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m (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}") |
Thecornerman (talk | contribs) m (Text replacement - "\|refcost=([^\n]+)↵\|notes" to "|refcost=$1 |inherit=n |notes") |
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|image=[[File:Is feh spirited sword.png]] | |image=[[File:Is feh spirited sword.png]] | ||
|caption=The Spirited Sword as it appears in {{title|Heroes}}. | |caption=The Spirited Sword as it appears in {{title|Heroes}}. | ||
|type=[[Sword]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Spirited Sword''' (Japanese: {{hl|士気旺盛の剣|Shikiōsei no ken}} ''High-spirited sword'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. When its user has an active bonus, Spirited Sword boosts its user's [[ | '''Spirited Sword''' (Japanese: {{hl|士気旺盛の剣|Shikiōsei no ken}} ''High-spirited sword'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. When its user has an active bonus, Spirited Sword boosts its user's [[attack (stat)|attack]] and [[defense]] during combat and boosts their special cooldown charge for each of the foe's strikes. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Spirited Sword | ||
| | |type=Sword | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=200 | ||
|pre=[[Steel Sword]] | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Spirited Sword+ | |||
|refine=Unrefined | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Spirited Sword]] | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Spirited Sword+ | |||
|refine=Atk | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Spirited Sword+ | |||
|refine=Spd | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Spirited Sword+ | |||
|refine=Def | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Spirited Sword+ | |||
|refine=Res | |||
|type=Sword | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If bonus is active on user, grants +4 each to [[attack (stat)|attack]] and [[defense]] and +1 special cooldown charge per foe's attack to user during combat.<br>Grants +5 HP and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=If【Bonus】is active on unit, grants Atk/Def+4<br>and Special cooldown charge +1 per foe's<br>attack during combat. (Only highest value<br>applied. Does not stack. Special cooldown<br>charge granted even if foe's attack deals<br>0 damage.)<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | ||
|japanese=自身が【有利な状態】を受けている時、<br>戦闘中、攻撃、守備+4、かつ<br>敵の攻撃によりダメージを受けた時、<br>奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)<br>(この効果は受けたダメージが0の場合も発動する)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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|ital-name=Spada animata | |ital-name=Spada animata | ||
|ital-mean=Animated sword; other "Spirited" weapons use ''{{lang|it|briosa}}'' "lively" instead of ''{{lang|it|animata}}''. | |ital-mean=Animated sword; other "Spirited" weapons use ''{{lang|it|briosa}}'' "lively" instead of ''{{lang|it|animata}}''. | ||
|por | |por-name=Espada vigorosa | ||
|por | |por-mean=Vigorous sword | ||
|ch-trad-name={{h|士氣旺盛之劍|Shìqì wàngshèng zhī jiàn}} | |ch-trad-name={{h|士氣旺盛之劍|Shìqì wàngshèng zhī jiàn}} | ||
|ch-trad-mean=Spirited morale sword | |ch-trad-mean=Spirited morale sword |