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Brave weapons are not without their drawbacks, however. They sometimes have only an middling amount of [[durability]], which, due to its effect, can be drained very quickly if one is not careful. Additionally, [[weapon experience]] gained from using a brave weapon ignores the brave effect; if for example the wielder attacked four times using a brave weapon, they only gain weapon experience from it as if the wielder had attacked just the normal non-brave two times. Finally, in games with [[Weight (weapon)|weight]], brave weapons are often heavy, lowering the speed of units with low [[constitution]] or [[strength]]. | Brave weapons are not without their drawbacks, however. They sometimes have only an middling amount of [[durability]], which, due to its effect, can be drained very quickly if one is not careful. Additionally, [[weapon experience]] gained from using a brave weapon ignores the brave effect; if for example the wielder attacked four times using a brave weapon, they only gain weapon experience from it as if the wielder had attacked just the normal non-brave two times. Finally, in games with [[Weight (weapon)|weight]], brave weapons are often heavy, lowering the speed of units with low [[constitution]] or [[strength]]. | ||
Most games which feature brave weapons have only the core four physical weapon types—the [[Brave Sword]], [[Brave Lance]], [[Brave Axe]] and [[Brave Bow]]—from which the weapon group gains its colloquial name. {{title|New Mystery of the Emblem}} introduced a set of four "quick weapons", weaker equivalents of the brave weapons which, while less powerful and durable, functioned the same way and were available at a lower [[weapon level]]; {{title|Thracia 776}} did the opposite with its "master weapons", variants available only at higher weapon levels but sporting lower stats in general, save for increased [[crit]] (for the [[Meisterschwert]]) or [[range]] (for the [[Master Lance]] and [[Master Axe]]), though they were not limited to the one each of the standard brave weapons, nor the [[personal weapon]] status of the Brave Lance. {{title|Three Houses}} instead introduces an entirely new weapon class, [[Gauntlets]], all of which function as brave weapons. Comparatively few brave tomes exist in the main series: the only ones are [[Dire Thunder]] in {{title|Thracia 776}}, [[Celica's Gale]] and [[Waste]] in {{title|Awakening}}, [[Lightning]] and [[Snake Spirit]] in {{title|Fates}}, and [[Nova]] in {{title|Engage}}. Occasionally, a [[personal weapon]] acts as a brave weapon, such as [[Mareeta's Sword]] in {{title|Thracia 776}}, and [[Elincia]]'s [[Amiti]] in {{title|Path of Radiance}} and {{title|Radiant Dawn}}. | Most games which feature brave weapons have only the core four physical weapon types—the [[Brave Sword]], [[Brave Lance]], [[Brave Axe]] and [[Brave Bow]]—from which the weapon group gains its colloquial name. {{title|New Mystery of the Emblem}} introduced a set of four "quick weapons", weaker equivalents of the brave weapons which, while less powerful and durable, functioned the same way and were available at a lower [[weapon level]]; {{title|Thracia 776}} did the opposite with its "master weapons", variants available only at higher weapon levels but sporting lower stats in general, save for increased [[crit]] (for the [[Meisterschwert]]) or [[range]] (for the [[Master Lance]] and [[Master Axe]]), though they were not limited to the one each of the standard brave weapons, nor the [[personal weapon]] status of the Brave Lance. {{title|Three Houses}} instead introduces an entirely new weapon class, [[Gauntlets]], all of which function as brave weapons; {{title|Engage}} features the similar [[arts]]. Comparatively few brave tomes exist in the main series: the only ones are [[Dire Thunder]] in {{title|Thracia 776}}, [[Celica's Gale]] and [[Waste]] in {{title|Awakening}}, [[Lightning]] and [[Snake Spirit]] in {{title|Fates}}, and [[Nova]] in {{title|Engage}}. Occasionally, a [[personal weapon]] acts as a brave weapon, such as [[Mareeta's Sword]] in {{title|Thracia 776}}, and [[Elincia]]'s [[Amiti]] in {{title|Path of Radiance}} and {{title|Radiant Dawn}}. | ||
From ''Fates'' onwards, the two consecutive strikes only take effect if the user initiates the battle. However, several weapons in {{title|Heroes}} trigger their brave effects on both the user's and enemy's phases as in previous games. | From ''Fates'' onwards, the two consecutive strikes only take effect if the user initiates the battle. However, several weapons in {{title|Heroes}} trigger their brave effects on both the user's and enemy's phases as in previous games. |
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