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Lethality: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|title=Lethality
|image=[[File:Is ns02 lethality.png]]
|image=<choose><option>{{#vardefine:A|fepr}}</option><option>{{#vardefine:A|ferd}}</option><option>{{#vardefine:A|fea}}</option></choose>{{#switch:{{#var:A}}
|caption=Icon of Lethality from {{title|Engage}}.
|fepr=[[File:Is gcn lethality.png]]
|help_text=When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.)
|ferd=[[File:Is wii lethality.png]]
|fea=[[File:Is 3ds lethality.png]]}}
|caption={{#switch:{{#var:A}}
|fepr=Icon of the Lethality skill in {{title|Path of Radiance}}.
|ferd=Icon of the Lethality skill in {{title|Radiant Dawn}}.
|fea=Icon of the Lethality skill in {{title|Awakening}} and {{title|Fates}}.}}
|help_text=Fell an enemy in one hit. Trigger % = (Skill stat ÷ 4)
|type=Class (Mastery)
|type=Class (Mastery)
|capacity=
|capacity=*20 <small>(in ''Path of Radiance'')</small>
*20 <small>(in ''Path of Radiance'')</small>
*30 <small>(in ''Radiant Dawn'')</small>
*30 <small>(in ''Radiant Dawn'')</small>
|games=*{{FE7}}
|first={{title|The Blazing Blade}}
*{{title|The Sacred Stones}}
*{{title|Path of Radiance}}
*{{title|Radiant Dawn}}
*{{title|Awakening}}
*{{title|Fates}}
}}
}}


'''Lethality''', formerly '''Silencer''', (Japanese: {{hover|瞬殺|Shunsatsu}} ''Instant Kill'', or {{hover|滅殺|Messatsu}} ''Annihilator'') is a combat trigger [[Skills|skill]] which technically debuted in {{FE7}} despite a defined skill system not existing, before appearing as a proper defined skill in {{FE8}}. In all of its appearances save {{title|Fates}} (where it is instead associated with [[Elite Ninja]]s), it is the defining trait of the [[Assassin]] class; when activated, it instantly kills the enemy, independent of all other factors.
'''Lethality''', formerly '''Silencer''', (Japanese: {{hl|瞬殺|Shunsatsu}} ''Instant Kill'', or {{hl|滅殺|Messatsu}} ''Annihilator'') is an [[offensive skill]] which debuted in {{FE7}}—despite a defined skill system not existing—before first appearing as a defined skill in {{FE8}}. In most of its main-series appearances, it is the defining trait of the [[Assassin]] class; when activated, it instantly kills the enemy, independent of all other factors.


