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[[File:Ss fe14 brave weapon effect.png|thumb|240px|[[Takumi]] wielding a [[Crescent Bow]]. The weapon's "brave" effect is demonstrated by the "×4" marker, indicating he will strike four times.]] | [[File:Ss fe14 brave weapon effect.png|thumb|240px|[[Takumi]] wielding a [[Crescent Bow]]. The weapon's "brave" effect is demonstrated by the "×4" marker, indicating he will strike four times.]] | ||
'''Brave weapon''' (Japanese: {{ | '''Brave weapon''' (Japanese: {{hl|勇者の武器|Yūsha no buki}} ''Hero's weapon'') is a generic term for a relatively rare type of weapon introduced in {{FE4}} and present in all installments since. They are rare weapons famous for granting their wielder the ability to attack more often than usual in a round of combat. | ||
==Overview== | ==Overview== | ||
Brave weapons possess a unique and valuable functionality: when used, they allow the user to attack double the number of times they normally would, generally described as "attacking consecutively", "attacking twice" or "attacking twice per turn". At minimum, this ensures that the wielder of a brave weapon attacks twice regardless of [[attack speed]]; at best, it allows them to strike the enemy four times in a single round of combat, more than is possible in any other circumstance ([[skills]] notwithstanding). | Brave weapons possess a unique and valuable functionality: when used, they allow the user to attack double the number of times they normally would, generally described as "attacking consecutively", "attacking twice" or "attacking twice per turn". At minimum, this ensures that the wielder of a brave weapon attacks twice regardless of [[attack speed]]; at best, it allows them to strike the enemy four times in a single round of combat, more than is possible in any other circumstance ([[skills]] notwithstanding). | ||
The brave effect comes into play by, at each point the wielder would normally attack once, multiplying the number of times of attack at that point. For example, if a unit would attack twice when wielding a normal weapon, normally this would manifest as ''(their attack)'' | The brave effect comes into play by, at each point the wielder would normally attack once, multiplying the number of times of attack at that point. For example, if a unit would attack twice when wielding a normal weapon, normally this would manifest as ''(their attack)'' → ''(enemy attack)'' → ''(their attack)''. With a brave weapon, under the otherwise same circumstances this would proceed as ''(their attack)'' → ''(their attack)'' → ''(enemy attack)'' → ''(their attack)'' → ''(their attack)''. When an enemy attacks a unit with a brave weapon equipped under the same circumstances, the flow of the round of combat would proceed as ''(enemy attack)'' → ''(their attack)'' → ''(their attack)'' → ''(their attack)'' → ''(their attack)''. | ||
In {{title|Genealogy of the Holy War}}, brave weapons have their second strike treated as a guaranteed [[Adept]] activation, hence rendering their user's own Adept (if present) completely redundant and inheriting all properties of Adept along with it; [[Astra]], [[Luna]] and [[Sol]] from the first attack carry over to the second, while hits, misses, and [[critical hit]]s are evaluated independently. | |||
Brave weapons are not without their drawbacks, however. They sometimes have only an middling amount of [[durability]], which, due to its effect, can be drained very quickly if one is not careful. Additionally, [[weapon experience]] gained from using a brave weapon ignores the brave effect; if for example the wielder attacked four times using a brave weapon, they only gain weapon experience from it as if the wielder had attacked just the normal non-brave two times. Finally, in games with [[Weight (weapon)|weight]], brave weapons are often heavy, lowering the speed of units with low [[constitution]] or [[strength]]. | |||
