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Fire Emblem Gaiden: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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*[[Nintendo 3DS]] <small>([[Virtual Console]])</small>
*[[Nintendo 3DS]] <small>([[Virtual Console]])</small>
*[[Wii U]] <small>([[Virtual Console]])</small>
*[[Wii U]] <small>([[Virtual Console]])</small>
| predecessor= {{FE1}}
|predecessor={{FE1}}
| successor= {{FE3}}
|successor={{FE3}}
}}
}}
'''''Fire Emblem Gaiden''''' (Japanese: {{hover|ファイアーエムブレム外伝|Faiā emuburemu gaiden}} ''Fire Emblem Side-Story'') is a turn-based strategy role-playing game released exclusively in Japan for Nintendo's [[Nintendo Entertainment System|Famicom]] console in 1992. It is the second game in the {{FES}} and an indirect sequel to its predecessor, {{FE1}}. It is mostly known for its large number of unique mechanics and gameplay styles which were mostly abandoned by later ''Fire Emblem'' games, although a few of these mechanics were briefly brought back for a single game at a time.
'''''Fire Emblem Gaiden''''' (Japanese: {{hover|ファイアーエムブレム外伝|Faiā emuburemu gaiden}} ''Fire Emblem Side-Story'') is a turn-based strategy role-playing game released exclusively in Japan for Nintendo's [[Nintendo Entertainment System|Famicom]] console in 1992. It is the second game in the {{FES}} and an indirect sequel to its predecessor, {{FE1}}. It is mostly known for its large number of unique mechanics and gameplay styles which were mostly abandoned by later ''Fire Emblem'' games, although a few of these mechanics were briefly brought back for a single game at a time.
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The item/weapon system's dynamic in ''Gaiden'' is different from all other games. [[Durability]] does not exist at all, consumable items do not exist with the only non-weapon items being equipment, and only a very small number of each item/weapon exists; for instance, there is only one [[Javelin]] in the entire game. All units have one [[inventory]] slot, so between that and the very limited item availability, unique weapons must be weighed by the player on who needs them most, as weapons also compete for inventory space with shields and other beneficial items like the [[Angel Ring]]. If a unit does not have a weapon in their inventory, they are still capable of attacking because they revert to having a weak "default" weapon which does not take up the inventory slot.
The item/weapon system's dynamic in ''Gaiden'' is different from all other games. [[Durability]] does not exist at all, consumable items do not exist with the only non-weapon items being equipment, and only a very small number of each item/weapon exists; for instance, there is only one [[Javelin]] in the entire game. All units have one [[inventory]] slot, so between that and the very limited item availability, unique weapons must be weighed by the player on who needs them most, as weapons also compete for inventory space with shields and other beneficial items like the [[Angel Ring]]. If a unit does not have a weapon in their inventory, they are still capable of attacking because they revert to having a weak "default" weapon which does not take up the inventory slot.


The magic system is also radically different, and is not tied to items or weapons used by units at all. Instead, acting more like a traditional Japanese RPG, units in magical classes learn new magic spells as their [[level]] increases, and can use them relatively freely without having to worry about durability. Instead, every spell (except [[Nosferatu]]) costs a set number of [[hit point]]s to cast, with stronger spells costing more HP. Magic is divided into two categories: [[black magic]] consists of offensive spells and is primarily used by [[Mage]]s, equivalent to [[Tome (magic)|tomes]], while [[white magic]] consists of healing and support spells and is primarily used by [[Cleric]]s, equivalent to [[Staff (magic)|staves]].
The magic system is also radically different, and is not tied to items or weapons used by units at all. Instead, acting more like a traditional Japanese RPG, units in magical classes learn new magic spells as their [[level]] increases, and can use them relatively freely without having to worry about durability. Instead, every spell (except [[Nosferatu]]) costs a set number of [[hit point]]s to cast, with stronger spells costing more HP. Magic is divided into two categories: [[black magic]] consists of offensive spells and is primarily used by [[Mage]]s, equivalent to [[Tome (magic)|tomes]], while [[white magic]] consists of healing and support spells and is primarily used by [[Cleric]]s, equivalent to [[Staff (magic)|staves]].


