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The Battle for Solm: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "==Emblem data==" to "==Emblem Ring data=="
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{{stub}}
{{images}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Battle for Solm
|title=The Battle for Solm
|image=
<!--|image=[[File:Cm fe17 14.png|200px]]-->
|location=
|location=Solm Palace
|new units=[[Hortensia]]
|new units=[[Hortensia]]
|boss=[[Hortensia]]
|boss=[[Hortensia]], [[Zephia]], [[Marni]], [[Mauvier]]
|weather=
|previous=[[Heroes of the Oasis]]
|next=[[Dancer in the Ruins]]
}}
}}


'''The Battle for Solm''' (Japanese: {{hover|ソルム攻防戦|Sorumu kōbōsen}} ''The Battle for Solm'') is the fourteenth chapter of {{FE17}}.
'''The Battle for Solm''' (Japanese: {{hl|ソルム攻防戦|Sorumu kōbōsen}} ''The Battle of Solm'') is the fourteenth chapter of {{FE17}}. In this chapter, [[Hortensia]] and the [[Four Hounds]] assault [[Solm]]'s palace.
 
In addition to the [[Dancer in the Ruins|next main chapter]] completing this chapter will also unlock the [[The Instructor|sixth paralogue chapter]].


==Plot==
==Plot==
{{main|The Battle for Solm/Script}}
{{main|The Battle for Solm/Script}}
{{sectstub}}
[[Alear]], [[Timerra]], and [[Ivy]] arrive in [[Solm]] Palace, where they find [[Hortensia]] taking Queen [[Seforia]] hostage. Hortensia tells them that she was able to enter the palace easily by simply telling the guards she was separated from Ivy. Hortensia offers the group an ultimatum: give her the [[Emblem Rings]], or she kills the queen. Ivy urges her to reconsider, but Hortensia berates her in response, calling her a traitor. Alear refuses to hand over the rings, and Timerra stands by them, refusing to let the hostage situation affect her. Hortensia breaks down, begging for her situation to return to how it was before [[Hyacinth]] was killed. Alear and Seforia even challenge Hortensia to kill her, showing that she lacks the conviction to do so. Ivy consoles her sister.
 
[[Zephia]] then arrives, chastises Hortensia for taking one of the Emblem Rings from her, and informs her that her retainers could not hold her back. Following this, [[Marni]] and [[Mauvier]] arrive, with the former taking Seforia away so she can be kept as a sacrifice for [[Sombron]]. Zephia brainwashes Hortensia into fighting for her, then aids her, as well as a battalion of [[Elusia]]n soldiers, against Alear's army. Alear and company manage to fend off their forces.
 
Hortensia comes to her senses and notices that all the Elusian soldiers have left. She considers returning to Elusia to ensure that it has somebody to lead it, but Ivy makes her reconsider, stating that Elusia is now under Sombron's and the Four Hounds' control. Ivy tells Hortensia that she understands her pain, but that returning is no longer an option. Dejected at having left everyone else behind, Hortensia joins with Ivy and Alear, and hands over the Ring of the Instructor. Alear then invokes the ring's [[Emblem]], [[Byleth]].
 
Timerra brings out Seforia, who was saved from her hostage situation by the Solm royal guard. Seforia thanks Alear for their aid, likening them to their mother [[Lumera]]. Hortensia and Ivy apologize to Seforia, with Alear vouching for them, though Seforia is unconvinced. Despite this, she chooses not to punish them, reasoning that Hortensia had only followed along the true invaders, i.e. the Fell Dragon's forces. Seforia urges the two to make amends by defeating Sombron and restoring Elusia. Timerra then begins lead Alear's army to the Northern Fortress, where Solm's second Emblem Ring is held.
 
Out in the desert, [[Veyle]] takes note that Alear has obtained another Emblem Ring, and suddenly convulses from exhaustion. She then wakes up with the purple eyes she had when she had first met Alear, and finds herself confused at being in the desert instead of the snow-laden Elusia.


===Beginning log===
===Beginning log===
Receiving word of Hortensia's attack, the Divine Dragon's army hastens back to Solm Palace.


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|victory=Defeat Hortensia
|tab1=Normal/Hard
|defeat=Lose Alear
|tab2=Maddening
|ally=12
|content1={{ChapData
|other=
|victory=Defeat [[Hortensia]], [[Zephia]], [[Marni]], and [[Mauvier]]
|enemy=?{{h|+?|Reinforcements}}
|defeat=[[Alear]] dies
|map=
|ally=1–12
|enemy=35{{h|+13|Reinforcements}}
|map=[[File:Cm fe17 14.png]]
|col=29
|row=27
}}
|content2={{ChapData
|victory=Defeat [[Hortensia]], [[Zephia]], [[Marni]], and [[Mauvier]]
|defeat=[[Alear]] dies
|ally=1–12
|enemy=43{{h|+16|Reinforcements}}
|map=[[File:Cm fe17 14 m.png]]
|col=29
|row=27
}}
}}
}}


Line 31: Line 57:
{{ChapChars
{{ChapChars
|game#=17
|game#=17
|newunits=
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Hortensia
|name=Hortensia
|portrait=[[File:Small portrait hortensia fe17.png|128px]]
|class=Wing Tamer
|class=Wing Tamer
|HP=27
|HP=27
|lv=19
|lv=19
|portrait=[[File:Small portrait hortensia fe17.png|128px]]
|inventory={{Item|17|Fracture}}
|recruitment method=Automatically at end of chapter
|recruitment method=Automatically at the end of the chapter
}}
}}
|return1=alear {{#var:A}}
|forced1=alear {{#var:A}}
|return1article=Alear
|forced1article=Alear
|return2=vander
|return1=vander
|return2=clanne
|return3=framme
|return3=framme
|return4=clanne
|return4=alfred
|return5=etie
|return5=etie
|return6=alfred
|return6=boucheron
|return7=boucheron
|return7=céline
|return8=céline
|return8=louis
|return9=chloé
|return9=chloé
|return10=louis
|return10=yunaka
|return11=yunaka
|return11=alcryst
|return12=citrinne
|return12=citrinne
|return13=alcryst
|return13=lapis
|return14=diamant
|return14=diamant
|return15=amber
|return15=amber
|return16=jade
|return16=jade
|return17=fogado
|return17=ivy
|return18=bunet
|return18=zelkov
|return19=pandreo
|return19=kagetsu
|return20=timerra
|return20=fogado
|return21=merrin
|return21=pandreo
|return22=panette
|return22=bunet
|return23=timerra
|return24=merrin
|return25=panette
}}
 
===[[Emblem Ring]] data===
{{ChapChars
|game#=17
|newunit1={{NewUnit
|name=Byleth
|portrait=[[File:Small portrait byleth fe17.png|128px]]
|class=Emblem
|HP=N/A
|lv=N/A
|inventory={{Item|17|Aymr|image=aymr byleth}}<br>{{Item|17|Blutgang}}<br>{{Item|17|Areadbhar|image=areadbhar byleth}}<br>{{Item|17|Failnaught|image=failnaught byleth}}<br>{{Item|17|Aegis Shield}}<br>{{Item|17|Lúin}}<br>{{Item|17|Thyrsus}}<br>{{Item|17|Rafail Gem}}<br>{{Item|17|Divine Pulse}}<br>{{Item|17|Instruct}}<br>{{Item|17|Goddess Dance}}
|recruitment method=Automatically at the end of the chapter
}}
|return1=lucina
|return2=lyn
|return3=ike
}}
}}
Additionally, [[Terrain/Nintendo Switch games#Fire Emblem Engage|Emblem Energy]] appears in the following locations:
*Column 10, row 14: Left of the western beacon
*Column 10, row 15: Left of the western heal tile
*Column 12, row 14: Right of the western beacon
*Column 12, row 15: Right of the western heal tile
*Column 18, row 14: Left of the eastern beacon
*Column 18, row 15: Left of the eastern heal tile
*Column 20, row 14: Right of the eastern beacon
*Column 20, row 15: Right of the eastern heal tike


