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Zofia's Call/Fleecer's Forest Battle: Difference between revisions

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{{Chapter Infobox  
{{Chapter Infobox
|title=Fleecer's Forest Battle
|title=Fleecer's Forest Battle
|image=[[File:Cm fe02 c1 m02.png|200px]]
|image=[[File:Cm fe02 c1 m02.png|200px]]
|location=Thief Forest
|location=Fleecer's Forest
|new units=None
|boss=[[Brigand]]{{h|*|Not considered a boss in Gaiden}}
|boss=[[Brigand]]{{hover|*|Not considered a boss in Gaiden}}
|previous=[[Zofia's Call/Ram Woods Battle|Ram Woods Battle]]
|weather=
|next=*[[Zofia's Call/Storming of Ram Valley|Storming of Ram Valley]]
*[[Zofia's Call/Thieves' Shrine|Thieves' Shrine]]
}}
}}
'''Fleecer's Forest Battle''' is the second map of the first act in {{FE2}} and {{FE15}}. In this map, [[Alm]] continues his journey through southern [[Zofia]].
 
'''Fleecer's Forest Battle''' (Japanese: {{hl|盗賊の森の戦い|Tōzoku no mori no tatakai}} ''Thieves' forest battle'') is the second map of the first act in {{FE2}} and {{FE15}}. In this map, [[Alm]] continues his journey through southern [[Zofia]].


==Map data==
==Map data==
{{tab
{{Tab
|header=Chapter data
|header=Chapter data
|default=2
|default=2
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|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia''
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=5
|ally=5
|enemy=7
|enemy=7
|map=[[File:Cm fe02 c1 m02.png]]
|map=[[File:Cm fe02 c1 m02.png]]
}}
}}
|content2={{tab
Units are arranged based on their position in deployment order after Alm.
|content2={{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=6
|ally=6
|enemy=7
|enemy=7
|col=22
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=[[Alm]] dies.
|defeat=[[Alm]] dies
|ally=6
|ally=6
|enemy=8
|enemy=8
|col=22
|row=20
}}
}}
}}
}}
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|tab2=''Echoes: Shadows of Valentia''
|tab2=''Echoes: Shadows of Valentia''
|content1={{ChapChars
|content1={{ChapChars
|game#= 02
|game#=02
|return1=alm  
|forced1=alm  
|return2=lukas
|return1=lukas
|return3=kliff
|return2=kliff
|return4=tobin
|return3=tobin
|return5=gray
|return4=gray
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#= 15
|game#=15
|newunits= 0
|forced1=alm
|return1=alm
|return1=lukas
|return2=lukas
|return2=gray
|return3=gray
|return3=tobin
|return4=tobin
|return4=kliff
|return5=kliff
|return5=faye
|return6=faye
}}
}}
}}
}}
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|tab2=''Echoes: Shadows of Valentia'' Normal
|tab2=''Echoes: Shadows of Valentia'' Normal
|tab3=''Echoes: Shadows of Valentia'' Hard
|tab3=''Echoes: Shadows of Valentia'' Hard
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}}
|platform=nes02
{{ChapUnitCellFE2
|name1=Brigand
|name=Brigand
|class1=Brigand
|class=Brigand
|lv1=1
|lv=1
|#1=5
|#=1
|-
|hp=26
|name2=Archer
|str=7
|class2=Archer
|skill=1
|lv2=1
|spd=2
|#2=1
|lck=0
|-
|def=2
|namel=Brigand
|res=0
|classl=Brigand
|mov=4
|lvl=1
|notes=Moves to attack if a unit is in range; moves to the nearest avoid-boosting terrain otherwise.
|#l=1
}}
|notesl=Moves to attack any player unit in range; moves to the nearest avoid-boosting terrain if no one is in range.
{{ChapUnitCellFE2
|name=Brigand
|class=Brigand
|lv=1
|#=5
|hp=26
|str=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
}}
{{ChapUnitCellFE2
|name=Archer
|class=Archer
|lv=1
|#=1
|hp=24
|str=9
|skill=1
|spd=2
|lck=0
|def=3
|res=0
|mov=4
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=1
|#=1
|hp=26
|atk=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
|notes=• Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=1
|#=5
|hp=26
|atk=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE15
|platform=3ds03
|name=Brigands
|name1=Brigands
|class=Archer
|class1=Brigand
|lv=1
|lv1=1
|#=1
|#1=5
|hp=24
|inventory1=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|atk=8
|-
|skill=1
|name2=Brigands
|spd=2
|class2=Archer
|lck=0
|lv2=1
|def=3
|#2=1
|res=0
|inventory2=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +1|image=skill class}}
|mov=4
|-
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +1|image=skill class}}
|nameb=Brigands
|last=y
|classb=Brigand
|lvb=1
|inventoryb=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|notesb=Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].
}}
}}
|content3={{ChapEnemies
{{ChapUnitFtr}}
|platform=3ds03
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}}
|name1=Brigands
{{ChapUnitCellFE15
|class1=Brigand
|name=Brigands
|lv1=1
|class=Brigand
|#1=6
|lv=3
|inventory1=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|#=1
|-
|hp=28
|name2=Brigands
|atk=8
|class2=Archer
|skill=2
|lv2=1
|spd=3
|#2=1
|lck=0
|inventory2=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +1|image=skill class}}
|def=3
|-
|res=0
|nameb=Brigands
|mov=4
|classb=Brigand
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
|lvb=3
|notes=Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
|inventoryb=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|notesb=Starts on [[Terrain/Nintendo 3DS games#Fire Emblem Echoes: Shadows of Valentia|supplies]].
}}
}}
{{ChapUnitCellFE15
|name=Brigands
|class=Brigand
|lv=1
|#=6
|hp=26
|atk=7
|skill=1
|spd=2
|lck=0
|def=2
|res=0
|mov=4
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
{{ChapUnitCellFE15
|name=Brigands
|class=Archer
|lv=1
|#=1
|hp=24
|atk=9
|skill=1
|spd=2
|lck=0
|def=3
|res=0
|mov=4
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +1|image=skill class}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


