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The Great Advance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Chapter Infobox
{{Chapter Infobox
|title=The Great Advance
|title=The Great Advance
<!--|image=[[File:Cm fe10 part 3 prologue.png|200px]]-->
|image=[[File:Cm fe10 3-P.png|200px]]
|game={{FE10}}
|game={{FE10}}
|location=Flaguerre
|location=Flaguerre
Line 8: Line 8:
|boss=[[Silvano]]
|boss=[[Silvano]]
|weather=[[Fog of war]]
|weather=[[Fog of war]]
|previous=[[Elincia's Gambit]]
|next=[[Laguz and Beorc]]
}}
}}


'''The Great Advance''' is the prologue chapter of part 3 of {{FE10}}. In this chapter, the [[Greil Mercenaries]] and the [[Laguz Alliance]] begin their assault on the empire of [[Begnion]].
'''The Great Advance''' (Japanese: {{hl|大進攻|Dai shinkō}} ''Great Advance'') is the prologue chapter of Part III of {{FE10}}. In this chapter, the [[Greil Mercenaries]] and the [[Laguz Alliance]] begin their assault on the empire of [[Begnion]].


==Plot==
==Plot==
{{main|The Great Advance/Script}}
{{main|The Great Advance/Script|The Great Advance/Conversations}}
:''See also: [[The Great Advance/Conversations]]''
{{sectstub}}
{{sectstub}}


Line 23: Line 24:


==Chapter data==
==Chapter data==
{{sectstub}}
{{Tab
{{Tab
|tab1=Easy
|tab1=Easy
Line 31: Line 31:
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|ally=11
|ally=11
|other=
|other=13{{h|+15|Reinforcements}}
|enemy=
|enemy=39
|map=[[File:Cm fe10 3-P.png]]
}}
}}
|content2={{ChapData
|content2={{ChapData
Line 38: Line 39:
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|defeat=[[Ike]], [[Ranulf]], or [[Skrimir]] dies
|ally=11
|ally=11
|other=
|other=13{{h|+11|Reinforcements}}
|enemy=
|enemy=46
}}
}}
}}
}}
Line 61: Line 62:
}}
}}


This map's elemental affinity is [[Earth (affinity)|Earth]].
This map's elemental affinity is [[Earth]].


===Character data===
===Character data===
{{ChapChars
{{ChapChars
|game#=10
|game#=10
|newunits=11
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Ike
|name=Ike
Line 73: Line 73:
|HP=44
|HP=44
|lv=11
|lv=11
|inventory={{Item|10|Ettard}}<br>{{Item|10|Iron Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 81: Line 82:
|HP=36
|HP=36
|lv=16
|lv=16
|inventory={{Item|10|Steel Poleax}}<br>{{Item|10|Short Axe}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 89: Line 91:
|HP=28
|HP=28
|lv=5
|lv=5
|inventory={{Item|10|Elwind}}<br>{{Item|10|Thunder}}<br>{{Item|10|Fire}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 97: Line 100:
|HP=28
|HP=28
|lv=1
|lv=1
|inventory={{Item|10|Heal}}<br>{{Item|10|Florete}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 104: Line 108:
|class=Sniper
|class=Sniper
|HP=32
|HP=32
|lv=11
|lv=1
|inventory={{Item|10|Rolf's Bow}}<br>{{Item|10|Steel Bow}}<br>{{Item|10|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 113: Line 118:
|HP=45
|HP=45
|lv=8
|lv=8
|inventory={{Item|10|Killer Axe}}<br>{{Item|10|Steel Axe}}<br>{{Item|10|Hand Axe}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 121: Line 127:
|HP=38
|HP=38
|lv=12
|lv=12
|inventory={{Item|10|Steel Lance}}<br>{{Item|10|Short Spear}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 129: Line 136:
|HP=43
|HP=43
|lv=13
|lv=13
|inventory={{Item|10|Killer Bow}}<br>{{Item|10|Iron Bow}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 137: Line 145:
|HP=44
|HP=44
|lv=10
|lv=10
|inventory={{Item|10|Steel Greatlance}}<br>{{Item|10|Iron Lance}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 145: Line 154:
|HP=27
|HP=27
|lv=3
|lv=3
|inventory={{Item|10|Ellight}}<br>{{Item|10|Heal}}<br>{{Item|10|Mend}}<br>{{Item|10|Concoction}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
Line 153: Line 163:
|HP=34
|HP=34
|lv=7
|lv=7
|inventory={{Item|10|Wo Dao}}<br>{{Item|10|Steel Sword}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from the start
}}
}}
}}
}}
===Shop data===
{{sectstub}}