==Data==
==Data==
===In the main ''Fire Emblem'' series===
{{SkillData
{{SkillData
|game1={{FE7}}
|game1={{title|The Blazing Blade}}
|sprite1=--
|effect1=Instantly defeats the foe.<br>[[Experience]] gain from killing (other than from damage) is doubled before experience from damage is added.
|effect1=Instantly defeats the enemy.
|active1=50%, if attack is a critical hit
|active1=([[Critical rate]]/2)%
|notes1=Activation rate halved against [[boss]]es; nullified against [[Dragon (The Blazing Blade)|the dragon]].<br>For further mechanics, see {{sect|Offensive skill|The Blazing Blade and The Sacred Stones|sectdisplay=''The Blazing Blade'' and ''The Sacred Stones''}}.
|capacity1=--
|notes1=Activation rate halved against bosses; nullified against [[Fire Dragon]].
|-
|-
|game2={{title|The Sacred Stones}}
|game2={{title|The Sacred Stones}}
|sprite2=--
|effect2=Instantly defeats the foe.<br>[[Experience]] gain from killing (other than from damage) is doubled before experience from damage is added.
|effect2=Instantly defeats the enemy.
|active2=50%, if attack is a critical hit
|active2=([[Critical rate]]/2)%
|notes2=Activation rate halved against [[boss]]es; nullified against [[Fomortiis]].<br>For further mechanics, see {{sect|Offensive skill|The Blazing Blade and The Sacred Stones|sectdisplay=''The Blazing Blade'' and ''The Sacred Stones''}}.
|capacity2=--
|notes2=Unlike its previous incarnation, activation rate is not reduced against bosses or nullified against [[Fomortiis]].
|-
|-
|game3={{title|Path of Radiance}}
|game3={{title|Path of Radiance}}
|sprite3=[[File:Is gcn lethality.png]]
|sprite3=[[File:Is gcn lethality.png]]
|effect3=Instantly defeats the enemy.
|effect3=Instantly defeats the foe.
|active3=([[Critical rate]]/2)%
|active3=([[Critical rate]]/2)%
|capacity3=20
|capacity3=20
|notes3=Nullified against bosses.
|notes3=Nullified against [[boss]]es and [[Nihil]], or if either combatant has [[Parity]].<br>For further mechanics, see {{sect|Offensive skill|Path of Radiance and Radiant Dawn|sectdisplay=''Path of Radiance'' and ''Radiant Dawn''}}.
|-
|-
|game4={{title|Radiant Dawn}}
|game4={{title|Radiant Dawn}}
|sprite4=[[File:Is wii lethality.png]]
|sprite4=[[File:Is wii lethality.png]]
|effect4=Instantly defeats the enemy.
|effect4=Instantly defeats the foe.
|active4=([[Skill (stat)|Skill]]/2)%
|active4=([[Skill (stat)|Skill]]/2)%
|capacity4=30
|capacity4=30
|notes4=Nullified against bosses.
|notes4=Nullified against [[boss]]es and [[Nihil]], or if either combatant has [[Parity]] active.<br><br>For further mechanics, see {{sect|Offensive skill|Path of Radiance and Radiant Dawn|sectdisplay=''Path of Radiance'' and ''Radiant Dawn''}}.
|-
|-
|game5={{title|Awakening}}
|game5={{title|Awakening}}
|sprite5=[[File:Is 3ds lethality.png]]
|sprite5=[[File:Is 3ds01 lethality.png]]
|effect5=Instantly defeats the enemy.
|effect5=Instantly defeats the foe.
|active5=([[Skill (stat)|Skill]]/4)%
|active5=([[Skill (stat)|Skill]]/4)%
|capacity5=--
|notes5=Nullified against [[Dragonskin]].<br>For further mechanics, see {{sect|Offensive skill|Awakening|sectdisplay=''Awakening''}}.
|notes5=Nullified against [[Dragonskin]]. Highest offensive trigger skill activation priority<br><small>(Lethality > [[Aether]] > [[Astra (skill)|Astra]] > [[Sol (skill)|Sol]] > [[Luna (skill)|Luna]] > [[Ignis]] > [[Vengeance (skill)|Vengeance]])</small>
|-
|-
|gamee={{title|Fates}}
|game6={{title|Fates}}
|spritee=[[File:Is 3ds lethality.png]]
|sprite6=[[File:Is 3ds02 lethality.png]]
|effecte=Instantly defeats the enemy.
|effect6=Instantly defeats the foe.
|activee=([[Skill (stat)|Skill]]/4)%, if at least 1 damage would have been dealt anyway
|active6=([[Skill (stat)|Skill]]/4)%, if at least 1 damage would have been dealt otherwise
|capacitye=--
|notes6=Nullified against [[Divine Shield]] and [[Dragonskin]].<br>For further mechanics, see {{sect|Offensive skill|Fates|sectdisplay=''Fates''}}.<br>Base cost: 2500 [[Gold|G]]
|notese=Nullified against [[Divine Shield]] and [[Dragonskin]]. <!--Highest offensive trigger skill activation priority<br><small>(Lethality > [[Aether]] > [[Astra (skill)|Astra]] > [[Sol (skill)|Sol]] > [[Luna (skill)|Luna]] > [[Ignis]] > [[Vengeance (skill)|Vengeance]])</small>-->
|-
|game7={{title|Three Houses}}
|sprite7=[[File:Is ns01 lethality.png|20px]]
|effect7=Instantly defeats the foe.
|active7=([[Dexterity]]/4)%, if at least 1 damage would have been dealt otherwise
|notes7=Nullified against [[Commander]], [[General (ability)|General]], [[Ancient Dragonskin]], and [[Enhanced Fortitude]].
|-
|game8={{title|Engage}}
|sprite8=[[File:Is ns02 lethality.png|24px]]
|effect8=Instantly defeats the foe.
|active8=30%, if attack is a critical hit
|notes8=Nullified against [[boss]]es.
}}
 
===In other ''Fire Emblem'' series titles===
{{SpecialDataHdr FEH|y}}
{{SpecialDataCell FEH
|effect=When special triggers, treats foe's [[defense]] and [[resistance]] as if inflicted −75%.<br>Disables non-special skills that reduce damage by percentage.
|cool=4
|sp=500
|pre=[[Luna]]
|use={{DaggerFEH}}
}}
{{SpecialDataFtr FEH}}
 