===Item data===
===Item data===
{{sectstub}}
{{ChapItems
|platform=ns02
|item1=Silver Sword
|obtain1=Dropped by enemy [[Hero]]
|item2=Steel Blade
|obtain2=Dropped by enemy [[Swordmaster]]
|item3=Hurricane Axe
|obtain3=Dropped by [[Marni]]
|item4=Silver-Spirit Art
|obtain4=Open left western [[chest]]
|item5=Wyrmslayer
|obtain5=Open right western [[chest]]
|item6=Boots
|obtain6=Open left eastern [[chest]]
|item7=Radiant Bow
|obtain7=Open right eastern [[chest]]
|itemlast=40,000G
|itemlastarticle=Gold
|itemlastimage=gold 02
|obtainlast=Automatically at the end of the chapter
}}


===Marketplace data===
{{Tab
|header=Marketplace
|width=60%
|tab1=Armory
|tab2=Item Shop
|tab3=Flea Market
|content1={{tablebegin}} class="wikitable" style="border-radius: 15px; border-collapse: separate; margin: auto; background: none; border: none"
!style="border-top-left-radius: 15px; width: 5%" {{!}}
!style=" {{!}} Name
!style="width: 25%" {{!}} Stock
!style="border-top-right-radius: 15px; width: 25%" {{!}} Price
{{!-}}
{{!}} [[File:Is ns02 slim sword.png|24px]]
{{!}} [[Slim Sword]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron sword.png|24px]]
{{!}} [[Iron Sword]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel sword.png|24px]]
{{!}} [[Steel Sword]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 armorslayer.png|24px]]
{{!}} [[Armorslayer]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 killing edge.png|24px]]
{{!}} [[Killing Edge]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 iron blade.png|24px]]
{{!}} [[Iron Blade]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 slim lance.png|24px]]
{{!}} [[Slim Lance]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron lance.png|24px]]
{{!}} [[Iron Lance]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel lance.png|24px]]
{{!}} [[Steel Lance]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 javelin.png|24px]]
{{!}} [[Javelin]]
{{!}} style="text-align: center" {{!}} 6
{{!}} style="text-align: right" {{!}} 1,800
{{!-}}
{{!}} [[File:Is ns02 ridersbane.png|24px]]
{{!}} [[Ridersbane]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 killer lance.png|24px]]
{{!}} [[Killer Lance]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 3,000
{{!-}}
{{!}} [[File:Is ns02 iron greatlance.png|24px]]
{{!}} [[Iron Greatlance]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 compact axe.png|24px]]
{{!}} [[Compact Axe]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron axe.png|24px]]
{{!}} [[Iron Axe]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel axe.png|24px]]
{{!}} [[Steel Axe]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 hand axe.png|24px]]
{{!}} [[Hand Axe]]
{{!}} style="text-align: center" {{!}} 6
{{!}} style="text-align: right" {{!}} 1,800
{{!-}}
{{!}} [[File:Is ns02 hammer.png|24px]]
{{!}} [[Hammer]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 poleaxe.png|24px]]
{{!}} [[Poleaxe]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 killer axe.png|24px]]
{{!}} [[Killer Axe]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 3,000
{{!-}}
{{!}} [[File:Is ns02 iron greataxe.png|24px]]
{{!}} [[Iron Greataxe]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 mini bow.png|24px]]
{{!}} [[Mini Bow]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron bow.png|24px]]
{{!}} [[Iron Bow]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel bow.png|24px]]
{{!}} [[Steel Bow]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 longbow.png|24px]]
{{!}} [[Longbow]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 killer bow.png|24px]]
{{!}} [[Killer Bow]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 3,000
{{!-}}
{{!}} [[File:Is ns02 short knife.png|24px]]
{{!}} [[Short Knife]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron dagger.png|24px]]
{{!}} [[Iron Dagger]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel dagger.png|24px]]
{{!}} [[Steel Dagger]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 kard.png|24px]]
{{!}} [[Kard]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 surge.png|24px]]
{{!}} [[Surge]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 fire.png|24px]]
{{!}} [[Fire]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 thunder.png|24px]]
{{!}} [[Thunder]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 wind.png|24px]]
{{!}} [[Wind]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 elsurge.png|24px]]
{{!}} [[Elsurge]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} [[File:Is ns02 elfire.png|24px]]
{{!}} [[Elfire]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} [[File:Is ns02 initiate art.png|24px]]
{{!}} [[Initiate Art]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 iron-body art.png|24px]]
{{!}} [[Iron-Body Art]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 steel-hand art.png|24px]]
{{!}} [[Steel-Hand Art]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 2,000
{{!-}}
{{!}} style="border-bottom-left-radius: 15px" {{!}} [[File:Is ns02 shielding art.png|24px]]
{{!}} [[Shielding Art]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="border-bottom-right-radius: 15px; text-align: right" {{!}} 2,500
{{tableend}}
|content2={{tablebegin}} class="wikitable" style="border-radius: 15px; border-collapse: separate; margin: auto; background: none; border: none"
!style="border-top-left-radius: 15px; width: 5%" {{!}}
!style=" {{!}} Name
!style="width: 25%" {{!}} Stock
!style="border-top-right-radius: 15px; width: 25%" {{!}} Price
{{!-}}
{{!}} [[File:Is ns02 heal.png|24px]]
{{!}} [[Heal]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 mend.png|24px]]
{{!}} [[Mend]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 1,000
{{!-}}
{{!}} [[File:Is ns02 physic.png|24px]]
{{!}} [[Physic]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 3,000
{{!-}}
{{!}} [[File:Is ns02 restore.png|24px]]
{{!}} [[Restore]]
{{!}} style="text-align: center" {{!}} 4
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 rewarp.png|24px]]
{{!}} [[Rewarp]]
{{!}} style="text-align: center" {{!}} 2
{{!}} style="text-align: right" {{!}} 1,200
{{!-}}
{{!}} [[File:Is ns02 illume.png|24px]]
{{!}} [[Illume]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 freeze.png|24px]]
{{!}} [[Freeze]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 silence.png|24px]]
{{!}} [[Silence (staff)|Silence]]
{{!}} style="text-align: center" {{!}} 1
{{!}} style="text-align: right" {{!}} 1,500
{{!-}}
{{!}} [[File:Is ns02 obstruct.png|24px]]
{{!}} [[Obstruct (staff)|Obstruct]]
{{!}} style="text-align: center" {{!}} 3
{{!}} style="text-align: right" {{!}} 500
{{!-}}
{{!}} [[File:Is ns02 vulnerary.png|24px]]
{{!}} [[Vulnerary]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 300
{{!-}}
{{!}} [[File:Is ns02 antitoxin.png|24px]]
{{!}} [[Antitoxin]]
{{!}} style="text-align: center" {{!}} 6
{{!}} style="text-align: right" {{!}} 400
{{!-}}
{{!}} [[File:Is ns02 pure water.png|24px]]
{{!}} [[Pure Water]]
{{!}} style="text-align: center" {{!}} 6
{{!}} style="text-align: right" {{!}} 600
{{!-}}
{{!}} [[File:Is ns02 torch.png|24px]]
{{!}} [[Torch (item)|Torch]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 300
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[HP Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Strength Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Dexterity Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Speed Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Luck Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Defense Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Magic Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 tonic.png|24px]]
{{!}} [[Resistance Tonic]]
{{!}} style="text-align: center" {{!}} ∞
{{!}} style="text-align: right" {{!}} 150
{{!-}}
{{!}} [[File:Is ns02 master seal.png|24px]]
{{!}} [[Master Seal]]
{{!}} style="text-align: center" {{!}} 5 <small>(+2)</small>
{{!}} style="text-align: right" {{!}} 2,500
{{!-}}
{{!}} style="border-bottom-left-radius: 15px" {{!}} [[File:Is ns02 second seal.png|24px]]
{{!}} [[Second Seal]]
{{!}} style="text-align: center" {{!}} 9 <small>(+3)</small>
{{!}} style="border-bottom-right-radius: 15px; text-align: right" {{!}} 2,500
{{tableend}}
|content3={{tablebegin}} class="wikitable" style="border-radius: 15px; border-collapse: separate; margin: auto; background: none; border: none"
!style="border-top-left-radius: 15px; width: 5%" {{!}}
!style=" {{!}} Name
!style="width: 25%" {{!}} Stock
!style="border-top-right-radius: 15px; width: 25%" {{!}} Price
{{!-}}
{{!}} style="border-bottom-left-radius: 15px" {{!}} [[File:Is ns02 steel ingot.png|24px]]
{{!}} [[Steel Ingot]]
{{!}} style="text-align: center" {{!}} 10
{{!}} style="border-bottom-right-radius: 15px; text-align: right" {{!}} 500
{{tableend}}
}}


