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Heather: Difference between revisions

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|race=[[Beorc]]
|race=[[Beorc]]
|nationality=[[Crimea]]
|nationality=[[Crimea]]
|startingclass=[[Rogue]]  
|startingclass=[[Rogue]]
|appearances={{title|Radiant Dawn}}
|voice=*Jennifer Caitlin Roberts<br><small>(English, {{title|Heroes}})</small>
*[[wikipedia:Ami Koshimizu|Ami Koshimizu]]<br><small>(Japanese, ''Heroes'')</small>
|appearances=*{{title|Radiant Dawn}}
*{{title|Heroes}}
}}
}}


'''Heather''' (Japanese: {{hl|ヘザー|Hezā}} ''Heather'') is a [[rogue]] and a playable character in {{FE10}}.
'''Heather''' (Japanese: {{hl|ヘザー|Hezā}} ''Heather'') is a [[rogue]] and a playable character in {{FE10}}.
=={{FE9}}==
===Role===
[[Unused content in Fire Emblem: Path of Radiance|Unused]] data suggests that Heather may have at one point been planned to appear in {{FE9}}. Although statistical data remains in the game's code, the [[Begnion]] crest is used as a placeholder portrait. Although programmed as a [[Sword Knight]], the Heather data strangely appears to have a rank C in [[Lance (weapon)|lances]] programmed in.
The additions added to class base stat data and the growth rates for the Heather data are the same as those for Melty, the data used for the [[Reinforce#Summoned unit stats|stats]] assigned to the [[Pegasus Knight]] reinforcements called up via [[Tanith]]'s [[Reinforce]] skill.
===Starting stats and growth rates===
{{CharStats GCN
|portrait=
|class=Sword Knight
|lv=10
|HP=24
|affin=light
|str=11
|magic=2
|skill=12
|spd=14
|luck=10
|def=10
|res=7
|wght={{h|??|Minimum 29}}
|con={{h|??|Minimum 7}}
|move=8
|inventory=--
|sw=D
|la={{h|C|Programmed}}
|HP1=65
|str1=35
|magic1=5
|skill1=55
|spd1=50
|luck1=40
|def1=15
|res1=40
|recruit=Unrecruitable. The information here are remnants of data gone [[Unused content in Fire Emblem: Path of Radiance|unused]].
}}
===Promotion stat gains===
:''As there are no playable female Sword Knights in normal gameplay, it is unknown if female Sword Knights use the same promotion stat gains as male ones. As all of the male classes known to promote to Paladin have the same promotion stat gains to each other while the lone such playable female class seen in normal gameplay, the [[Bow Knight]], has a different set, two numbers are presened where the two sets differ (known male Sword Knight figure on the left, known female Bow Knight figure on the right).''
{{PromotionGains
|class=[[Paladin]]
|hp=3/5
|str=2
|mag=2
|skill=2
|spd=2/1
|def=2/3
|res=3/2
|con=1
|move=1
|weaponlvl={{LanceGCN}} {{h|C|See above}} ''or''<br>{{AxeGCN}} E ''or''<br>{{BowGCN}} E
}}


=={{FE10}}==
=={{FE10}}==
Line 71: Line 21:
===Starting stats and growth rates===
===Starting stats and growth rates===
{{CharStats Wii
{{CharStats Wii
|portrait=[[File:Small portrait heather fe10.png]]
|portrait=[[File:Medium portrait heather fe10.png|128px]]
|class=Rogue
|class=Rogue
|lv=7
|lv=7
Line 98: Line 48:
|def1=30
|def1=30
|res1=40
|res1=40
|recruit=[[Winds of Rebellion|Part 2, Chapter 1]], talk to with either [[Brom]] or [[Nephenee]]<br>Re-recruited in [[Stormclouds|Part 3, Chapter 2]], automatically from the start
|recruit=[[Winds of Rebellion|Part II, Chapter&nbsp;1]], talk to with either [[Brom]] or [[Nephenee]]<br>Re-recruited in [[Stormclouds|Part III, Chapter&nbsp;2]], automatically from the start
}}
}}


