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Forgotten Hero: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
(→‎Boss data: Maddening data)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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{{Chapter Infobox
{{Chapter Infobox
|title=Forgotten Hero
|image=[[File:Cm fe16 forgotten hero.png|200px]]
|image=[[File:Cm fe16 forgotten hero.png|200px]]
|location=Forest
|location=Forest
Line 7: Line 6:
}}
}}


'''Forgotten Hero''' <!--(Japanese: {{hover|?|?}} ''?'')--> is a [[paralogue]] chapter in {{FE16}}. It is available from Chapter 15 to Chapter 21. In order to attempt this paralogue, the player must have recruited [[Marianne]] and she must not have fallen in battle previously. In this chapter, Marianne sets out to defeat a Demonic Beast killing innocents in Edmund territory.
{{quote|It's said there were once 12 heroes who saved Fódlan. There was the King of Liberation, Nemesis...the 10 Elites, and finally...Maurice.|[[Marianne]]}}
 
'''Forgotten Hero''' (Japanese: {{hl|抹消された英雄|Masshō sa reta eiyū}} ''Erased hero'') is a [[paralogue]] chapter in {{FE16}}. It is available from [[Valley of Torment|Chapter&nbsp;15]] to [[Following a Dream|Chapter&nbsp;21]] {{Silver Snow}}/[[Our Chosen Paths|Chapter&nbsp;21]] {{Azure Moon}}/[[Fódlan's New Dawn|Chapter&nbsp;22]] {{Verdant Wind}}/[[Field of Revenge|Chapter&nbsp;17]] {{Crimson Flower}}. In order to attempt this paralogue, the player must have recruited [[Marianne]], she must not have fallen in battle previously, and she and [[Byleth]] must have unlocked at least their C support. In this chapter, Marianne sets out to defeat a Demonic Beast killing innocents in Edmund territory.


==Plot==
==Plot==
Line 22: Line 23:
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|content1={{ChapData
|content1={{ChapData
|victory=Defeat the [[Maurice|Wandering Beast]]
|victory=Defeat the [[Maurice|Wandering Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Marianne]] dies
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Marianne]] dies
|ally={{hover|10|Byleth and Marianne must be deployed}}
|ally=2–10
|enemy=14
|enemy=14{{h|+2|Reinforcements}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2=No fog
|tab2=No fog
|content1=<center>[[File:Cm fe16 forgotten hero.png|200px]]</center>
|content1=<div>[[File:Cm fe16 forgotten hero.png|200px]]</div>
|content2=<center>[[File:Cm fe16 forgotten hero no fog.png|200px]]</center>
|content2=<div>[[File:Cm fe16 forgotten hero no fog.png|200px]]</div>
}}
}}
|col=21
|row=21
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat the [[Maurice|Wandering Beast]]
|victory=Defeat the [[Maurice|Wandering Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Marianne]] dies
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Marianne]] dies
|ally={{hover|10|Byleth and Marianne must be deployed}}
|ally=2–10
|enemy=16
|enemy=16{{h|+3|Reinforcements}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab2=No fog
|content1=<div>[[File:Cm fe16 forgotten hero.png|200px]]</div>
|content2=<div>[[File:Cm fe16 forgotten hero h no fog.png|200px]]</div>
}}
|col=21
|row=21
}}
|content3={{ChapData
|victory=Defeat the [[Maurice|Wandering Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Marianne]] dies
|ally=2–10
|enemy=19{{h|+3|Reinforcements}}
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2=No fog
|tab2=No fog
|content1=<center>[[File:Cm fe16 forgotten hero.png|200px]]</center>
|content1=<div>[[File:Cm fe16 forgotten hero.png|200px]]</div>
|content2=<center>[[File:Cm fe16 forgotten hero h no fog.png|200px]]</center>
|content2=<div>[[File:Cm fe16 forgotten hero m no fog.png|200px]]</div>
}}
}}
|col=21
|row=21
}}
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Tab
{{Tab
|tab1=Crimson Flower
|tab1=Silver Snow {{Silver Snow}}
|tab2=Azure Moon
|tab2=Azure Moon {{Azure Moon}}
|tab3=Verdant Wind
|tab3=Verdant Wind {{Verdant Wind}}
|tab4=Silver Snow
|tab4=Crimson Flower {{Crimson Flower}}
|content1={{ChapChars
|content1={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}}
|forced1article=Byleth
|return1article=Byleth
|forced2=marianne 02
|return2=edelgard 02
|forced2article=Marianne
|return2article=Edelgard
|return1=ferdinand 02
|return3=hubert 02
|return1article=Ferdinand
|return3article=Hubert
|return2=linhardt 02
|return4=ferdinand 02
|return2article=Linhardt
|return4article=Ferdinand
|return3=caspar 02
|return5=linhardt 02
|return3article=Caspar
|return5article=Linhardt
|return4=bernadetta 02
|return6=caspar 02
|return4article=Bernadetta