===Enemy data===
===Enemy data===
Line 75: Line 498:
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Hortensia]] & [[Byleth|???]]
|class=Wing Tamer
|version=hortensia staff
|lv=20
|#=1
|hp=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|str=6
|mag=16{{h|+2|Granted by Emblem Byleth}}
|dex=20
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|def=7
|res=14
|lck=12{{h|+6|Granted by Emblem Byleth}}
|bld=5
|mov=5
|inventory={{Item|17|Lúin}} • {{Item|17|Fracture}}<br>{{Item|17|Big Personality}} • {{Item|17|Divine Pulse+}} • {{Item|17|Instruct}} • {{Item|17|Diabolical Dance}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem Engage|protection tile]].<br>• Immobile and will not act until a unit reaches the southern large pillars within the throne room, at which point she begins moving.<br>• Obtains the {{Item|17|Sword of the Creator}} after using one of her Revival Stones.
}}
{{ChapUnitCellFE17
|name=[[Zephia]]
|class=Melusine
|version=zephia tome
|lv=24
|#=1
|hp=39
|str=12
|mag=13
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=10
|res=14
|lck=8
|bld=8
|mov=6
|inventory={{Item|17|Thoron}}
|notes=Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Marni]]
|class=General
|version=marni axe
|lv=5
|#=1
|hp=49
|str=20
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=20
|res=5
|lck=10
|bld=13
|mov=4
|inventory={{Item|17|Hurricane Axe|type=drop}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Mauvier]]
|class=Royal Knight
|version=mauvier
|lv=5
|#=1
|hp=43
|str=15
|mag=14
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=14
|res=12
|lck=10
|bld=11
|mov=6
|inventory={{Item|17|Flame Lance}} • {{Item|17|Steel Lance}} • {{Item|17|Physic}}<br>{{Item|17|Contemplative}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Hero
|version=elusia sword
|lv=2
|#=1
|hp=41
|str=16
|mag=0
|dex=18
|spd=20{{h|−1|Penalized by weapon weight}}
|def=11
|res=5
|lck=10
|bld=10
|mov=5
|inventory={{Item|17|Silver Sword|type=drop}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Thief
|name=Elusian Soldier
|class=Sword Fighter
|version=elusia
|lv=15
|#=1
|hp=31
|str=7
|mag=0
|dex=15
|spd=16{{h|−2|Penalized by weapon weight}}
|def=6
|res=5
|lck=6
|bld=6
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=High Priest
|version=elusia female art
|lv=1
|#=1
|hp=31
|str=5
|mag=16
|dex=16
|spd=15
|def=5
|res=18
|lck=13
|bld=7
|mov=5
|inventory={{Item|17|Steel-Hand Art}} • {{Item|17|Wind}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Martial Monk
|version=elusia female
|lv=16
|#=1
|hp=28
|str=7
|mag=10
|dex=11
|spd=11{{h|−3|Penalized by weapon weight}}
|def=5{{h|+5|Granted by Shielding Art}}
|res=12
|lck=6
|bld=5
|mov=4
|inventory={{Item|17|Shielding Art}} • {{Item|17|Physic}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Swordmaster
|version=elusia female
|lv=1
|#=1
|hp=36
|str=13
|mag=3
|dex=20
|spd=23{{h|−2|Penalized by weapon weight}}
|def=8
|res=7
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Blade|type=drop}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia lance
|lv=1
|#=1
|hp=44
|str=17
|mag=6
|dex=19
|spd=17
|def=8
|res=7
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia axe
|lv=1
|#=1
|hp=44
|str=17
|mag=6
|dex=19
|spd=17{{h|−2|Penalized by weapon weight}}
|def=8
|res=7
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=1
|hp=41
|str=14
|mag=5
|dex=21
|spd=16{{h|−1|Penalized by weapon weight}}
|def=6
|res=6
|lck=7
|bld=8
|mov=5
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Flier
|version=elusia
|lv=15
|#=1
|hp=32
|str=9
|mag=6
|dex=15
|spd=17{{h|−3|Penalized by weapon weight}}
|def=6
|res=10
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=1
|hp=32
|str=9
|mag=6
|dex=15
|spd=17{{h|−10|Penalized by weapon weight}}
|def=6
|res=10
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Hammer}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=36
|str=11
|mag=1
|dex=16
|spd=14{{h|−2|Penalized by weapon weight}}
|def=8
|res=5
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Paladin
|version=elusia lance
|lv=1
|#=1
|hp=42
|str=17
|mag=2
|dex=21
|spd=16
|def=11
|res=8
|lck=9
|bld=10
|mov=6
|inventory={{Item|17|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=36
|str=11
|mag=1
|dex=16
|spd=14{{h|−1|Penalized by weapon weight}}
|def=8
|res=5
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Killer Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=3
|hp=35
|str=10
|mag=4
|dex=16
|spd=12{{h|−4|Penalized by weapon weight}}
|def=8
|res=4
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=The southern two begin moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=1
|hp=35
|str=10
|mag=4
|dex=16
|spd=12{{h|−3|Penalized by weapon weight}}
|def=8
|res=4
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Armor
|version=elusia
|lv=16
|#=2
|hp=39
|str=14
|mag=0
|dex=14
|spd=5
|def=15
|res=0
|lck=4
|bld=10
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=23
|str=2
|mag=11
|dex=12
|spd=12{{h|−5|Penalized by weapon weight}}
|def=2
|res=11
|lck=4
|bld=5
|mov=4
|inventory={{Item|17|Thunder}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=1
|hp=41
|str=14
|mag=5
|dex=21
|spd=16{{h|−2|Penalized by weapon weight}}
|def=6
|res=6
|lck=7
|bld=8
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=2
|hp=41
|str=11
|mag=0
|dex=9
|spd=10{{h|−3|Penalized by weapon weight}}
|def=4
|res=1
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Hand Axe}}
|notes=• The southern one begins moving unprovoked on turn 3.<br>• The northern one begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Armor
|version=elusia
|lv=16
|#=1
|hp=39
|str=13
|mag=0
|dex=14
|spd=5{{h|−2|Penalized by weapon weight}}
|def=15
|res=0
|lck=4
|bld=10
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=3
|hp=41
|str=11
|mag=0
|dex=9
|spd=10{{h|−3|Penalized by weapon weight}}
|def=4
|res=1
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=• The southern one begins moving unprovoked on turn 3.<br>• The center one begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=30
|str=9
|mag=0
|dex=17
|spd=11{{h|−4|Penalized by weapon weight}}
|def=4
|res=3
|lck=5
|bld=6
|mov=4
|inventory={{Item|17|Longbow}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=23
|str=2
|mag=11
|dex=12
|spd=12
|def=2
|res=11
|lck=4
|bld=5
|mov=4
|inventory={{Item|17|Fire}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia female knife
|lv=1
|#=1
|hp=38
|str=13
|mag=5
|dex=19
|spd=21
|def=8
|res=10
|lck=11
|bld=8
|mov=6
|inventory={{Item|17|Stiletto}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Berserker
|version=elusia
|lv=1
|#=1
|hp=52
|str=21
|mag=0
|dex=12
|spd=14
|def=5
|res=2
|lck=4
|bld=14
|mov=5
|inventory={{Item|17|Steel Axe}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Thief
|class=Thief
|lv=
|version=elusia
|#=?
|lv=12
|hp=
|#=2
|str=
|hp=29
|mag=
|str=9
|dex=
|mag=1
|spd=
|dex=18
|lck=
|spd=16
|def=
|def=9
|res=
|res=4
|cha=
|lck=5
|mov=
|bld=6
|inventory=
|mov=5
|notes=
|inventory={{Item|17|Steel Dagger}}
|notes=Prioritizes opening the nearest two [[chest]]s, then escaping via the nearest border of the map.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Fighter
|version=elusia
|lv=15
|#=3
|hp=31
|str=7
|mag=0
|dex=15
|spd=16{{h|−2|Penalized by weapon weight}}
|def=6
|res=5
|lck=6
|bld=6
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=36
|str=11
|mag=1
|dex=16
|spd=14{{h|−1|Penalized by weapon weight}}
|def=8
|res=5
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Javelin}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=36
|str=11
|mag=1
|dex=16
|spd=14{{h|−2|Penalized by weapon weight}}
|def=8
|res=5
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Flier
|version=elusia
|lv=15
|#=1
|hp=32
|str=9
|mag=6
|dex=15
|spd=17{{h|−3|Penalized by weapon weight}}
|def=6
|res=10
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia axe
|lv=1
|#=1
|hp=44
|str=17
|mag=6
|dex=19
|spd=17{{h|−2|Penalized by weapon weight}}
|def=8
|res=7
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=1
|hp=32
|str=9
|mag=6
|dex=15
|spd=17{{h|−10|Penalized by weapon weight}}
|def=6
|res=10
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Hammer}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=1
|hp=41
|str=11
|mag=0
|dex=9
|spd=10{{h|−3|Penalized by weapon weight}}
|def=4
|res=1
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=1
|hp=35
|str=10
|mag=4
|dex=16
|spd=12{{h|−4|Penalized by weapon weight}}
|def=8
|res=4
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=30
|str=9
|mag=0
|dex=17
|spd=11{{h|−1|Penalized by weapon weight}}
|def=4
|res=3
|lck=5
|bld=6
|mov=4
|inventory={{Item|17|Steel Bow}}
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Hortensia]] & [[Byleth|???]]
|class=Wing Tamer
|version=hortensia staff
|lv=20
|#=1
|hp=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|str=11
|mag=21{{h|+2|Granted by Emblem Byleth}}
|dex=20
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|def=12
|res=19
|lck=12{{h|+6|Granted by Emblem Byleth}}
|bld=5
|mov=5
|inventory={{Item|17|Lúin}} • {{Item|17|Fracture}}<br>{{Item|17|Big Personality}} • {{Item|17|Stalwart}} • {{Item|17|Divine Pulse+}} • {{Item|17|Instruct}} • {{Item|17|Diabolical Dance}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem Engage|protection tile]].<br>• Immobile and will not act until a unit reaches the southern large pillars within the throne room, at which point she begins moving.<br>• Obtains the {{Item|17|Sword of the Creator}} after using one of her Revival Stones.
}}
{{ChapUnitCellFE17
|name=[[Zephia]]
|class=Melusine
|version=zephia tome
|lv=24
|#=1
|hp=39<br>{{RevivalStone}}
|str=17
|mag=18
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=15
|res=19
|lck=8
|bld=8
