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The Blazing Blade (chapter): Difference between revisions

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:''For the game known by this name in {{FEH}}, see ''[[Fire Emblem (GBA)]]''.''
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Blazing Blade
|title=The Blazing Blade
|image=[[File:Cm fe06 8x.png|200px]]
|image=[[File:Cm fe06 8x.png|200px]]
|game={{FE6}}
|location=Outskirts of [[Ostia]]
|location=Outskirts of [[Ostia]]
|boss=[[Henning]]
|boss=[[Henning]]
|previous=[[Reunion (The Binding Blade)|Reunion]]
|next=[[The Misty Isles]]
}}
}}
{{Quote|Only those of Roland’s blood know how to remove the Durandal from its altar.|[[Lilina]] to [[Roy]]}}
'''The Blazing Blade''' (Japanese: {{hover|烈火の剣|Rekka no ken}} ''The Sword of Flame'') is the first extra chapter in {{FE6}}. In order to be able to fight Bern's dragons, Roy and his army try to take one of the [[Legendary Weapons|Divine Weapons]] - Durandal, the sword of flames.


In order to play this chapter, [[Lilina]] must have survived the [[Reunion (The Binding Blade)|previous chapter]].  
{{Quote|Only descendants of Roland know how to remove Durandal from its sheath.|[[Lilina]] to [[Roy]]}}
 
'''The Blazing Blade''' (Japanese: {{hl|烈火の剣|Rekka no ken}} ''The Sword of Flame'') is the first extra chapter in {{FE6}}. In order to be able to fight Bern's dragons, Roy and his army try to take one of the [[Legendary Weapons]]—Durandal, the blazing blade. In order to play this chapter, [[Lilina]] must have survived the [[Reunion (The Binding Blade)|previous chapter]].


==Plot==
==Plot==
{{main|The Blazing Blade/Script}}
{{main|The Blazing Blade (chapter)/Script}}
Having rescued [[Lilina|Lady Lilina]] and defeated [[Legance]], the [[Lycia|Lycia Alliance Army]] finds itself with almost no time before the mighty dragon knights of [[Bern]] arrive at [[Ostia]]. Without any other choice left, they hurry to the outskirts of Ostia, where one of the [[Legendary Weapons|Divine Weapon]]s lies hidden.
[[Lilina]] tells [[Roy]] about a cave near [[Ostia]] where a dragonslaying weapon is held, and Roy's forces head there to obtain it. The area is infested with bandits under command of [[Henning]], who is surprised to find an army but thinks to defeat them by luring them into lava geysers. Lilina informs Roy that the weapon they are looking for is [[Durandal]] – the sword of [[Roland]], one of the [[Eight Legends]] – and it cannot be removed from its sheath except by descendants of Roland, so there is no risk of bandits taking it.
 
Yet the cave has been taken over by a group of bandits, who have already noticed the army approaching the cave. One of them runs to inform his boss, [[Henning]], who is quite confused at this change of events. He points out that the Lycian lords do surely have something better to worry about than bandits like them. Letting out a sigh, Henning suggests his men to bait the army to the spots where lava spurts and then finish them off.
 
Already on the entrance of the cave, Lilina beckons [[Roy]] to hurry, pointing where the Divine Weapon should be. But Roy is more worried about Lilina's feelings, and asks her whether she feels better now. Lilina admits she is not completely fine, but since she is the new leader of Ostia, the march and its inhabitants are her priority now. Roy warily nods and leaves, which prompts Lilina to whisper that she is fine because he is by her side. Roy immediately turns around and asks her if she said something. Lilina quickly denies it, and returns to the topic at hand: the Divine Weapons. She explains that the one hidden here is [[Durandal]], the sword wielded by the hero [[Roland]], the first king of Ostia.


Roy nods, although he seems not to remember the story very well. Lilina continues with the legend, which says that Roland was even able to bring back life to Ostia's barren soils with Durandal. Surprised, Roy comments on the sword's alleged faculties, and Lilina replies that if this sword can defeat dragons, it must have some kind of powers.  
Roy's forces then fight the bandits, defeat them, and obtain the Durandal. Roy wonders if he could use it one day, and Lilina jokes that she is unsure. Their conversation is interrupted by [[Merlinus]] rushing in and telling them that [[Bern]]'s wyvern riders have arrived in Ostia.