===Item data===
===Item data===
{{sectstub}}
{{ChapItems
|platform=wii
|item1=Coin
|obtain1=Dropped by enemy [[Sniper]]
|item2=Crossbow
|obtain2=Dropped by [[Silvano]]
|itemlast=Coin
|obtainlast=Hidden treasure (in the northeast near the arrive point, east of several trees)
}}


===Enemy data===
===Enemy data===
{{sectstub}}
{{Tab
|width=100%
|tab1=Easy
|tab2=Normal/Hard
|content1={{ChapEnemies
|platform=wii
|name1=Begnion
|class1=Halberdier
|lv1=1
|#1=1
|inventory1={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes1=Does not move.
|-
|name2=Begnion
|class2=Halberdier
|lv2=2
|#2=4
|inventory2={{Item|10|Iron Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes2=The center one does not move.
|-
|name3=Begnion
|class3=Halberdier
|lv3=2
|#3=1
|inventory3={{Item|10|Javelin}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|-
|name4=Begnion
|class4=Warrior
|lv4=3
|#4=1
|inventory4={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
|-
|name5=Begnion
|class5=Swordmaster
|lv5=3
|#5=1
|inventory5={{Item|10|Steel Sword}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name6=Begnion
|class6=Warrior
|lv6=3
|#6=1
|inventory6={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|-
|name7=Begnion
|class7=Warrior
|lv7=2
|#7=2
|inventory7={{Item|10|Iron Axe}}<br>{{Item|10|Shove}}
|notes7=Does not move.
|-
|name8=Begnion
|class8=Fire Sage
|lv8=2
|#8=1
|inventory8={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|-
|name9=Begnion
|class9=Warrior
|lv9=3
|#9=1
|inventory9={{Item|10|Hand Axe}}<br>{{Item|10|Shove}}
|-
|name10=Begnion
|class10=Fire Sage
|lv10=5
|#10=2
|inventory10={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|-
|name11=Begnion
|class11=Axe General
|lv11=3
|#11=2
|inventory11={{Item|10|Iron Axe}}<br>{{Item|10|Shove}}
|-
|name12=Begnion
|class12=Fire Sage
|lv12=3
|#12=1
|inventory12={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|-
|name13=Begnion
|class13=Fire Sage
|lv13=4
|#13=4
|inventory13={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|notes13=The two behind the [[Axe General]]s do not move.
|-
|name14=Begnion
|class14=Swordmaster
|lv14=4
|#14=1
|inventory14={{Item|10|Steel Sword}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name15=Begnion
|class15=Warrior
|lv15=4
|#15=1
|inventory15={{Item|10|Short Axe}}<br>{{Item|10|Shove}}
|-
|name16=Begnion
|class16=Lance General
|lv16=4
|#16=1
|inventory16={{Item|10|Short Spear}}<br>{{Item|10|Shove}}
|-
|name17=Begnion
|class17=Sniper
|lv17=5
|#17=1
|inventory17={{Item|10|Steel Bow}} • {{Item|10|Coin|type=drop}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name18=Begnion
|class18=Halberdier
|lv18=5
|#18=3
|inventory18={{Item|10|Short Spear}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|-
|name19=Begnion
|class19=Sniper
|lv19=3
|#19=1
|inventory19={{Item|10|Iron Bow}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name20=Begnion
|class20=Halberdier
|lv20=5
|#20=2
|inventory20={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes20=Does not move.
|-
|name21=Begnion
|class21=Lance General
|lv21=5
|#21=1
|inventory21={{Item|10|Horseslayer}}<br>{{Item|10|Shove}}
|notes21=Does not move.
|-
|name22=Begnion
|class22=Halberdier
|lv22=5
|#22=1
|inventory22={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}}<br>{{Item|10|Shove}}
|notes22=Does not move.
|-
|name23=Begnion
|class23=Sniper
|lv23=5
|#23=1
|inventory23={{Item|10|Steel Bow}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name24=Begnion
|class24=Lance General
|lv24=5
|#24=2
|inventory24={{Item|10|Javelin}}<br>{{Item|10|Shove}}
|notes24=Does not move.
|-
|name25=Begnion
|class25=Bishop
|lv25=4
|#25=1
|inventory25={{Item|10|Heal}}<br>{{Item|10|Shove}}
|-
|nameb=[[Silvano]]
|classb=Sniper
|lvb=8
|inventoryb={{Item|10|Crossbow|type=drop|lock=y}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|notesb=Does not move; stands on the [[Terrain/GameCube and Wii games#Fire Emblem: Radiant Dawn|objective]], the chapter's arrive point.
}}
|content2={{ChapEnemies
|platform=wii
|name1=Begnion
|class1=Halberdier
|lv1={{h|5|Normal}}/{{h|7|Hard}}
|#1=6
|inventory1={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes1=The northeastern two do not move.
|-
|name2=Begnion
|class2=Swordmaster
|lv2={{h|?|Normal}}/{{h|?|Hard}}
|#2=1
|inventory2=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|notes2=Will likely be killed by an NPC during other phase.
|-
|name3=Begnion
|class3=Warrior
|lv3={{h|?|Normal}}/{{h|?|Hard}}
|#3=1
|inventory3=???<br>{{Item|10|Shove}}
|notes3=Will likely be killed by an NPC during other phase.
|-
|name4=Begnion
|class4=Halberdier
|lv4={{h|?|Normal}}/{{h|?|Hard}}
|#4=1
|inventory4=???<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes4=Will likely be killed by an NPC during other phase.
|-
|name5=Begnion
|class5=Halberdier
|lv5={{h|6|Normal}}/{{h|8|Hard}}
|#5=2
|inventory5={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes5=Does not move; stands on a [[Terrain/GameCube and Wii games#Fire Emblem: Radiant Dawn|thicket]].
