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The Radiant Hero (Awakening): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
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{{Quote|This assumes he would even fight for you. A bold assumption, that.|Priam}}
{{Quote|This assumes he would even fight for you. A bold assumption, that.|Priam}}


'''The Radiant Hero''' is the twenty-third paralogue chapter in {{FE13}}, and also the paralogue chapter with the highest number. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God|chapter 25]] in order to play. This chapter is unlockable via SpotPass starting July 12, 2012 in the Japanese version, April 25, 2013 in the North American version, and June {{h|11|Europe}}–{{h|12|Australia}}, 2013 in the PAL version.
'''The Radiant Hero''' (Japanese: {{hl|蒼炎の勇者|Sōen no yūsha}} ''Hero of the blue flame'') is the twenty-third paralogue chapter in {{FE13}}, and also the paralogue chapter with the highest number. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God|Chapter 25]] in order to play. This chapter is unlockable via SpotPass starting July 12, 2012 in the Japanese version, April 25, 2013 in the North American version, and June {{h|11|Europe}}–{{h|12|Australia}}, 2013 in the PAL version.


In this chapter, the [[Shepherds (group)|Shepherds]] go chasing after lore of [[Tellius]] off the coast of [[Valm]] and end up in a skirmish with [[Priam]], who claims to be a descendant of [[Ike]] a legendary Tellian hero.
In this chapter, the [[Shepherds (group)|Shepherds]] go chasing after lore of [[Tellius]] off the coast of [[Valm]] and end up in a skirmish with [[Priam]], who claims to be a descendant of [[Ike]] a legendary Tellian hero.
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==Plot==
==Plot==
{{main|The Radiant Hero (Awakening)/Script{{!}}The Radiant Hero (''Awakening'')/Script}}
{{main|The Radiant Hero (Awakening)/Script{{!}}The Radiant Hero (''Awakening'')/Script}}
The [[Shepherds (group)|Shepherds]] arrive at a hidden village rumored to house a descendent of the Radiant Hero [[Ike]]. As [[Chrom]] and [[Robin]] discuss what they know of Ike and the potential usefulness of a descendent of his, they are startled by [[Priam]], who claims to be the rumored descendent of Ike. Chrom asks Priam to join in their cause, but Priam tells Chrom to prove himself worthy of his aid in battle.
The [[Shepherds (group)|Shepherds]] arrive at a hidden village rumored to house a descendant of the Radiant Hero [[Ike]]. As [[Chrom]] and [[Robin]] discuss what they know of Ike and the potential usefulness of a descendant of his, they are startled by [[Priam]], who claims to be the rumored descendant of Ike. Chrom asks Priam to join in their cause, but Priam tells Chrom to prove himself worthy of his aid in battle.