Line 115: Line 65:
|skills={{Item|10|Bane|lock=y}}
|skills={{Item|10|Bane|lock=y}}
|weaponlvl={{KnifeWii}} <small>(''x'' to A)</small>
|weaponlvl={{KnifeWii}} <small>(''x'' to A)</small>
}}
===Availability===
{{FE10 Availability
|2-1=F
|2-2=A
|2-E=A
|3-2=A
|3-3=A
|3-4=A
|3-5=A
|3-7=A
|3-8=A
|3-10=A
|3-11=A
|3-E=A
|4-P=S
|4-1=S
|4-2=S
|4-3=S
|4-4=S
|4-5=S
|4-E-1=S
|4-E-2=S
|4-E-3=S
|4-E-4=S
|4-E-5=S
}}
}}


===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Heather is a [[Rogue]] that can be recruited by Nephenee and Brom in 2-1 after she appears in turn 3, and then joins the [[Greil Mercenaries]] before the start of 3-2. She has very high base speed and high base skill, but the rest of her base stats are low, especially for her relatively high base level, and she is so physically frail that most physical enemies will be able to 2HKO her immediately. With her base speed she can immediately double everything, and her amazing speed growth ensures she'll be able to double everything throughout the rest of the game if trained. She additionally has an even greater luck growth, which when combined with her speed will make her one of the dodgiest units in the game, though with her low HP and defense growth on top of her very low durability bases means she'll be unlikely to ever survive taking more than two physical hits, making it dangerous to put her in range of enemies without additional aid to ensures she doesn't get hit. Her biggest problem is with a low base strength, a very low strength growth, and being restricted to knives she'll significantly struggle to deal meaningful damage throughout the game, and it can't be raised easily with BEXP either, as she usually won't start capping stats until around level 15 and she needs to have 4 stats capped to reliably get strength through BEXP levelups, which will require significant luck to do at all in her tier 2 and tier 3 class without stat boosters. Heather's resistance growth is good for a physical unit on top of a decent res base, which does allow her to fare decently against mages, but even with their low defense she'll still be unlikely to ever ORKO them and mages aren't dangerous enough to other units to make this a particularly useful niche.
Heather is a [[Rogue]] that can be recruited by Nephenee and Brom in 2-1 after she appears in turn 3, and then joins the [[Greil Mercenaries]] before the start of 3-2. She has very high base speed and high base skill, but the rest of her base stats are low, especially for her relatively high base level, and she is so physically frail that most physical enemies will be able to 2HKO her immediately. With her base speed she can immediately double everything, and her amazing speed growth ensures she'll be able to double everything throughout the rest of the game if trained. She additionally has an even greater luck growth, which when combined with her speed will make her one of the dodgiest units in the game, though with her low HP and defense growth on top of her very low durability bases means she'll be unlikely to ever survive taking more than two physical hits, making it dangerous to put her in range of enemies without additional aid to ensure she doesn't get hit. Her biggest problem is with a low base strength, a very low strength growth, and being restricted to knives she'll significantly struggle to deal meaningful damage throughout the game, and it can't be raised easily with BEXP either, as she usually won't start capping stats until around level&nbsp;15 and she needs to have 4 stats capped to reliably get strength through BEXP level ups, which will require significant luck to do at all in her tier 2 and tier 3 class without stat boosters. Heather's resistance growth is good for a physical unit on top of a decent res base, which does allow her to fare decently against mages, but even with their low defense she'll still be unlikely to ever ORKO them and mages aren't dangerous enough to other units to make this a particularly useful niche.


