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The King's Triumphant Return/Reclaiming the Capital: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|location=Fhirdiad
|location=Fhirdiad
|boss=[[Cornelia]]
|boss=[[Cornelia]]
|previou=[[Blood of the Eagle and Lion/To War at Gronder (Azure Moon)|To War at Gronder]]
|next=[[Saving Derdriu]]
}}
}}


'''Reclaiming the Capital''' (Japanese: {{hl|王都奪還戦|Ō todakkan-sen}} ''Capital city recapture'') is the main battle map of the eighteenth chapter on the Azure Moon route in {{FE16}}. In this map, [[Dimitri]] and co. march on the Kingdom capital of Fhirdiad in an effort to reclaim it for the [[Faerghus|Kingdom of Faerghus]].
'''Reclaiming the Capital''' (Japanese: {{hl|王都奪還戦|Ō todakkan-sen}} ''Capital city recapture'') is the main battle map of the eighteenth chapter on the Azure Moon route in {{FE16}}. In this map, [[Dimitri]] and co. march on the Kingdom capital of Fhirdiad in an effort to reclaim it for the Kingdom of [[Faerghus]].


==Beginning log==
==Beginning log==
Line 19: Line 21:
|victory=Defeat [[Cornelia]]
|victory=Defeat [[Cornelia]]
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=12
|ally=2–12
|enemy=35{{h|+2|Viskam}}
|enemy=35{{h|+2|Viskam}}
|third=0{{h|+1|Reinforcements}}
|third=0{{h|+1|Reinforcements}}
|map=[[File:Cm fe16am 18.png|200px]]
|map=[[File:Cm fe16am 18.png|200px]]
|col=30
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Cornelia]]
|victory=Defeat [[Cornelia]]
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=12
|ally=2–12
|enemy=40{{h|+2|Viskam}}
|enemy=40{{h|+2|Viskam}}
|third=0{{h|+1|Reinforcements}}
|third=0{{h|+1|Reinforcements}}
|map=[[File:Cm fe16am 18 h.png|200px]]
|map=[[File:Cm fe16am 18 h.png|200px]]
|col=30
|row=30
}}
}}
}}
}}
*Any player unit entering the middle area will cause the Viskam to activate. They can be deactivated by interacting with the lever to the northeast, which will also remove the buffs on the [[Titanus]].
*Any player unit entering the middle area will cause the Viskam to activate. They can be deactivated by interacting with the lever to the northeast, which will also remove the buffs on the [[Titanus]].
*The escape point that the third army sniper attempts to reach is not visually defined; it is located two spaces below Byleth's starting position, where some other unit may start the map.
*The escape point that the third army sniper attempts to reach is not indicated visually; it is located two spaces below Byleth's starting position, where some other unit may start the map.


===Character data===
===Character data===
Line 40: Line 46:
{{ChapChars
{{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1=byleth {{#var:A}} 02
|forced1article=Byleth
|return1article=Byleth
|forced2=dimitri 02
|return2=dimitri 02
|forced2article=Dimitri
|return2article=Dimitri
|return1=felix 02
|return3=felix 02
|return1article=Felix
|return3article=Felix
|return2=ashe 02
|return4=ashe 02
|return2article=Ashe
|return4article=Ashe
|return3=sylvain 02
|return5=sylvain 02
|return3article=Sylvain
|return5article=Sylvain
|return4=mercedes 02
|return6=mercedes 02
|return4article=Mercedes
|return6article=Mercedes
|return5=annette 02
|return7=annette 02
|return5article=Annette
|return7article=Annette
|return6=ingrid 02
|return8=ingrid 02
|return6article=Ingrid
|return8article=Ingrid
|return7=ferdinand 02
|return9=ferdinand 02
|return7article=Ferdinand
|return9article=Ferdinand
|return8=linhardt 02
|return10=linhardt 02
|return8article=Linhardt
|return10article=Linhardt
|return9=caspar 02
|return11=caspar 02
|return9article=Caspar
|return11article=Caspar
|return10=bernadetta 02
|return12=bernadetta 02
|return10article=Bernadetta
|return12article=Bernadetta
|return11=dorothea 02
|return13=dorothea 02
|return11article=Dorothea
|return13article=Dorothea
|return12=petra 02
|return14=petra 02
|return12article=Petra
|return14article=Petra
|return13=raphael 02
|return15=raphael 02
|return13article=Raphael
|return15article=Raphael
|return14=ignatz 02
|return16=ignatz 02
|return14article=Ignatz
|return16article=Ignatz
|return15=lysithea 02
|return17=lysithea 02
|return15article=Lysithea
|return17article=Lysithea
|return16=marianne 02
|return18=marianne 02
|return16article=Marianne
|return18article=Marianne
|return17=hilda 02
|return19=hilda 02
|return17article=Hilda
|return19article=Hilda
|return18=leonie 02
|return20=leonie 02
|return18article=Leonie
|return20article=Leonie
|return19=constance 03
|return21=yuri 02
|return19article=Constance
|return21article=Yuri
|return20=balthus 02
|return22=balthus 02
|return20article=Balthus
|return22article=Balthus
|return21=hapi 02
|return23=constance 03
|return21article=Hapi
|return23article=Constance
|return22=yuri 02
|return24=hapi 02
|return22article=Yuri
|return24article=Hapi
|return23=anna
|return25=anna
|return23article=Anna/Three Houses
|return26=catherine
|return24=catherine
|return27=shamir
|return25=shamir
|return28=cyril 02
|return26=cyril 02
|return28article=Cyril
|return26article=Cyril
|return29=flayn
|return27=flayn
|return30=hanneman
|return28=hanneman
|return31=manuela
|return29=manuela
|return32=alois
|return30=alois
|return33=seteth
|return31=seteth
|return34=gilbert
|return32=gilbert
|return35=dedue 02
|return33=dedue 02
|return35article=Dedue
|return33article=Dedue
|return36=lorenz 02
|return34=lorenz 02
|return36article=Lorenz (Three Houses)
|return34article=Lorenz (Three Houses)
}}
}}


