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Unwelcome Change: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|location=West of Ylisstol
|location=West of Ylisstol
|new units=[[Sully]], [[Virion]]
|new units=[[Sully]], [[Virion]]
|boss=[[Risen Chief]]
|boss=[[Risen Chief]]
|previous=[[The Verge of History]]
|next=[[Shepherds (chapter)|Shepherds]]
}}
}}
{{Quote|You may call me Marth.|The mysterious masked youth}}
{{Quote|This world teeters at the brink of a horrible calamity. What you saw tonight was but a prelude. You have been warned.|"Marth"}}


'''Unwelcome Change''' is the first chapter in {{FE13}}. This chapter introduces the [[Risen]] as well as [[Masked Marth|a mysterious masked youth]]. Completing this chapter will unlock the ability to view [[support]] conversations.
'''Unwelcome Change''' (Japanese: {{hl|砕かれた日常|Kudakareta nichijō}} ''Broken daily life'') is the first chapter in {{FE13}}. This chapter introduces the [[Risen]] as well as [[Masked Marth|a mysterious masked youth]]. Completing this chapter will unlock the ability to view [[support]] conversations.


This chapter is the second of two chapters that appeared in the international demo version of ''Awakening''.
This chapter is the second of two chapters that appeared in the international demo version of ''Awakening''.
Line 17: Line 19:
{{main|Unwelcome Change/Script}}
{{main|Unwelcome Change/Script}}


The night after the events of the [[The Verge of History|previous chapter]], the [[Shepherds (group)|Shepherds]] make camp for the night inside a forest. [[Chrom]] and [[Lissa]] are awoken by a strange noise and leave to investigate. Suddenly, an earthquake occurs, setting the forest on fire. Chrom and Lissa flee, only to encounter a strange portal that deposits [[Risen|horrific humanoid creatures]]. The creatures attack, but the siblings are aided by a mysterious swordsman wearing a mask. [[Robin]] and [[Frederick]] arrive, and together the five slay the monsters. Afterwards, the masked swordsman introduces himself as "[[Marth]]", a name once born by the legendary Hero-King. Marth warns the group that calamity is coming and that what just transpired was nothing but a prelude.
The night after the events of the [[The Verge of History|previous chapter]], the [[Shepherds (group)|Shepherds]] make camp for the night inside a forest. [[Chrom]] and [[Lissa]] are awoken by a strange noise and leave to investigate. Suddenly, an earthquake occurs, setting the forest on fire. Chrom and Lissa flee, only to encounter a strange portal that deposits [[Risen|horrific humanoid creatures]]. The creatures attack, but the siblings are aided by a mysterious swordsman wearing a mask. [[Robin]] and [[Frederick]] arrive, and together the five slay the monsters. Afterwards, the masked swordsman introduces himself as "[[Marth]]", a name once borne by the legendary Hero-King. Marth warns the group that calamity is coming and that what just transpired was nothing but a prelude.
 
Afterwards, the group finally arrives in Ylisstol, the capital of [[Ylisse]]. Exalt [[Emmeryn]] makes a public appearance, and Robin's companions explain that the [[Founder of Ylisse|first Exalt]] slew the [[Grima (character)|fell dragon]] long ago and that Emmeryn is a symbol of the peace he fought so hard for. Chrom further explains that Emmeryn is the only thing keeping war from breaking out between Ylisse and [[Plegia]]. Lissa also reveals that Emmeryn is her and Chrom's older sister and that they are Ylissean royalty, much to Robin's shock. The four visit the palace and meet Emmeryn. Afterwards, Chrom, Frederick, Emmeryn, and Emmeryn's retainer [[Phila]] decide to hold a war council concerning the monsters, and Lissa takes her leave with Robin.