{{SkillData
|game1={{title|Warriors}}
|sprite1=[[File:Is fewa lethality.png|25px]]
|effect1=May boost the power of [[critical hit]]s and combo attacks; chance increases with user's [[Luck]].
|-
|game2={{title|Warriors: Three Hopes}}
|sprite2=[[File:Is fewa2 lethality.png|20px]]
|effect2=Instantly defeats the foe.
|active2=([[Dexterity]]/4)%
|notes2=Nullified against commander units.
}}
}}


==Availability==
==Availability==
===''Fire Emblem''===
===''The Blazing Blade''===
{{ItemLoc1
{{ItemLoc
|method=Classes
|method1=Units <small>(As a class skill)</small>
|data=[[Assassin]]}}
|data1=[[Jaffar]]
|methodlast=Classes
|datalast=[[Assassin]]
}}


===''The Sacred Stones''===
===''The Sacred Stones''===
{{ItemLoc1
{{ItemLoc
|method=Classes
|methodlast=Classes
|data=[[Assassin]]}}
|datalast=[[Assassin]]
}}


===''Path of Radiance''===
===''Path of Radiance''===
{{ItemLoc1
{{ItemLoc
|method=Classes ([[Occult]])
|methodlast=Classes ([[Occult]])
|data=[[Assassin]]}}
|datalast=[[Assassin]]
}}


===''Radiant Dawn''===
===''Radiant Dawn''===
{{ItemLoc1
{{ItemLoc
|method=Classes
|method1=Units <small>(As a class skill)</small>
|data=[[Assassin]]}}
|data1=[[Volke]]
|methodlast=Classes
|datalast=[[Assassin]]
}}


===''Awakening''===
===''Awakening''===
Line 95: Line 120:
|data1=[[Jaffar]]
|data1=[[Jaffar]]
|methodlast=Classes
|methodlast=Classes
|datalast=[[Assassin]] <small>(Learned at level 5)</small>}}
|datalast=[[Assassin]] <small>(Learned at Level&nbsp;5)</small>
}}


===''Fates''===
===''Fates''===
{{ItemLoc1
{{ItemLoc
|method=Classes
|methodlast=Classes
|data=[[Elite Ninja]] <small>(Learned at level 5)</small>}}
|datalast=[[Master Ninja]] <small>(Learned from Level&nbsp;5 and up)</small>
}}
 
===''Three Houses''===
{{ItemLoc
|methodlast=Class mastery
|datalast=[[Assassin]] <small>(150 class Exp required)</small>
}}
 
===''Engage''===
{{ItemLoc
|methodlast=Bond Rings
|datalast=[[Marisa]] S
}}
 
===''Heroes''===
{{FEH skill availability}}
 
===''Warriors''===
{{ItemLoc
|method1=Learned
|data1=[[Niles]] (requires [[Niles's Hood]] ×3)
|methodlast=Borrowed
|datalast=Requires ×1 each of [[Niles's Essence]] and [[Niles's Eye Patch]]
}}
 
===''Warriors: Three Hopes''===
{{ItemLoc
|methodlast=Class mastery ({{star|2}})
|datalast=[[Assassin]]: [[Balthus]] • [[Bernadetta]] • [[Catherine]] • [[Constance]] • [[Dedue]] • [[Dimitri]] • [[Dorothea]] • [[Hapi]] • [[Holst]] • [[Ingrid]] • [[Jeritza]] • [[Leonie]] • [[Lorenz (Three Houses)|Lorenz]] • [[Marianne]] • [[Mercedes]] • [[Raphael]] • [[Rhea]] • [[Rodrigue]] • [[Seteth]] • [[Shamir]] • [[Sylvain]]
}}
 