After the battle, Priam accepts Chrom's request to aid the Shepherds. Before Priam leaves, a number of soldiers from the village approach him; Chrom notes that these soldiers seem to hail from all across [[Archanea (continent)|Ylisse]] and [[Valentia|Valm]]. The soldiers request one last match against Priam before he leaves, to which he accepts; Chrom further notes how equally Priam treats each soldier, and feels confident in his ability to aid in creating a better future.
After the battle, Priam accepts Chrom's request to aid the Shepherds. Before Priam leaves, a number of soldiers from the village approach him; Chrom notes that these soldiers seem to hail from all across [[Archanea (continent)|Ylisse]] and [[Valentia|Valm]]. The soldiers request one last match against Priam before he leaves, to which he accepts; Chrom further notes how equally Priam treats each soldier, and feels confident in his ability to aid in creating a better future.
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{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Priam
|name=Priam
Line 52: Line 51:
|forced1=chrom l
|forced1=chrom l
|forced1article=Chrom  
|forced1article=Chrom  
|return1=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return1article=Robin
|return1article=Robin
|return2=lissa
|return2=lissa
Line 121: Line 120:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Priam]]
|class=Hero
|version=priam
|lv=20
|#=1
|hp=74
|str=40
|mag=3
|skill=44
|spd=38
|lck=35
|def=39{{h|+5|Granted by Ragnell}}
|res=25
|mov=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}} • {{Item|13|Luna}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Mercenary
|name=Mercenary
Line 392: Line 409:
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have Patience; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have Patience; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Priam]]
|name=[[Priam]]
Line 399: Line 419:
|lv=20
|lv=20
|#=1
|#=1
|hp=74
|hp=80
|str=40
|str=45
|mag=3
|mag=3
|skill=44
|skill=47
|spd=38
|spd=42
|lck=35
|lck=39
|def=39{{h|+5|Granted by Ragnell}}
|def=42{{h|+5|Granted by Ragnell}}
|res=25
|res=29
|mov=6
|mov=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Luna|link=Luna (skill)}}
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}} • {{Item|13|Luna}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Mercenary
|name=Mercenary
Line 513: Line 530:
|res=23~24
|res=23~24
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol|link=Sol (skill)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 530: Line 547:
|res=23~24
|res=23~24
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol|link=Sol (skill)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 547: Line 564:
|res=27~28
|res=27~28
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Swordfaire}}<br>{{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Swordfaire}}<br>{{Item|13|Vantage}} • {{Item|13|Astra}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 615: Line 632:
|res=27~28
|res=27~28
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Wyrmslayer|type=forged}}{{h|*|12 Mt, 90 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Swordfaire}}<br>{{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Wyrmslayer|type=forged}}{{h|*|12 Mt, 90 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Swordfaire}}<br>{{Item|13|Vantage}} • {{Item|13|Astra}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 683: Line 700:
|res=23~24
|res=23~24
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol|link=Sol (skill)}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Axebreaker}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Sol}}<br><small>Will always have top row's skills; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Priam]]
|name=[[Priam]]
Line 697: Line 717:
|skill=47
|skill=47
|spd=42
|spd=42
|lck=39
|lck=45
|def=42{{h|+5|Granted by Ragnell}}
|def=42{{h|+5|Granted by Ragnell}}
|res=29
|res=34
|mov=6
|mov=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Luna|link=Luna (skill)}}
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}} • {{Item|13|Luna}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Mercenary
|name=Mercenary
Line 806: Line 823:
|res=30
|res=30
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 823: Line 840:
|res=30
|res=30
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 840: Line 857:
|res=34
|res=34
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Avoid +10}} • {{Item|13|Swordfaire}} • {{Item|13|Astra|link=Astra (skill)}}<br>{{Item|13|Vantage}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Avoid +10}} • {{Item|13|Swordfaire}} • {{Item|13|Astra}}<br>{{Item|13|Vantage}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 908: Line 925:
|res=34
|res=34
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Wyrmslayer|type=forged}}{{h|*|16 Mt, 100 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Avoid +10}} • {{Item|13|Swordfaire}} • {{Item|13|Astra|link=Astra (skill)}}<br>{{Item|13|Vantage}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Wyrmslayer|type=forged}}{{h|*|16 Mt, 100 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Avoid +10}} • {{Item|13|Swordfaire}} • {{Item|13|Astra}}<br>{{Item|13|Vantage}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 976: Line 993:
|res=30
|res=30
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Patience}} • {{Item|13|Axebreaker}} • {{Item|13|Sol}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Will always have top row's skills; can have 0–1 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Priam]]
|class=Hero
|version=priam
|lv=20
|#=1
|hp=80
|str=45
|mag=3
|skill=47
|spd=42
|lck=45
|def=42{{h|+5|Granted by Ragnell}}
|res=34
|mov=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}} • {{Item|13|Secret Book|type=drop}} • {{Item|13|Goddess Icon|type=drop}}<br>{{Item|13|Swordbreaker}} • {{Item|13|Lancebreaker}} • {{Item|13|Axebreaker}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Luna|link=Luna (skill)}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
|last=y
Line 1,034: Line 1,033:
|move=6
|move=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|Luna|link=Luna (skill)}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol}}<br>{{Item|13|Luna}}
|sw=A
|sw=A
|ax=B
|ax=B
Line 1,053: Line 1,052:
|move=6
|move=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|Luna|link=Luna (skill)}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol}}<br>{{Item|13|Luna}}
|sw=A
|sw=A
|ax=B
|ax=B
Line 1,072: Line 1,071:
|move=6
|move=6
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|inventory={{Item|13|Ragnell}}{{h|*|Infinite usage}}<br>{{Item|13|Secret Book|type=drop}}<br>{{Item|13|Goddess Icon|type=drop}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol|link=Sol (skill)}}<br>{{Item|13|Luna|link=Luna (skill)}}
|skills={{Item|13|Swordbreaker}}<br>{{Item|13|Lancebreaker}}<br>{{Item|13|Axebreaker}}<br>{{Item|13|Sol}}<br>{{Item|13|Luna}}
|sw=A
|sw=A
|ax=A
|ax=A
Line 1,080: Line 1,079:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
{{sectstub}}
This map is one of the hardest, if not the hardest, map in the game before DLC ([[Apotheosis]]). Enemies are incredibly strong and have good equipment, and more importantly, all 50 of them charge the player together, '''on turn 1'''. Even with 30 player units deployed to fight back, the sheer number of combatants can turn the battle into a bloodbath if not done properly.
 
