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(same as steady posture/mirror stance 3 changes; changes to wrong skill description) |
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'''Steady Stance''' (Japanese: {{hover|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, | '''Steady Stance''' (Japanese: {{hover|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the third tier gains an effect that decelerates the foe's special skill cooldown for each strike. | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData | ||
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|gamee={{title|Heroes}}<br>(Steady Stance 4) | |gamee={{title|Heroes}}<br>(Steady Stance 4) | ||
|spritee=[[File:Is feh steady stance 4.png|20px]] | |spritee=[[File:Is feh steady stance 4.png|20px]] | ||
|effecte=Boosts user's [[Defense]] by +8 during combat when user is attacked | |effecte=Boosts user's [[Defense]] by +8 during combat and inflicts special cooldown charge -1 on target when user is attacked. | ||
|activee=-- | |activee=-- | ||
|capacitye=-- | |capacitye=-- |
edits