''The Wooden Cavalry''' (Japanese: {{hl|グルニアの木馬隊|Gurunia no mokubatai}} ''Grunia's Wooden Horse Corps'') is the thirteenth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 13: Line 16:


==Chapter data==
==Chapter data==
{{ChapDataMap
{{tab
|default=2
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Recruitable units}}
|ally=14{{h|+2|Upon Astram and Beck being recruited}}
|other=n/a
|enemy=20{{h|−1|Upon Astram being recruited}}
|enemy=17{{hover|-1|Recruitable enemies}}
|map=[[File:Cm fe01 13.png]]
||map=[[File:Cm fe11 13.jpg|200px]]
|col=30
|row=23
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=1–14{{h|+2|Upon Astram and Beck being recruited}}
|enemy=17{{h|−1|Upon Astram being recruited}}
|map=[[File:Cm fe11 13.png|512px]]
|col=30
|row=23
}}
}}
}}


Line 25: Line 44:
{{Tab
{{Tab
|default=2
|default=2
|tab1=''Shadow Dragon and the Blade of Light''
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Astram
|name=Astram
Line 36: Line 55:
|HP=24
|HP=24
|lv=1
|lv=1
|recruitment method=Enemy, talk with [[Midia]]}}
|inventory=[[Silver Sword]]<br>[[Wyrmslayer]]
|recruitment method=Enemy, talk to with [[Midia]]
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Beck
|name=Beck
Line 43: Line 64:
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Visit the village}}
|inventory=[[Thunderbolt]]<br>[[Vulnerary]]
|return1=marth
|recruitment method=Visit the [[village]]
|return2=caeda
}}
|return3=jagen
|forced1=marth
|return4=cain
|return1=jagen
|return5=abel
|return2=cain
|return6=draug
|return3=abel
|return7=gordin
|return4=draug
|return8=wrys
|return5=gordin
|return9=ogma
|return6=caeda
|return7=wrys
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
|return30=jeorge
|return31=jeorge
|return31=maria
|return32=maria
|return32=minerva
|return33=minerva
|return33=linde
|return34=linde
|return34=jake
|return35=jake
|return35=dolph
|return36=dolph
|return36=macellan
|return37=macellan
|return37=tomas
|return38=tomas
|return38=boah
|return39=boah
|return39=midia
|return40=midia
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=11
|game#=11
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Astram
|name=Astram
Line 95: Line 116:
|HP=26
|HP=26
|lv=1
|lv=1
|recruitment method=Enemy, talk with [[Midia]]}}
|inventory={{Item|ds|Silver Sword}}<br>{{Item|ds|Wyrmslayer|type=drop}}{{h|*|Dropped if killed as an enemy}}
|recruitment method=Enemy, talk to with [[Midia]]
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Beck
|name=Beck
Line 102: Line 125:
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Visit the village}}
|inventory={{Item|ds|Thunderbolt}}
|return1=marth
|recruitment method=Visit the [[village]]
|return2=abel
}}
|return3=frey
|forced1=marth
|return4=jagen
|return1=abel
|return5=cain
|return2=frey
|return6=gordin
|return3=jagen
|return7=draug
|return4=cain
|return8=norne
|return5=gordin
|return9=caeda
|return6=draug
|return10=wrys
|return7=norne
|return11=ogma
|return8=caeda
|return12=barst
|return9=wrys
|return13=bord
|return10=ogma
|return14=cord
|return11=barst
|return15=darros
|return12=bord
|return16=castor
|return13=cord
|return17=julian
|return14=darros
|return18=lena
|return15=castor
|return19=navarre
|return16=julian
|return17=lena
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return42=boah
|return43=horace
|return43=midia
|return44=horace
}}
}}
}}
}}


