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Draconic Rage: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|rng1=1
|rng1=1
|wex1=1
|wex1=1
|notes1=-10 [[avoid]], +10 [[dodge]] when equipped.<br>Works as [[Magic (stat)|magical damage]].<br>Cannot make [[follow-up attack]]s.<br>Cannot be [[trade]]d.
|notes1=−10&nbsp;[[avoid]], +10&nbsp;[[dodge]] when equipped.<br>Works as [[Magic (stat)|magical damage]].<br>Cannot make [[follow-up attack]]s.<br>Cannot be [[trade]]d.
}}
}}


===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{BreathFEH}} 5{{star}}
|type=Breath
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Reduces special skill cooldown count by 1.<br>Boosts user's [[Attack (stat)|attack]] and [[speed]] by 5 each during combat if user has more allies within two spaces than foe.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's [[defense]] or [[resistance]].
|pre=[[Water Breath]]
|-
|inherit=n
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|notes=Grants −1&nbsp;special cooldown count.<br>If number of allies within 2&nbsp;spaces of user > number of enemies within 2&nbsp;spaces of user (excluding foe), grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.
|sprite2=[[File:Is feh wpn draconic rage refined.png|20px]]
|rank2={{BreathFEH}} 5{{star}}
|mt2=16
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +3 [[HP]].<br>If user's HP ≥ 25% at start of combat, boosts user's attack, speed, defense, and resistance by 4 each and increases user's special skill cooldown charge by 1 per attack in combat.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{BreathFEH}} 5{{star}}
|mt3=18
|rng3=1
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{BreathFEH}} 5{{star}}
|mt4=16
|rng4=1
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +3 speed.
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{BreathFEH}} 5{{star}}
|mt5=16
|rng5=1
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +4 defense.
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{BreathFEH}} 5{{star}}
|mt6=16
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +4 resistance.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat and foe's first attack deals −40%&nbsp;damage.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +3&nbsp;[[HP]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance and +1&nbsp;special cooldown charge per attack to user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Breath
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat and foe's first attack deals −40%&nbsp;damage.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat and foe's first attack deals −40%&nbsp;damage.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat and foe's first attack deals −40%&nbsp;damage.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat and foe's first attack deals −40%&nbsp;damage.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Locations==
==Locations==
Line 82: Line 95:


===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability}}
|methodlast=Units
|datalast=[[Corrin|Corrin: Dream Prince]] • [[Corrin|Corrin: Dream Princess]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Fates}}
{{DescriptionCell
|english1=Ddg+10. Cannot make follow-up attacks.<br>The savage fury of a bestial dragon.
|game={{title|Fates}}
|japanese1=竜の放つ水の飛沫
|english=Ddg+10. Cannot make follow-up attacks.<br>The savage fury of a bestial dragon.
|-
|japanese=竜の放つ水の飛沫
|game2={{title|Heroes}}<br><small>(Unrefined)</small>
}}
|english2=Accelerates Special trigger (cooldown count-1).<br>If the number of allies within 2 spaces<br>(excluding unit) > the number of foes within 2<br>spaces (excluding target), grants Atk/Spd+5<br>during combat. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res.
{{DescriptionCell
|japanese2=奥義が発動しやすい(発動カウント-1)<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br>周囲2マス以内の<br>敵の数より味方の数(自身と戦闘相手を除く)が<br>多い時、戦闘中、攻撃、速さ+5
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|-
|english=Accelerates Special trigger (cooldown count-1).<br>If the number of allies within 2 spaces<br>(excluding unit) > the number of foes within 2<br>spaces (excluding target), grants Atk/Spd+5<br>during combat. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res.
|game3={{title|Heroes}}<br><small>(Refined)</small>
|japanese=奥義が発動しやすい(発動カウント-1)<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br>周囲2マス以内の<br>敵の数より味方の数(自身と戦闘相手を除く)が<br>多い時、戦闘中、攻撃、速さ+5
|english3=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces of<br>an ally, grants Atk/Spd/Def/Res+4 to unit during<br>combat and reduces damage from foe's first<br>attack during combat by 40%. If foe's Range<br>= 2, calculates damage using the lower of foe's<br>Def or Res.
}}
|japanese3=射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>戦闘中、最初に受けた攻撃のダメージを40%軽減
{{DescriptionCell
|-
|game={{title|Heroes}}<br><small>(Refined)</small>
|game4={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces of<br>an ally, grants Atk/Spd/Def/Res+4 to unit during<br>combat and reduces damage from foe's first<br>attack during combat by 40%. If foe's Range<br>= 2, calculates damage using the lower of foe's<br>Def or Res.
|english4=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 and Special cooldown<br>charge +1 to unit per attack during combat.<br>(Only highest value applied. Does not stack.)
|japanese=射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>戦闘中、最初に受けた攻撃のダメージを40%軽減
|japanese4=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 and Special cooldown<br>charge +1 to unit per attack during combat.<br>(Only highest value applied. Does not stack.)
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)
}}
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==