Most games which feature brave weapons have only the core four physical weapon types—the [[Brave Sword]], [[Brave Lance]], [[Brave Axe]] and [[Brave Bow]]—from which the weapon group gains its colloquial name. {{title|New Mystery of the Emblem}} introduced a set of four "quick weapons", weaker equivalents of the brave weapons which, while less powerful and durable, functioned the same way and were available at a lower [[weapon level]]; {{title|Thracia 776}} did the opposite with its "master weapons", variants available only at higher weapon levels but sporting lower stats in general, save for increased [[crit]] (for the [[Meisterschwert]]) or [[range]] (for the [[Master Lance]] and [[Master Axe]]), though they were not limited to the one each of the standard brave weapons, nor the [[personal weapon]] status of the Brave Lance. {{title|Three Houses}} instead introduces an entirely new weapon class, [[Gauntlets]], all of which function as brave weapons. Comparatively few brave tomes exist in the main series: the only ones are [[Dire Thunder]] in {{title|Thracia 776}}, [[Celica's Gale]] and [[Waste]] in {{title|Awakening}}, [[Lightning]] and [[Snake Spirit]] in {{title|Fates}}, and [[Nova]] in {{title|Engage}}. Occasionally, a [[personal weapon]] acts as a brave weapon, such as [[Mareeta's Sword]] in {{title|Thracia 776}}, and [[Elincia]]'s [[Amiti]] in {{title|Path of Radiance}} and {{title|Radiant Dawn}}. | |||
From ''Fates'' onwards, the two consecutive strikes only take effect if the user initiates the battle. However, several weapons in {{title|Heroes}} trigger their brave effects on both the user's and enemy's phases as in previous games. | |||
==Brave weapons in the {{FES}}== | ==Brave weapons in the {{FES}}== | ||
{{WeaponListHdr}} | {{WeaponListHdr}} | ||
{{WeaponListCell|Brave Sword| | {{WeaponListCell|Brave Sword|n|n|n|y|y|y|y|y|y|y|y|y|y|y|n|y|y|Not a brave weapon in {{title|Gaiden}} or {{title|Echoes: Shadows of Valentia}}.}} | ||
{{WeaponListCell|Brave Lance| | {{WeaponListCell|Brave Lance|n|n|n|y|y|y|y|y|y|y|y|y|y|y|n|y|y|[[Finn]] only in {{title|Thracia 776}}.}} | ||
{{WeaponListCell|Brave Axe| | {{WeaponListCell|Brave Axe|n|n|n|y|y|y|y|y|y|y|y|y|y|y|n|y|y}} | ||
{{WeaponListCell|Brave Bow| | {{WeaponListCell|Brave Bow|n|n|n|y|y|y|y|y|y|y|y|y|y|n|n|y|y}} | ||
{{WeaponListCell|Meisterschwert| | {{WeaponListCell|Meisterschwert|6=y|notes=Not a brave weapon in {{title|Mystery of the Emblem}} or {{title|New Mystery of the Emblem}}.}} | ||
{{WeaponListCell|Master Lance| | {{WeaponListCell|Master Lance|6=y|18=y}} | ||
{{WeaponListCell|Master Axe| | {{WeaponListCell|Master Axe|6=y}} | ||
{{WeaponListCell|Meisterbogen| | {{WeaponListCell|Meisterbogen|6=y|18=y}} | ||
{{WeaponListCell|King Sword| | {{WeaponListCell|King Sword|6=y|notes=Gives [[Charm]].}} | ||
{{WeaponListCell|Shadow Sword| | {{WeaponListCell|Shadow Sword|6=y|notes=[[Mareeta]] only, gives [[Nihil]].}} | ||
{{WeaponListCell|Mareeta's Sword| | {{WeaponListCell|Mareeta's Sword|6=y|notes=[[Mareeta]] only, gives [[Nihil]].}} | ||
{{WeaponListCell|Blessed Sword| | {{WeaponListCell|Blessed Sword|6=y|notes=[[Olwen]] only.}} | ||
{{WeaponListCell| | {{WeaponListCell|Dragon Lance|6=y|notes=[[Deen (Thracia 776)|Deen]] only.}} | ||
{{WeaponListCell|Dire Thunder| | {{WeaponListCell|Dire Thunder|6=y|notes=[[Olwen]] and [[Reinhardt]] only.}} | ||
{{WeaponListCell|Amiti| | {{WeaponListCell|Amiti|10=y|11=y|notes=[[Elincia]] only.}} | ||
{{WeaponListCell|Quick Sword| | {{WeaponListCell|Quick Sword|13=y}} | ||
{{WeaponListCell|Quick Lance| | {{WeaponListCell|Quick Lance|13=y}} | ||
{{WeaponListCell|Quick Axe| | {{WeaponListCell|Quick Axe|13=y}} | ||
{{WeaponListCell|Quick Bow| | {{WeaponListCell|Quick Bow|13=y}} | ||
{{WeaponListCell|Eirika's Blade| | {{WeaponListCell|Eirika's Blade|14=y}} | ||
{{WeaponListCell|Celica's Gale| | {{WeaponListCell|Celica's Gale|14=y}} | ||
{{WeaponListCell|Waste| | {{WeaponListCell|Waste|14=y}} | ||
{{WeaponListCell|Soldier's Knife| | {{WeaponListCell|Soldier's Knife|15=y}} | ||
{{WeaponListCell|Crescent Bow| | {{WeaponListCell|Crescent Bow|15=y}} | ||