===Item data===
===Item data===
{{ChapItems
{{tab
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapItems
|platform=nes01
|item1=Ridersbane
|item1image=none
|obtain1=Dropped by enemy [[Thief]] (×2)
|itemlast=Wyrmslayer
|itemlastimage=none
|obtainlast=Dropped by [[Astram]]
|}}
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=Wyrmslayer
|item1=Ridersbane
|obtain1=Dropped by Astram as an enemy.
|obtain1=Dropped by enemy [[Thief]]
|item2=Hoistflamme
|item2=Wyrmslayer
|obtain2=Dropped by a Ballistician.
|obtain2=Dropped by [[Astram]]
|itemlast=Ridersbane
|itemlast=Hoistflamme
|obtainlast=Dropped by a Thief.}}
|obtainlast=Dropped by enemy [[Ballistician]]
|}}
}}


===Shop data===
===Shop data===
{{ChapShop DS
{{tab
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapShop NES01
|sword1=Iron Sword
|swcost1=320
|sword2=Steel Sword
|swcost2=500
|sword3=Rapier
|swcost3=900
|lance1=Lance
|lance1article=Lance (Famicom)
|lacost1=450
|lance2=Silver Lance
|lacost2=1800
|bow1=Steel Bow
|bocost1=560
|bow2=Bowgun
|bocost2=950
}}
|content2={{ChapShop DS
|sword1=Steel Sword
|sword1=Steel Sword
|swcost1=875
|swcost1=875
Line 173: Line 235:
|bow1=Steel Bow
|bow1=Steel Bow
|bocost1=770
|bocost1=770
}}
}}
}}