|-
|name6=Begnion
|class6=Warrior
|lv6={{h|5|Normal}}/{{h|7|Hard}}
|#6=1
|inventory6={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|-
|name7=Begnion
|class7=Fire Sage
|lv7={{h|4|Normal}}/{{h|6|Hard}}
|#7=4
|inventory7={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|notes7=The southeastern one does not move.
|-
|name8=Begnion
|class8=Fire Sage
|lv8={{h|6|Normal}}/{{h|8|Hard}}
|#8=1
|inventory8={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|-
|name9=Begnion
|class9=Sniper
|lv9={{h|?|Normal}}/{{h|?|Hard}}
|#9=1
|inventory9=???<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|notes9=Will likely be killed by an NPC during other phase.
|-
|name10=Begnion
|class10=Axe General
|lv10={{h|6|Normal}}/{{h|8|Hard}}
|#10=2
|inventory10={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|notes10=Does not move; stands on a [[Terrain/GameCube and Wii games#Fire Emblem: Radiant Dawn|thicket]].
|-
|name11=Begnion
|class11=Fire Sage
|lv11={{h|5|Normal}}/{{h|7|Hard}}
|#11=1
|inventory11={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes11=Does not move; stands on a [[Terrain/GameCube and Wii games#Fire Emblem: Radiant Dawn|thicket]].
|-
|name12=Begnion
|class12=Halberdier
|lv12={{h|6|Normal}}/{{h|8|Hard}}
|#12=1
|inventory12={{Item|10|Javelin}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|-
|name13=Begnion
|class13=Swordmaster
|lv13={{h|5|Normal}}/{{h|7|Hard}}
|#13=1
|inventory13={{Item|10|Steel Sword}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name14=Begnion
|class14=Warrior
|lv14={{h|6|Normal}}/{{h|8|Hard}}
|#14=1
|inventory14={{Item|10|Steel Axe}}<br>{{Item|10|Shove}}
|-
|name15=Begnion
|class15=Warrior
|lv15={{h|5|Normal}}/{{h|7|Hard}}
|#15=1
|inventory15={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
|-
|name16=Begnion
|class16=Swordmaster
|lv16={{h|6|Normal}}/{{h|8|Hard}}
|#16=1
|inventory16={{Item|10|Steel Blade}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name17=Begnion
|class17=Lance General
|lv17={{h|5|Normal}}/{{h|7|Hard}}
|#17=1
|inventory17={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|-
|name18=Begnion
|class18=Sniper
|lv18={{h|4|Normal}}/{{h|6|Hard}}
|#18=1
|inventory18={{Item|10|Steel Bow}} • {{Item|10|Coin|type=drop}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name19=Begnion
|class19=Halberdier
|lv19={{h|5|Normal}}/{{h|7|Hard}}
|#19=1
|inventory19={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes19=Does not move.
|-
|name20=Begnion
|class20=Halberdier
|lv20={{h|6|Normal}}/{{h|8|Hard}}
|#20=1
|inventory20={{Item|10|Steel Lance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|notes20=Does not move.
|-
|name21=Begnion
|class21=Fire Sage
|lv21={{h|5|Normal}}/{{h|7|Hard}}
|#21=3
|inventory21={{Item|10|Elfire}}<br>{{Item|10|Shove}}
|notes21=Does not move.
|-
|name22=Begnion
|class22=Lance General
|lv22={{h|7|Normal}}/{{h|9|Hard}}
|#22=1
|inventory22={{Item|10|Horseslayer}}<br>{{Item|10|Shove}}
|-
|name23=Begnion
|class23=Sniper
|lv23={{h|4|Normal}}/{{h|6|Hard}}
|#23=1
|inventory23={{Item|10|Steel Bow}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|-
|name24=Begnion
|class24=Lance General
|lv24={{h|7|Normal}}/{{h|9|Hard}}
|#24=1
|inventory24={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|notes24=Does not move.
|-
|name25=Begnion
|class25=Sword General
|lv25={{h|6|Normal}}/{{h|8|Hard}}
|#25=1
|inventory25={{Item|10|Steel Sword}}<br>{{Item|10|Shove}}
|-
|name26=Begnion
|class26=Fire Sage
|lv26={{h|4|Normal}}/{{h|6|Hard}}
|#26=1
|inventory26={{Item|10|Elfire}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|-
|name27=Begnion
|class27=Lance General
|lv27={{h|6|Normal}}/{{h|8|Hard}}
|#27=1
|inventory27={{Item|10|Steel Lance}}<br>{{Item|10|Shove}}
|notes27=Does not move.
|-
|name28=Begnion
|class28=Warrior
|lv28={{h|5|Normal}}/{{h|7|Hard}}
|#28=1
|inventory28={{Item|10|Bowgun}}<br>{{Item|10|Shove}}
|-
|name29=Begnion
|class29=Warrior
|lv29={{h|6|Normal}}/{{h|8|Hard}}
|#29=1
|inventory29={{Item|10|Steel Poleax}}<br>{{Item|10|Shove}}
|-
|name30=Begnion
|class30=Halberdier
|lv30={{h|7|Normal}}/{{h|9|Hard}}
|#30=1
|inventory30={{Item|10|Steel Greatlance}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|-
|name31=Begnion
|class31=Lance General
|lv31={{h|7|Normal}}/{{h|9|Hard}}
|#31=1
|inventory31={{Item|10|Steel Greatlance}}<br>{{Item|10|Shove}}
|notes31=Does not move.
|-
|name32=Begnion
|class32=Lance General
|lv32={{h|7|Normal}}/{{h|9|Hard}}
|#32=1
|inventory32={{Item|10|Short Spear}}<br>{{Item|10|Shove}}
|notes32=Does not move.
|-
|name33=Begnion
|class33=Bishop
|lv33={{h|6|Normal}}/{{h|8|Hard}}
|#33=1
|inventory33={{Item|10|Mend}}<br>{{Item|10|Shove}}
|-
|nameb=[[Silvano]]
|classb=Sniper
|lvb=8
|inventoryb={{Item|10|Crossbow|type=drop|lock=y}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|notesb=Does not move; stands on the [[Terrain/GameCube and Wii games#Fire Emblem: Radiant Dawn|objective]], the chapter's arrive point.
}}
}}


