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Lorenz (Shadow Dragon): Difference between revisions

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After that point, however, his weaknesses become apparent. His low movement isn't much of a problem in Chapter 20 since he starts close to where he needs to be, but in the subsequent chapters it severely holds him back. His low speed also severely hampers his combat potential, as he will won't be able to double most sword or light tome wielding enemies without the usage of a [[Speed Ring]]. His weapon level is high enough to use all of the swords available to him, but he cannot use [[Mercurius]] as the weapon is locked to [[Marth]] in the game.  
After that point, however, his weaknesses become apparent. His low movement isn't much of a problem in Chapter 20 since he starts close to where he needs to be, but in the subsequent chapters it severely holds him back. His low speed also severely hampers his combat potential, as he will won't be able to double most sword or light tome wielding enemies without the usage of a [[Speed Ring]]. His weapon level is high enough to use all of the swords available to him, but he cannot use [[Mercurius]] as the weapon is locked to [[Marth]] in the game.  


Lorenz's movement can be improved with the infinite [[Boots]] from the [[secret shop]] in [[The Dragonkin Realm|Chapter 24]], but if the player is low on gold and lacks a [[Silver Card]], it would be better served on a stronger unit — having one unit with 14 movement grants more flexibility and opens more options than another unit with 9. On a whole, Lorenz serves as a replacement unit if the player's army is lacking in a physical powerhouse, but he won't be better than a leveled [[Dracoknight]] or [[Paladin]] if one is available as they will have superior speed, movement and access to the [[Gradivus]].
Lorenz has the ability to immediately use the [[Wyrmslayer]] and he can double the Manaketes of [[The Dragonkin Realm|Chapter 24]] with his base stats. His movement can be improved with the infinite [[Boots]] from the [[secret shop]], also in [[The Dragonkin Realm|Chapter 24]], but if the player is low on gold and lacks a [[Silver Card]], it would be better served on a stronger unit — having one unit with 14 movement grants more flexibility and opens more options than another unit with 9. On a whole, Lorenz serves as a replacement unit if the player's army is lacking in a physical powerhouse, but he won't be better than a leveled [[Dracoknight]] or [[Paladin]] if one is available as they will have superior speed, movement and access to the [[Gradivus]].


=={{FE3}}==
=={{FE3}}==
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===Book 2===
===Book 2===
====Role====
====Role====
Lorenz's resistance against the Archanean oppression under Lang had failed, and by the time Marth arrived, all that remained was a wounded Lorenz alone occupying a single fort, protecting the young [[Jubelo]] and [[Yuliya]]. As Marth's forces drew near, Lorenz ordered [[Ogma]] – dispatched to him by Mostyn – to take the two away, but they refused, so Ogma left alone to prepare to seek revenge for Lorenz's imminent loss. When Marth approached Lorenz, he entrusted Marth with the fates of the two royal children, then died of his grave wounds.
Lorenz's resistance against the Archanean oppression under Lang had failed, and by the time Marth arrived, all that remained was a wounded Lorenz alone occupying a single fort, protecting the young [[Jubelo]] and [[Yuliya]]. As Marth's forces drew near, Lorenz ordered [[Ogma]] – dispatched to him by Mostyn – to take the two away, but they refused, so Ogma left alone to prepare to seek revenge for Lorenz's imminent loss. When Marth approached Lorenz, he entrusted Marth with the fates of the two royal children, then killed himself before he died of his grave wounds.


====Stats====
====Stats====
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===Role===
===Role===
[[File:Cg fe12 evt 01.png|200px|thumb|right|Marth bears witness to Lorenz's death.]]
[[File:Cg fe12 evt 01.png|200px|thumb|right|Marth bears witness to Lorenz's death.]]
As in {{title|Mystery of the Emblem}}, Lorenz's resistance against the Archanean oppression under Lang had failed, and by the time Marth arrived, all that remained was a wounded Lorenz alone occupying a single fort, protecting the young [[Jubelo]] and [[Yuliya]]. As Marth's forces drew near, Lorenz ordered [[Ogma]] – dispatched to him by Mostyn – to take the two away, but they refused, so Ogma left alone to prepare to seek revenge for Lorenz's imminent loss. When Marth approached Lorenz, he entrusted Marth with the fates of the two royal children, then died of his grave wounds.
As in {{title|Mystery of the Emblem}}, Lorenz's resistance against the Archanean oppression under Lang had failed, and by the time Marth arrived, all that remained was a wounded Lorenz alone occupying a single fort, protecting the young [[Jubelo]] and [[Yuliya]]. As Marth's forces drew near, Lorenz ordered [[Ogma]] – dispatched to him by Mostyn – to take the two away, but they refused, so Ogma left alone to prepare to seek revenge for Lorenz's imminent loss. When Marth approached Lorenz, he entrusted Marth with the fates of the two royal children, then committed suicide as an alternative to dying of his grave wounds.


===Stats===
===Stats===
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