===Enemy data===
===Enemy data===
{{ChapEnemies
{{tab
|platform=ds01
|default=2
|name1=Grust
|width=100%
|class1=Ballistician
|header=Enemy data
|lv1=1
|tab1=''Shadow Dragon & the Blade of Light''
|#1=4
|tab2=''Shadow Dragon''
|inventory1=[[File:Is ds arrowspate.png]] [[Arrowspate]]
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|-
{{ChapUnitCellFE1
|name2=Grust
|name=[[Grigas]]
|class2=Ballistician
|class=Ballistician
|lv2=1
|lv=5
|#2=3
|#=1
|inventory2=[[File:Is ds stonehoist.png]] [[Stonehoist]]
|hp=26
|-
|str=7
|name3=Grust
|skill=3
|class3=Ballistician
|spd=5
|lv3=3
|def=16
|#3=2
|mov=4
|inventory3=[[File:Is ds stonehoist.png]] [[Stonehoist]]
|inventory=[[Pachyderm]]
|-
|notes=Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|name4=Grust
}}
|class4=Ballistician
{{ChapUnitCellFE1
|lv4=1
|name=Grust
|#4=1
|class=Thief
|inventory4=[[File:Is ds hoistflamme.png]] {{drop|Hoistflamme}}
|lv=5
|-
|#=2
|name5=Grust
|hp=22
|class5=Ballistician
|str=5
|lv5=3
|skill=3
|#5=1
|spd=11
|inventory5=[[File:Is ds hoistflamme.png]] [[Hoistflamme]]
|def=4
|-
|mov=7
|name6=Archanea
|inventory=[[Iron Sword]]
|class6=Ballistician
|notes=Drops a {{drop|Ridersbane}} upon defeat.
|lv6=1
}}
|#6=1
{{ChapUnitCellFE1
|inventory6=[[File:Is ds thunderbolt.png]] [[Thunderbolt]]
|name=Grust
|-
|class=Ballistician
|name7=Grust
|lv=3
|class7=Thief
|#=2
|lv7=7
|hp=23
|#7=1
|str=6
|inventory7=[[File:Is ds silver sword.png]] [[Silver Sword]]
|skill=2
|-
|spd=4
|name8=Grust
|def=15
|class8=Thief
|mov=4
|lv8=7
|inventory=[[Stonehoist]]
|#8=1
|notes=Moves to attack any player unit in range; moves east of the gate if no one is in range.
|inventory8=[[File:Is ds silver sword.png]] [[Silver Sword]] • [[File:Is ds ridersbane.png]] {{drop|Ridersbane}}
}}
|-
{{ChapUnitCellFE1
|name9=Grust
|name=Grust
|class9=Curate
|class=Curate
|lv9=7
|lv=5
|#9=1
|#=1
|inventory9=[[File:Is ds mend.png]] [[Mend]]
|hp=22
|-
|str=3
|name10=[[Astram]]
|skill=3
|class10=Hero
|spd=3
|lv10=1
|def=5
|#10=1
|mov=5
|inventory10=[[File:Is ds silver sword.png]] [[Silver Sword]] • [[File:Is ds wyrmslayer.png]] {{drop|Wyrmslayer}}
|inventory=[[Mend]]
|-
}}
|nameb=[[Grigas]]
{{ChapUnitCellFE1
|classb=Ballistician
|name=[[Astram]]
|lvb=1
|class=Hero
|inventoryb=[[File:Is ds pachyderm.png]] [[Pachyderm]]
|lv=1
|-
|#=1
|hp=24
|str=8
|skill=14
|spd=14
|def=8
|mov=7
|inventory=[[Silver Sword]]
|notes=Drops a {{drop|Wyrmslayer}} upon defeat.<br>Does not move.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=20
|str=5
|skill=1
|spd=3
|def=14
|mov=4
|inventory=[[Thunderbolt]]
|notes=The westernmost on moves to attack any player unit in range; moves west of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=1
|#=4
|hp=20
|str=5
|skill=1
|spd=3
|def=14
|mov=4
|inventory=[[Arrowspate]]
|notes=The westernmost one moves to attack any player unit in range; moves west of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=1
|#=4
|hp=20
|str=5
|skill=1
|spd=3
|def=14
|mov=4
|inventory=[[Stonehoist]]
|notes=The westernmost two move to attack any player unit in range; move west of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=20
|str=5
|skill=1
|spd=3
|def=14
|mov=4
|inventory=[[Hoistflamme]]
|notes=The westernmost one move to attack any player unit in range; moves west of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=23
|str=6
|skill=2
|spd=4
|def=15
|mov=4
|inventory=[[Hoistflamme]]
|last=y
}}
{{ChapUnitFtr}}
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=26
|str=7
|mag=0
|skill=3
|spd=6
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=19.6
|str=3.2
|mag=0
|skill=3.4
|spd=10
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=21.8
|str=4
|mag=0
|skill=1.2
|spd=3.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=18.4
|str=0
|mag=2.2
|skill=2.8
|spd=5.8
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=19.6
|str=3.2
|mag=0
|skill=3.4
|spd=10
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=The northern one does not act until a player unit ends their turn in the north row (columns 4–19, rows 4–5).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=3
|mag=0
|skill=1
|spd=3
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=21.8
|str=4
|mag=0
|skill=1.2
|spd=3.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=3
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=28.7
|str=8.5
|mag=0
|skill=3.3
|spd=6.6
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=21.4
|str=3.8
|mag=0
|skill=4.6
|spd=11.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=19.6
|str=0
|mag=2.8
|skill=3.7
|spd=6.7
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=21.4
|str=3.8
|mag=0
|skill=4.6
|spd=11.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=4.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=6.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=22.7
|str=6.5
|mag=0
|skill=1.3
|spd=3.6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=31.4
|str=10
|mag=0
|skill=3.6
|spd=7.2
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=27.2
|str=7
|mag=0
|skill=1.8
|spd=4.6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=20.8
|str=0
|mag=3.4
|skill=4.6
|spd=7.6
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=6
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=27.2
|str=7
|mag=0
|skill=1.8
|spd=4.6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=8
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=25.4
|str=8
|mag=0
|skill=1.6
|spd=4.2
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=34.1
|str=11.5
|mag=0
|skill=3.9
|spd=7.8
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=25
|str=5
|mag=0
|skill=7
|spd=14.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=29.9
|str=8.5
|mag=0
|skill=2.1
|spd=5.2
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=22
|str=0
|mag=4
|skill=5.5
|spd=8.5
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=25
|str=5
|mag=0
|skill=7
|spd=14.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=29.9
|str=8.5
|mag=0
|skill=2.1
|spd=5.2
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=9.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=28.1
|str=9.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=36.8
|str=13
|mag=0
|skill=4.2
|spd=8.4
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=26.8
|str=5.6
|mag=0
|skill=8.2
|spd=16
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=32.6
|str=10
|mag=0
|skill=2.4
|spd=5.8
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=23.2
|str=0
|mag=4.6
|skill=6.4
|spd=9.4
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=26.8
|str=5.6
|mag=0
|skill=8.2
|spd=16
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=9
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=32.6
|str=10
|mag=0
|skill=2.4
|spd=5.8
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=11
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=30.8
|str=11
|mag=0
|skill=2.2
|spd=5.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Grigas]]
|class=Ballistician
|lv=5
|#=1
|hp=39.5
|str=14.5
|mag=0
|skill=4.5
|spd=9
|lck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=28.6
|str=6.2
|mag=0
|skill=9.4
|spd=17.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Ridersbane|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=2
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=7
|#=1
|hp=24.4
|str=0
|mag=5.2
|skill=7.3
|spd=10.3
|lck=0
|def=4.2
|res=8.4
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units in range.
}}
{{ChapUnitCellFE11
|name=[[Astram]]
|class=Hero
|lv=1
|#=1
|hp=26
|str=8
|mag=1
|skill=14
|spd=14
|lck=3
|def=8
|res=3
|mov=8
|inventory={{Item|ds|Silver Sword}} • {{Item|ds|Wyrmslayer|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Thunderbolt}}
|notes=Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=28.6
|str=6.2
|mag=0
|skill=9.4
|spd=17.5
|lck=0
|def=2.8
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=2
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Arrowspate}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Stonehoist}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|inventory={{Item|ds|Hoistflamme|type=drop}}
|notes=Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=11
|res=0
|mov=4
|inventory={{Item|ds|Stonehoist}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Hoistflamme}}
|notes=Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=12.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Ballistician
|lv=1
|#=1
|hp=33.5
|str=12.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=12
|res=0
|inventory={{Item|ds|Stonehoist}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}
}}