==Flavor text==
{{sectstub}}
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small>
|english=In certain instances,<br>grants this unit the<br>ability to kill certain<br>foes with one blow.<br>{{color|#0f0|Assassins}}
|japanese=一定の確率で敵を一撃で倒す<br>特定の敵にはきかない<br>{{color|#0f0|取得可能<br>アサシン}}
}}
{{DescriptionCell
|game={{title|Path of Radiance}}<br><small>(help)</small>
|english=In certain instances, grants<br>this unit the ability to kill<br>certain foes with one blow.
|japanese=一定の確率で敵を一撃で倒します<br>特定の敵にはききません
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu)</small>
|english=??
|japanese=発動すると<br>一撃で敵を絶命させる<br>一部の敵には効かない<br>{{color|#00ff00|書に戻せない}}
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}<br><small>(help)</small>
|english=Can kill with a single strike. Does not<br>work on all opponents.<br>Assassin
|japanese=発動すると一撃で敵を絶命させる<br>一部の敵には効かない<br>【暗殺者奥義】
}}
{{DescriptionCell
|game={{title|Awakening}}
|english=Fell an enemy in one hit.<br>Trigger % = (Skill stat ÷ 4)
|japanese=技÷4%の確率で発動<br>相手を必ず撃破する
}}
{{DescriptionCell
|game={{title|Fates}}
|english=Fell an enemy in one hit (the hit must do<br>damage). Trigger % = (Skill stat × 0.25)
|japanese=攻撃時、技×0.25%、かつ敵に1ダメージ<br>以上を与える時、発動。敵を必ず撃破する
}}
{{DescriptionCell
|game={{title|Three Houses}}
|english=Chance to instantly kill a foe when dealing<br>damage. Trigger % = 0.25×Dex.
|japanese=ダメージを与えた相手を<br>以下の確率で即死させる<br>(技×0.25%)
}}
{{DescriptionCell
|game={{title|Engage}}
|english=When landing a critical hit, instantly<br>kills foe. Trigger %=30. (Excludes<br>certain powerful foes.)
|japanese=必殺の一撃が発生した時、30%の確率で<br>相手を戦闘不能にする<br>(一部の強力な敵は対象外)
}}
{{DescriptionCell
|game={{title|Heroes}}
|english=When Special triggers, treats foe's Def/Res as<br>if reduced by 75% during combat. Disables<br>non-Special skills that "reduce damage by X%."
|japanese=敵の守備、魔防-75%扱いで攻撃<br>奥義以外のスキルによる「ダメージを◯◯%軽減」を無効
}}
{{DescriptionCell
|game={{title|Warriors}}
|english=May raise power of critical hits<br>and combos. Increases with Lck.
|japanese=??
}}
{{DescriptionCell
|game={{title|Warriors: Three Hopes}}
|english=Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
|japanese=??
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
* In ''Fire Emblem'' and ''The Sacred Stones'', Lethality's animation is identical to that of a standard Assassin critical hit, differentiated only by the user's sprite vibrating briefly when it activates, and the screen being dominated by bright red/purple flashes when the Lethality attack connects with the target.
*In ''The Blazing Blade'' and ''The Sacred Stones'', Lethality's animation is nearly identical to that of a standard Assassin critical hit, differentiated only by the user's sprite vibrating briefly when it activates and the screen being dominated by bright red or purple flashes when the Lethality attack connects with the target.
* The ''Path of Radiance'' version of Lethality is currently the only one which, when its attack lands, does not completely block out the entire screen with its flash.
*In the Japanese version of ''The Sacred Stones'', the flash is identical to its appearance in ''The Blazing Blade'', being red. For unknown reasons, the localizations changed the flash's color to purple.
 
*The skill [[Bane]] in ''Radiant Dawn'' shares both the name and the icon of ''Path of Radiance'' Lethality in the Japanese version. In international versions, it only shares its icon.
==Gallery==
*There are relatively few instances in the ''Fire Emblem'' series of enemies bearing Lethality; this is likely to avoid forcing players to engage enemies that have a chance to instantly kill any unit.  
<gallery>
**[[Jerme]] is the first enemy unit to have Lethality. In his [[Pale Flower of Darkness (Jerme)|first encounter]], he has a [[Light Brand]] which cannot activate Lethality at range; his AI prioritizes avoiding counterattacks, making it unlikely for him to attack the player at 1-range. In his [[Light (part 1)|second encounter]], has a [[Runesword]] that prevents him from triggering Lethality at all.
File:Ss fe07 jaffar activating lethality.png|[[Jaffar]] activating Lethality in {{FE7}}.
**[[Jaffar]] has Lethality in {{title|Awakening}}{{'}}s Rogues and Redeemers [[Downloadable content in Fire Emblem Awakening|xenologue]]s.
File:Ss fe08 joshua activating silencer.png|[[Joshua]] activating Silencer in {{title|The Sacred Stones}}.
**If any player units had Lethality at the start of [[The Wellspring of Truth|Paralogue&nbsp;22]] of ''Awakening'', their corresponding Mirages will also have it and may trigger it against the player's units.
File:Ss fe09 volke activating lethality 01.png|[[Volke]] activating Lethality (start-up flash) in {{title|Path of Radiance}}.
**The [[Guardian Golem]] in [[A Harrowing Escape|the Chapter&nbsp;4 mission]] of the {{FE16}} expansion ''Cindered Shadows'' also has Lethality, though it is intended to be an obstacle that the player avoids rather than fights.
File:Ss fe09 volke activating lethality 02.png|[[Volke]] activating Lethality (attack) in {{title|Path of Radiance}}.
File:Ss fe10 volke activating lethality 01.png|[[Volke]] activating Lethality (start-up flash) in {{title|Radiant Dawn}}.
File:Ss fe10 volke activating lethality 02.png|[[Volke]] activating Lethality (attack) in {{title|Radiant Dawn}}.
File:Ss fe13 gaius activating lethality.png|[[Gaius]] activating Lethality in {{title|Awakening}}.
</gallery>