|mov=6
|inventory={{Item|17|Thoron}}<br>{{Item|17|Stalwart}}
|notes=Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Marni]]
|class=General
|version=marni axe
|lv=5
|#=1
|hp=49
|str=25
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=29
|res=9
|lck=10
|bld=13
|mov=4
|inventory={{Item|17|Hurricane Axe|type=drop}}<br>{{Item|17|Stalwart}} • {{Item|17|Swap}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Mauvier]]
|class=Royal Knight
|version=mauvier
|lv=5
|#=1
|hp=43
|str=20
|mag=19
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=19
|res=17
|lck=10
|bld=11
|mov=6
|inventory={{Item|17|Flame Lance}} • {{Item|17|Steel Lance}} • {{Item|17|Physic}}<br>{{Item|17|Contemplative}} • {{Item|17|Stalwart}} • {{Item|17|Reforge}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Hero
|version=elusia sword
|lv=2
|#=1
|hp=43
|str=21
|mag=3
|dex=19
|spd=21{{h|−1|Penalized by weapon weight}}
|def=16
|res=10
|lck=11
|bld=10
|mov=5
|inventory={{Item|17|Silver Sword|type=drop}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Fighter
|version=elusia
|lv=15
|#=1
|hp=32
|str=12
|mag=2
|dex=16
|spd=18{{h|−1|Penalized by weapon weight}}
|def=9
|res=8
|lck=7
|bld=7
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=High Priest
|version=elusia female art
|lv=1
|#=1
|hp=33
|str=8
|mag=21
|dex=16
|spd=15
|def=9
|res=24
|lck=13
|bld=7
|mov=5
|inventory={{Item|17|Steel-Hand Art}} • {{Item|17|Wind}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Martial Monk
|version=elusia female
|lv=16
|#=1
|hp=29
|str=10
|mag=13
|dex=12
|spd=12{{h|−3|Penalized by weapon weight}}
|def=9{{h|+5|Granted by Shielding Art}}
|res=17
|lck=6
|bld=5
|mov=4
|inventory={{Item|17|Shielding Art}} • {{Item|17|Physic}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Swordmaster
|version=elusia female
|lv=1
|#=1
|hp=38
|str=17
|mag=6
|dex=22
|spd=25{{h|−2|Penalized by weapon weight}}
|def=12
|res=11
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Blade|type=drop}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia lance
|lv=1
|#=1
|hp=46
|str=22
|mag=9
|dex=21
|spd=20
|def=17
|res=11
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia axe
|lv=1
|#=1
|hp=46
|str=22
|mag=9
|dex=21
|spd=20{{h|−2|Penalized by weapon weight}}
|def=17
|res=11
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=1
|hp=43
|str=20
|mag=8
|dex=23
|spd=17{{h|−1|Penalized by weapon weight}}
|def=14
|res=10
|lck=7
|bld=8
|mov=5
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Flier
|version=elusia
|lv=15
|#=1
|hp=33
|str=12
|mag=8
|dex=17
|spd=18{{h|−2|Penalized by weapon weight}}
|def=9
|res=13
|lck=8
|bld=6
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=1
|hp=33
|str=12
|mag=8
|dex=17
|spd=18{{h|−9|Penalized by weapon weight}}
|def=9
|res=13
|lck=8
|bld=6
|mov=5
|inventory={{Item|17|Hammer}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=37
|str=15
|mag=4
|dex=17
|spd=15{{h|−1|Penalized by weapon weight}}
|def=12
|res=9
|lck=6
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Paladin
|version=elusia lance
|lv=1
|#=1
|hp=44
|str=21
|mag=5
|dex=23
|spd=19
|def=17
|res=12
|lck=9
|bld=10
|mov=6
|inventory={{Item|17|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=37
|str=15
|mag=4
|dex=17
|spd=15
|def=12
|res=9
|lck=6
|bld=9
|mov=5
|inventory={{Item|17|Killer Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=3
|hp=37
|str=15
|mag=7
|dex=18
|spd=13{{h|−3|Penalized by weapon weight}}
|def=11
|res=8
|lck=4
|bld=7
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=The southern two begin moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=1
|hp=37
|str=15
|mag=7
|dex=18
|spd=13{{h|−2|Penalized by weapon weight}}
|def=11
|res=8
|lck=4
|bld=7
|mov=4
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Armor
|version=elusia
|lv=16
|#=2
|hp=41
|str=17
|mag=1
|dex=15
|spd=5
|def=23
|res=3
|lck=5
|bld=10
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=24
|str=4
|mag=15
|dex=12
|spd=12{{h|−4|Penalized by weapon weight}}
|def=6
|res=16
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Thunder}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=1
|hp=43
|str=20
|mag=8
|dex=23
|spd=17{{h|−2|Penalized by weapon weight}}
|def=14
|res=10
|lck=7
|bld=8
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=2
|hp=43
|str=17
|mag=1
|dex=10
|spd=11{{h|−3|Penalized by weapon weight}}
|def=8
|res=3
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Hand Axe}}
|notes=• The southern one begins moving unprovoked on turn 3.<br>• The northern one begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Armor
|version=elusia
|lv=16
|#=1
|hp=41
|str=17
|mag=1
|dex=15
|spd=5{{h|−2|Penalized by weapon weight}}
|def=23
|res=3
|lck=5
|bld=10
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=3
|hp=43
|str=17
|mag=1
|dex=10
|spd=11{{h|−3|Penalized by weapon weight}}
|def=8
|res=3
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=• The southern one begins moving unprovoked on turn 3.<br>• The center one begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=31
|str=14
|mag=2
|dex=19
|spd=11{{h|−4|Penalized by weapon weight}}
|def=8
|res=7
|lck=5
|bld=6
|mov=4
|inventory={{Item|17|Longbow}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=24
|str=4
|mag=15
|dex=12
|spd=12
|def=6
|res=16
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Fire}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia female knife
|lv=1
|#=1
|hp=40
|str=17
|mag=8
|dex=21
|spd=23
|def=12
|res=15
|lck=11
|bld=8
|mov=6
|inventory={{Item|17|Stiletto}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Thief
|name=Elusian Soldier
|class=Thief
|class=Berserker
|lv=
|version=elusia
|#=?
|lv=1
|hp=
|#=1
|str=
|hp=54
|mag=
|str=26
|dex=
|mag=2
|spd=
|dex=13
|lck=
|spd=15
|def=
|def=10
|res=
|res=5
|cha=
|lck=4
|mov=
|bld=15
|inventory=
|mov=5
|notes=
|inventory={{Item|17|Steel Axe}}
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitReinf|type=Enemy|platform=ns02}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Thief
|class=Thief
|version=elusia
|lv=12
|lv=12
|#=0{{h|+2|Reinforcements}}
|#=2
|hp=29
|hp=30
|str=13
|mag=3
|dex=19
|spd=17
|def=12
|res=7
|lck=6
|bld=6
|mov=5
|inventory={{Item|17|Steel Dagger}}
|notes=Prioritizes opening the nearest two [[chest]]s, then escaping via the nearest border of the map.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Fighter
|version=elusia
|lv=15
|#=3
|hp=32
|str=12
|mag=2
|dex=16
|spd=18{{h|−1|Penalized by weapon weight}}
|def=9
|res=8
|lck=7
|bld=7
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=37
|str=15
|mag=4
|dex=17
|spd=15
|def=12
|res=9
|lck=6
|bld=9
|mov=5
|inventory={{Item|17|Javelin}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=37
|str=15
|mag=4
|dex=17
|spd=15{{h|−1|Penalized by weapon weight}}
|def=12
|res=9
|lck=6
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Flier
|version=elusia
|lv=15
|#=1
|hp=33
|str=12
|mag=8
|dex=17
|spd=18{{h|−2|Penalized by weapon weight}}
|def=9
|res=13
|lck=8
|bld=6
|mov=5
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia axe
|lv=1
|#=1
|hp=46
|str=22
|mag=9
|dex=21
|spd=20{{h|−2|Penalized by weapon weight}}
|def=17
|res=11
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=1
|hp=33
|str=12
|mag=8
|dex=17
|spd=18{{h|−9|Penalized by weapon weight}}
|def=9
|res=13
|lck=8
|bld=6
|mov=5
|inventory={{Item|17|Hammer}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=1
|hp=43
|str=17
|mag=1
|dex=10
|spd=11{{h|−3|Penalized by weapon weight}}
|def=8
|res=3
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=1
|hp=37
|str=15
|mag=7
|dex=18
|spd=13{{h|−3|Penalized by weapon weight}}
|def=11
|res=8
|lck=4
|bld=7
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=31
|str=14
|str=14
|mag=4
|mag=2
|dex=19
|dex=19
|spd=16
|spd=11{{h|−1|Penalized by weapon weight}}
|def=8
|res=7
|lck=5
|lck=5
|def=9
|bld=6
|res=6
|mov=4
|inventory={{Item|17|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=[[Hortensia]] & [[Byleth|???]]
|class=Wing Tamer
|version=hortensia staff
|lv=20
|#=1
|hp=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|str=11
|mag=21{{h|+2|Granted by Emblem Byleth}}
|dex=20
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|def=12
|res=19
|lck=12{{h|+6|Granted by Emblem Byleth}}
|bld=5
|mov=5
|inventory={{Item|17|Lúin}} • {{Item|17|Fracture}}<br>{{Item|17|Big Personality}} • {{Item|17|Veteran+}} • {{Item|17|Divine Pulse+}} • {{Item|17|Instruct}} • {{Item|17|Diabolical Dance}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem Engage|protection tile]].<br>• Immobile and will not act until a unit reaches the southern large pillars within the throne room, at which point she begins moving.<br>• Obtains the {{Item|17|Sword of the Creator}} after using one of her Revival Stones.
}}
{{ChapUnitCellFE17
|name=[[Zephia]]
|class=Melusine
|version=zephia tome
|lv=24
|#=1
|hp=39<br>{{RevivalStone}}
|str=17
|mag=18
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=15
|res=19
|lck=8
|bld=8
|mov=6
|inventory={{Item|17|Thoron}}<br>{{Item|17|Veteran+}}
|notes=Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Marni]]
|class=General
|version=marni axe
|lv=5
|#=1
|hp=49<br>{{RevivalStone}}
|str=25
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=29
|res=9
|lck=10
|bld=13
|mov=4
|inventory={{Item|17|Hurricane Axe|type=drop}}<br>{{Item|17|Veteran+}} • {{Item|17|Swap}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=[[Mauvier]]
|class=Royal Knight
|version=mauvier
|lv=5
|#=1
|hp=43<br>{{RevivalStone}}
|str=20
|mag=19
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=19
|res=17
|lck=10
|bld=11
|mov=6
|inventory={{Item|17|Flame Lance}} • {{Item|17|Steel Lance}} • {{Item|17|Physic}}<br>{{Item|17|Contemplative}} • {{Item|17|Veteran+}} • {{Item|17|Reforge}}