===Summary===
===Summary===
Line 31: Line 31:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=4{{hover|+2|Upon Sully and Virion arriving}}
|ally=4{{h|+2|Upon Sully and Virion arriving}}
|enemy=7
|enemy=7
|map=[[File:Cm fe13 1.png]]
|map=[[File:Cm fe13 1.png]]
|col=16
|row=16
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=4{{hover|+2|Upon Sully and Virion arriving}}
|ally=4{{h|+2|Upon Sully and Virion arriving}}
|enemy=8
|enemy=8
|map=[[File:Cm fe13 1 h.png]]
|map=[[File:Cm fe13 1 h.png]]
|col=16
|row=16
}}
}}
}}
}}
The chapter's map is 16 columns by 16 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Sully
|name=Sully
Line 56: Line 58:
|HP=20
|HP=20
|lv=2
|lv=2
|inventory={{Item|13|Bronze Lance}}
|recruitment method=Automatically from turn 2
|recruitment method=Automatically from turn 2
}}
}}
Line 64: Line 67:
|HP=19
|HP=19
|lv=2
|lv=2
|inventory={{Item|13|Iron Bow}}<br>{{Item|13|Elixir}}
|recruitment method=Automatically from turn 2}}
|recruitment method=Automatically from turn 2}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom  
|return1=robin {{#var:A}}
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
}}
}}