Heather's main use is for thieving utility, but after Part 1 there isn't much valuable thieving utility to be done, with few valuable items/weapons to steal, hidden items usually being [[coin]]s while from that point forward there will be an abundance of units with high skill that will make obtaining them with non-thieves not particularly difficult, and there being no chests nor doors for her to open throughout all of Part 2 and 3. There are still a few maps however that she can be freely deployed without costing a more valuable unit a spot and perform valuable thieving duties on, such as stealing a [[Secret Book]] in 2-2, stealing a [[Dracoshield]] in 2-E, stealing a [[Statue Frag]] in 3-2, stealing an [[Energy Drop]] in 3-5, and stealing the Senators' items in 3-4 so the player can gain extra BEXP for sparing them. Besides these few thieving duties there is little she can contribute, and even if the player invests heavily into her, particular with Energy Drops to try fixing her strength, she is unsalvageable as a combat unit, as she has a very low strength cap of 21 in her tier 2 class and will not have access to any strong knives until later Part 4. If promoted into a [[Whisper]] she has a still very low strength cap of 28 that prevents her from ever dealing much damage in later Part 3 and onwards while not getting any sort of crit bonus to alleviate it, and she gets the mastery skill [[Bane]], which leaves enemies at 1 HP while all other masteries tend to outright kill among other effects. If trained up at best she can serve as a very dodgy diversion unit to divert attacks from other less dodgy yet frail units, though this is of little usefulness compared to a unit that can withstand Enemy Phase while counterattacking with useful damage.
Heather's main use is for thieving utility, but after Part I there isn't much valuable thieving utility to be done, with few valuable items/weapons to steal, hidden items usually being [[coin]]s while from that point forward there will be an abundance of units with high skill that will make obtaining them with non-thieves not particularly difficult, and there being no chests nor doors for her to open throughout all of Part II and III. There are still a few maps however that she can be freely deployed without costing a more valuable unit a spot and perform valuable thieving duties on, such as stealing a [[Secret Book]] in 2-2, stealing a [[Dracoshield]] in 2-E, stealing a [[Statue Frag]] in 3-2, stealing an [[Energy Drop]] in 3-5, and stealing the Senators' items in 3-4 so the player can gain extra BEXP for sparing them. Besides these few thieving duties there is little she can contribute, and even if the player invests heavily into her, particular with Energy Drops to try fixing her strength, she is unsalvageable as a combat unit, as she has a very low strength cap of 21 in her tier 2 class and will not have access to any strong knives until later Part IV. If promoted into a [[Whisper]] she has a still very low strength cap of 28 that prevents her from ever dealing much damage in later Part III and onwards while not getting any sort of crit bonus to alleviate it, and she gets the mastery skill [[Bane]], which leaves enemies at 1 HP while all other masteries tend to outright kill among other effects. If trained up at best she can serve as a very dodgy diversion unit to divert attacks from other less dodgy yet frail units, though this is of little usefulness compared to a unit that can withstand Enemy Phase while counterattacking with useful damage.


In Part 4 Heather is ideally put on [[Ike]]'s team, as 4-4 has doors and chests that she can help open, while [[Micaiah]]'s team has [[Sothe]] forced and he can find the valuable hidden items in 4-3, and neither of Tibarn's maps have any thieving duties to be done. With the large amount of door and chest keys available she isn't necessary for 4-4, so if the player wants to finish 4-3 before Sothe has time to reach every item and doesn't want to risk failing to pick up an item with a non-thief, Heather can be of use on Micaiah's team without being redundant.
In Part IV Heather is ideally put on [[Ike]]'s team, as 4-4 has doors and chests that she can help open, while [[Micaiah]]'s team has [[Sothe]] forced and he can find the valuable hidden items in 4-3, and neither of Tibarn's maps have any thieving duties to be done. With the large amount of door and chest keys available she isn't necessary for 4-4, so if the player wants to finish 4-3 before Sothe has time to reach every item and doesn't want to risk failing to pick up an item with a non-thief, Heather can be of use on Micaiah's team without being redundant.


For endgame Heather is possibly the worst character to bring in, as her 28 strength cap, if she can even reach it, and her lack of other abilities make her especially impotent. Additionally the [[Baselard]] is the only especially strong knife in the game, which Heather will need to do any real damage, and there is only one of it, while [[Volke]] at base is a completely superior combat unit to a completely capped Heather and thus it will never be optimal to have her in the Tower using the Baselard instead of Volke. Then Sothe is forced into the Tower, so there is no need to have Heather around to open the single chest of 4-E-1 nor steal anything.
For endgame Heather is possibly the worst character to bring in, as her 28 strength cap, if she can even reach it, and her lack of other abilities make her especially impotent. Additionally the [[Baselard]] is the only especially strong knife in the game, which Heather will need to do any real damage, and there is only one of it, while [[Volke]] at base is a completely superior combat unit to a completely capped Heather and thus it will never be optimal to have her in the Tower using the Baselard instead of Volke. Then Sothe is forced into the Tower, so there is no need to have Heather around to open the single chest of 4-E-1 nor steal anything.