Suddenly, Roy remembers there is a group of bandits inside the cave, and worries about the sword's whereabouts. Lilina reassures him, noting that only Roland's successors can take it from its resting place. Relaxing a bit after hearing that, Roy once more commands his army, now to take the Divine Weapon.
Roy's troops return to the castle and confront the enemy leader, [[Narcian]]; however, the confrontation is interrupted by the arrival of Etrurian forces led by the Mage General [[Cecilia]] and the Knight General [[Perceval]]. Realizing that he cannot win this battle, Narcian retreats and vows revenge. Perceval tells Roy that he only arrived because his king ordered him to do so, and the king gave the order because Cecilia opposed him until he agreed to help [[Lycia]]; Perceval then departs for [[Etruria]], leaving Cecilia to "take care of the loose ends". Cecilia tells Roy that Etruria declared war on [[Bern]] using Lycia's call for aid as justification, and Ostia will benefit from Etruria's protection going forward.
 
After having defeated the bandits without too much trouble, Roy and Lilina find what they have been looking for: Durandal, the blazing blade. Just by looking at it, Roy can already deduce that not many of their soldiers will be able to wield it. However, Lilina tells him that Roland was a small man; she believes that the possible wielder's skill has more importance in this case. Hearing this, Roy asks if he will be able to use Durandal after training some more. Giggling, Lilina replies 'perhaps,' an answer that does not sit well with the young lord but propmts some more laugh from Ostia's marchioness.
 
However, all laugh dies when Merlinus arrives with the worst news: Bern's dragon lords have reached Ostia. Fearing for Lycia's future, Roy runs back to the city, only to find [[Narcian]] waiting for him. The general thanks him for having taken care of Legance, and now, the city will be going under his watch. Roy refuses, but Narcian reminds him that he has not enough power to defeat Bern's dragon knights.
 
Just when all hope seems lost, an unknown voice stops Narcian and his warriors. Out of nowhere, a full legion arrives, commanded by [[Perceval]] and [[Cecilia]], two of the three Etrurian Generals. Addressing Narcian, Perceval explains that Ostia is now under their protection. Any further action from Bern will be taken as a direct aggression to Etruria. Of course, if Narcian wants to, they can fight right here, right now.
 
Narcian seems ready to fight back, and one of his soldiers tries to calm him; they are in a really dangerous position now. Narcian shouts he is aware of that and leaves, but not without threatening Cecilia before.
 
Once Bern's soldiers have left, Perceval turns to Roy, asking if he is the general of this army. Roy nervously nods, justifying that he is leading the army in [[Hector|Lord Hector's]] place. He then thanks them for their help. Perceval refuses, though, saying that all is due to Cecilia's intervention, who went as far as disobeying the king. Incredulous, Roy asks if this is true. An amused Perceval confirms it, and saying that it is not good for Etruria to have two of its three general somewhere else, he leaves Ostia. 
 
Now that they are alone, Roy apologizes for all the trouble Cecilia went through for his sake, but the general stops him. She reveals there is no reason to thank them - in all honesty, they did it for Etruria's sake. When Roy asks what that means, Cecilia explains that they were also worried for Bern's aggressive actions, which were threatening the balance in [[Elibe]]. However, as long as they were not directly attacked, they could not declare war on Bern. Thus, when they received Ostia's request, they saw it as a good chance.
 
Roy replies he will not thank Etruria then, and invites his former teacher to meet the rest of his army. Watching him return to Castle Ostia, Cecilia comments on how much her student has changed since she last saw him, and gladly follows him.
 
===Begining Log===
[[Roy]] vowed to protect [[Lilina]] forever. However, with [[Bern]] coming full force at them, the [[Lycia]] Alliance Army wouldn’t stand a chance. Therefore, [[Roy]] decided to obtain the Divine Weapons before Bern got their hands on them. Lilina showed him to a cave on the outskirts of Ostia, where the first [[Legendary Weapons|Divine Weapon]] was hidden. Located at the foot of a volcano, traversing through the cave was going to be no easy feat.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{ChapData
|victory=Seize the throne
|victory=Seize the throne
|defeat=[[Roy]] dies
|defeat=[[Roy]] dies
|ally=10
|ally=1–10
|other=0
|enemy=31
|enemy=31
|map=[[File:Cm fe06 8x.png]]
|map=[[File:Cm fe06 8x.png]]
}}
}}


