Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

Geoffrey: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Tags: Mobile edit Mobile web edit
Tags: Mobile edit Mobile web edit
Line 123: Line 123:
===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Geoffrey is a paladin available for only a few chapters through most of the game, until endgame. He is usable for chapter 2-3, part of 2-E, all of 3-9, and 4-5 to endgame. He is the most powerful unit of the Crimean Royal Knights, having good offense, mobility, and bulk. ''Path of Radiance'' Geoffrey does not cap any stats on average, though if lucky or given stat boosters, he can feasibly cap strength, skill, speed, or defense. Radiant Dawn Geoffrey would benefit from any of these transfers significantly, especially from speed.
Geoffrey is a paladin available for only a few chapters through most of the game, until endgame. He is usable for chapter 2-3, part of 2-E, all of 3-9, and 4-5 to endgame. He is the most powerful unit of the Crimean Royal Knights, having good offense, mobility, and bulk. ''Path of Radiance'' Geoffrey does not cap any stats on average, though if lucky or given stat boosters, he can feasibly cap strength, skill, speed, or defense. ''Radiant Dawn'' Geoffrey would benefit from any of these transfers significantly, especially from speed.


Due to Paragon, he can level up easily and frequently, and can easily promote by 3-9. His growths are generally weak, having only a decent growth in strength, skill and resistance, but he caps them very quickly, so bonus experience can help fix his other stats. However, Geoffrey is no longer usable until chapter 4-5, the last chapter before endgame, where he will be far underleveled. At this point, he will need significant babying or significant BEXP to catch up; note that Paragon does not decrease BEXP required. Even if caught up, his class as a Silver Knight is one of the weaker endgame classes due to lack of Hammer access and weak stat caps (especially speed). Ultimately Geoffrey is a valuable temporary unit in 2-3 and 3-9 but is often best left alone afterwards.
Due to Paragon, he can level up easily and frequently, and can easily promote by 3-9. His growths are generally weak, having only a decent growth in strength, skill and resistance, but he caps them very quickly, so bonus experience can help fix his other stats. However, Geoffrey is no longer usable until chapter 4-5, the last chapter before endgame, where he will be far underleveled. At this point, he will need significant babying or significant BEXP to catch up; note that Paragon does not decrease BEXP required. Even if caught up, his class as a Silver Knight is one of the weaker endgame classes due to lack of Hammer access and weak stat caps (especially speed). Ultimately Geoffrey is a valuable temporary unit in 2-3 and 3-9 but is often best left alone afterwards.
7,958

edits