|notes=• Starts on [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Will not act until attacked, or until a unit reaches the southern large pillars within the throne room.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Hero
|version=elusia sword
|lv=2
|#=1
|hp=44
|str=24
|mag=6
|dex=21
|spd=23{{h|−1|Penalized by weapon weight}}
|def=19
|res=13
|lck=10
|bld=10
|mov=5
|inventory={{Item|17|Silver Sword|type=drop}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Hero
|version=elusia sword
|lv=2
|#=1
|hp=44
|str=24
|mag=6
|dex=21
|spd=23{{h|−1|Penalized by weapon weight}}
|def=19
|res=13
|lck=10
|bld=10
|mov=5
|inventory={{Item|17|Silver Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Fighter
|version=elusia
|lv=15
|#=1
|hp=33
|str=13
|mag=4
|dex=17
|spd=19{{h|−2|Penalized by weapon weight}}
|def=11
|res=10
|lck=6
|bld=6
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=High Priest
|version=elusia female art
|lv=1
|#=1
|hp=34
|str=11
|mag=23
|dex=18
|spd=17
|def=13
|res=27
|lck=13
|bld=7
|mov=5
|inventory={{Item|17|Steel-Hand Art}} • {{Item|17|Wind}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Martial Monk
|version=elusia female
|lv=16
|#=1
|hp=30
|str=11
|mag=14
|dex=14
|spd=13{{h|−3|Penalized by weapon weight}}
|def=11{{h|+5|Granted by Shielding Art}}
|res=19
|lck=6
|bld=5
|mov=4
|inventory={{Item|17|Shielding Art}} • {{Item|17|Physic}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Swordmaster
|version=elusia female
|lv=1
|#=1
|hp=39
|str=18
|mag=9
|dex=23
|spd=26{{h|−2|Penalized by weapon weight}}
|def=15
|res=14
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Blade|type=drop}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Swordmaster
|version=elusia female
|lv=1
|#=1
|hp=39
|str=18
|mag=9
|dex=23
|spd=26{{h|−2|Penalized by weapon weight}}
|def=15
|res=14
|lck=12
|bld=8
|mov=5
|inventory={{Item|17|Steel Blade}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia lance
|lv=1
|#=1
|hp=47
|str=24
|mag=11
|dex=22
|spd=21
|def=20
|res=15
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wyvern Knight
|classarticle=Wyvern Rider
|version=elusia axe
|lv=1
|#=1
|hp=47
|str=24
|mag=11
|dex=22
|spd=21{{h|−2|Penalized by weapon weight}}
|def=20
|res=15
|lck=7
|bld=10
|mov=6
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=1
|hp=44
|str=23
|mag=11
|dex=24
|spd=19
|def=19
|res=13
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Sword Flier
|version=elusia
|lv=15
|#=1
|hp=34
|str=13
|mag=10
|dex=18
|spd=19{{h|−3|Penalized by weapon weight}}
|def=11
|res=15
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Steel Sword}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=1
|hp=34
|str=13
|mag=10
|dex=18
|spd=19{{h|−10|Penalized by weapon weight}}
|def=11
|res=15
|lck=7
|bld=5
|mov=5
|mov=5
|inventory=[[Steel Dagger]]
|inventory={{Item|17|Hammer}}
|notes=Each one starts moving of turn 2, with the goal of looting the two nearest treasure chests and escaping.
|notes=Begins moving unprovoked on turn 10.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Lance Cavalier
|class=Lance Cavalier
|version=elusia female
|lv=16
|lv=16
|#=?{{h|+2|Reinforcements}}
|#=1
|hp=38
|hp=38
|str=16
|str=16
|mag=6
|mag=6
|dex=19
|dex=19
|spd=16
|spd=16{{h|−2|Penalized by weapon weight}}
|def=14
|res=11
|lck=6
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Paladin
|version=elusia lance
|lv=1
|#=1
|hp=45
|str=22
|mag=8
|dex=24
|spd=20
|def=20
|res=15
|lck=9
|bld=10
|mov=6
|inventory={{Item|17|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=38
|str=16
|mag=6
|dex=19
|spd=16{{h|−1|Penalized by weapon weight}}
|def=14
|def=14
|res=11
|res=11
|lck=6
|bld=8
|mov=5
|inventory={{Item|17|Killer Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=3
|hp=37
|str=16
|mag=8
|dex=19
|spd=14{{h|−2|Penalized by weapon weight}}
|def=13
|res=10
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=The southern three begin moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=2
|hp=37
|str=16
|mag=8
|dex=19
|spd=14{{h|−3|Penalized by weapon weight}}
|def=13
|res=10
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Javelin}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Armor
|version=elusia
|lv=16
|#=2
|hp=42
|str=19
|mag=3
|dex=16
|spd=7
|def=26
|res=6
|lck=4
|bld=10
|mov=4
|inventory={{Item|17|Steel Lance}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=25
|str=6
|mag=17
|dex=14
|spd=14{{h|−5|Penalized by weapon weight}}
|def=8
|res=18
|lck=4
|bld=5
|mov=4
|inventory={{Item|17|Thunder}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Halberdier
|version=elusia
|lv=1
|#=2
|hp=44
|str=23
|mag=11
|dex=24
|spd=19{{h|−1|Penalized by weapon weight}}
|def=19
|res=13
|lck=7
|bld=9
|mov=5
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=4
|hp=43
|str=19
|mag=3
|dex=11
|spd=12{{h|−3|Penalized by weapon weight}}
|def=10
|res=6
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Hand Axe}}
|notes=• The southern two begin moving unprovoked on turn 3.<br>• The northern two begin moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Armor
|version=elusia
|lv=16
|#=1
|hp=42
|str=18
|mag=3
|dex=16
|spd=7{{h|−2|Penalized by weapon weight}}
|def=26
|res=6
|lck=4
|bld=10
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=3
|hp=43
|str=19
|mag=3
|dex=11
|spd=12{{h|−3|Penalized by weapon weight}}
|def=10
|res=6
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
|notes=• The southern one begins moving unprovoked on turn 3.<br>• The center one begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=32
|str=15
|mag=4
|dex=20
|spd=13{{h|−4|Penalized by weapon weight}}
|def=10
|res=9
|lck=5
|bld=6
|mov=4
|inventory={{Item|17|Longbow}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Mage
|version=elusia female
|lv=15
|#=1
|hp=25
|str=6
|mag=17
|dex=14
|spd=14
|def=8
|res=18
|lck=4
|bld=5
|mov=4
|inventory={{Item|17|Fire}}
|notes=• Starts in [[Terrain/Nintendo Switch games#Fire Emblem Engage|pillars]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Wolf Knight
|version=elusia female knife
|lv=1
|#=2
|hp=41
|str=18
|mag=11
|dex=22
|spd=24
|def=15
|res=17
|lck=11
|bld=8
|mov=6
|inventory={{Item|17|Stiletto}}
|notes=Begins moving unprovoked on turn 10.
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Berserker
|version=elusia
|lv=1
|#=1
|hp=55
|str=29
|mag=5
|dex=15
|spd=17
|def=13
|res=9
|lck=4
|bld=14
|mov=5
|mov=5
|inventory=[[Steel Lance]]
|inventory={{Item|17|Steel Axe}}
|notes=
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns02}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Thief
|version=elusia
|lv=12
|#=2
|hp=29
|str=14
|mag=4
|dex=19
|spd=16
|def=9
|res=6
|lck=5
|bld=6
|mov=5
|inventory={{Item|17|Steel Dagger}}
|notes=Prioritizes opening the nearest two [[chest]]s, then escaping via the nearest border of the map.
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Sword Fighter
|class=Sword Fighter
|version=elusia
|lv=15
|lv=15
|#=?{{h|+2|Reinforcements}}
|#=3
|hp=33
|hp=33
|str=13
|str=13
|mag=4
|mag=4
|dex=17
|dex=17
|spd=19
|spd=19{{h|−2|Penalized by weapon weight}}
|lck=6
|def=11
|def=11
|res=10
|res=10
|lck=6
|bld=6
|mov=4
|inventory={{Item|17|Steel Sword}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Cavalier
|version=elusia female
|lv=16
|#=1
|hp=38
|str=16
|mag=6
|dex=19
|spd=16{{h|−1|Penalized by weapon weight}}
|def=14
|res=11
|lck=6
|bld=8
|mov=5
|mov=5
|inventory=[[Steel Sword]]
|inventory={{Item|17|Javelin}}
|notes=
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Sword Flier
|class=Lance Cavalier
|lv=15
|version=elusia female
|#=?{{h|+1|Reinforcements}}
|lv=16
|hp=
|#=1
|str=
|hp=38
|mag=
|str=16
|dex=
|mag=6
|spd=
|dex=19
|lck=
|spd=16{{h|−2|Penalized by weapon weight}}
|def=
|def=14
|res=
|res=11
|lck=6
|bld=8
|mov=5
|mov=5
|inventory=[[Steel Sword]]
|inventory={{Item|17|Steel Lance}}
|notes=
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Axe Flier
|class=Sword Flier
|version=elusia
|lv=15
|lv=15
|#=?{{h|+1|Reinforcements}}
|#=2
|hp=
|hp=34
|str=
|str=13
|mag=
|mag=10
|dex=
|dex=18
|spd=
|spd=19{{h|−3|Penalized by weapon weight}}
|lck=
|def=11
|def=
|res=15
|res=
|lck=7
|bld=5
|mov=5
|mov=5
|inventory=[[Hammer]]
|inventory={{Item|17|Steel Sword}}
|notes=
}}
}}
{{ChapUnitCellFE17
{{ChapUnitCellFE17
|name=Elusian Soldier
|name=Elusian Soldier
|class=Wyvern Knight
|class=Wyvern Knight
|lv={{h|?|internal}}+1
|classarticle=Wyvern Rider
|#=?{{h|+2|Reinforcements}}
|version=elusia axe
|lv=1
|#=2
|hp=47
|hp=47
|str=24
|str=24
|mag=11
|mag=11
|dex=22
|dex=22
|spd=21
|spd=21{{h|−2|Penalized by weapon weight}}
|def=20
|res=15
|lck=7
|lck=7
|def=15
|bld=10
|res=7
|mov=6
|mov=6
|inventory=[[Steel Axe]]
|inventory={{Item|17|Steel Axe}}
|notes=
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Flier
|version=elusia
|lv=15
|#=2
|hp=34
|str=13
|mag=10
|dex=18
|spd=19{{h|−10|Penalized by weapon weight}}
|def=11
|res=15
|lck=7
|bld=5
|mov=5
|inventory={{Item|17|Hammer}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Axe Fighter
|version=elusia
|lv=15
|#=1
|hp=43
|str=19
|mag=3
|dex=11
|spd=12{{h|−3|Penalized by weapon weight}}
|def=10
|res=6
|lck=2
|bld=9
|mov=4
|inventory={{Item|17|Steel Axe}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Lance Fighter
|version=elusia
|lv=15
|#=1
|hp=37
|str=16
|mag=8
|dex=19
|spd=14{{h|−4|Penalized by weapon weight}}
|def=13
|res=10
|lck=4
|bld=6
|mov=4
|inventory={{Item|17|Steel Lance}}
}}
{{ChapUnitCellFE17
|name=Elusian Soldier
|class=Archer
|version=elusia female
|lv=15
|#=1
|hp=32
|str=15
|mag=4
|dex=20
|spd=13{{h|−1|Penalized by weapon weight}}
|def=10
|res=9
|lck=5
|bld=6
|mov=4
|inventory={{Item|17|Steel Bow}}
|last=y
|last=y
}}
}}
Line 225: Line 2,736:


====Reinforcements====
====Reinforcements====
*At end of turn 1:
*Turn 2 <small>(Hard/Maddening)</small>/3 <small>(Normal)</small>
**2 [[Thief|Thieves]] total from the southern corners of the map
**1 [[Thief]] from the southeast corner of the map
 
*Turn 2 <small>(Maddening)</small>/3 <small>(Hard)</small>/4 <small>(Normal)</small>
*At end of turn 6:
**1 [[Thief]] from the southwest corner of the map
**2 [[Lance Cavalier]]s from the northwestern corner of the map
*Turn 7 <small>(Hard/Maddening)</small>/8 <small>(Normal)</small>
**2 [[Sword Fighter]]s from the northeastern corner of the map
**2 [[Sword Fighter]]s from south of the eastern treasure room
 
**2 [[Lance Cavalier]]s from south of the western treasure room
*At end of turn 12, from the main entrance in the south:
*Turn 12 <small>(Hard/Maddening only)</small>
**1 [[Sword Flier]]s
**1 [[Sword Flier]] from the southern border of the map
**1 [[Axe Flier]]s
**1 [[Wyvern Rider|Wyvern Knight]] from the southern border of the map
**1 [[Wyvern Knight]]s
**1 [[Axe Flier]] from the southern border of the map
*Turn 13 <small>(Normal/Maddening only)</small>
**1 [[Sword Flier]] from the southern border of the map
**1 [[Wyvern Rider|Wyvern Knight]] from the southern border of the map
**1 [[Axe Flier]] from the southern border of the map
*Upon [[Hortensia]] using one of her [[Revival Stone]]s
**1 [[Sword Fighter]] from the westernmost stairs within the throne room
**1 [[Axe Fighter]] from the easternmost stairs within the throne room
**1 [[Lance Fighter]] from the northwestern stairs within the throne room
**1 [[Archer]] from the northeastern stairs within the throne room