Line 251: Line 1,875:
|header=Boss data
|header=Boss data
|width=60%
|width=60%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait boss 01 fe01.png]]
|portrait=[[File:Portrait boss 01 fe01.png]]
|sprite=ballistician enemy
|class=Ballistician
|class=Ballistician
|exp=52
|exp=52
Line 268: Line 1,893:
|wl=10
|wl=10
|inventory=[[Pachyderm]]
|inventory=[[Pachyderm]]
|ba=y
}}
}}
|content2={{Tab
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|class=Ballistician
|lv=5
|lv=5
Line 284: Line 1,916:
|def=16
|def=16
|res=0
|res=0
|move=--
|inventory={{Item|ds|Pachyderm}}
|inventory=[[File:Is ds pachyderm.png]] [[Pachyderm]]
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|class=Ballistician
|lv=5
|lv=5
|HP=40
|HP=28.7
|str=15
|str=8.5
|magic=0
|magic=0
|skill=5
|skill=3.3
|spd=6.6
|luck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|lv=5
|HP=31.4
|str=10
|magic=0
|skill=3.6
|spd=7.2
|luck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|lv=5
|HP=34.1
|str=11.5
|magic=0
|skill=3.9
|spd=7.8
|luck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|lv=5
|HP=36.8
|str=13
|magic=0
|skill=4.2
|spd=8.4
|luck=0
|def=16
|res=0
|inventory={{Item|ds|Pachyderm}}
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait grigas fe11.png]]
|sprite=ballistician enemy
|class=Ballistician
|lv=5
|HP=39.5
|str=14.5
|magic=0
|skill=4.5
|spd=9
|spd=9
|luck=0
|luck=0
|def=16
|def=16
|res=0
|res=0
|move=--
|inventory={{Item|ds|Pachyderm}}
|inventory=[[File:Is ds pachyderm.png]] [[Pachyderm]]
}}
}}
:''Note:  Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 308: Line 1,998:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
'''New Units:'''
* [[Astram]]: To recruit Astram, deploy [[Midia]], the [[Paladin]] from Chapter&nbsp;12. However, be wary: Astram's base stats are disappointing. They're similar to what you'd expect from level&nbsp;10 [[Ogma]] and [[Caesar]]. His value lies more in the weapons he carries rather than his combat prowess.
* [[Beck]]: A powerful [[Ballistician]]. His capabilities are on par with [[Jake]]. You can use them interchangeably or together. [[Marth]] should head to the village to recruit Beck, who comes equipped with a [[Thunderbolt]] effective against enemy artillery.
'''Enemies:'''
* Watch out for the many [[Arrowspate]] Ballisticians in the area. This might be a good time to keep [[Caeda]] and [[Minerva]] grounded, or even out of the battle altogether.
* The bottom row features three immobile Ballisticians. A swift cavalry charge can neutralize them efficiently.
* Be cautious of the enemy with a [[Thunderbolt]]; failing to do so can lead to a quick loss of one of your artillerymen.
'''Battle Strategy:'''
* '''Initial Push:''' Armored units can attract and absorb the enemy's artillery shots. This paves the way for more vulnerable units to move in and neutralize them. Target the enemy with the [[Hoistflamme]] on the bottom row using a character with a full inventory. Transfer the Hoistflamme to the convoy afterward. Beck can then get it from Marth and use it effectively.
* '''Mid-battle Tactics:''' With Beck's Thunderbolt, you can injure the enemy Ballisticians. Use Jake to finish them off (or reverse the roles). After the initial onslaught, advance cautiously.
* '''Endgame Moves:''' When only [[Grigas]] and his three allies remain, bring in a [[General]] to assist in finishing them off.