Line 130: Line 136:
|tab3=Maddening
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Cornelia]]
|class=Gremory
|lv=37
|#=1
|hp=48
|str=8
|mag=40
|dex=26
|spd=18
|lck=12
|def=13{{h|+2|Granted by Defense +2}}
|res=38
|cha=27{{h|+10|Granted by Blue Lions Magic Corps}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=Kingdom Soldier
|name=Kingdom Soldier
Line 435: Line 458:
|mov=4
|mov=4
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lances]].<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit reaches the northern area.
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit reaches the northern area.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 527: Line 550:
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Cornelia]]
|name=[[Cornelia]]
|class=Gremory
|class=Gremory
|lv=37
|lv=38
|#=1
|#=1
|hp=48
|hp=54
|str=8
|str=12
|mag=40
|mag=46
|dex=26
|dex=32
|spd=18
|spd=24
|lck=12
|lck=16
|def=13{{h|+2|Granted by Defense +2}}
|def=19{{h|+2|Granted by Defense +2}}
|res=38
|res=38
|cha=27{{h|+10|Granted by Blue Lions Magic Corps}}
|cha=33{{h|+10|Granted by Blue Lions Magic Corps}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=Kingdom Soldier
|name=Kingdom Soldier
Line 852: Line 875:
|mov=4
|mov=4
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lances]].<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit enters the north-center area.
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit enters the north-center area.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 981: Line 1,004:
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Cornelia]]
|name=[[Cornelia]]
|class=Gremory
|class=Gremory
|lv=38
|lv=44
|#=1
|#=1
|hp=54
|hp=65
|str=12
|str=20
|mag=46
|mag=58
|dex=32
|dex=42
|spd=24
|spd=33
|lck=16
|lck=24
|def=19{{h|+2|Granted by Defense +2}}
|def=28{{h|+2|Granted by Defense +2}}
|res=38
|res=42
|cha=33{{h|+10|Granted by Blue Lions Magic Corps}}
|cha=43{{h|+10|Granted by Blue Lions Magic Corps}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=Kingdom Soldier
|name=Kingdom Soldier
Line 1,287: Line 1,310:
|mov=4
|mov=4
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|inventory={{Item|16|Giant Katar|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Pavise|image=barrier ability}} • {{Item|16|Aegis|image=barrier ability}} • {{Item|16|Axebreaker+|image=axebreaker}} {{Latent|2|1}} • {{Item|16|Swordfaire}} {{Latent|2|0}}<br>{{Item|16|Titanomachy|image=staggering blow}}
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lances]].<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit enters the north-center area.
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Reinforcement removed by activating the northeast lever.<br>• The southern one begins moving if the west Viskam is provoked.<br>• The northern one begins moving if any player unit enters the north-center area.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,435: Line 1,458:
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}<br>{{Item|16|Kingdom Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
{{ChapUnitCellFE16
|name=[[Cornelia]]
|class=Gremory
|lv=44
|#=1
|hp=65
|str=20
|mag=58
|dex=42
|spd=33
|lck=24
|def=28{{h|+2|Granted by Defense +2}}
|res=42
|cha=43{{h|+10|Granted by Blue Lions Magic Corps}}
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Asclepius|image=staff black}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Defense +2}} • {{Item|16|Poison Strike}} • {{Item|16|Defiant Mag}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Blue Lion Magic Corps|image=battalion infantry gold}} Lv 4: {{Item|16|Resonant Ice|image=gambit magic}}
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]].
|last=y
|last=y
}}
}}
Line 1,664: Line 1,670:
The enemies in this map will wait to be provoked before attacking, and Cornelia starts fairly close to the player but will never move, so this map can be played at as slow or fast a pace as one wishes.
The enemies in this map will wait to be provoked before attacking, and Cornelia starts fairly close to the player but will never move, so this map can be played at as slow or fast a pace as one wishes.


