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'''Divine Pulse''' (Japanese: {{hl|天刻の拍動|Tenkoku no hakudō}} ''Heavenly Time's Pulse'') is the name of a mechanic appearing in {{FE16}}. | {{Skill Infobox | ||
|image=[[File:Is ns02 divine pulse.png]] | |||
|caption=Icon of the Divine Pulse skill in {{title|Engage}}. | |||
|help_text=May turn a missed attack into a hit. Trigger %=30. Chance increases with high Lck. | |||
|type=Sync | |||
|first={{title|Engage}} | |||
}} | |||
'''Divine Pulse''' (Japanese: {{hl|天刻の拍動|Tenkoku no hakudō}} ''Heavenly Time's Pulse'') is the name of a mechanic appearing in {{FE16}}, and a [[skills|skill]] in {{FE17}}. The ''Three Houses'' mechanic offers the limited ability to rewind [[turn]]s in battle to undo unit actions. In ''Engage'', this time-rewinding is interpreted in the form of a skill that grants the user a [[luck]]-based chance to hit attacks that would have missed ordinarily. It can be used by equipping [[Byleth]]'s [[Emblem Ring]], or inheriting it from him. | |||
==Role== | ==Role== | ||
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==Overview== | ==Overview== | ||
Like | {{main|Turn rewind#Fire Emblem: Three Houses{{!}}Turn rewind § ''Fire Emblem: Three Houses''}} | ||
Like [[Mila's Turnwheel]], Divine Pulse can be used to rewind turns and undo actions. The player may use Divine Pulse at any time during their turn; additionally, it will activate automatically when a [[Game Over]] is about to occur, provided that there are still charges remaining. The player initially has three charges to rewind turns, and can gain more as the game progresses; unlike Mila's Turnwheel, the maximum number of charges the player may acquire changes with difficulty—Normal and Hard allow a maximum of thirteen charges, while Maddening allows ten. | |||
==Skill data== | |||
{{SkillData | |||
|game1={{title|Engage}}<br>(Divine Pulse) | |||
|sprite1=[[File:is ns02 divine pulse.png|24px]] | |||
|effect1=If user's attack would have missed, makes it hit. | |||
|active1=([[Luck]] + 30)% | |||
|notes1=Cost: 250 [[SP]] | |||
|- | |||
|game2={{title|Engage}}<br>(Divine Pulse+) | |||
|sprite2=[[File:is ns02 divine pulse+.png|24px]] | |||
|effect2=If user's attack would have missed, makes it hit. | |||
|active2=([[Luck]] + 50)% | |||
|notes2=Cost: 500 [[SP]] | |||
}} | |||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{SpecialDataHdr FEH}} | ||
|effect= | {{SpecialDataCell FEH | ||
| | |effect=User deals +⁠(user's [[speed]] × 25%) damage.<br>Foe's next attack deals −75% damage and user's next attack deals +⁠(user's speed × 20%) damage. | ||
| | |cool=2 | ||
| | |sp=500 | ||
|pre=[[Draconic Aura]] | |||
|use={{StaffFEH}} | |||
|inherit=n | |||
}} | }} | ||
{{SpecialDataFtr FEH}} | |||
==Locations and availability== | ==Locations and availability== | ||
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{{ItemLoc | {{ItemLoc | ||
|method1=Event | |method1=Event | ||
|data1=• Automatically at the | |data1=• Automatically at the start of [[Familiar Scenery/Red Canyon Dominance|Red Canyon Dominance]] (3 charges)<br>• Automatically at the end of [[Tales of the Red Canyon]] ({{h|3|Normal, Hard}}/{{h|1|Maddening}} charges)<br>• Automatically at the end of [[Where the Goddess Dwells|Chapter 10]] ({{h|3|Normal, Hard}}/{{h|2|Maddening}} charges) | ||
|methodlast=[[ | |methodlast=[[Saint Statue]] rewards | ||
|datalast=Renown points: 3,000 (Limit: 4) | |datalast=Renown points: 3,000 (Limit: 4) | ||
}} | }} | ||
==='' | ===''Engage''=== | ||
====Divine Pulse==== | |||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Byleth]] <small>(bond level 1)</small> | |||
}} | |||
====Divine Pulse+==== | |||
{{ItemLoc | {{ItemLoc | ||
|methodlast= | |methodlast=[[Emblem Rings]] | ||
|datalast=[[Byleth | |datalast=[[Byleth]] <small>(bond level 18)</small> | ||
}} | }} | ||
===''Heroes''=== | |||
{{FEH skill availability}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{Sectstub}} | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Engage}} | ||
|english=May turn a missed attack into a hit.<br>Trigger %=30. Chance increases<br>with high Lck. | |||
|japanese=30%の確率で外れた攻撃が命中する<br>幸運が高いとさらに確率が上がる | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Engage}}<br><small>(Divine Pulse+)</small> | |||
|english=May turn a missed attack into a hit.<br>Trigger %=50. Chance increases<br>with high Lck. | |||
|japanese=50%の確率で外れた攻撃が命中する<br>幸運が高いとさらに確率が上がる | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Boosts damage by 25% of unit's Spd. Reduces<br>damage from foe's next attack by 75%, and<br>unit's next attack deals damage = 20% of<br>unit's Spd. (Resets at end of combat.) | |||
|japanese=速さの25%を奥義ダメージに加算<br>次の敵の攻撃のダメージを75%軽減<br>(その戦闘中のみ)<br>次の自分の攻撃のダメージ+速さの20%<br>(その戦闘中のみ) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}} | |||
|english=?? | |||
|japanese=?? | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ital-name=Il battito divino | |ital-name=Il battito divino | ||
|ital-mean=The divine pulse | |ital-mean=The divine pulse | ||
|por | |por-name=Pulso divino | ||
|por | |por-mean=Divine pulse | ||
|kor-name={{h|천각의 박동|Cheongagui bakdong}} | |kor-name={{h|천각의 박동|Cheongagui bakdong}} | ||
|kor-mean=Heavenly time's pulse | |kor-mean=Heavenly time's pulse | ||
|ch-simp-name={{h|天刻之脉动|tiān kè zhī màidòng}} | |ch-simp-name={{h|天刻之脉动|tiān kè zhī màidòng}} | ||
|ch-simp-mean= | |ch-simp-mean=The pulse of heaven's time | ||
|ch-trad-name={{h|天刻之脈動|tiān kè zhī màidòng}} | |ch-trad-name={{h|天刻之脈動|tiān kè zhī màidòng}} | ||
|ch-trad-mean= | |ch-trad-mean=The pulse of heaven's time | ||
}} | }} | ||
<!-- | <!-- | ||
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==See also== | ==See also== | ||
* [[Mila's Turnwheel]], | *[[Mila's Turnwheel]], the turn-rewinding mechanism in ''Shadows of Valentia'' | ||
*[[Sure Strike]] | |||
*[[Time Crystal]], the turn-rewinding mechanism in ''Engage'' | |||
{{Nav16}} | {{Nav16}} | ||
{{ | {{NavSkillFE17}} | ||
{{NavSpecialH}} | {{NavSpecialH}} | ||
{{NavSkillFEWA2}} |