For skills she comes with innate [[Pass]], but since with her very poor durability and lack of combat prowess you'll never want her going behind enemy lines, so it's better to take it off her and put it on a unit you won't mind extending into enemy territory. Her speed will give one of the best activation rates with [[Adept]], but since she does so little damage and has no crit bonus she doesn't improve much from dealing an extra attack. The best help to her combat is [[Wrath]] and her dodginess will help her survive at low health, but again since her damage output is so poor not even crits will reliably kill, and if she is too dodgy she may have a hard time being put into Wrath range. With such poor durability she can benefit off of skills that prevent counterattacks like [[Cancel]] to help ensure she doesn't get hit when attacking. Cancel will have significantly higher activation rates for her than other such skills, but with [[Disarm]] she has particularly noteworthy use, as if she successfully disarms an enemy during Enemy Phase, she can then steal their weapon, allowing her to make more use of the one utility she has.
For skills she comes with innate [[Pass]], but since with her very poor durability and lack of combat prowess you'll never want her going behind enemy lines, so it's better to take it off her and put it on a unit you won't mind extending into enemy territory. Her speed will give one of the best activation rates with [[Adept]], but since she does so little damage and has no crit bonus she doesn't improve much from dealing an extra attack. The best help to her combat is [[Wrath]] and her dodginess will help her survive at low health, but again since her damage output is so poor not even crits will reliably kill, and if she is too dodgy she may have a hard time being put into Wrath range. With such poor durability she can benefit off of skills that prevent counterattacks like [[Guard|Cancel]] to help ensure she doesn't get hit when attacking. Cancel will have significantly higher activation rates for her than other such skills, but with [[Disarm]] she has particularly noteworthy use, as if she successfully disarms an enemy during Enemy Phase, she can then steal their weapon, allowing her to make more use of the one utility she has.


Heather has a [[fire affinity]] which gives an attack and accuracy boost, she benefits little off of the accuracy boost but the attack boost is helpful as she needs all the help she can get for her damage output. Since Heather is not a unit you'll want near the frontlines it can be hard if not impractical to have her stay in support range of your other units and supports will do nothing to help her perform thieving duties. If the player wants to actively use Heather and have her see combat, then an [[earth affinity]] is by far most desirable, as she'll need the massive avoid boost to maximize her survival and with it she can become near-unhittable, while no other affinity will provide close to that benefit for her. Ike and [[Oscar]] are the only units on the GMs with earth until [[Tanith]] joins in 3-11, so they are the ideal support partners for her, and both will benefit off the attack + accuracy boost. Since Oscar is a mounted unit that Heather will have a hard time keeping up with, while Ike is an infantry unit with similar movement, Ike will be the better support partner.
Heather has a [[fire affinity]] which gives an attack and accuracy boost, she benefits little off of the accuracy boost but the attack boost is helpful as she needs all the help she can get for her damage output. Since Heather is not a unit you'll want near the frontlines it can be hard if not impractical to have her stay in support range of your other units and supports will do nothing to help her perform thieving duties. If the player wants to actively use Heather and have her see combat, then an [[earth affinity]] is by far most desirable, as she'll need the massive avoid boost to maximize her survival and with it she can become near-unhittable, while no other affinity will provide close to that benefit for her. Ike and [[Oscar]] are the only units on the GMs with earth until [[Tanith]] joins in 3-11, so they are the ideal support partners for her, and both will benefit off the attack + accuracy boost. Since Oscar is a mounted unit that Heather will have a hard time keeping up with, while Ike is an infantry unit with similar movement, Ike will be the better support partner.


==Personality and character==
=={{FEH}}==
===Role===
One version of Heather is currently in {{FEH}}. A ninja-themed variation of Heather was first made available to summon from November 7 to December 7, 2023.
 