===Character Data===
===Character data===
{{ChapChars
{{ChapChars
|game#=06
|game#=06
|newunits=0
|forced1=roy
|return1=roy
|return1=marcus
|return2=marcus
|return2=alen
|return3=alen
|return3=bors
|return4=lance  
|return4=wolt
|return4article=Lance (character)
|return5=lance
|return5=wolt
|return5article=Lance (character)
|return6=bors
|return6=merlinus
|return7=merlinus
|return7=elen
|return8=elen
|return8=ward
|return9=dieck
|return8article=Ward (character)
|return10=wade
|return9=lot
|return11=lot
|return10=dieck
|return12=shanna
|return11=shanna
|return13=chad
|return12=chad
|return14=lugh
|return13=lugh
|return15=clarine
|return14=clarine
|return16=rutger
|return15=rutger
|return17=saul
|return16=saul
|return18=dorothy
|return17=dorothy
|return19=sue
|return18=sue
|return20=zelots
|return19=zelot
|return21=trec
|return20=trec
|return22=noah
|return21=noah
|return23=astore
|return22=astolfo
|return24=lilina
|return23=lilina
|return25=gwendolyn
|return24=gwendolyn
|return26=bath
|return25=barthe
|return27=ogier
|return26=ogier
}}
}}


===Item Data===
===Item data===
{{ChapItems
{{ChapItems
|platform=gba
|platform=gba
|item1=Door Key
|item1=Vulnerary
|obtain1=Steal from a [[fighter]]
|obtain1=Steal from enemy [[Mage]]
|item2=Vulnerary
|item2=Door Key
|obtain2=Steal from a [[mage]]
|obtain2=Steal from enemy [[Fighter]]
|item3=Vulnerary
|item3=Vulnerary
|obtain3=Steal from a [[mage]]
|obtain3=Steal from enemy [[Mage]]
|item4=Vulnerary
|item4=Vulnerary
|obtain4=Steal from a [[mercenary]]
|obtain4=Steal from enemy [[Mercenary]]
|item5=Vulnerary
|item5=Vulnerary
|obtain5=Steal from a [[mage]]
|obtain5=Steal from enemy [[Mercenary]]
|item6=Vulnerary
|item6=Vulnerary
|obtain6=Steal from a [[mercenary]]
|obtain6=Steal from enemy [[Mage]]
|item7=Vulnerary
|item7=Vulnerary
|obtain7=Steal from a [[mercenary]]
|obtain7=Steal from enemy [[Mercenary]]
|item8=Vulnerary
|item8=Vulnerary
|obtain8=Steal from a [[mage]]
|obtain8=Steal from enemy [[Mage]]
|item9=Vulnerary
|item9=Vulnerary
|obtain9=Steal from a [[myrmidon]]
|obtain9=Steal from enemy [[Myrmidon]]
|itemlast=Durandal
|itemlast=Durandal
|obtainlast=At the end of the chapter
|obtainlast=Automatically at the end of the chapter
}}
}}


===Enemy Data===
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform = gba
{{Tab
|name1=Bandit
|width=100%
|class1=Archer
|tab1=Normal
|lv1=5
|tab2=Hard
|#1=1
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|inventory1=[[File:Is gba steel bow.png]][[Steel Bow]]
{{ChapUnitCellGBA
 
|name=[[Henning]]
|name2=Bandit
|class=Hero
|class2=Archer
|lv=1
|lv2=6
|#=1
|#2=1
|hp=33
|inventory2=[[File:Is gba steel bow.png]][[Steel Bow]]
|str=10
 
|skill=19
|name3=Bandit
|spd=16
|class3=Archer
|lck=5
|lv3=8
|def=11
|#3=1
|res=2
|inventory3=[[File:Is gba steel bow.png]][[Steel Bow]]
|con=10
 
|mov=6
|name4=Bandit
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|class4=Fighter
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
|lv4=5
}}
|#4=4
{{ChapUnitCellGBA
|inventory4=[[File:Is gba iron axe.png]][[Iron Axe]][[File:Is gba hand axe.png]][[Hand Axe]]
|name=Bandit
 
|class=Fighter
|name5=Bandit
|lv=10
|class5=Fighter
|#=2
|lv5=6
|hp=26~29
|#5=5
|str=9~11
|inventory5=[[File:Is gba steel axe.png]][[Steel Axe]]
|skill=4~6
 