===Boss data===
===Boss data===
{{main|Hortensia}}
{{main|Hortensia}}
{{BossStats FE17
{{Tab
|portrait=[[File:Portrait hortensia fe17.png|100px]]
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=wing tamer hortensia staff
|class=Wing Tamer
|class=Wing Tamer
|lv=
|emblem=Byleth
|HP=<Base stats>
|emblemsprite=byleth dark
|str=
|lvl=20
|mag=
|mov=5
|skill=
|HP=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|spd=
|str=6
|luck=
|mag=16{{h|+2|Granted by Emblem Byleth}}
|def=
|dex=20
|res=
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|move=
|def=7
|sw=
|res=14
|la=
|lck=12{{h|+6|Granted by Emblem Byleth}}
|ax=
|bld=5
|etc=
|inventory={{Item|17|Lúin}}<br>{{Item|17|Fracture}}
|inventory=
|skills={{Item|17|Big Personality}}<br>{{Item|17|Divine Pulse+}}<br>{{Item|17|Instruct}}<br>{{Item|17|Diabolical Dance}}
|skills=
|to=B
|st=B
}}
|content2={{BossStats FE17
|sprite=wing tamer hortensia staff
|class=Wing Tamer
|emblem=Byleth
|emblemsprite=byleth dark
|lvl=20
|mov=5
|HP=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|str=11
|mag=21{{h|+2|Granted by Emblem Byleth}}
|dex=20
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|def=12
|res=19
|lck=12{{h|+6|Granted by Emblem Byleth}}
|bld=5
|inventory={{Item|17|Lúin}}<br>{{Item|17|Fracture}}
|skills={{Item|17|Big Personality}}<br>{{Item|17|Stalwart}}<br>{{Item|17|Divine Pulse+}}<br>{{Item|17|Instruct}}<br>{{Item|17|Diabolical Dance}}
|to=B
|st=B
}}
|content3={{BossStats FE17
|sprite=wing tamer hortensia staff
|class=Wing Tamer
|emblem=Byleth
|emblemsprite=byleth dark
|lvl=20
|mov=5
|HP=37<br>{{RevivalStone|purple}}{{RevivalStone|purple}}
|str=11
|mag=21{{h|+2|Granted by Emblem Byleth}}
|dex=20
|spd=22{{h|−2|+2 granted by Emblem Byleth, −4 penalized by weapon weight}}
|def=12
|res=19
|lck=12{{h|+6|Granted by Emblem Byleth}}
|bld=5
|inventory={{Item|17|Lúin}}<br>{{Item|17|Fracture}}
|skills={{Item|17|Big Personality}}<br>{{Item|17|Veteran+}}<br>{{Item|17|Divine Pulse+}}<br>{{Item|17|Instruct}}<br>{{Item|17|Diabolical Dance}}
|to=B
|st=B
}}
}}
:''Note: Hortensia gets the {{Item|17|Sword of the Creator}} after using one of her Revival Stones.''
 
