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m (→Fates) |
(Fates portrait, he's a holy bowman in training.) |
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{{Class Infobox | {{Class Infobox | ||
|image=[[File: | |image=[[File:Generic portrait archer fe12.png]] | ||
|flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill. | |flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill. | ||
|caption=Generic archer portrait from {{title|New Mystery of the Emblem}}. | |caption=Generic archer portrait from {{title|New Mystery of the Emblem}}. | ||
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Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill (stat)|skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat. | Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill (stat)|skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat. | ||
Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. | Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose. | ||
==Stats== | ==Stats== | ||
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|- | |- | ||
|game2={{title|Awakening}} | |game2={{title|Awakening}} | ||
|skill2= [[File:Is 3ds prescience.png]] [[Prescience]] | |skill2=[[File:Is 3ds prescience.png]] [[Prescience]] | ||
|learn2=At Level 10. | |learn2=At Level 10. | ||
|- | |- | ||
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===''Gaiden''=== | ===''Gaiden''=== | ||
{{Class Change 4 | {{Class Change 4 | ||
|sprite1=[[File: | |sprite1=[[File:Bs fe02 villager sword.png]] | ||
|trainee class=Villager | |trainee class=Villager | ||
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | |promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | ||
|sprite2=[[File: | |sprite2=[[File:Bs fe02 archer bow.png]] | ||
|basic class=Archer | |basic class=Archer | ||
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | |promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | ||
|sprite3=[[File: | |sprite3=[[File:Bs fe02 sniper bow.png]] | ||
|promoted class 1=Sniper | |promoted class 1=Sniper | ||
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | |promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | ||
|sprite4=[[File: | |sprite4=[[File:Bs fe02 bow knight bow.png]] | ||
|promoted class 2=Bow Knight}} | |promoted class 2=Bow Knight}} | ||
===''Mystery of the Emblem''=== | ===''Mystery of the Emblem''=== | ||
{{Class Change 2 | {{Class Change 2 | ||
|sprite1=[[File: | |sprite1=[[File:Bs fe03 archer bow.png]] | ||
|basic class=Archer | |basic class=Archer | ||
|promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10. | |promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10. | ||
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===''The Sacred Stones''=== | ===''The Sacred Stones''=== | ||
{{Class Change Branched | {{Class Change Branched | ||
|sprite1=[[File: | |sprite1=[[File:Bs fe08 neimi archer bow.png]] | ||
|basic class=Archer | |basic class=Archer | ||
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10. | |promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10. | ||
|sprite2=[[File: | |sprite2=[[File:Bs fe08 neimi sniper bow.png]] | ||
|promoted class 1=Sniper | |promoted class 1=Sniper | ||
|condition=The player can freely choose. | |condition=The player can freely choose. | ||
|sprite3=<choose><option>[[File: | |sprite3=<choose><option>[[File:Bs fe08 neimi ranger bow.png]]</option><option>[[File:Bs fe08 neimi ranger sword.png]]</option></choose> | ||
|promoted class 2=Ranger}} | |promoted class 2=Ranger}} | ||
===''Path of Radiance''=== | ===''Path of Radiance''=== | ||
{{Class Change 2 | {{Class Change 2 | ||
|sprite1= [[File: | |sprite1=[[File:Bs fe09 enemy archer bow.png]] | ||
|basic class=Archer | |basic class=Archer | ||
|promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21. | |promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21. | ||
|sprite2=[[File: | |sprite2=[[File:Bs fe09 shinon sniper bow.png]] | ||
|promoted class=Sniper}} | |promoted class=Sniper}} | ||
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==Notable enemy archers== | ==Notable enemy archers== | ||
{{Notable Units | {{Notable Units | ||
|units = enemy | |units=enemy | ||
|name1 = Takumi | |name1=Takumi | ||
|game1 = {{title|Fates}}<i>: Conquest</i> | |game1={{title|Fates}}<i>: Conquest</i> | ||
|name2 = Setsuna | |name2=Setsuna | ||
|game2 = {{title|Fates}}<i>: Conquest</i> | |game2={{title|Fates}}<i>: Conquest</i> | ||
}} | }} | ||
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Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}. | Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}. | ||
Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}. | Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}. | ||
Generic portrait archer fe14.png|The generic Archer portrait in {{title|Awakening}}. | |||
</gallery> | </gallery> | ||
{{Project Classes}} | {{Project Classes}} | ||
{{NavClass}} | {{NavClass}} | ||
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]] | [[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]] | ||
[[Category:Classes in Fire Emblem Gaiden]] | [[Category:Classes in Fire Emblem Gaiden]] |
edits