|spd=6~8
|name6=Bandit
|lck=1~2
|class6=Fighter
|def=3~4
|lv6=6
|res=0~2
|#6=1
|con=11
|inventory6=[[File:Is gba iron axe.png]][[Iron Axe]][[File:Is gba hand axe.png]][[Hand Axe]]
|mov=5
 
|inventory={{Item|6|Steel Axe}}
|name7=Bandit
|notes=Moves to attack units in range.
|class7=Fighter
}}
|lv7=7
{{ChapUnitCellGBA
|#7=1
|name=Bandit
|inventory7=[[File:Is gba steel axe.png]][[Steel Axe]][[File:Is gba hand axe.png]][[Hand Axe]][[File:Is gba door key.png]][[Door Key]]
|class=Mage
 
|lv=12
|name8=Bandit
|#=1
|class8=Fighter
|hp=21~23
|lv8=10
|str=6~8
|#8=1
|skill=5~7
|inventory8=[[File:Is gba halberd.png]][[Halberd]]
|spd=6~8
 
|lck=1~3
|name9=Bandit
|def=3~4
|class9=Fighter
|res=6~8
|lv9=10
|con=6
|#9=2
|mov=5
|inventory9=[[File:Is gba steel axe.png]][[Steel Axe]]
|inventory={{Item|6|Aircalibur}} • {{Item|6|Vulnerary}}
 
|notes=Moves to attack units in range.
|name10=Bandit
}}
|class10=Mage
{{ChapUnitCellGBA
|lv10=5
|name=Bandit
|#10=1
|class=Fighter
|inventory10=[[File:Is gba fire.png]][[Fire (tome)|Fire]]
|lv=7
 
|#=1
|name11=Bandit
|hp=24~26
|class11=Mage
|str=7~9
|lv11=6
|skill=3~5
|#11=1
|spd=5~7
|inventory11=[[File:Is gba thunder.png]][[Thunder (tome)|Thunder]][[File:Is gba vulnerary.png]][[Vulnerary]]
|lck=0~2
 
|def=2~4
|name12=Bandit
|res=0~1
|class12=Mage
|con=11
|lv12=7
|mov=5
|#12=1
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} • {{Item|6|Door Key}}
|inventory12=[[File:Is gba elfire.png]][[Elfire]][[File:Is gba vulnerary.png]][[Vulnerary]]
}}
 
{{ChapUnitCellGBA
|name13=Bandit
|name=Bandit
|class13=Mage
|class=Archer
|lv13=8
|lv=8
|#13=1
|#=1
|inventory13=[[File:Is gba elfire.png]][[Elfire]][[File:Is gba vulnerary.png]][[Vulnerary]]
|hp=22~24
 
|str=6~7
|name14=Bandit
|skill=5~7
|class14=Mage
|spd=4~6
|lv14=12
|lck=2~3
|#14=1
|def=3~5
|inventory14=[[File:Is gba aircalibur.png]][[Aircalibur]][[File:Is gba vulnerary.png]][[Vulnerary]]
|res=0~1
 
|con=7
|name15=Bandit
|mov=5
|class15=Mercenary
|inventory={{Item|6|Steel Bow}}
|lv15=3
}}
|#15=1
{{ChapUnitCellGBA
|inventory15=[[File:Is gba iron sword.png]][[Iron Sword]]
|name=Bandit
 
|class=Myrmidon
|name16=Bandit
|lv=8
|class16=Mercenary
|#=1
|lv16=3
|hp=20~22
|#16=1
|str=6~7
|inventory16=[[File:Is gba steel sword.png]][[Steel Sword]]
|skill=11~13
 
|spd=11~13
|name17=Bandit
|lck=1~3
|class17=Mercenary
|def=2~4
|lv17=6
|res=1~2
|#17=1
|con=8
|inventory17=[[File:Is gba iron sword.png]][[Iron Sword]][[File:Is gba vulnerary.png]][[Vulnerary]]
|mov=5
 
|inventory={{Item|6|Armorslayer}}
|name18=Bandit
|notes=Moves to attack units in range.
|class18=Mercenary
}}
|lv18=7
{{ChapUnitCellGBA
|#18=1
|name=Bandit
|inventory18=[[File:Is gba steel sword.png]][[Steel Sword]]
|class=Mage
 
