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The Pirates of Galder: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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# '''[[Cord]]:''' A versatile Fighter, suitable for reclassing.
# '''[[Cord]]:''' A versatile Fighter, suitable for reclassing.
# '''[[Darros]]:''' A recruitable [[Pirate]] with strong power but lacking skill.
# '''[[Darros]]:''' A recruitable [[Pirate]] with strong power but lacking skill.
# '''[[Castor]]:''' A more agile and powerful alternative to Gordin, albeit more frail.
# '''[[Castor]]:''' A more agile and powerful alternative to [[Gordin]], albeit more frail.


'''Battle Strategy:'''
'''Battle Strategy:'''
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'''Gomer:''' This boss, equipped with a [[Hand Axe]], is stronger than the previous chapter's boss. However, if your units are sufficiently leveled up, defeating Gomer should be simple.
'''Gomer:''' This boss, equipped with a [[Hand Axe]], is stronger than the previous chapter's boss. However, if your units are sufficiently leveled up, defeating Gomer should be simple.
<big>'''Strategy for "Merciless" Difficulty:'''</big>
'''Engaging Darros' Group:'''
* Allow Darros' group to approach the isle where your characters are positioned.
* Station Ogma on the fort with Marth beside him so Darros can initiate a conversation.
* Keep the rest of your units at a safe distance.
'''Handling the Pirates:'''
* Keep outside the attack range of other Pirates. They inflict significant damage, and you'll need multiple characters to defeat even one.
* Position [[Jagen]] armed with his sword to lure and weaken the pirates individually, so they can be defeated by your other units on the following turn. Apply this tactic on the lower bridge as well.
'''Engaging the Cavaliers with Caeda:'''
* If possible, place Caeda within a single Cavalier's attack range. This will allow her to eliminate them on the enemy's turn with her [[Wing Spear]].
'''Dealing with the Remaining Enemies:'''
* If everything has gone as planned, surround the Hunter using your Fighters, preventing him from acting while you address the other foes.
* Take out the Thieves using your other units, but make sure no vulnerable characters are near them.
* For the other approaching Hunter, surround him with sturdy characters capable of withstanding two hits from the remaining Pirates.
* Use Jagen to damage the Pirates, and finish them off with other units.
* Use the Hand Axe by rotating between Darros and your other Fighters, getting in up to three attacks per turn.
'''Confronting the Boss:'''
# Let the boss attack Ogma while equipped with his Iron Sword. Ideally, Ogma evades the blow and reduces the boss's HP to 28 or less.
# On the next turn, engage with Jagen and his Silver Lance.
# Follow up with both Marth and Ogma, slowly whittling down the boss's health.
# Your next move relies heavily on chance. Try engaging with Barst, Cord, or Bord, recognizing that they won't defeat the boss in one move. Afterwards, test your luck with characters having better accuracy, like Gordin or Castor. Remember, even with a 60 HIT, there's a substantial miss rate, and there's no way to boost your accuracy at this point.
'''Final Preparations:'''
* Before finishing the level, purchase iron weapons for any characters that need them. These will be invaluable in the upcoming stages.
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==Trivia==
==Trivia==
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