===NPC data===
===NPC data===
{{sectstub}}
{{Tab
|width=100%
|tab1=Easy
|tab2=Normal/Hard
|content1=
{{ChapUnitHdr|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=[[Skrimir]]
|class=Lion
|portrait=skrimir
|lv=25
|#=1
|hp=66
|str=19»38
|mag=3»6
|skill=14»28
|spd=13»26
|lck=24
|def=16»32
|res=9»18
|mov=7»9
|inventory={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|notes='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
}}
{{ChapUnitCellFE10
|name=[[Ranulf]]
|class=Cat
|version=ranulf
|portrait=ranulf
|lv=26
|#=1
|hp=55
|str=14»28
|mag=6»12
|skill=16»32
|spd=15»30
|lck=23
|def=13»26
|res=10»20
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=5
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=11
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitReinf|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=8
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=3
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
|last=y
}}
{{ChapUnitFtr}}
|content2=
{{ChapUnitHdr|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=[[Skrimir]]
|class=Lion
|portrait=skrimir
|lv=25
|#=1
|hp=66
|str=19»38
|mag=3»6
|skill=14»28
|spd=13»26
|lck=24
|def=16»32
|res=9»18
|mov=7»9
|inventory={{Item|10|Fang|image=fang lion}} • {{Item|10|Laguz Stone}}<br>{{Item|10|Resolve}} • {{Item|10|Provoke}} • {{Item|10|Shove}}
|notes='''Authority:''' ★★<br>He and all other units move to the chapter's arrive point, fighting any enemies along the way.
}}
{{ChapUnitCellFE10
|name=[[Ranulf]]
|class=Cat
|portrait=ranulf
|lv=26
|#=1
|hp=55
|str=14»28
|mag=6»12
|skill=16»32
|spd=15»30
|lck=23
|def=13»26
|res=10»20
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Satori Sign}} • {{Item|10|Concoction}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=16
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=20
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitReinf|type=NPC|platform=wii}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=1
|mov=7»9
|inventory={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=18
|#=3
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=17
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Tiger
|portrait=gallia
|lv=16
|#=1
|mov=7»9
|inventory={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
}}
{{ChapUnitCellFE10
|name=Gallia
|class=Cat
|portrait=gallia
|lv=18
|#=2
|mov=7»9
|inventory={{Item|10|Claw}}<br>{{Item|10|Shove}}
|notes='''Authority:''' Skrimir
|last=y
}}
{{ChapUnitFtr}}
}}