|return6article=Caspar
|return5=dorothea 02
|return7=bernadetta 02
|return5article=Dorothea
|return7article=Bernadetta
|return6=petra 02
|return8=dorothea 02
|return6article=Petra
|return8article=Dorothea
|return7=felix 02
|return9=petra 02
|return7article=Felix
|return9article=Petra
|return8=sylvain 02
|return10=felix 02
|return8article=Sylvain
|return10article=Felix
|return9=mercedes 02
|return11=ashe 02
|return9article=Mercedes
|return11article=Ashe
|return10=annette 02
|return12=sylvain 02
|return10article=Annette
|return12article=Sylvain
|return11=ingrid 02
|return13=mercedes 02
|return11article=Ingrid
|return13article=Mercedes
|return12=raphael 02
|return14=annette 02
|return12article=Raphael
|return14article=Annette
|return13=ignatz 02
|return15=ingrid 02
|return13article=Ignatz
|return15article=Ingrid
|return14=lysithea 02
|return16=lorenz 02
|return14article=Lysithea
|return16article=Lorenz (Three Houses)
|return15=leonie 02
|return17=raphael 02
|return15article=Leonie
|return17article=Raphael
|return16=constance 03
|return18=ignatz 02
|return16article=Constance
|return18article=Ignatz
|return17=balthus 02
|return19=lysithea 02
|return17article=Balthus
|return19article=Lysithea
|return18=hapi 02
|return20=marianne 02
|return18article=Hapi
|return20article=Marianne
|return19=yuri 02
|return21=leonie 02
|return19article=Yuri
|return21article=Leonie
|return20=anna
|return22=shamir
|return20article=Anna/Three Houses
|return23=hanneman
|return21=shamir
|return24=manuela
|return22=hanneman
|return25=alois
|return23=manuela
|return24=alois
|return25=flayn
|return26=seteth
|return27=catherine
|return28=cyril 02
|return28article=Cyril
|return29=hilda 02
|return29article=Hilda
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}}
|forced1article=Byleth
|return1article=Byleth
|forced2=marianne 02
|return2=dimitri 04
|forced2article=Marianne
|return2article=Dimitri
|return1=dimitri 04
|return3=felix 02
|return1article=Dimitri
|return3article=Felix
|return2=felix 02
|return4=ashe 02
|return2article=Felix
|return4article=Ashe
|return3=ashe 02
|return5=sylvain 02
|return3article=Ashe
|return5article=Sylvain
|return4=sylvain 02
|return6=mercedes 02
|return4article=Sylvain
|return6article=Mercedes
|return5=mercedes 02
|return7=annette 02
|return5article=Mercedes
|return7article=Annette
|return6=annette 02
|return8=ingrid 02
|return6article=Annette
|return8article=Ingrid
|return7=ingrid 02
|return9=ferdinand 02
|return7article=Ingrid
|return9article=Ferdinand
|return8=ferdinand 02
|return10=linhardt 02
|return8article=Ferdinand
|return10article=Linhardt
|return9=linhardt 02
|return11=caspar 02
|return9article=Linhardt
|return11article=Caspar
|return10=caspar 02
|return12=bernadetta 02
|return10article=Caspar
|return12article=Bernadetta
|return11=bernadetta 02
|return13=dorothea 02
|return11article=Bernadetta
|return13article=Dorothea
|return12=dorothea 02
|return14=petra 02
|return12article=Dorothea
|return14article=Petra
|return13=petra 02
|return15=raphael 02
|return13article=Petra
|return15article=Raphael
|return14=raphael 02
|return16=ignatz 02
|return14article=Raphael
|return16article=Ignatz
|return15=ignatz 02
|return17=lysithea 02
|return15article=Ignatz
|return17article=Lysithea
|return16=lysithea 02
|return18=marianne 02
|return16article=Lysithea
|return18article=Marianne
|return17=hilda 02
|return19=hilda 02
|return17article=Hilda
|return19article=Hilda (Three Houses)
|return18=leonie 02
|return20=leonie 02
|return18article=Leonie
|return20article=Leonie
|return19=constance 03
|return21=catherine
|return19article=Constance
|return22=shamir
|return20=balthus 02
|return23=cyril 02
|return20article=Balthus
|return23article=Cyril
|return21=hapi 02
|return24=flayn
|return21article=Hapi
|return25=hanneman
|return22=yuri 02
|return26=manuela
|return22article=Yuri
|return27=alois
|return23=anna
|return28=seteth
|return23article=Anna/Three Houses
|return29=gilbert
|return24=catherine
|return25=shamir
|return26=cyril 02
|return26article=Cyril
|return27=flayn
|return28=hanneman
|return29=manuela
|return30=alois
|return31=seteth
|return32=gilbert
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}}
|forced1article=Byleth
|return1article=Byleth
|forced2=marianne 02
|return2=claude 02
|forced2article=Marianne
|return2article=Dimitri
|return1=claude 02
|return3=lorenz 02
|return1article=Claude
|return3article=Lorenz (Three Houses)
|return2=lorenz 02
|return4=raphael 02
|return2article=Lorenz (Three Houses)
|return4article=Raphael
|return3=raphael 02
|return5=ignatz 02
