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Archer: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
73 bytes added ,  21 January 2017
Fates portrait, he's a holy bowman in training.
(Fates portrait, he's a holy bowman in training.)
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{{Class Infobox
{{Class Infobox
|image=[[File:Generic_portrait_archer_fe12.png]]
|image=[[File:Generic portrait archer fe12.png]]
|flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill.
|flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill.
|caption=Generic archer portrait from {{title|New Mystery of the Emblem}}.
|caption=Generic archer portrait from {{title|New Mystery of the Emblem}}.
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Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill (stat)|skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat.
Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill (stat)|skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat.
   
   
Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose.
Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose.


==Stats==
==Stats==
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|-
|-
|game2={{title|Awakening}}
|game2={{title|Awakening}}
|skill2= [[File:Is 3ds prescience.png]] [[Prescience]]
|skill2=[[File:Is 3ds prescience.png]] [[Prescience]]
|learn2=At Level 10.
|learn2=At Level 10.
|-
|-
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===''Gaiden''===
===''Gaiden''===
{{Class Change 4
{{Class Change 4
|sprite1=[[File:bs_fe02_villager_sword.png]]
|sprite1=[[File:Bs fe02 villager sword.png]]
|trainee class=Villager
|trainee class=Villager
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|sprite2=[[File:bs_fe02_archer_bow.png]]
|sprite2=[[File:Bs fe02 archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|sprite3=[[File:bs_fe02_sniper_bow.png]]
|sprite3=[[File:Bs fe02 sniper bow.png]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|sprite4=[[File:bs_fe02_bow knight_bow.png]]
|sprite4=[[File:Bs fe02 bow knight bow.png]]
|promoted class 2=Bow Knight}}
|promoted class 2=Bow Knight}}


===''Mystery of the Emblem''===
===''Mystery of the Emblem''===
{{Class Change 2
{{Class Change 2
|sprite1=[[File:Bs_fe03_archer_bow.png]]
|sprite1=[[File:Bs fe03 archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
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===''The Sacred Stones''===
===''The Sacred Stones''===
{{Class Change Branched
{{Class Change Branched
|sprite1=[[File:bs_fe08_neimi_archer_bow.png]]
|sprite1=[[File:Bs fe08 neimi archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|sprite2=[[File:bs_fe08_neimi_sniper_bow.png]]
|sprite2=[[File:Bs fe08 neimi sniper bow.png]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|condition=The player can freely choose.
|condition=The player can freely choose.
|sprite3=<choose><option>[[File:bs_fe08_neimi_ranger_bow.png]]</option><option>[[File:bs_fe08_neimi_ranger_sword.png]]</option></choose>
|sprite3=<choose><option>[[File:Bs fe08 neimi ranger bow.png]]</option><option>[[File:Bs fe08 neimi ranger sword.png]]</option></choose>
|promoted class 2=Ranger}}
|promoted class 2=Ranger}}


===''Path of Radiance''===
===''Path of Radiance''===
{{Class Change 2
{{Class Change 2
|sprite1= [[File:Bs_fe09_enemy_archer_bow.png]]
|sprite1=[[File:Bs fe09 enemy archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21.
|promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21.
|sprite2=[[File:Bs_fe09_shinon_sniper_bow.png]]
|sprite2=[[File:Bs fe09 shinon sniper bow.png]]
|promoted class=Sniper}}
|promoted class=Sniper}}


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==Notable enemy archers==
==Notable enemy archers==
{{Notable Units
{{Notable Units
|units = enemy
|units=enemy
|name1 = Takumi
|name1=Takumi
|game1 = {{title|Fates}}<i>: Conquest</i>
|game1={{title|Fates}}<i>: Conquest</i>
|name2 = Setsuna
|name2=Setsuna
|game2 = {{title|Fates}}<i>: Conquest</i>
|game2={{title|Fates}}<i>: Conquest</i>
}}
}}


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Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}.
Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}.
Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}.
Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}.
Generic portrait archer fe14.png|The generic Archer portrait in {{title|Awakening}}.
</gallery>
</gallery>


{{Project Classes}}
{{Project Classes}}
{{NavClass}}
{{NavClass}}
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem Gaiden]]
[[Category:Classes in Fire Emblem Gaiden]]
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