|lv=7
|name19=Bandit
|#=1
|class19=Mercenary
|hp=18~20
|lv19=10
|str=3~5
|#19=1
|skill=4~5
|inventory19=[[File:Is gba steel sword.png]][[Steel Sword]][[File:Is gba vulnerary.png]][[Vulnerary]]
|spd=4~6
 
|lck=1~2
|name20=Bandit
|def=3~4
|class20=Mercenary
|res=4~6
|lv20=10
|con=6
|#20=1
|mov=5
|inventory20=[[File:Is gba killing edge.png]][[Killing Edge]][[File:Is gba vulnerary.png]][[Vulnerary]]
|inventory={{Item|6|Elfire}} • {{Item|6|Vulnerary}}
 
|notes=Moves to attack units in range.
|name21=Bandit
}}
|class21=Myrmidon
{{ChapUnitCellGBA
|lv21=6
|name=Bandit
|#21=1
|class=Archer
|inventory21=[[File:Is gba steel sword.png]][[Steel Sword]][[File:Is gba vulnerary.png]][[Vulnerary]]
|lv=6
 
|#=1
|name22=Bandit
|hp=21~22
|class22=Myrmidon
|str=5~6
|lv22=8
|skill=4~6
|#22=1
|spd=4~5
|inventory22=[[File:Is gba armorslayer.png]][[Armorslayer]]
|lck=1~2
 