===Heather: Wandering Ninja===
====Starting stats====
:''Heather: Wandering Ninja is only available at 5{{star}} rarity.''
{{CharStats FEH
|portrait=[[File:Portrait heather wandering ninja feh.png|100px]]
|rarity=5
|wpntype=green dagger
|unittype=infantry
|HP=17
|atk=12
|spd=8
|def=8
|res=8
|HP_gr=55
|atk_gr=70
|spd_gr=90
|def_gr=45
|res_gr=50
|offense=[[Spy's Shuriken]]
|assist=[[Rally Speed]]
}}
 
====Skill set====
{{FEH skill set
|name=Heather: Wandering Ninja
|minrarity=5
|-
|weapon1=Iron Dagger
|weapon1auto=1
|weapon1cost=50
|-
|weapon2=Steel Dagger
|weapon2auto=2
|weapon2cost=100
|-
|weapon3=Silver Dagger
|weapon3unlock=3
|weapon3auto=4
|weapon3cost=200
|-
|weapon4=Spy's Shuriken
|weapon4auto=5
|weapon4cost=400
|-
|assist1=Rally Speed
|assist1unlock=3
|assist1auto=4
|assist1cost=150
|-
|assist2=Rally Atk/Spd
|assist2unlock=4
|assist2cost=300
|-
|assist3=Rally Atk/Spd+
|assist3unlock=5
|assist3cost=400
|-
|passa1=Darting Blow 1
|passa1unlock=2
|passa1cost=50
|-
|passa2=Swift Sparrow 1
|passa2unlock=3
|passa2cost=120
|-
|passa3=Swift Sparrow 2
|passa3unlock=4
|passa3cost=240
|-
|passa4=Remote Sparrow
|passa4unlock=5
|passa4cost=300
|-
|passb1=Spd/Def Ruse 1
|passb1unlock=2
|passb1cost=60
|-
|passb2=Spd/Def Ruse 2
|passb2unlock=3
|passb2cost=120
|-
|passb3=Spd/Def Ruse 3
|passb3unlock=4
|passb3cost=240
|-
|passb4=Spd/Def Ruse 4
|passb4unlock=5
|passb4cost=300
}}
 
==Personality==
{{Sectstub}}
{{Sectstub}}
Heather cares for her parents and 'works' to support them through blackmail and thievery. Even though she claims to have stopped thievery at the end of the war it is implied she still steals afterwards.  
Heather cares for her parents and "works" to support them through blackmail and thievery. Even though she claims to have stopped thievery at the end of the war, it is implied she still steals afterwards.  


Heather is a womanizer and flirt, though her attraction to women seems to have been toned down in international releases. She is very willing to do favors for other girls, like buying [[Ilyana]] food and helping [[Brom]] when she notices [[Nephenee]] is with him.
Heather is a womanizer and flirt, though her attraction to women has been toned down in international releases. She is very willing to do favors for other girls, like buying [[Ilyana]] food and helping [[Brom]] when she notices [[Nephenee]] is with him.


==Supports==
==Supports==
Line 153: Line 224:
==Quotes==
==Quotes==
===Battle quotes===
===Battle quotes===
{{Quote|'''Yeardley:''' Be gone with you, thief! We won't have filth like you stand in the way of our supremacy!<br>'''Heather:''' So! You're the ones sent by Ludveck of Felirae?! You've been stirring up these little revolts all over the place.<br>'''Yeardley:''' What?! How did you know?!<br>'''Heather:''' I see things here and there. But half of it was just a guess! ...Judging by your reaction, though, it seems I was right.<br>'''Yeardley:''' You...little...<br>'''Heather:''' Tsk... Don't get so steamed up, Mr. Fancypants! You just look silly. Nothing personal... I just don't like men like you!|Heather, when fighting [[Yeardley]] in [[Winds of Rebellion|Part 2 Chapter 1]] of {{title|Radiant Dawn}}.}}
{{Quote|'''Yeardley:''' Be gone with you, thief! We won't have filth like you stand in the way of our supremacy!<br>'''Heather:''' So! You're the ones sent by Ludveck of Felirae?! You've been stirring up these little revolts all over the place.<br>'''Yeardley:''' What?! How did you know?!<br>'''Heather:''' I see things here and there. But half of it was just a guess! ...Judging by your reaction, though, it seems I was right.<br>'''Yeardley:''' You...little...<br>'''Heather:''' Tsk... Don't get so steamed up, Mr. Fancypants! You just look silly. Nothing personal... I just don't like men like you!|Heather, when fighting [[Yeardley]] in [[Winds of Rebellion|Part II, Chapter&nbsp;1]] of {{title|Radiant Dawn}}.}}