Line 111: Line 114:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 116: Line 120:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Risen]]
|name=[[Risen Chief]]
|class1=Fighter
|class=Fighter
|version1=risen
|version=risen
|lv1=1
|lv=3
|#1=3
|#=1
|inventory1={{Item|13|Bronze Axe}}
|hp=24
|notes1=Immediately begins moving unprovoked.
|str=9
|-
|mag=0
|name2=[[Risen]]
|skill=8
|class2=Mercenary
|spd=6
|version2=risen
|lck=5
|lv2=1
|def=4
|#2=2
|res=0
|inventory2={{Item|13|Bronze Sword}}
|mov=5
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|13|Hand Axe}}
|-
|notes=Immediately begins moving unprovoked.
|name3=[[Risen]]
}}
|class3=Archer
{{ChapUnitCellFE13
|version3=risen
|name=[[Risen]]
|lv3=1
|class=Fighter
|#3=1
|version=risen
|inventory3={{Item|13|Bronze Bow}}
|lv=1
|notes3=Immediately begins moving unprovoked.
|#=3
|-
|hp=16
|nameb=[[Risen Chief]]
|str=7
|classb=Fighter
|mag=0
|versionb=risen
|skill=5
|lvb=3
|spd=5
|inventoryb={{Item|13|Hand Axe}}
|lck=3
|notesb=Immediately begins moving unprovoked.
|def=1
|res=0
|mov=5
|inventory={{Item|13|Bronze Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Mercenary
|version=risen
|lv=1
|#=2
|hp=15
|str=6
|mag=0
|skill=8
|spd=7
|lck=3
|def=2
|res=0
|mov=5
|inventory={{Item|13|Bronze Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Archer
|version=risen
|lv=1
|#=1
|hp=15
|str=5
|mag=0
|skill=8
|spd=6
|lck=2
|def=1
|res=0
|mov=5
|inventory={{Item|13|Bronze Bow}}
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Fighter
|version=risen
|lv=3
|#=1
|hp=29{{h|+5|Granted by HP +5}}
|str=11
|mag=0
|skill=10
|spd=7
|lck=7
|def=4
|res=0
|mov=5
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|HP +5}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Fighter
|version=risen
|lv=1
|#=4
|hp=21~22
|str=9~10
|mag=0
|skill=6~7
|spd=6~7
|lck=5~6
|def=1~2
|res=0
|mov=5
|inventory={{Item|13|Bronze Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Mercenary
|version=risen
|lv=1
|#=2
|hp=20
|str=8~9
|mag=0
|skill=10~11
|spd=9~10
|lck=4~5
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Bronze Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Risen]]
|name1=[[Risen]]
|class=Archer
|class1=Fighter
|version=risen
|version1=risen
|lv=1
|lv1=1
|#=1
|#1=4
|hp=19~20
|inventory1={{Item|13|Bronze Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|str=6~7
|notes1=Immediately begins moving unprovoked.
|mag=0
|-
|skill=10~11
|name2=[[Risen]]
|spd=7~8
|class2=Mercenary
|lck=3~4
|version2=risen
|def=1~2
|lv2=1
|res=0~1
|#2=2
|mov=5
|inventory2={{Item|13|Bronze Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bronze Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes2=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|-
|last=y
|name3=[[Risen]]
|class3=Archer
|version3=risen
|lv3=1
|#3=1
|inventory3={{Item|13|Bronze Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=Immediately begins moving unprovoked.
|-
|nameb=[[Risen Chief]]
|classb=Fighter
|versionb=risen
|lvb=3
|inventoryb={{Item|13|Hand Axe}}<br>{{Item|13|HP +5}}
|notesb=Immediately begins moving unprovoked.
}}
}}
|content3={{ChapEnemies
{{ChapUnitFtr}}
|platform=3ds01
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|name1=[[Risen]]
{{ChapUnitCellFE13
|class1=Fighter
|name=[[Risen Chief]]
|version1=risen
|class=Fighter
|lv1=1
|version=risen
|#1=3
|lv=3
|inventory1={{Item|13|Iron Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|#=1
|notes1=Immediately begins moving unprovoked.
|hp=37{{h|+5|Granted by HP +5}}
|-
|str=15
|name2=[[Risen]]
|mag=0
|class2=Mercenary
|skill=13
|version2=risen
|spd=9
|lv2=1
|lck=11
|#2=2
|def=5
|inventory2={{Item|13|Iron Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|res=0
|notes2=Immediately begins moving unprovoked.
|mov=5
|-
|inventory={{Item|13|Short Axe}}<br>{{Item|13|HP +5}}
|name3=[[Risen]]
|notes=Immediately begins moving unprovoked.
|class3=Archer
}}
|version3=risen
{{ChapUnitCellFE13
|lv3=1
|name=[[Risen]]
|#3=1
|class=Fighter
|inventory3={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|version=risen
|notes3=Immediately begins moving unprovoked.
|lv=1
|-
|#=3
|name4=[[Risen]]
|hp=29
|class4=Fighter
|str=13
|version4=risen
|mag=0
|lv4=1
|skill=10
|#4=1
|spd=8
|inventory4={{Item|13|Hammer}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|lck=9
|notes4=Immediately begins moving unprovoked.
|def=2
|-
|res=0
|nameb=[[Risen Chief]]
|mov=5
|classb=Fighter
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|versionb=risen
|notes=Immediately begins moving unprovoked.
|lvb=3
}}
|inventoryb={{Item|13|Short Axe}}<br>{{Item|13|HP +5}}
{{ChapUnitCellFE13
|notesb=Immediately begins moving unprovoked.
|name=[[Risen]]
|class=Mercenary
|version=risen
|lv=1
|#=2
|hp=27
|str=12
|mag=0
|skill=14
|spd=13
|lck=8
|def=3
|res=1
|mov=5
|inventory={{Item|13|Iron Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Archer
|version=risen
|lv=1
|#=1
|hp=27
|str=9
|mag=0
|skill=14
|spd=10
|lck=6
|def=2
|res=1
|mov=5
|inventory={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Risen]]
|class=Fighter
|version=risen
|lv=1
|#=1
|hp=29
|str=13
|mag=0
|skill=10
|spd=8
|lck=9
|def=2
|res=0
|mov=5
|inventory={{Item|13|Hammer}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Line 260: Line 400:
|class=Fighter
|class=Fighter
|lv=3
|lv=3
|HP=29{{hover|+5|Granted by HP +5}}
|HP=29{{h|+5|Granted by HP +5}}
|str=11
|str=11
|magic=0
|magic=0
Line 278: Line 418:
|class=Fighter
|class=Fighter
|lv=3
|lv=3
|HP=37{{hover|+5|Granted by HP +5}}
|HP=37{{h|+5|Granted by HP +5}}
|str=15
|str=15
|magic=0
|magic=0
Line 308: Line 448:
{{Names
{{Names
|eng-name=Unwelcome Change
|eng-name=Unwelcome Change
|eng-mean=
|jpn-name={{h|砕かれた日常|Kudakareta nichijō}}
|jap-name={{hover|砕かれた日常|Kudakareta nichijō}}
|jpn-mean=Broken daily life
|jap-mean=Normality Shattered
|span-name=Sucesos inesperados
|span-mean=Unexpected outcome
|fren-name=Ombres dans la nuit
|fren-name=Ombres dans la nuit
|fren-mean=Shadows in the night
|fren-mean=Shadows in the night
|span-name=
|ger-name=Unliebsamer Wandel
|span-mean=
|ger-mean=Unwelcome Change
|ger-name=
|ger-mean=
|ital-name=Incubi nella notte
|ital-name=Incubi nella notte
|ital-mean=Nightmares in the night
|ital-mean=Nightmares in the night