===Class change===
===Class change===
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==Development==
==Development==
In an interview published in 1990, following the release of {{title|Shadow Dragon and the Blade of Light}}, [[Shouzou Kaga]] mentioned that he felt that the first game was a very linear experience which did not allow many opportunities for using their developed units. As a response to this, he stated that he aimed to build multiple simultaneously-run scenarios into the next game, which eventually became ''Gaiden'' and its two-army campaign.<ref name="shmupulations">{{cite web|url=http://shmuplations.com/fireemblem/|title=Fire Emblem – Developer Interviews with Shouzou Kaga and Hironobu Sakaguchi|author=Kaga, S., [[wikipedia:Hironobu Sakaguchi|Sakaguchi, H.]], et al.; trans. shmupulations|site=shmupulations.com|published=2016-05-03|retrieved=2016-05-03}}</ref>
In an interview published in 1990, following the release of {{title|Shadow Dragon and the Blade of Light}}, [[Shouzou Kaga]] mentioned that he felt that the first game was a very linear experience which did not allow many opportunities for using their developed units. As a response to this, he stated that he aimed to build multiple simultaneously-run scenarios into the next game, which eventually became ''Gaiden'' and its two-army campaign.<ref name="shmupulations">{{Cite web|url=http://shmuplations.com/fireemblem|title=Fire Emblem – Developer Interviews with Shouzou Kaga and Hironobu Sakaguchi|author=Kaga, S., [[wikipedia:Hironobu Sakaguchi|Sakaguchi, H.]], et al.; trans. shmupulations|site=shmupulations.com|published=2016-05-03|retrieved=2016-05-03}}</ref>


===Game credits===
===Game credits===
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==Reception==
==Reception==
As of 2002, ''Gaiden'' had sold an estimated 324,699 copies in its original Famicom print run.<ref>{{cite web|url=http://www.translan.com/jucc/precedent-2002-11-14d.html|title=日本ユニ著作権センター/判例全文・2002/11/14d 3|author=University of Japan Copyright Center|site=Translan|published=2002-11-14|retrieved=2015-03-30}}</ref>
As of 2002, ''Gaiden'' had sold an estimated 324,699 copies in its original Famicom print run.<ref>{{Cite web|url=http://www.translan.com/jucc/precedent-2002-11-14d.html|title=日本ユニ著作権センター/判例全文・2002/11/14d 3|author=University of Japan Copyright Center|site=Translan|published=2002-11-14|retrieved=2015-03-30}}</ref>


==Trivia==
==Trivia==
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* ''Gaiden''{{'}}s instruction manual provides [[growth rate]]s for a small selection of early game characters.
* ''Gaiden''{{'}}s instruction manual provides [[growth rate]]s for a small selection of early game characters.
===Fan translation===
===Fan translation===
A complete [[fan translation]] patch for ''Gaiden'' was released in 2009, by ''Artemis251'' of the Starmen.net ''[[wikibound:Mother (series)|Mother]]'' forums.<ref>{{cite web|url=http://artemis251.fobby.net/feg/index.html|title=Fire Emblem Gaiden English Translation|author=Artemis251|site=Arty's Generic Site!|published=2009|retrieved=2015-07-07}}</ref>
A complete [[fan translation]] patch for ''Gaiden'' was released in 2009, by ''Artemis251'' of the Starmen.net ''[[wikibound:Mother (series)|Mother]]'' forums.<ref>{{Cite web|url=http://artemis251.fobby.net/feg/index.html|title=Fire Emblem Gaiden English Translation|author=Artemis251|site=Arty's Generic Site!|published=2009|retrieved=2015-07-07}}</ref>
{{clear}}
{{clear}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Ba japan fe02.png|Japanese box art of ''Gaiden''.
Ba japan fe02.png|Japanese box art of ''Gaiden''.
File:FEG logo.gif|Japanese logo of ''Gaiden''.
FEG logo.gif|Japanese logo of ''Gaiden''.
File:Ss fe02 title screen.png|Japanese title screen ''Gaiden''.
Ss fe02 title screen.png|Japanese title screen ''Gaiden''.
</gallery>
</gallery>


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