===Death quote===
===Death quote===
{{quote|Mother... Forgive me... I...lied... I stole... And this...is my punishment...|Heather, in {{title|Radiant Dawn}}.}}
{{quote|Mother... Forgive me... I...lied... I stole... And this...is my punishment...|Heather, in {{title|Radiant Dawn}}.}}
===''Heroes'' quotes===
{{main|Heather/Quotes (Heroes){{!}}Heather/Quotes (''Heroes'')}}


==Other appearances==
==Other appearances==
===''Fire Emblem Cipher''===
==={{TCGCipher}}===
Heather is currently featured on three cards in {{TCGCipher}}.
Heather is featured on three cards in {{TCGCipher}}.


:''One of the below cards' quotes<!--B05-079HN--> and one further card's epithet<!--B20-079N--> are still in raw, untranslated Japanese; these need translation.''
:''One of the below cards' quotes<!--B05-079HN--> is still in raw, untranslated Japanese; this needs translation.''
{{TCGCipherData
{{TCGCipherData
|name=Heather
|name=Heather
Line 201: Line 275:
|-
|-
|image3=[[File:TCGCipher B20-079N.png|150px]]
|image3=[[File:TCGCipher B20-079N.png|150px]]
|title3=路地裏の稼ぎ屋
|title3=Back Alley Earner
|name3=Heather
|name3=Heather
|affil3=Tellius
|affil3=Tellius
Line 219: Line 293:


==Flavor text==
==Flavor text==
{{sectstub}}
{{DescriptionHdr}}
{{Flavor Text
{{DescriptionCell
|game1={{title|Radiant Dawn}}
|game={{title|Radiant Dawn}}
|english1=A wandering thief from Crimea. She travels from town to town trying to raise money to buy medicine for her sick mother.
|english=A wandering thief from Crimea.<br>She travels from town to town<br>trying to raise money to buy<br>medicine for her sick mother.
|japanese1=クリミア王国の流しの盗賊。<br>母親の薬代を稼ぐために<br>あちこちの町で「仕事」をしている。
|japanese=クリミア王国の流しの盗賊。<br>母親の薬代を稼ぐために<br>あちこちの町で『仕事』をしている。
}}
{{DescriptionFtr}}
 
==[[Meet some of the Heroes]] entries==
{{MtH
|full_name=Heather: Wandering Ninja
|name=Heather Wandering Ninja
|blurb1=Heather is a thief who once prowled the continent of Tellius, and now she’s brought her roguish charm to the ninja festival!
|blurb2=This ninja outfit features a beautiful flower-petal design and elegant accessories. I think she’s bound to catch the eye of that nice country girl she’s always talking about!
|blurb3=For her appearance at the festival, Heather’s wielding a giant shuriken that’s engraved with a smoke design—a little nod to her ability to vanish into thin air and reappear when you least expect it!
|blurb4=Now that she’s dressed the part, Heather eagerly takes on her first ninja mission: to infiltrate the festival and steal some hearts!
|Related_name1=Nephenee
|Related_blurb1=A militia member from the Crimean countryside whom Heather has her eye on. Since she’s quiet, people think she’s shy, but…
}}
}}
==[[Choose Your Legends]] placement history==
{{CYL results}}


