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List of version differences/Fire Emblem: Radiant Dawn: Difference between revisions

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→‎Gameplay changes: For these three chapters the spots with the hidden treasures show a glowing light in the Japanese version. The glowing light spots was removed in Western version
(→‎Gameplay changes: similar thing with the mentioning of forging points. The US version translated the Japanese text without realizing the localization team made a gameplay change)
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(→‎Gameplay changes: For these three chapters the spots with the hidden treasures show a glowing light in the Japanese version. The glowing light spots was removed in Western version)
Tags: Mobile edit Mobile web edit
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* The initial release of the game inadvertently introduced a glitch with the ''Path of Radiance'' data transfer function. If the GameCube memory card has an Easy Mode ''Path of Radiance'' save, then ''Radiant Dawn'' will freeze when opening the Memory Card, likely an oversight resulting from Easy Mode being introduced in the ''Path of Radiance'' localization. Later print runs of the game fixed this issue.<ref name="sfissues">{{cite web|url=http://serenesforest.net/general/localisation-changes/issues/|title=Issues|author=VincentASM|site=Serenes Forest|retrieved=October 16, 2015}}</ref>
* The initial release of the game inadvertently introduced a glitch with the ''Path of Radiance'' data transfer function. If the GameCube memory card has an Easy Mode ''Path of Radiance'' save, then ''Radiant Dawn'' will freeze when opening the Memory Card, likely an oversight resulting from Easy Mode being introduced in the ''Path of Radiance'' localization. Later print runs of the game fixed this issue.<ref name="sfissues">{{cite web|url=http://serenesforest.net/general/localisation-changes/issues/|title=Issues|author=VincentASM|site=Serenes Forest|retrieved=October 16, 2015}}</ref>
* The [[Glitch#Treasure glitch|treasure bug]] was removed. In the Japanese version, the leader unit can repeatedly attempt to obtain [[hidden treasure]]s by cycling through the [[Direct]] and Cancel commands.
* The [[Glitch#Treasure glitch|treasure bug]] was removed. In the Japanese version, the leader unit can repeatedly attempt to obtain [[hidden treasure]]s by cycling through the [[Direct]] and Cancel commands.
* In the Japanese version, any playable unit was guaranteed to pick up hidden treasure items on their first try in Part 4 Prologue, Chapter 1, and Chapter 2. This was changed in the international versions.
* The three difficulty modes—Normal, Hard, and Maniac—were renamed Easy, Normal, and Hard in localization. Unlike in ''Path of Radiance'', the contents of the difficulty modes were not edited at all beyond their names.
* The three difficulty modes—Normal, Hard, and Maniac—were renamed Easy, Normal, and Hard in localization. Unlike in ''Path of Radiance'', the contents of the difficulty modes were not edited at all beyond their names.
* Battle Saves were added to the Easy and Normal Modes.
* Battle Saves were added to the Easy and Normal Modes.
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