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Bushido: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Skill Infobox
{{Skill Infobox
|name=Bushido
|image=[[File:Is ns02 bushido.png]]
|image=[[File:Is 3ds02 bushido.png]]
|caption=Icon of the Bushido skill in {{title|Engage}}.
|caption=Icon of the Bushido skill in {{title|Fates}}.
|help_text=If unit's level is higher than foe's, grants Crit+10 during combat, and unit deals +2 damage and takes 2 less damage.
|help_text=If supported by a same or lower-level unit, grants Crit+10 and +2/-2 {{hover|dmg|Damage}} dealt/taken.
|type=Personal
|type=Personal
|games={{title|Fates}}
|first={{title|Fates}}
}}
}}


'''Bushido''' (Japanese: {{hl|武士道|Bushidō}} ''Bushido'') is a [[Skills|skill]] which debuted in {{FE14}}. The personal skill of [[Ryoma]], it allows the user to, if their [[level]] is the same or higher than that of their support unit's, get gains in their [[critical rate]] and damage dealt, and lower damage taken.
'''Bushido''' (Japanese: {{hl|武士道|Bushidō}} ''Bushido'') is a [[Skills|skill]] which debuted in {{FE14}}. The personal skill of [[Ryoma]], it allows the user to, if their [[level]] is the same or higher than that of their support unit's, get gains in their [[critical rate]] and damage dealt, and lower damage taken. In {{title|Engage}}, its effect is otherwise identical, but due to the lack of the [[dual]] system, the trigger is now based on the current foe's level.


==Data==
==Data==
===In the main ''Fire Emblem'' series===
===In the main ''Fire Emblem'' series===
{{SkillData
{{SkillData
|gameo={{title|Fates}}
|game1={{title|Fates}}
|spriteo=[[File:Is 3ds02 bushido.png]]
|sprite1=[[File:Is 3ds02 bushido.png]]
|effecto=+10 [[critical rate]], +2 damage dealt, and -2 damage taken by user when active.
|effect1=+10 [[critical rate]], +2 damage dealt, and −2 damage taken by user when active.
|activeo=If user is lead unit in [[Tag Team]] or [[Pair Up]] and user's [[level]] ≥ supporting unit's level
|active1=If user is lead unit in [[Tag Team]] or [[Pair Up]] and user's [[level]] ≥ supporting unit's level
|capacityo=--
|-
|noteso=--
|game2={{title|Engage}}
|sprite2=[[File:Is ns02 bushido.png|24px]]
|effect2=+10 [[critical rate]], +2 damage dealt, and −2 damage taken by user when active.
|active2=If user's [[level]] > foe's level
|notes2=For the purposes of this comparison, advanced classes are treated as their displayed level (for example, a level 10 [[Lance Cavalier]] will trigger the effect against a level 1 [[Paladin]])
}}
}}


===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{SkillData
{{PassiveDataHdr FEH}}
|gameo={{title|Heroes}}
{{PassiveDataCell FEH
|spriteo=[[File:Is feh bushido.png|20px]]
|skill=Bushido
|effecto=Boosts user's damage output by +10 when triggering a special skill.
|type=B
|activeo=--
|effect=User deals +10 damage when special triggers.
|capacityo=--
|sp=300
|noteso=Cost:  300 SP
|inherit=n
}}
{{PassiveDataCell FEH
|tier=II
|type=B
|effect=Neutralizes [[bonus damage]] against [[Bonus damage#Heroes|flying units]].<br>User deals +7&nbsp;damage.<br>If user's [[speed]] > foe's speed, foe deals −&NoBreak;([user's speed − foe's speed] × 4; maximum:&nbsp;40)% damage (except with Røkkr specials).
|sp=300
|pre=[[Bushido]]
|inherit=n
}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Fates''===
===''Fates''===
{{ItemLoc1
{{ItemLoc
|method=Units
|methodlast=Units
|data=[[Ryoma]]
|datalast=[[Ryoma]]
}}
 
===''Engage''===
{{ItemLoc
|methodlast=Bond Rings
|datalast= [[Ryoma]] S
}}
}}


===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability
|method=Units
|tiers=II
|data=[[Ryoma|Ryoma: Supreme Samurai]]
}}
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Fates}}
{{DescriptionCell
|english1=If supported by a same or lower-level unit,<br>grants Crit+10 and +2/-2 dmg dealt/taken.
|game={{title|Fates}}
|japanese1=??
|english=If supported by a same or lower-level unit,<br>grants Crit+10 and +2/-2 dmg dealt/taken.
|japanese=前衛時、自分のレベルが後衛以上なら、必殺+10<br>与えるダメージ+2、受けるダメージ-2
}}
{{DescriptionCell
|game={{title|Engage}}
|english=If unit's level is higher than foe's,<br>grants Crit+10 during combat, and<br>unit deals +2 damage and takes 2<br>less damage.
|japanese=相手よりレベルが高い場合、必殺+10<br>与えるダメージ+2、受けるダメージ-2
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Bushido)</small>
|english=Deals +10 damage when Special triggers.
|japanese=奥義発動時、奥義によるダメージ+10
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Bushido II)</small>
|english=Neutralizes "effective against flying" bonuses.<br>Deals +7 damage. If unit's Spd > foe's Spd,<br>reduces damage from attacks during combat<br>and from area-of-effect Specials (excluding<br>Røkkr area-of-effect Specials) by percentage =<br>difference between stats × 4 (max 40%).
|japanese=飛行特効無効<br>ダメージ+7<br><br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)
}}
}}
 
{{DescriptionFtr}}
== Trivia ==
<!--
 
==Trivia==
== Etymology and other languages ==
-->
==Etymology and other languages==
{{Names
{{Names
|eng-name=Bushido
|eng-name=Bushido
|eng-mean=Translates to "way of the warrior" in Japanese. Bushido is the code of conduct that samurai follow.
|eng-mean=Translates to "way of the warrior" in Japanese. Bushido is the code of conduct that samurai follow.
|jap-name={{hover|武士道|Bushidō}}
|jpn-name={{h|武士道|Bushidō}}
|jap-mean=Bushido
|jpn-mean=Bushido
|span-name=Bushido
|span-name=Bushido
|span-mean=As above.
|fren-name=Bushido
|fren-name=Bushido
|fren-mean=As above.
|ger-name=*Bushido
|ger-name=Bushido
*Kriegers Macht
|ger-mean=As above.
|ger-mean=*Bushido; used in ''Fates'' and ''Engage''.
*Warrior's Might; used in ''Heroes''.
|ital-name=Bushido
|ital-name=Bushido
|ital-mean=As above.
|por-name=Bushido
|por-br-name=
|kor-name={{h|무사도|Musado}}
|por-br-mean=
|kor-mean=Bushido
|kor-name=
|ch-simp-name={{h|武士道|Wǔshìdào}}
|kor-mean=
|ch-simp-mean=Bushido
|ch-trad-name={{h|武士道|Wǔshìdào}}
|ch-trad-mean=Bushido
}}
}}
 
<!--
== Gallery ==
==Gallery==
 
-->
{{Refbar}}
{{Refbar}}


== See also ==
==See also==
* [[Competitive]]
* [[Competitive]]


{{NavSkillFE14}}
{{NavSkillFE14}}
{{NavPassiveH}}
{{NavSkillFE17}}
{{NavPassiveBH}}