==Trivia==
==Trivia==
*There is a glitch in {{FE10}} where if Heather reaches level 21 via stealing exp instead of combat or bonus experience, she resets to level 20 and will not promote.
*There is a glitch in {{FE10}} where if Heather reaches level&nbsp;21 via stealing exp instead of combat or bonus experience, she resets to level&nbsp;20 and will not promote.
*According to ''[[Tellius Recollection]]'', Heather was designed with an apparent age of 27.<ref name=RD_artbook>{{cite web |url=https://kantopia.wordpress.com/2017/01/10/fe-rd-heather-character-profile-p-71-translation/ |title=FE RD: Heather Character Profile (P. 71) Translation {{!}} kantopia |site=www.kantopia.wordpress.com |retrieved=2 March 2022}}</ref>
*In {{FE9}}, there is [[Unused content in Fire Emblem: Path of Radiance#Heather|unused data for a character named "Heather"]], who uses the Begnion crest as a portrait and is assigned to the [[Sword Knight]] class.


==Etymology and other languages==
==Etymology and other languages==
Line 233: Line 325:
|eng-name=Heather
|eng-name=Heather
|eng-mean=From the English word heather for the variety of small shrubs with pink or white flowers which commonly grow in rocky areas. It is derived from Middle English hather.<ref>{{cite web |url=https://www.behindthename.com/name/heather |title=Behind the Name: Meaning, origin and history of the name Heather|site=www.behindthename.com |retrieved=8 September 2018}}</ref>
|eng-mean=From the English word heather for the variety of small shrubs with pink or white flowers which commonly grow in rocky areas. It is derived from Middle English hather.<ref>{{cite web |url=https://www.behindthename.com/name/heather |title=Behind the Name: Meaning, origin and history of the name Heather|site=www.behindthename.com |retrieved=8 September 2018}}</ref>
|jap-name={{h|ヘザー|Hezā}}
|jpn-name={{h|ヘザー|Hezā}}
|jap-mean=Officially romanized as '''Heather'''.
|jpn-mean=Officially romanized as '''Heather'''.
|span-name=Heather
|span-name=Heather
|span-mean=As above.
|fren-name=Heather
|fren-name=Heather
|fren-mean=As above.
|ger-name=Heather
|ger-name=Heather
|ger-mean=As above.
|ital-name=Heather
|ital-name=Heather
|ital-mean=As above.
|por-name=Heather
|por-mean=Used in the [[Choose Your Legends]] polls for {{FEH}}.
|ch-trad-name={{h|海瑟|Hǎisè}}
|ch-trad-mean=Heather; used in the Choose Your Legends polls for ''Heroes''.
}}
}}


==Gallery==
==Gallery==
===Official artwork===
<gallery>
<gallery>
FERD Heather.png|Artwork of Heather from {{title|Radiant Dawn}}.
FERD Heather.png|Artwork of Heather from {{title|Radiant Dawn}}.
Portrait heather fe10.png|Portrait of Heather from {{title|Radiant Dawn}}.
Portrait heather fe10.png|Portrait of Heather in {{title|Radiant Dawn}}.
Medium portrait heather fe10.png|Portrait of Heather from {{title|Radiant Dawn}}.
</gallery>
TCGCipher Heather 01.png|Artwork of Heather from {{TCGCipher}}.
 
==={{title|Heroes}} artwork===
<gallery>
FEH Heather Wandering Ninja 01.png|Artwork of Heather: Wandering Ninja.
FEH Heather Wandering Ninja 02.png|Artwork of Heather: Wandering Ninja.
FEH Heather Wandering Ninja 02a.png|Artwork of Heather: Wandering Ninja.
FEH Heather Wandering Ninja 03.png|Artwork of Heather: Wandering Ninja.
FEH mth Heather Wandering Ninja 01.png|Artwork of Heather: Wandering Ninja.
FEH mth Heather Wandering Ninja 02.png|Artwork of Heather: Wandering Ninja.
FEH mth Heather Wandering Ninja 04.png|Artwork of Heather: Wandering Ninja.
</gallery>
 
==={{title|Cipher}} artwork===
<gallery>
TCGCipher Heather 01.png|Artwork of Heather from {{title|Cipher}}.
</gallery>
</gallery>


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{{Project Characters}}
{{Project Characters}}
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{{Nav10}}
{{NavH}}
[[Category:Playable characters in Fire Emblem: Radiant Dawn]]
[[Category:Playable characters in Fire Emblem: Radiant Dawn]]