==Etymology and other languages==
==Etymology and other languages==
Line 121: Line 232:
|eng-name=• Silencer<br>• Lethality
|eng-name=• Silencer<br>• Lethality
|eng-mean=• This name is used only in {{title|The Sacred Stones}}.<br>• This name is used in all games from {{title|Path of Radiance}} onward.
|eng-mean=• This name is used only in {{title|The Sacred Stones}}.<br>• This name is used in all games from {{title|Path of Radiance}} onward.
|jap-name=• {{hover|瞬殺|Shunsatsu}}<br>• {{hover|滅殺|Messatsu}}
|jpn-name=• {{h|瞬殺|Shunsatsu}}<br>• {{h|滅殺|Messatsu}}
|jap-mean=• Instant Kill; this name is used in {{title|The Sacred Stones}} and {{title|Path of Radiance}}.<br>• Annihilation; this name is used in {{title|Radiant Dawn}} and {{title|Awakening}}.
|jpn-mean=• Instant Kill; this name is used in {{title|The Sacred Stones}} and {{title|Path of Radiance}}.<br>• Annihilation; this name is used in {{title|Radiant Dawn}}, {{title|Awakening}}, {{title|Three Houses}}, {{title|Engage}}, and {{title|Heroes}}.
|span-name=Letalidad
|span-mean=Lethality
|fren-name=Meurtrier
|fren-name=Meurtrier
|fren-mean=Murderer
|fren-mean=Murderer
|ger-name=Exitus
|ger-name=Exitus
|ger-mean=Latin: departure, figuratively used to refer to death.
|ger-mean=Latin: departure, figuratively used to refer to death.
|span-name=Letalidad
|span-mean=Lethality
|ital-name=Flagello
|ital-name=Flagello
|ital-mean=Scourge
|ital-mean=Scourge
|por-name=Letalidade
|por-mean=Lethality
|kor-name={{h|멸살|myeolsal}}
|kor-mean=Annihilation
|ch-simp-name={{h|灭杀|miè shā}}
|ch-simp-mean=Kill
|ch-trad-name={{h|滅殺|miè shā}}
|ch-trad-mean=Kill
}}
}}
{{refbar}}
 
==Gallery==
<gallery>
Ss fe07 jaffar activating lethality.png|[[Jaffar]] activating Lethality in {{title|The Blazing Blade}}.
Ss fe08 joshua activating silencer.png|[[Joshua]] activating Silencer in {{title|The Sacred Stones}}.
Ss fe09 volke activating lethality 01.png|[[Volke]] activating Lethality (start-up flash) in {{title|Path of Radiance}}.
Ss fe09 volke activating lethality 02.png|Volke activating Lethality (attack) in ''Path of Radiance''.
Ss fe10 volke activating lethality 01.png|Volke activating Lethality (start-up flash) in {{title|Radiant Dawn}}.
Ss fe10 volke activating lethality 02.png|Volke activating Lethality (attack) in ''Radiant Dawn''.
Ss fe13 gaius activating lethality.png|[[Gaius]] activating Lethality in {{title|Awakening}}.
</gallery>
 
{{Refbar}}


==See also==
==See also==
* [[Bane]]
*[[Assassinate]]
*[[Bane]]


{{NavSkill}}
{{NavSkillFE8}}
{{NavSkillFE9}}
{{NavSkillFE10}}
{{NavSkillFE13}}
{{NavSkillFE14}}
{{NavSkillFE16}}
{{NavSkillFE17}}
{{NavSpecialH}}
{{NavCrest}}
{{NavSkillFEWA2}}
[[Category:Offensive skills]]
[[Category:Mastery skills]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Mastery skills]]