====Reinforcements====
====Reinforcements====
 
*Turn 2
**3 <small>(Easy)</small>/2 <small>(Normal/Hard)</small> unshifted [[Tiger]]s from the southeast corner of the map
**2 unshifted [[Cat]]s from the southeast corner of the map
*Turn 4
**3 unshifted [[Tiger]]s from the southeast corner of the map
**2 unshifted [[Cat]]s from the southeast corner of the map <small>(Easy only)</small>
*Turn 6
**3 <small>(Easy)</small>/1 <small>(Normal/Hard)</small> unshifted [[Tiger]](s) from the southeast corner of the map
**2 <small>(Easy)</small>/3 <small>(Normal/Hard)</small> unshifted [[Cat]]s from the southeast corner of the map


===Boss data===
===Boss data===
Line 190: Line 913:
|wght=12
|wght=12
|move=7
|move=7
|inventory={{Item|10|Crossbow|type=drop}}
|inventory={{Item|10|Crossbow|type=drop|lock=y}}
|skills={{Item|10|Critical +10}}<br>{{Item|10|Shove}}
|skills={{Item|10|Critical +10}}<br>{{Item|10|Shove}}
|bo=C
|bo=C
Line 199: Line 922:
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
 
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==  
==Etymology and other languages==  
{{Names
{{Names
|eng-name=The Great Advance
|eng-name=The Great Advance
|eng-mean=--
|jpn-name={{h|大進攻|Dai shinkō}}
|jap-name={{Hover|大進攻|Dai shinkō}}
|jpn-mean=Great Advance
|jap-mean=Great Advance
|span-name=El gran avance
|span-name=El gran avance
|span-mean=The great advance
|span-mean=The great advance
|fren-name=
|fren-name=Avancée fulgurante
|fren-mean=
|fren-mean=Lightning advance
|ger-name=Auf dem Vormarsch
|ger-name=Auf dem Vormarsch
|ger-mean=On the advance
|ger-mean=On the advance
|ital-name=La grande avanzata
|ital-mean=The great advance
}}
}}


Line 225: Line 949:


{{Nav10}}
{{Nav10}}
{{DEFAULTSORT:Great Advance, The}}
[[Category:Chapters of Fire Emblem: Radiant Dawn]]
[[Category:Chapters of Fire Emblem: Radiant Dawn]]