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Unit: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
16 bytes added ,  17 February 2020
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Identified by the color '''<font color="#3850e0">blue</font>''', "player" units are units directly under the control of the player. These units comprise the player's armies, and the point of the game is to use them to combat enemy units and complete the objectives of maps. In most games, only a small fraction of player units currently comprising the player's army can be deployed on the map, usually no more than twenty at a time; similarly, whereas the enemy armies are typically comprised of a vast number of enemy units, the number of total accessible player units is comparatively small, never larger than seventy per game.
Identified by the color '''<font color="#3850e0">blue</font>''', "player" units are units directly under the control of the player. These units comprise the player's armies, and the point of the game is to use them to combat enemy units and complete the objectives of maps. In most games, only a small fraction of player units currently comprising the player's army can be deployed on the map, usually no more than twenty at a time; similarly, whereas the enemy armies are typically comprised of a vast number of enemy units, the number of total accessible player units is comparatively small, never larger than seventy per game.


Player units can only attack enemy units, with one exception: when afflicted with the [[Status conditions#Berserk|Berserk]] condition, player units will attack any unit within range. Player units are capable of providing some assistance to NPC and partner units, by [[heal]]ing or [[Rescue (command)|rescuing]] them. Additionally, some player units are capable of talking to certain enemy or NPC units to [[recruitment|recruit]] them into the player's own army, turning said units into player units.
Player units typically can only attack enemy units, with one exception: when afflicted with the [[Status conditions#Berserk|Berserk]] condition, player units will attack any unit within range. Player units are capable of providing some assistance to NPC and partner units, by [[heal]]ing or [[Rescue (command)|rescuing]] them. Additionally, some player units are capable of talking to certain enemy or NPC units to [[recruitment|recruit]] them into the player's own army, turning said units into player units.
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===Enemy units===
===Enemy units===
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===Third army units===
===Third army units===
Introduced in {{FEW}} and making their main series debut in {{FE16}}, where they are first named as such, third army units are hostile to both the player and the normal red-colored enemies. Third army units are colored <font color="#f8f840">yellow</font>.
Introduced in {{FEW}} and making their main series debut in {{FE16}}, where they are first named as such, third army units are hostile to both the player and the normal red-colored enemies. Third army units are colored '''<font color="#f8f840">yellow</font>'''.


== Etymology and other languages ==
== Etymology and other languages ==
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