|def=3~4
|nameb=[[Henning]]
|res=0~1
|classb=Hero
|con=7
|lvb=1
|mov=5
|inventoryb=[[File:Is gba steel blade.png]][[Steel Blade]][[File:Is gba hand axe.png]][[Hand Axe]]
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=2~4
|def=5~6
|res=1~2
|con=9
|mov=5
|inventory={{Item|6|Killing Edge}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=6
|#=5
|hp=23~25
|str=7~9
|skill=3~4
|spd=5~6
|lck=0~1
|def=2~3
|res=0~1
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=All but the eastern one move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=10
|#=1
|hp=24~27
|str=7~9
|skill=11~13
|spd=10~12
|lck=2~4
|def=5~6
|res=1~2
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=8
|#=1
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=1~2
|def=3~4
|res=5~6
|con=6
|mov=5
|inventory={{Item|6|Elfire}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=6
|#=1
|hp=21~23
|str=5~7
|skill=9~11
|spd=9~10
|lck=1~2
|def=4~6
|res=0~1
|con=9
|mov=5
|inventory={{Item|6|Iron Sword}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=5
|#=4
|hp=22~24
|str=6~8
|skill=3~4
|spd=5~6
|lck=0~1
|def=2~3
|res=0~1
|con=11
|mov=5
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|notes=The northernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=6
|#=1
|hp=23~25
|str=7~9
|skill=3~4
|spd=5~6
|lck=0~1
|def=2~3
|res=0~1
|con=11
|mov=5
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=7
|#=1
|hp=22~24
|str=6~7
|skill=10~11
|spd=9~11
|lck=1~3
|def=4~6
|res=0~2
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=6
|#=1
|hp=18~20
|str=3~5
|skill=3~5
|spd=4~5
|lck=0~2
|def=3~4
|res=4~5
|con=6
|mov=5
|inventory={{Item|6|Thunder}} • {{Item|6|Vulnerary}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=1~2
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Myrmidon
|lv=6
|#=1
|hp=19~20
|str=5~6
|skill=10~12
|spd=10~12
|lck=1~2
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=10
|#=1
|hp=26~29
|str=9~11
|skill=4~6
|spd=6~8
|lck=1~2
|def=3~4
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Poleax}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=5
|#=1
|hp=17~19
|str=2~4
|skill=3~4
|spd=4~5
|lck=0~1
|def=3~4
|res=4~5
|con=6
|mov=5
|inventory={{Item|6|Fire}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=3
|#=1
|hp=19~20
|str=4~5
|skill=8~9
|spd=8~9
|lck=0~1
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|6|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=3
|#=1
|hp=19~20
|str=4~5
|skill=8~9
|spd=8~9
|lck=0~1
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Henning]]
|class=Hero
|lv=1
|#=1
|hp=37~39
|str=11~13
|skill=20~22
|spd=17~18
|lck=6~7
|def=12~13
|res=2~3
|con=10
|mov=6
|inventory={{Item|6|Steel Blade}} • {{Item|6|Hand Axe}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|throne]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=10
|#=2
|hp=31~36
|str=12~16
|skill=6~9
|spd=7~11
|lck=1~4
|def=3~6
|res=0~3
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=12
|#=1
|hp=24~28
|str=9~13
|skill=7~11
|spd=8~11
|lck=2~5
|def=3~5
|res=8~11
|con=6
|mov=5
|inventory={{Item|6|Aircalibur}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=7
|#=1
|hp=29~33
|str=10~14
|skill=5~8
|spd=6~10
|lck=0~4
|def=2~6
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} • {{Item|6|Door Key}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=8
|#=1
|hp=26~30
|str=8~10
|skill=7~11
|spd=5~9
|lck=4~6
|def=3~7
|res=0~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Myrmidon
|lv=8
|#=1
|hp=24~28
|str=8~10
|skill=13~17
|spd=13~17
|lck=2~6
|def=2~6
|res=2~4
|con=8
|mov=5
|inventory={{Item|6|Armorslayer}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=7
|#=1
|hp=21~25
|str=6~10
|skill=6~9
|spd=6~9
|lck=2~4
|def=3~5
|res=6~9
|con=6
|mov=5
|inventory={{Item|6|Elfire}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=6
|#=1
|hp=25~28
|str=7~9
|skill=6~10
|spd=5~8
|lck=3~5
|def=3~6
|res=0~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=10
|#=1
|hp=28~34
|str=9~13
|skill=13~17
|spd=11~15
|lck=3~7
|def=6~8
|res=1~4
|con=9
|mov=5
|inventory={{Item|6|Killing Edge}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=6
|#=5
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0~3
|def=2~5
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=All but the eastern one move to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=10
|#=1
|hp=28~34
|str=9~13
|skill=13~17
|spd=11~15
|lck=3~7
|def=6~8
|res=1~4
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=8
|#=1
|hp=22~26
|str=7~11
|skill=6~10
|spd=7~9
|lck=2~4
|def=3~5
|res=7~9
|con=6
|mov=5
|inventory={{Item|6|Elfire}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=6
|#=1
|hp=25~30
|str=7~11
|skill=11~15
|spd=10~13
|lck=2~5
|def=5~8
|res=0~3
|con=9
|mov=5
|inventory={{Item|6|Iron Sword}} • {{Item|6|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=5
|#=4
|hp=27~31
|str=9~13
|skill=5~7
|spd=6~9
|lck=0~3
|def=2~5
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|notes=The northernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=6
|#=1
|hp=28~32
|str=10~14
|skill=5~7
|spd=6~9
|lck=0~3
|def=2~5
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=7
|#=1
|hp=26~31
|str=8~11
|skill=12~15
|spd=10~14
|lck=2~6
|def=5~8
|res=0~4
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=6
|#=1
|hp=21~25
|str=6~10
|skill=5~9
|spd=6~8
|lck=1~4
|def=3~5
|res=6~8
|con=6
|mov=5
|inventory={{Item|6|Thunder}} • {{Item|6|Vulnerary}}
|notes=Does not move.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=5
|#=1
|hp=24~28
|str=7~9
|skill=6~9
|spd=5~8
|lck=3~5
|def=3~6
|res=0~2
|con=7
|mov=5
|inventory={{Item|6|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Myrmidon
|lv=6
|#=1
|hp=23~26
|str=7~9
|skill=12~16
|spd=12~16
|lck=2~5
|def=2~5
|res=1~3
|con=8
|mov=5
|inventory={{Item|6|Steel Sword}} • {{Item|6|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Fighter
|lv=10
|#=1
|hp=27~32
|str=8~11
|skill=8~12
|spd=6~10
|lck=4~7
|def=4~7
|res=0~3
|con=7
|mov=5
|inventory={{Item|6|Poleax}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mage
|lv=5
|#=1
|hp=20~24
|str=5~9
|skill=5~8
|spd=6~8
|lck=1~3
|def=3~5
|res=6~8
|con=6
|mov=5
|inventory={{Item|6|Fire}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=3
|#=1
|hp=23~27
|str=6~9
|skill=10~13
|spd=9~12
|lck=1~4
|def=5~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|6|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Mercenary
|lv=3
|#=1
|hp=23~27
|str=6~9
|skill=10~13
|spd=9~12
|lck=1~4
|def=5~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|6|Steel Sword}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Boss Data===
===Boss data===
{{main|Henning}}
{{main|Henning}}
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/the_blazing_blade|title=The Blazing Blade|site=triangleattack.com|retrieved=December 24, 2020}}</ref>
{{Tab
{{Tab
|tab1=Normal Mode
|tab1=Normal
|tab2=Hard Mode
|tab2=Hard
|content1={{BossStats GBA
|content1={{BossStats FE6
|portrait=[[File:Portrait henning fe06.png|Henning]]
|portrait=[[File:Portrait henning fe06.png]]
|sprite=hero enemy
|class=Hero
|class=Hero
|lv=1
|lv=1
Line 271: Line 891:
|con=10
|con=10
|aid=9
|aid=9
|inventory=[[File:Is gba steel blade.png]] [[Steel Blade]]<br>[[File:Is gba hand axe.png]] [[Hand Axe]]}}
|inventory={{Item|6|Steel Blade}}<br>{{Item|6|Hand Axe}}
|content2={{BossStats GBA
|sw=y
|portrait=[[File:Portrait henning fe06.png|Henning]]
|ax=y
}}
|content2={{BossStats FE6
|portrait=[[File:Portrait henning fe06.png]]
|sprite=hero enemy
|class=Hero
|class=Hero
|lv=1
|lv=1
|HP=38
|HP=37~39
|str=12
|str=11~13
|skill=21
|skill=20~22
|spd=17
|spd=17~18
|luck=7
|luck=6~7
|def=12
|def=12~13
|res=2
|res=2~3
|move=6
|move=6
|con=10
|con=10
|aid=9
|aid=9
|inventory=[[File:Is gba steel blade.png]] [[Steel Blade]]<br>[[File:Is gba hand axe.png]] [[Hand Axe]]}}}}
|inventory={{Item|6|Steel Blade}}<br>{{Item|6|Hand Axe}}
<center><small>Note: Hard Mode stats can vary in one or two points.</small></center>
|sw=y
|ax=y
}}
}}