Line 151: Line 243:
|move=4
|move=4
|ax=y
|ax=y
|skills={{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|skills={{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
|content2={{BossStats FE15
|content2={{BossStats FE15
Line 167: Line 259:
|move=4
|move=4
|ax=y
|ax=y
|skills={{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|skills={{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
}}
}}
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===''Echoes: Shadows of Valentia''===
===''Echoes: Shadows of Valentia''===
In {{title|Echoes: Shadows of Valentia}}, you start out only able to attack with Alm, Lukas, and Kliff. On turn 1, move Alm left four spaces and up one to weaken the Archer, and move Lukas up three and left one to finish him off. You want to try to get Lukas to level 7 by the end of the Deliverance HQ, in the hopes of promoting him to Knight by the end of the chapter. Move Kliff up three and left one to wound the first Brigand. Finish the turn by moving Tobin up three, Faye up two, and Gray up three and right one. The enemies will respond by attacking Alm and Kliff.
In {{title|Echoes: Shadows of Valentia}}, you start out only able to attack with Alm, Lukas, and Kliff. On turn 1, move Alm, Tobin, and Faye as far north as possible. Have Lukas injure the Archer from the south, move Kliff one step left, and move Gray up one and right one. On enemy phase, Brigands will attack Alm and Gray while the Archer retreats southwest.


On turn 2, move Alm left one and up one to finish off his Brigand. Move Kliff left two and up one and have him eat his Bread. Move Gray up one and have him wound a Brigand, and have Lukas finish him off. Move Faye up three and left one and have her attack another Brigand, leveling her up. Faye needs to pick up a point of Speed to start doubling the enemy Brigands. Finally, move Tobin up three. The enemy retaliates by attacking Kliff, Gray, and Faye.
On turn 2, move Alm just below the stairs. This cuts off the northern supplies and forces fleeing enemies to go southwest. Lukas should kill the Archer from the north. Move Gray left one and up two, then move Kliff up one and left one. Finally, have Tobin weaken the Brigand who attacked Gray and have Faye finish him off, both from forests. If Tobin got two kills last battle, he should level up here; he can't get Attack. On enemy phase, Alm, Gray, and Kliff come under attack. Kliff levels up, and needs to gain Speed.


On turn 3, have Alm attack the guy who attacked Kliff and have Kliff finish him off and level up. Like Faye, Kliff needs a point of Speed to start doubling people. Afterwards, have Lukas, Tobin, and Faye each finish off one Brigand; this levels Lukas and Tobin up, and allows Tobin to promote at the Thieves' Shrine. This leaves just the Brigand on the Supplies up north.
On turn 3, have Alm finish the boss off. Have Gray weaken the Brigand who attacked Kliff from the north and have Kliff finish him from the west. Then have Tobin weaken the Brigand who attacked Gray from the forest and have Faye finish him from the south. She levels up; if she gets Speed, so much the better. Finally, move Lukas up one and right one so that the last enemies can't go too far west. At this point, the battle is won; on turn 4, Kliff, Faye, and Alm can finish the stragglers. If everything went well, Tobin should be ready to promote; Kliff only needs to survive one more battle and Faye only needs one more kill after bonus experience.


On turn 4, move Alm onto a forest tile in the last Brigand's attack range. Move Kliff right next to Alm and have everyone else approach. The last Brigand will attack Alm on his turn. If Alm gets a critical hit, you can 4-turn this map; however, he only has a 13.51% chance of doing so. If he doesn't get a critical hit, weaken the Brigand with one of your other units and finish him with Kliff.
Map Turn Count: 4<br>Game Turn Count: 9


Map Turn Count: 5<br>Game Turn Count: 10
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=This gloomy wood<br>has been prowled by<br>brigands recently,<br>making travel along<br>its roads rather risky.
|japanese=鬱蒼とした少し暗い森。<br>近年は盗賊が<br>多く出没するため<br>森の中を抜ける街道の<br>通行には危険が伴う。
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
{{Names  
{{Names
|eng-name=Fleecer's Forest Battle
|eng-name=Fleecer's Forest Battle
|eng-mean=--
|jpn-name={{h|盗賊の森の戦い|Tōzoku no mori no tatakai}}
|jap-name=
|jpn-mean=Thieves' forest battle
|jap-mean=
|span-name=
|span-name=
|span-mean=
|span-mean=
|fren-name=Bataille: Forêt des brigands
|fren-name=Bataille: Forêt des brigands
|fren-mean=Brigands' Forest Battle
|fren-mean=Battle: Brigands' Forest
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
|dut-name=
|dut-name= Strijd: Stropersbos
|dut-mean=
|dut-mean= Battle: Marauder's Forest
|kor-name={{h|도적의 숲의 전투|dojeog-ui sup-ui jeontu}}
|kor-mean=Bandit forest battle
|ch-simp-name=
|ch-simp-name=
|ch-simp-mean=
|ch-simp-mean=
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==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Mt fe15 fleecer's forest.png|Thumbnail of Fleecer's Forest.
</gallery>


{{ChapterNav
{{ChapterNav