|return3article=Raphael
|return5article=Ignatz
|return4=ignatz 02
|return6=lysithea 02
|return4article=Ignatz
|return6article=Lysithea
|return5=lysithea 02
|return7=marianne 02
|return5article=Lysithea
|return7article=Marianne
|return6=hilda 02
|return8=hilda 02
|return6article=Hilda
|return8article=Hilda
|return7=leonie 02
|return9=leonie 02
|return7article=Leonie
|return9article=Leonie
|return8=ferdinand 02
|return10=ferdinand 02
|return8article=Ferdinand
|return10article=Ferdinand
|return9=linhardt 02
|return11=linhardt 02
|return9article=Linhardt
|return11article=Linhardt
|return10=caspar 02
|return12=caspar 02
|return10article=Caspar
|return12article=Caspar
|return11=bernadetta 02
|return13=bernadetta 02
|return11article=Bernadetta
|return13article=Bernadetta
|return12=dorothea 02
|return14=dorothea 02
|return12article=Dorothea
|return14article=Dorothea
|return13=petra 02
|return15=petra 02
|return13article=Petra
|return15article=Petra
|return14=felix 02
|return16=felix 02
|return14article=Felix
|return16article=Felix
|return15=sylvain 02
|return17=sylvain 02
|return15article=Sylvain
|return17article=Sylvain
|return16=mercedes 02
|return18=mercedes 02
|return16article=Mercedes
|return18article=Mercedes
|return17=annette 02
|return19=annette 02
|return17article=Annette
|return19article=Annette
|return18=ingrid 02
|return20=ingrid 02
|return18article=Ingrid
|return20article=Ingrid
|return19=constance 03
|return21=catherine
|return19article=Constance
|return22=shamir
|return20=balthus 02
|return23=cyril 02
|return20article=Balthus
|return23article=Cyril
|return21=hapi 02
|return24=flayn
|return21article=Hapi
|return25=hanneman
|return22=yuri 02
|return26=manuela
|return22article=Yuri
|return27=alois
|return23=anna
|return28=seteth
|return23article=Anna/Three Houses
|return24=catherine
|return25=shamir
|return26=cyril 02
|return26article=Cyril
|return27=flayn
|return28=hanneman
|return29=manuela
|return30=alois
|return31=seteth
}}
}}
|content4={{ChapChars
|content4={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}}
|forced1article=Byleth
|return1article=Byleth
|forced2=marianne 02
|return2=ferdinand 02
|forced2article=Marianne
|return2article=Ferdinand
|return1=edelgard 02
|return3=linhardt 02
|return1article=Edelgard
|return3article=Linhardt
|return2=hubert 02
|return4=caspar 02
|return2article=Hubert
|return4article=Caspar
|return3=ferdinand 02
|return5=bernadetta 02
|return3article=Ferdinand
|return5article=Bernadetta
|return4=linhardt 02
|return6=dorothea 02
|return4article=Linhardt
|return6article=Dorothea
|return5=caspar 02
|return7=petra 02
|return5article=Caspar
|return7article=Petra
|return6=bernadetta 02
|return8=felix 02
|return6article=Bernadetta
|return8article=Felix
|return7=dorothea 02
|return9=ashe 02
|return7article=Dorothea
|return9article=Ashe
|return8=petra 02
|return10=sylvain 02
|return8article=Petra
|return10article=Sylvain
|return9=felix 02
|return11=mercedes 02
|return9article=Felix
|return11article=Mercedes
|return10=ashe 02
|return12=annette 02
|return10article=Ashe
|return12article=Annette
|return11=sylvain 02
|return13=ingrid 02
|return11article=Sylvain
|return13article=Ingrid
|return12=mercedes 02
|return14=lorenz 02
|return12article=Mercedes
|return14article=Lorenz (Three Houses)
|return13=annette 02
|return15=raphael 02
|return13article=Annette
|return15article=Raphael
|return14=ingrid 02
|return16=ignatz 02
|return14article=Ingrid
|return16article=Ignatz
|return15=lorenz 02
|return17=lysithea 02
|return15article=Lorenz (Three Houses)
|return17article=Lysithea
|return16=raphael 02
|return18=marianne 02
|return16article=Raphael
|return18article=Marianne
|return17=ignatz 02
|return17article=Ignatz
|return18=lysithea 02
|return18article=Lysithea
|return19=leonie 02
|return19=leonie 02
|return19article=Leonie
|return19article=Leonie
|return20=shamir
|return20=constance 03
|return21=hanneman
|return20article=Constance
|return22=manuela
|return21=balthus 02
|return23=alois
|return21article=Balthus
|return24=flayn
|return22=hapi 02
|return25=seteth
|return22article=Hapi
|return26=catherine
|return23=yuri 02
|return27=cyril 02
|return23article=Yuri
|return27article=Cyril
|return24=anna
|return28=hilda 02
|return24article=Anna/Three Houses
|return28article=Hilda
|return25=shamir
|return26=hanneman
|return27=manuela
|return28=alois
|return29=jeritza 02
|return29article=Jeritza
}}
}}
}}
}}
Line 276: Line 330:
|item2=Antitoxin
|item2=Antitoxin
|item2image=potion
|item2image=potion
|obtain2=Dropped by enemy [[Sniper]]<br><small>(Hard only)</small>