On Lunatic, enemy stats are absurdly high. Offensive stats all ram caps, while other stats are all near-cap, if not at their respective stat caps. The only advantages the player gets are stat cap modifiers (if enough [[Second Seal]] grinding has been done), equipment, tonics, and [[Pair Up]].
 
Every enemy has enough firepower at 1-range to kill even capped units in just a few combats, while 33/50 enemies can also do that at 2-range. This is terrifying, as since even capped units can only survive a few combats, the presence of many 2-range units makes it easy for player units to get picked off and die, even if they're deployed in a horizontal line to minimize 1-range exposure. Additionally, there are 7 [[Sniper]]s with [[Longbow]]s, who can shoot [[Nosferatu]] tanks without donating HP to them, producing a very real risk that NosTanks will die due to being weakened by Longbow chip and not having enough HP to tank enemy hits, especially in conjunction with 9 [[Warrior]]s with [[Counter]], who are lethal to Nosferatu users if they attack up close.
 
Since enemies use +8 MT forges, the only real game changer the player gets is Pair Up, and thus it must be the backbone of any viable strategy.
 
 
Solution 1: [[Galeforce|Gale]][[Pair Up|pairs]] + [[Rescue (staff)|Rescue]]
 
Divide the 30 deployment slots between 20 units with [[Galeforce]] and ORKO capacity, paired together for 10 pairs, and 10 Rescue casters with high MAG and ideally at least 2-3 charges of Rescue each.
 
The plan is simple. On turn 1, the 10 Galepairs all move forward as much as possible, so after the enemies start charging, they are in attacking range.
 
On turn 2, the Galepairs all try to get as many kills as possible using Galeforce to thin out the enemy ranks. If they aren't enough to kill all the enemies, then they can all be rescued to safety and make another attempt next turn, as there is 1 Rescue caster per Galepair.
 
 
Solution 2: Water Pool Cheese
 
On the far left end of the map is a water pool. In that water pool are two tiles that can only be attacked by a Longbow Sniper each. A single, very strong flying unit can have [[Chrom]] pair into them and get onto one of those tiles. As long as they have [[Iote's Shield (skill)|Iote's Shield]] to negate effective damage, they can camp there and make hit-and-run attacks on the other enemies from those positions, bringing some healing skill to heal off Longbow chip until all Longbow users are dead.


==Trivia==
==Trivia==
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**It is also the only SpotPass paralogue to have completely different online summaries between the American and European official ''Awakening'' websites.
**It is also the only SpotPass paralogue to have completely different online summaries between the American and European official ''Awakening'' websites.
*This chapter has the highest potential player deployment in the entire series with 30 player units.
*This chapter has the highest potential player deployment in the entire series with 30 player units.
*This chapter is the one of only two in the vanilla ''Awakening'' game where every enemy unit has at least one [[Skills|skill]] on Normal difficulty regardless of conditions (the other being [[An Ill Presage|chapter 22]]).
*This chapter is the one of only two in the vanilla ''Awakening'' game where every enemy unit has at least one [[Skills|skill]] on Normal difficulty regardless of conditions (the other being [[An Ill Presage|chapter&nbsp;22]]).
**It is the only one of the two that has generic enemy units.
**It is also the only such chapter on Normal difficulty where some generic enemy units have two skills.
**It is also the only such chapter on Normal difficulty where some generic enemy units have two skills.
*Despite Chrom mentioning that there is a [[Pegasus Knight]] and a [[Wyvern Rider]] among Priam's army, none of their advanced counterparts appear as enemies during the battle.
*Despite Chrom mentioning that there is a [[Pegasus Knight]] and a [[Wyvern Rider]] among Priam's army, none of their advanced counterparts appear as enemies during the battle.
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{{Names
{{Names
|eng-name=The Radiant Hero
|eng-name=The Radiant Hero
|eng-mean=
|jpn-name={{h|蒼炎の勇者|Sōen no yūsha}}
|jpn-name={{h|蒼炎の勇者|Sōen no yūsha}}
|jpn-mean=Hero of the Blue Flame
|jpn-mean=Hero of the blue flame
|fren-name=Le héros de l'aube
|fren-name=Le héros de l'aube
|fren-mean=The dawn hero
|fren-mean=The dawn hero