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{{WeaponListHdr}} | {{WeaponListHdr}} | ||
{{WeaponListCell|Dear|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|Removes monsters from the map.}} | {{WeaponListCell|Dear|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||Removes monsters from the map.}} | ||
{{WeaponListCell|Fortify|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to all allies. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Fortify|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes||Restores [[Hit point|HP]] to all allies. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Illusion|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|Summons generic allies. Three variations.}} | {{WeaponListCell|Illusion|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||Summons generic allies. Three variations.}} | ||
{{WeaponListCell|Messiah|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|Summons generic monsters. Four variations.}} | {{WeaponListCell|Messiah|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||Summons generic monsters. Four variations.}} | ||
{{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single ally on the map. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Physic|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes||Restores [[Hit point|HP]] to a single ally on the map. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|Restores [[Hit point|HP]] to a single adjacent ally. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Recover|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes||Restores [[Hit point|HP]] to a single adjacent ally. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListCell|Warp (staff){{!}}Warp|yes|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes|no|no|Teleports an adjacent ally to a traversable square. Classified as a [[Staff (magic)|staff]] in other games.}} | {{WeaponListCell|Warp (staff){{!}}Warp|yes|yes|yes|yes|yes|yes|yes|yes|yes|no|yes|yes|no|no||Teleports an adjacent ally to a traversable square. Classified as a [[Staff (magic)|staff]] in other games.}} | ||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
==[[Class]]es capable of using white magic== | ==[[Class]]es capable of using white magic== | ||
{{ClassListHdr|white magic}} | {{ClassListHdr|white magic}} | ||
{{WeaponListCell|Cleric|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Cleric|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Mage|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Mage|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Sage|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Sage|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Priest|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Priest|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Princess|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Princess|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Saint|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Saint|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Sorcerer|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Sorcerer|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Shaman|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Shaman|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{WeaponListCell|Witch|no|yes|no|no|no|no|no|no|no|no|no|no|no|no|--}} | {{WeaponListCell|Witch|no|yes|no|no|no|no|no|no|no|no|no|no|no|no||--}} | ||
{{ClassListFtr|white magic}} | {{ClassListFtr|white magic}} | ||