|obtain2=Dropped by enemy [[Sniper]]<br><small>(Hard/Maddening only)</small>
|item3=Antitoxin
|item3=Antitoxin
|item3image=potion
|item3image=potion
|obtain3=Dropped by enemy [[Dark Bishop]]<br><small>(Hard only)</small>
|obtain3=Dropped by enemy [[Dark Bishop]]<br><small>(Hard/Maddening only)</small>
|item4=Hexlock Shield
|item4=Hexlock Shield
|item4image=shield
|item4image=shield
Line 292: Line 346:


===Enemy data===
===Enemy data===
:''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter&nbsp;15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter&nbsp;16 and later, at which point the enemies gain three levels.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|content1={{ChapEnemies
|tab3=Maddening
|platform=ns01
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|name1=Wild Demonic Beast
{{ChapUnitCellFE16
|class1=Wild Demonic Beast
|name=[[Maurice|Wandering Beast]]
|lv1=29
|class=Wandering Beast
|#1=2
|lv=31
|inventory1={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|#=1
|notes1=• [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|hp=52<br>52<br>78<br>105
|-
|str=29
|name2=Wild Demonic Beast
|mag=4
|class2=Wild Demonic Beast
|dex=13
|lv2=29
|spd=11
|#2=2
|lck=12
|inventory2={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} {{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|def=19
|notes2=• [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|res=9
|-
|cha=11
|name3=Wild Demonic Beast
|mov=4
|class3=Wild Demonic Beast
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}<br>{{Item|16|Renewal}} {{Item|16|Heartseeker}} {{Item|16|Magic Bind}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} {{Item|16|Anti-Magic Armor|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|3|2}} • {{Item|16|Death Blow}} {{Latent|3|2}} • {{Item|16|Defiant Str}} {{Latent|3|0}}<br>{{Item|16|Heavy Strike|image=staggering blow}}
|lv3=29
|notes=Bears the {{Item|16|Crest of the Beast}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|pray stone]].<br>• Immobile and will not attack [[Marianne]] until a unit other than her enters the clearing it occupies.
|#3=3
}}
|inventory3={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
{{ChapUnitCellFE16
|notes3=[[Bonus damage|Weak]] to [[Axe]]s.
|name=Wild Demonic Beast
|-
|class=Wild Demonic Beast
|name4=Wild Demonic Beast
|lv=29
|class4=Wild Demonic Beast
|#=2
|lv4=29
|hp=48<br>48<br>72
|#4=1
|str=20
|inventory4={{Item|16|Cracked Crest Stone|image=crest stone}} {{Item|16|Giant Shell|image=stat booster|type=drop}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|mag=11
|notes4=[[Bonus damage|Weak]] to [[Sword]]s.
|dex=17
|-
|spd=8
|name5=Phantom Soldier
|lck=0
|class5=Bishop
|def=10
|lv5=29
|res=9
|#5=1
|cha=0
|inventory5={{Item|16|Abraxas|image=white magic}} • {{Item|16|Hexlock Shield|image=shield|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}}
|mov=4
|-
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|name6=Giant Wolf
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|class6=Giant Wolf
}}
|lv6=29
{{ChapUnitCellFE16
|#6=1
|name=Wild Demonic Beast
|inventory6={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|class=Wild Demonic Beast
|notes6=• [[Bonus damage|Weak]] to [[Sword]]s.<br>• Immobile.
|lv=29
|-
|#=2
|name7=Giant Wolf
|hp=48<br>48<br>72
|class7=Giant Wolf
|str=20
|lv7=29
|mag=11
|#7=2
|dex=17
|inventory7={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|spd=8
|notes7=[[Bonus damage|Weak]] to [[Axe]]s.<br>• Immobile.
|lck=0
|-
|def=10
|name8=Giant Wolf
|res=9
|class8=Giant Wolf
|cha=0
|lv8=29
|mov=4
|#8=1
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|inventory8={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|notes8=[[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.<br>• Immobile.
}}
|-
{{ChapUnitCellFE16
|nameb=[[Maurice|Wandering Beast]]
|name=Wild Demonic Beast
|classb=Wandering Beast
|class=Wild Demonic Beast
|lvb=31
|lv=29
|inventoryb={{Item|16|Crest Stone (Beast)|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Heartseeker}} • {{Item|16|Magic Bind}} • {{Item|16|Barrier}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Anti-Magic Armor|image=barrier ability}} • {{Item|16|Armored Blow}}{{hover|*|Latent, bar 2}} {{Item|16|Death Blow}}{{hover|*|Latent, bar 3}} • {{Item|16|Defiant Str}}{{hover|*|Latent, bar 4}}<br>{{Item|16|Heavy Strike|image=staggering blow}}
|#=3
|notesb=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|pray stone]].<br>• Immobile and will not attack [[Marianne]] until a unit other than her enters the clearing it occupies.