==Strategy==
==Strategy==
{{sectstub}}
{{sectstub}}
This battle is straightforward, but be cautious of the reddish floor tiles. Not all of them, but some, will randomly emit fire that can damage your units. Avoid having your units stand on these tiles.
Deploy characters that you'd like to level up, such as [[Ogier]] or [[Gwendolyn]], along with characters that have good movement speed to help you quickly navigate past the fire traps. Direct most of your units forward, but leave a few behind to handle enemies coming from the left side. Note that enemies near the throne and in the map's center won't move unless you enter their attack range; use this information to your strategic advantage.


==Trivia==
The boss, [[Henning]], is a bit more challenging than previous bosses, boasting high skill and speed stats. If you've leveled up [[Lugh]], he can deal significant damage to Henning. However, make sure to attack from a distance and immediately rescue Lugh afterward. Henning will retaliate with his [[Hand Axe]] during his turn, and he could potentially kill Lugh. As an alternative strategy, you can whittle down Henning's health with fast units like [[Rutger]] or use strong units like [[Marcus]] or [[Zealot]] for quicker results. Finish him off with a low-leveled unit to earn extra experience points.


==Etymology and other languages==  
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Blazing Blade
|eng-name=The Blazing Blade
|eng-mean=Used in [[Unused_content_in_Fire_Emblem_(GBA)#The_Binding_Blade_data_transfer_leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-fan-name=The Blazing Blade
|eng-fan-name=The Blazing Blade
|eng-fan-mean=--
|jpn-name={{h|烈火の剣|Rekka no ken}}
|jap-name={{hover|烈火の剣|Rekka no ken}}
|jpn-mean=The Sword of Flame
|jap-mean=The Sword of Flame
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe06 8x.png|Map of the chapter
</gallery>
 
{{refbar}}


{{ChapterNav
{{ChapterNav
|prechapter=Reunion (The Binding Blade) {{!}} Reunion
|prechapter=Reunion (The Binding Blade){{!}}Reunion
|name=The Blazing Blade
|nextchapter=The Misty Isles
|nextchapter=The Misty Isles
}}
}}


{{Nav6}}
{{Nav6}}
{{DEFAULTSORT:Blazing Blade, The (chapter)}}
[[Category:Chapters of Fire Emblem: The Binding Blade]]
[[Category:Chapters of Fire Emblem: The Binding Blade]]
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