'''Extra Note:''' There are no reinforcements in this chapter, so you don't need to be on the lookout for surprise attacks.
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Wooden Cavalry
|eng-name=The Wooden Cavalry
|jap-name={{hover|グルニアの木馬隊|Gurunia no mokubatai}}
|jpn-name={{h|グルニアの木馬隊|Gurunia no mokubatai}}
|jap-mean=Translates to "Grunia's Wooden Horse Corps"
|jpn-mean=Grunia's Wooden Horse Corps
|span-name=Artillería de Grust
|span-name=Artillería de Grust
|span-mean=
|span-mean=Artillery of Grust
|fren-name=La Légion de bois
|fren-name=La Légion de bois
|fren-mean=
|fren-mean=The Legion of Wood
|ger-name=Hölzerne Reiterei
|ger-name=Hölzerne Reiterei
|ger-mean=
|ger-mean=Wooden Cavalry
|ital-name=L'artiglieria di Grust
|ital-name=L'artiglieria di Grust
|ital-mean=
|ital-mean=The Artillery of Grust
}}
}}
==Gallery==
{{sectstub}}
<gallery>
Cg fe11 c13.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>


{{ref}}
{{ref}}
Line 331: Line 2,043:
|prechapter=The Ageless Palace
|prechapter=The Ageless Palace
|prealternate=A Traitor's Worth
|prealternate=A Traitor's Worth
|name=The Wooden Cavalry
|nextchapter=Land of Sorrow (Shadow Dragon){{!}}Land of Sorrow
|nextchapter=Land of Sorrow (Shadow Dragon){{!}}Land of Sorrow
}}
}}
Line 337: Line 2,048:
{{Nav1}}
{{Nav1}}
{{Nav11}}
{{Nav11}}
 
{{DEFAULTSORT:Wooden Cavalry, The}}
[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]