|hp=48<br>48<br>72
|str=20
|mag=11
|dex=17
|spd=8
|lck=0
|def=10
|res=9
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=29
|#=1
|hp=48<br>48<br>72
|str=20
|mag=11
|dex=17
|spd=8
|lck=0
|def=10
|res=9
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}} {{Item|16|Giant Shell|image=stat booster|type=drop}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Bishop
|lv=29
|#=1
|hp=37
|str=10
|mag=17
|dex=13
|spd=14
|lck=12
|def=12
|res=23
|cha=15
|mov=4
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Hexlock Shield|image=shield|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} {{Item|16|White Magic Heal +10}} {{Item|16|Terrain Resistance}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=29
|#=1
|hp=40<br>40
|str=16
|mag=2
|dex=12
|spd=17
|lck=12
|def=8
|res=4
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=29
|#=2
|hp=40<br>40
|str=16
|mag=2
|dex=12
|spd=17
|lck=12
|def=8
|res=4
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=29
|#=1
|hp=40<br>40
|str=16
|mag=2
|dex=12
|spd=17
|lck=12
|def=8
|res=4
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=29
|#=1
|hp=40<br>40
|str=16
|mag=2
|dex=12
|spd=17
|lck=12
|def=8
|res=4
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=29
|#=1
|hp=40<br>40
|str=16
|mag=2
|dex=12
|spd=17
|lck=12
|def=8
|res=4
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Maurice|Wandering Beast]]
|class=Wandering Beast
|lv=32
|#=1
|hp=70<br>70<br>100<br>130
|str=34
|mag=5
|dex=17
|spd=16
|lck=17
|def=24
|res=13
|cha=16
|mov=4
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Heartseeker}} • {{Item|16|Magic Bind}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Anti-Magic Armor|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|3|2}} • {{Item|16|Death Blow}} {{Latent|3|1}} • {{Item|16|Defiant Str}} {{Latent|3|0}}<br>{{Item|16|Heavy Strike|image=staggering blow}}
|notes=• Bears the {{Item|16|Crest of the Beast}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|pray stone]].<br>• Immobile and will not attack [[Marianne]] until a unit other than her enters the clearing it occupies.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=30
|#=2
|hp=64<br>64<br>92
|str=25
|mag=15
|dex=22
|spd=12
|lck=0
|def=15
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=30
|#=2
|hp=64<br>64<br>92
|str=25
|mag=15
|dex=22
|spd=12
|lck=0
|def=15
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=30
|#=3
|hp=64<br>64<br>92
|str=25
|mag=15
|dex=22
|spd=12
|lck=0
|def=15
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=30
|#=1
|hp=64<br>64<br>92
|str=25
|mag=15
|dex=22
|spd=12
|lck=0
|def=15
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}} • {{Item|16|Giant Shell|image=stat booster|type=drop}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Sniper
|lv=30
|#=1
|hp=41
|str=20
|mag=14
|dex=30
|spd=19
|lck=17
|def=17
|res=9
|cha=18
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}} • {{Item|16|Antitoxin|image=potion|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Dark Bishop
|lv=30
|#=1
|hp=41
|str=15
|mag=21
|dex=18
|spd=19
|lck=14
|def=12
|res=23
|cha=17
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Antitoxin|image=potion|type=drop}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Bishop
|lv=30
|#=1
|hp=42
|str=15
|mag=19
|dex=17
|spd=19
|lck=17
|def=12
|res=25
|cha=20
|mov=4
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Hexlock Shield|image=shield|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=1
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=2
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=1
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=1
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=1
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=30
|#=1
|hp=54<br>54
|str=21
|mag=4
|dex=17
|spd=22
|lck=17
|def=13
|res=9
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Maurice|Wandering Beast]]
|class=Wandering Beast
|lv=37~40
|#=1
|hp=94~98<br>94~98<br>141~147<br>188~196
|str=42~44
|mag=11~12
|dex=24~26
|spd=23~25
|lck=24~26
|def=30~31
|res=20~22
|cha=23~25
|mov=4
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Heartseeker}} • {{Item|16|Magic Bind}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Anti-Magic Armor|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|3|2}} • {{Item|16|Death Blow}} {{Latent|3|1}} • {{Item|16|Defiant Str}} {{Latent|3|0}}<br>{{Item|16|Heavy Strike|image=staggering blow}}
|notes=• Bears the {{Item|16|Crest of the Beast}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|pray stone]].<br>• Immobile and will not attack [[Marianne]] until a unit other than her enters the clearing it occupies.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=35~38
|#=2
|hp=88~92<br>88~92<br>132~138
|str=32~34
|mag=22~24
|dex=29~31
|spd=19~20
|lck=0
|def=21~23
|res=20~22
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=35~38
|#=2
|hp=88~92<br>88~92<br>132~138
|str=32~34
|mag=22~24
|dex=29~31
|spd=19~20
|lck=0
|def=21~23
|res=20~22
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=35~38
|#=3
|hp=88~92<br>88~92<br>132~138
|str=32~34
|mag=22~24
|dex=29~31
|spd=19~20
|lck=0
|def=21~23
|res=20~22
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
}}
{{ChapUnitCellFE16
|name=Wild Demonic Beast
|class=Wild Demonic Beast
|lv=35~38
|#=1
|hp=88~92<br>88~92<br>132~138
|str=32~34
|mag=22~24
|dex=29~31
