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(Created page with "{{subst:User:Shiningpikablu252/Heroes Weapon Skill Boilerplate/Personal |wpnname=Scepter of Love |wpntype=Axe |wielder=the Valentine's variation of Alm |leadsummary=Scepte...") |
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh scepter of love.png]] | |image=[[File:Is feh scepter of love.png]] | ||
|caption=The Scepter of Love as it appears in {{title|Heroes}}. | |caption=The Scepter of Love as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[ALm]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Scepter of Love''' | '''Scepter of Love''' (Japanese: {{hl|愛の祭器|Ai no saiki}} ''Love Festival Ceremonial Scepter'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the Valentine's variation of [[Alm]]. When its user has a bonus effect active or has high [[HP]], Scepter of Love boosts its user's [[attack (stat)|attack]] based on their [[defense]] and reduces the foe's attack based on their [[resistance]]. | ||
__toc__ | |||
{{clear}} | |||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Axe | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
|pre=[[Silver Axe]] | |||
| | |inherit=n | ||
| | |notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +⁠(foe's [[defense]] × 25%) to user's [[attack (stat)|attack]] and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack. | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +3 HP.<br>If user initiates combat or is within 2 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance, neutralizes effects that increase foe's special cooldown charge or reduce user's special cooldown charge during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>If user has an active bonus or user's [[HP]] ≥ 70% at start of combat, grants +4 each to user's [[attack (stat)|attack]], speed, [[defense]], and [[resistance]], grants +⁠(foe's defense × 25%) to user's attack and speed, and inflicts −⁠(foe's [[resistance]] × 25%) to foe's attack and defense.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Spd+3. At start of combat, if a bonus<br>granted by a skill like Rally or Hone is active<br>on unit or if unit's HP ≥ 70%, grants bonus to<br>unit's Atk = 25% of foe's Def and inflicts<br>penalty on foe's Atk = 25% of foe's Res<br>during combat. | |||
|japanese=速さ+3<br>自身が強化(応援、鼓舞等)を受けている、または<br>戦闘開始時のHPが70%以上の時、戦闘中、<br>自分の攻撃+戦闘開始時の敵の守備の25%、<br>敵の攻撃-戦闘開始時の敵の魔防の25% | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Spd+3. At start of combat, if【Bonus】<br>is active on unit or if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd during combat = 25% of foe's<br>Def at start of combat, and inflicts penalty on<br>foe's Atk/Def during combat = 25% of foe's<br>Res at start of combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=速さ+3<br>戦闘開始時、自身が【有利な状態】を受けている時、<br>または、HPが25%以上の時、戦闘中、<br>自身の攻撃、速さ、守備、魔防+4、<br>自身の攻撃、速さが、<br>戦闘開始時の敵の守備の25%だけ増加、<br>敵の攻撃、守備が、<br>戦闘開始時の敵の魔防の25%だけ減少<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+4 to unit,<br>neutralizes foe's bonuses (from skills like<br>Fortify, Rally, etc.), and neutralizes effects<br>that grant "Special cooldown charge +X" to<br>foe or inflict "Special cooldown charge -X"<br>on unit during combat. | |||
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)、<br>敵の奥義発動カウント変動量+を無効、かつ<br>自身の奥義発動カウント変動量-を無効 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Scepter of Love | |eng-name=Scepter of Love | ||
| | |jpn-name={{h|愛の祭器|Ai no saiki}} | ||
|jpn-mean=Love Festival Ceremonial Scepter | |||
|span-name=Cetro del amor | |||
|span-mean=Scepter of love | |||
|fren-name=Hache adorée | |||
|fren-mean=Adored axe | |||
| | |ger-name=Zepter der Liebe | ||
|span | |ger-mean=Scepter of Love | ||
|span | |ital-name=Scettro del cuore | ||
|fren-name= | |ital-mean=Scepter of the heart | ||
|fren-mean= | |por-name=Cetro do amor | ||
|ger-name= | |por-mean=Cepter of love | ||
|ger-mean= | |ch-trad-name={{h|愛之祭器|ài zhī jì qì}} | ||
|ital-name= | |ch-trad-mean=Love ceremony vessel | ||
|ital-mean= | |||
|por | |||
|por | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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Is feh scepter of love.png|The Scepter of Love as it appears in {{title|Heroes}}. | Is feh scepter of love.png|The Scepter of Love as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
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{{NavAxeH}} | {{NavAxeH}} |