From Byleth's starting location, Cornelia is 15 tiles away in a straight line, or 19 tiles moving around the Snipers in front of her. A flyer could reach her from the middle group of starting positions when boosted by a combination of [[Stride]], [[Warp (staff)|Warp]], [[combat art]]s such as [[Smite]] and [[Reposition]], and a [[Dancer]]. Alternately, a 15-range Warp—requiring 60 [[magic (stat)|magic]]—could get Byleth or anyone diagonal to them from their starting location to Cornelia, though the aforementioned combat arts and Dancer could get a unit closer to Cornelia before being warped to reduce the range requirement.
From Byleth's starting location, Cornelia is 15 tiles away in a straight line, or 19 tiles moving around the Snipers in front of her. A flyer could reach her from the middle group of starting positions when boosted by a combination of [[Stride]], [[Warp]], [[combat art]]s such as [[Smite]] and [[Reposition]], and a [[Dancer]]. Alternately, a 15-range Warp—requiring 60 [[magic (stat)|magic]]—could get Byleth or anyone diagonal to them from their starting location to Cornelia, though the aforementioned combat arts and Dancer could get a unit closer to Cornelia before being warped to reduce the range requirement.


One-shotting Cornelia requires at least 65/77/97 (Normal/Hard/Maddening) physical attack or 88/94/109 magical attack; when using [[Atrocity]] with [[Areadbhar]], [[Dimitri]] will have 53 attack before accounting for anything else—if his [[Crest]] of Blaiddyd activates, he will one-shot her on all difficulties. Two-shotting Cornelia requires 10/17/28 [[attack speed]] when she equips Death Γ—requirements are one higher with Luna Λ—and 41/50/65 physical attack or 64/67/77 magical attack; combat arts which automatically follow-up, such as [[Swift Strikes]] or [[Fierce Iron Fist]], ignore the attack speed requirements and contribute to the attack requirements. [[Hunter's Volley]] is particularly useful, as a Sniper can attack from up to 5 range with it and outrange Cornelia, meaning the attacker has to travel less distance and suffers no retaliation in the event they fail to kill.
One-shotting Cornelia requires at least 65/77/97 (Normal/Hard/Maddening) physical attack or 88/94/109 magical attack; when using [[Atrocity]] with [[Areadbhar]], [[Dimitri]] will have 53 attack before accounting for anything else—if his [[Crest]] of Blaiddyd activates, he will one-shot her on all difficulties. Two-shotting Cornelia requires 10/17/28 [[attack speed]] when she equips Death Γ—requirements are one higher with Luna Λ—and 41/50/65 physical attack or 64/67/77 magical attack; combat arts which automatically follow-up, such as [[Swift Strikes]] or [[Fierce Iron Fist]], ignore the attack speed requirements and contribute to the attack requirements. [[Hunter's Volley]] is particularly useful, as a Sniper can attack from up to 5 range with it and outrange Cornelia, meaning the attacker has to travel less distance and suffers no retaliation in the event they fail to kill.
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{{Names
{{Names
|eng-name=Reclaiming the Capital
|eng-name=Reclaiming the Capital
|jap-name={{h|王都奪還戦|Ō todakkan-sen}}
|jpn-name={{h|王都奪還戦|Ō todakkan-sen}}
|jap-mean=Capital city recapture
|jpn-mean=Capital city recapture
|span-name=La reconquista de la capital
|span-name=La reconquista de la capital
|span-mean=The reconquest of the capital
|span-mean=The reconquest of the capital
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|kor-mean=Kingdom capital recapture
|kor-mean=Kingdom capital recapture
|ch-simp-name={{h|王都夺还战|wáng dū duó huán zhàn}}
|ch-simp-name={{h|王都夺还战|wáng dū duó huán zhàn}}
|ch-simp-mean=The king's battle to reclaim the capital
|ch-simp-mean=The battle to reclaim the capital of the kingdom
|ch-trad-name={{h|王都奪還戰|wáng dū duó huán zhàn}}
|ch-trad-name={{h|王都奪還戰|wáng dū duó huán zhàn}}
|ch-trad-mean=The king's battle to reclaim the capital
|ch-trad-mean=The battle to reclaim the capital of the kingdom
}}
}}


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{{Nav16}}
{{Nav16}}
{{DEFAULTSORT:King's Triumphant Return, The/Reclaiming the Capital}}
[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Chapters of Fire Emblem: Three Houses]]
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