|spd=19~20
|lck=0
|def=21~23
|res=20~22
|cha=0
|mov=4
|inventory={{Item|16|Cracked Crest Stone|image=crest stone}} • {{Item|16|Giant Shell|image=stat booster|type=drop}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}} {{Latent|1|0}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Sniper
|lv=35~38
|#=1
|hp=49~51
|str=27~29
|mag=20~22
|dex=38~41
|spd=26~28
|lck=23~25
|def=24~26
|res=15~16
|cha=25~27
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}} • {{Item|16|Antitoxin|image=potion|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Dark Bishop
|lv=35~38
|#=1
|hp=49~51
|str=21~23
|mag=28~29{{h|+2|Granted by Magic +2}}
|dex=25~27
|spd=26~28
|lck=20~22
|def=16~17
|res=26~28
|cha=24~25
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Antitoxin|image=potion|type=drop}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Bishop
|lv=35~38
|#=1
|hp=50~52
|str=21~23
|mag=26~27
|dex=24~26
|spd=26~28
|lck=24~25
|def=16~17
|res=28~30
|cha=27~29
|mov=4
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Hexlock Shield|image=shield|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=35~38
|#=1
|hp=76~80<br>76~80
|str=28~30
|mag=10~25
|dex=24~31
|spd=29~25
|lck=23~21
|def=19~21
|res=15~16
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=35~38
|#=2
|hp=76~80<br>76~80
|str=28~30
|mag=10~25
|dex=24~31
|spd=29~25
|lck=23~21
|def=19~21
|res=15~16
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=35~38
|#=1
|hp=76~80<br>76~80
|str=28~30
|mag=10~25
|dex=24~31
|spd=29~25
|lck=23~21
|def=19~21
|res=15~16
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Immobile until a unit enters within two tiles of its top-left tile.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Bishop
|lv=35~38
|#=1
|hp=50~52
|str=21~23
|mag=26~27
|dex=24~26
|spd=26~28
|lck=24~25
|def=16~17
|res=28~30
|cha=27~29
|mov=4
|inventory={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Dark Bishop
|lv=35~38
|#=1
|hp=49~51
|str=21~23
|mag=28~29{{h|+2|Granted by Magic +2}}
|dex=25~27
|spd=26~28
|lck=20~22
|def=16~17
|res=26~28
|cha=24~25
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
}}
{{ChapUnitCellFE16
|name=Phantom Soldier
|class=Sniper
|lv=35~38
|#=1
|hp=49~51
|str=27~29
|mag=20~22
|dex=38~41
|spd=26~28
|lck=23~25
|def=24~26
|res=15~16
|cha=25~27
|mov=5
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|notes=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=35~38
|#=1
|hp=76~80<br>76~80
|str=28~30
|mag=10~25
|dex=24~31
|spd=29~25
|lck=23~21
|def=19~21
|res=15~16
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Giant Wolf
|class=Giant Wolf
|lv=35~38
|#=1
|hp=76~80<br>76~80
|str=28~30
|mag=10~25
|dex=24~31
|spd=29~25
|lck=23~21
|def=19~21
|res=15~16
|cha=0
|mov=6
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Giant Wolf
|name1=Wild Demonic Beast
|class=Giant Wolf
|class1=Wild Demonic Beast
|lv=35~38
|lv1=30
|#=1
|#1=2
|hp=76~80<br>76~80
|inventory1={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|str=28~30
|notes1=• [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|mag=10~25
|-
|dex=24~31
|name2=Wild Demonic Beast
|spd=29~25
|class2=Wild Demonic Beast
|lck=23~21
|lv2=30
|def=19~21
|#2=2
|res=15~16
|inventory2={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|cha=0
|notes2=• [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.<br>• Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|mov=6
|-
|inventory={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}} {{Latent|1|0}}<br>{{Item|16|Cyclone|image=staggering blow}}
|name3=Wild Demonic Beast
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
|class3=Wild Demonic Beast
|last=y
|lv3=30
|#3=3
|inventory3={{Item|16|Cracked Crest Stone|image=crest stone}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes3=[[Bonus damage|Weak]] to [[Axe]]s.
|-
|name4=Wild Demonic Beast
|class4=Wild Demonic Beast
|lv4=30
|#4=1
|inventory4={{Item|16|Cracked Crest Stone|image=crest stone}} • {{Item|16|Giant Shell|image=stat booster|type=drop}}<br>{{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Poison Strike}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Heartseeker}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Poison Breath|image=staggering blow}}
|notes4=[[Bonus damage|Weak]] to [[Sword]]s.
|-
|name5=Phantom Soldier
|class5=Sniper
|lv5=30
|#5=1
|inventory5={{Item|16|Steel Bow|image=bow}} • {{Item|16|Antitoxin|image=potion|type=drop}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|notes5=Begins moving if the [[Maurice|Wandering Beast]] is provoked.
|-
|name6=Phantom Soldier
|class6=Dark Bishop
|lv6=30
|#6=1
|inventory6={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Antitoxin|image=potion|type=drop}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
|-
|name7=Phantom Soldier
|class7=Bishop
|lv7=30
|#7=1
|inventory7={{Item|16|Abraxas|image=white magic}} • {{Item|16|Hexlock Shield|image=shield|type=drop}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}}
|-
|name8=Giant Wolf
|class8=Giant Wolf
|lv8=30
|#8=1
|inventory8={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes8=[[Bonus damage|Weak]] to [[Sword]]s.<br>• Immobile until a unit enters its range.
|-
|name9=Giant Wolf
|class9=Giant Wolf
|lv9=30
|#9=2
|inventory9={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes9=• [[Bonus damage|Weak]] to [[Axe]]s.<br>• Immobile until a unit enters its range.