{{WeaponListCell|Lightning| | {{WeaponListCell|Lightning|15=y|18=y|notes=Is not a brave weapon in other games.}} | ||
{{WeaponListCell|Snake Spirit| | {{WeaponListCell|Snake Spirit|15=y}} | ||
{{WeaponListCell|Training Gauntlets| | {{WeaponListCell|Rusted Gauntlets|17=y}} | ||
{{WeaponListCell|Iron Gauntlets| | {{WeaponListCell|Broken Gauntlets|17=y}} | ||
{{WeaponListCell|Steel Gauntlets| | {{WeaponListCell|Training Gauntlets|17=y}} | ||
{{WeaponListCell|Silver Gauntlets| | {{WeaponListCell|Iron Gauntlets|17=y}} | ||
{{WeaponListCell|Aura Knuckles| | {{WeaponListCell|Steel Gauntlets|17=y}} | ||
{{WeaponListCell|Thunderbrand| | {{WeaponListCell|Silver Gauntlets|17=y}} | ||
{{WeaponListCell|Thunderbrand{{!}}Dark Thunderbrand| | {{WeaponListCell|Killer Knuckles|17=y}} | ||
{{WeaponListCell|Dragon Claws|17=y}} | |||
{{WeaponListCell|Aura Knuckles|17=y}} | |||
{{WeaponListCell|Vajra-Mushti|17=y|18=y}} | |||
{{WeaponListCell|Thunderbrand|17=y}} | |||
{{WeaponListCell|Thunderbrand{{!}}Dark Thunderbrand|17=y}} | |||
{{WeaponListCell|The Inexhaustible|17=y}} | |||
{{WeaponListCell|Nova|18=y}} | |||
{{WeaponListCell|Iron-Body Art|18=y}} | |||
{{WeaponListCell|Steel-Hand Art|18=y}} | |||
{{WeaponListCell|Silver-Spirit Art|18=y}} | |||
{{WeaponListCell|Flashing Fist Art|18=y}} | |||
{{WeaponListCell|Divine Fist Art|18=y}} | |||
{{WeaponListCell|Dragon's Fist|18=y}} | |||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
==Trivia== | ==Trivia== | ||
[[File:Ss fe07 rienfleche description error.png|thumb|right|[[Rienfleche]]'s description error.]] | [[File:Ss fe07 rienfleche description error.png|thumb|right|[[Rienfleche]]'s description error.]] | ||
* In the NTSC English version of {{FE7}}, [[Rienfleche]]'s help description mistakenly claims that it is a Brave weapon, giving it the same description as the game's four actual Brave weapons. This was rectified in the PAL English version. This issue was not in the Japanese release (where Rienfleche has a description similar to the other weapons wielded by [[Nergal]]'s [[morph]]s) and was introduced in the NTSC localization in error. | * In the NTSC English version of {{FE7}}, [[Rienfleche]]'s help description mistakenly claims that it is a Brave weapon, giving it the same description as the game's four actual Brave weapons. This was rectified in the PAL English version. This issue was not in the Japanese release (where Rienfleche has a description similar to the other weapons wielded by [[Nergal]]'s [[morph]]s) and was introduced in the NTSC-U localization in error. | ||
{{clear}} | {{clear}} | ||
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{{Names | {{Names | ||
|eng-name=Brave ''(x)'' | |eng-name=Brave ''(x)'' | ||
| | |jpn-name={{hover|勇者の|Yūsha no}}''(x)'' | ||
| | |jpn-mean=Hero's ''(x)'' | ||
|fren-name=''(x)'' héros | |fren-name=''(x)'' héros | ||
|fren-mean=Hero ''(x)'' | |fren-mean=Hero ''(x)'' | ||
|ger-name={{hover|Krieger''(x)''|This is always a single word, | |ger-name={{hover|Krieger''(x)''|This is always a single word, e.g. "Kriegerschwert" instead of "Krieger Schwert".}} | ||
|ger-mean=Warrior ''(x)'' | |ger-mean=Warrior ''(x)'' | ||
|span-name=''(x)'' del valor | |span-name=''(x)'' del valor | ||
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|kor-mean= | |kor-mean= | ||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
Ss fe06 brave weapon effect.png|The effects of a brave weapon displayed in the [[combat forecast]] in {{title|The Binding Blade}}. | |||
</gallery> | |||
==See also== | ==See also== | ||
* [[Adept]] (skill granting the same effect when activated) | * [[Adept]] (skill granting the same effect when activated) | ||
* [[ | * [[Astra]] (skill granting a similar effect, but multiplied by 5, when activated) | ||
{{NavMech}} | {{NavMech}} | ||
[[Category:Weapons]][[Category:Brave weapons| ]][[Category:Specialized weapon types]] | [[Category:Weapons]][[Category:Brave weapons| ]][[Category:Specialized weapon types]] |
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