|-
|name10=Giant Wolf
|class10=Giant Wolf
|lv10=30
|#10=1
|inventory10={{Item|16|Dark Stone (Wolf)|image=crest stone}}<br>{{Item|16|Pass}} • {{Item|16|Defiant Crit}} • {{Item|16|Enclosing Wall|image=barrier}} • {{Item|16|Keen Intuition|image=barrier ability}} • {{Item|16|Defiant Avo}}{{hover|*|Latent, bar 2}}<br>{{Item|16|Cyclone|image=staggering blow}}
|notes10=• [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.<br>• Immobile until a unit enters its range.
|-
|nameb=[[Maurice|Wandering Beast]]
|classb=Wandering Beast
|lvb=32
|inventoryb={{Item|16|Crest Stone (Beast)|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Heartseeker}} • {{Item|16|Magic Bind}} • {{Item|16|Barrier}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Anti-Magic Armor|image=barrier ability}} • {{Item|16|Armored Blow}}{{hover|*|Latent, bar 2}} • {{Item|16|Death Blow}}{{hover|*|Latent, bar 3}} • {{Item|16|Defiant Str}}{{hover|*|Latent, bar 4}}<br>{{Item|16|Heavy Strike|image=staggering blow}}
|notesb=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|pray stone]].<br>• Immobile and will not attack [[Marianne]] until a unit other than her enters the clearing it occupies.
}}
}}
{{ChapUnitFtr}}
}}
}}
====Reinforcements====
*Either on turn 10, after any unit other than Marianne enters the central clearing, or upon entering the northeast area
**2 <small>(Normal)</small>/3 <small>(Hard/Maddening)</small> [[Giant Wolf|Giant Wolves]] from the east


===Boss data===
===Boss data===
{{main|Maurice{{!}}Wandering Beast}}
{{main|Maurice{{!}}Wandering Beast}}
:''On Maddening, some stats are separated by a '~'. The stats to the left of the ~ are taken during Chapter&nbsp;15, the earliest possible point where this paralogue may be undertaken; the stats to the right of the ~ are taken from Chapter&nbsp;16 and later, at which point this boss gains three levels.''
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 445: Line 1,138:
|content1={{BossStats FE16
|content1={{BossStats FE16
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|sprite=wandering beast enemy
|class=Wandering Beast
|class=Wandering Beast
|monster=y
|monster=y
Line 460: Line 1,154:
|move=4
|move=4
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} <small>(latent, bar 2)</small><br>{{Item|16|Death Blow}} <small>(latent, bar 3)</small><br>{{Item|16|Defiant Str}} <small>(latent, bar 4)</small>
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} {{Latent|3|2}}<br>{{Item|16|Death Blow}} {{Latent|3|1}}<br>{{Item|16|Defiant Str}} {{Latent|3|0}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|sw=E
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
|content2={{BossStats FE16
|content2={{BossStats FE16
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|sprite=wandering beast enemy
|class=Wandering Beast
|class=Wandering Beast
|monster=y
|monster=y
Line 488: Line 1,175:
|move=4
|move=4
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} <small>(latent, bar 2)</small><br>{{Item|16|Death Blow}} <small>(latent, bar 3)</small><br>{{Item|16|Defiant Str}} <small>(latent, bar 4)</small>
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} {{Latent|3|2}}<br>{{Item|16|Death Blow}} {{Latent|3|1}}<br>{{Item|16|Defiant Str}} {{Latent|3|0}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|sw=E
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
|content3={{BossStats FE16
|content3={{BossStats FE16
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|portrait=[[File:Small portrait wandering beast fe16.png|128px]]
|sprite=wandering beast enemy
|class=Wandering Beast
|class=Wandering Beast
|monster=y
|monster=y
|crest={{Crest|the Beast}}
|crest={{Crest|the Beast}}
|lv=37
|lv=37~40
|HP=94/94/141/188
|HP=94/94/141/188~<br>~98/98/147/196
|str=42
|str=42~44
|mag=11
|mag=11~12
|dex=24
|dex=24~26
|spd=23
|spd=23~25
|luck=24
|luck=24~26
|def=30
|def=30~31
|res=20
|res=20~22
|cha=23
|cha=23~25
|move=4
|move=4
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|inventory={{Item|16|Crest Stone (Beast)|image=crest stone}}
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} <small>(latent, bar 2)</small><br>{{Item|16|Death Blow}} <small>(latent, bar 3)</small><br>{{Item|16|Defiant Str}} <small>(latent, bar 4)</small>
|skills={{Item|16|Renewal}}<br>{{Item|16|Heartseeker}}<br>{{Item|16|Magic Bind}}<br>{{Item|16|Barrier|link=Barrier (monster)}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Anti-Magic Armor|image=barrier ability}}<br>{{Item|16|Armored Blow}} {{Latent|3|2}}<br>{{Item|16|Death Blow}} {{Latent|3|1}}<br>{{Item|16|Defiant Str}} {{Latent|3|0}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|combatarts={{Item|16|Heavy Strike|image=staggering blow}}
|sw=E
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
Marianne starts out staring down the jaws of death, and it's up to you to bail her out. The Wandering Beast is immune to magic attacks while its barrier is up, so try to equip her with a good C-rank battalion that can hit all of its barriers at once; the lord's unique battalions are all reliable options. If you can safely Warp someone over to support Marianne, do so. There are also several Giant Wolves standing between you and her, so you'd better hurry. Send your flyers to Marianne's position as fast as possible and waste no time wasting the Wandering Beast. Don't hold back, because you do not want those beasts to overrun you.
Marianne begins the paralogue in range of the [[Maurice|Wandering Beast]] and surrounded by a number of [[Giant Wolf|Giant Wolves]], but she will be safe if she does not move; she is out of range of the Giant Wolves—which are initially immobile—and the Wandering Beast will not attack her until another unit enters the clearing. There are other units whose ranges Marianne could move into, but none that can reach her starting position. Marianne will, however, need to move to avoid danger later in the paralogue.


Attempting to destroy every monster's [[barrier (monster)|barrier]] can quickly drain the uses from every [[gambit]]. A barrier can be completely destroyed by dealing [[bonus damage]] to it, such as from a monster's inherent weapon weakness or from [[combat art]]s like [[Monster Blast]]; alternately, any monsters that are not an immediate threat may simply be ignored, as the only enemy that needs to be defeated is the Wandering Beast.
The area to the north with the [[Ballista (weapon)|Ballista]] is the portion of the map safest from monsters; the one-tile-wide entrance cannot be passed by monsters, and they cannot attack the heal tile&nbsp;+ and ballista tiles. Crossing from the northeast may cause the Giant Wolf reinforcements to appear, however.
It is possible to defeat the Wandering Beast on turn 1, but it will require multiple strong units in classes that ignore forest terrain—fliers, [[Thief|Thieves]], [[Assassin]]s, [[Brawler]]s and [[Grappler]]s—as well as [[Warp]] users, the [[Stride]] gambit, and gambits which move their target. [[Lure]] is the gambit which moves its target the most; it is available on each nation's E-[[authority]] infantry battalion (the [[Empire Infantry]], [[Kingdom Infantry]], and [[Alliance Infantry]]) and the [[Galatea Pegasus Co.]]—the latter is the only flying battalion with Lure, and is obtained by recruiting Ingrid and completing her paralogue [[Rumored Nuptials]]. Marianne begins close enough to the Wandering Beast to use Lure and bring it closer to the other units' starting location; however, Lure deals damage based on [[strength]], and while Marianne's [[charm (stat)|charm]] is fairly good, her strength is not, and she may fail to deal any damage to—and thus fail to move—the Wandering Beast. Byleth starts 13 tiles away from the Wandering Beast, and can reach it at 1-range with at least 7 move when boosted by [[Stride]]; the [[Wyvern Rider]] is the first available class with 7 move that ignores forests—as another class, Byleth will need another boost, such as from Warp or [[Shove]].
The Wandering Beast has an [[Anti-Magic Armor]] barrier, which negates all magic damage—both from spells and gambits. As such, magic gambits like [[Resonant Lightning]] are less effective, as they require that at least one barrier is broken or enemy is nearby to damage the Wandering Beast's barriers; even then, they are less effective than other gambits, as they cannot be used to completely destroy a single barrier, only damage nearby ones. Gambits that can target a square of tiles are useful in breaking the Wandering Beast's barrier; gambits such as [[Blaze]], [[Line of Lances]], or the gambits on the lords' battalions—[[Raging Flames]], [[Wave Attack]], and [[Ashes and Dust]].
The Wandering Beast has four health bars, and a latent ability tied to each bar. It may be worthwhile to inflict [[armor break]] after exhausting the first two health bars so as to avoid being attacked while [[Death Blow]] is active. Additionally, the [[Wandering Beast]] class is both a monster and a dragon, and as such is weak to the combat arts of many [[Heroes' Relics]], such as [[Sublime Heaven]] and [[Foudroyant Strike]].
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==Trivia==
==Trivia==
 
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==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=Forgotten Hero
|eng-name=Forgotten Hero
|jpn-name={{h|抹消された英雄|Masshō sa reta eiyū}}
|jpn-mean=Erased hero
|span-name=El héroe olvidado
|span-mean=The forgotten hero
|fren-name=Effacé de l'Histoire
|fren-mean=Cleared from History
|ger-name=Vergessener Held
|ger-mean=Forgotten Hero
|ital-name=Un eroe dimenticato
|ital-mean=A forgotten hero
|kor-name={{h|말소된 영웅|Malsodoen yeongung}}
|kor-mean=Erased hero
|ch-simp-name={{h|被抹杀的英雄|bèi mǒshā de yīngxióng}}
|ch-simp-mean=Erased hero
|ch-trad-name={{h|被抹殺的英雄|bèi mǒshā de yīngxióng}}
|ch-trad-mean=Erased hero
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Cm fe16 forgotten hero trigger.png|Entering the area outlined in red will trigger the [[Maurice|Wandering Beast]]'s movement.
Cm fe16 forgotten hero trigger.png|Entering the area outlined in red will trigger the [[Maurice|Wandering Beast]]'s movement; entering the area outlined in yellow is a potential trigger of reinforcements.
</gallery>
</gallery>


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{{ChapterNav}}
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[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Chapters of Fire Emblem: Three Houses]]