{{main|Zephia}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=melusine zephia tome
|class=Melusine
|lvl=24
|mov=6
|HP=39
|str=12
|mag=13
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=10
|res=14
|lck=8
|bld=8
|inventory={{Item|17|Thoron}}
|sw=S
|to=A
}}
|content2={{BossStats FE17
|sprite=melusine zephia tome
|class=Melusine
|lvl=24
|mov=6
|HP=39<br>{{RevivalStone}}
|str=17
|mag=18
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=15
|res=19
|lck=8
|bld=8
|inventory={{Item|17|Thoron}}
|skills={{Item|17|Stalwart}}
|sw=S
|to=A
}}
|content3={{BossStats FE17
|sprite=melusine zephia tome
|class=Melusine
|lvl=24
|mov=6
|HP=39<br>{{RevivalStone}}
|str=17
|mag=18
|dex=16
|spd=22{{h|−8|Penalized by weapon weight}}
|def=15
|res=19
|lck=8
|bld=8
|inventory={{Item|17|Thoron}}
|skills={{Item|17|Veteran+}}
|sw=S
|to=A
}}
}}
 
{{main|Marni}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=general marni axe
|class=General
|lvl=5
|mov=4
|HP=49
|str=20
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=20
|res=5
|lck=10
|bld=13
|inventory={{Item|17|Hurricane Axe|type=drop}}
|ax=S
}}
|content2={{BossStats FE17
|sprite=general marni axe
|class=General
|lvl=5
|mov=4
|HP=49
|str=25
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=29
|res=9
|lck=10
|bld=13
|inventory={{Item|17|Hurricane Axe|type=drop}}
|skills={{Item|17|Stalwart}}<br>{{Item|17|Swap}}
|ax=S
}}
|content3={{BossStats FE17
|sprite=general marni axe
|class=General
|lvl=5
|mov=4
|HP=49<br>{{RevivalStone}}
|str=25
|mag=7
|dex=9
|spd=7{{h|−2|Penalized by weapon weight}}
|def=29
|res=9
|lck=10
|bld=13
|inventory={{Item|17|Hurricane Axe|type=drop}}
|skills={{Item|17|Veteran+}}<br>{{Item|17|Swap}}
|ax=S
}}
}}
 
{{main|Mauvier}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|portrait=[[File:Small portrait mauvier fe17.png|128px]]
|sprite=royal knight mauvier
|class=Royal Knight
|lvl=5
|mov=6
|HP=43
|str=15
|mag=14
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=14
|res=12
|lck=10
|bld=11
|inventory={{Item|17|Flame Lance}}<br>{{Item|17|Steel Lance}}<br>{{Item|17|Physic}}
|skills={{Item|17|Contemplative}}
|la=A
|st=B
}}
|content2={{BossStats FE17
|portrait=[[File:Small portrait mauvier fe17.png|128px]]
|sprite=royal knight mauvier
|class=Royal Knight
|lvl=5
|mov=6
|HP=43
|str=20
|mag=19
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=19
|res=17
|lck=10
|bld=11
|inventory={{Item|17|Flame Lance}}<br>{{Item|17|Steel Lance}}<br>{{Item|17|Physic}}
|skills={{Item|17|Contemplative}}<br>{{Item|17|Stalwart}}<br>{{Item|17|Reforge}}
|la=A
|st=B
}}
|content3={{BossStats FE17
|portrait=[[File:Small portrait mauvier fe17.png|128px]]
|sprite=royal knight mauvier
|class=Royal Knight
|lvl=5
|mov=6
|HP=43<br>{{RevivalStone}}
|str=20
|mag=19
|dex=21
|spd=18{{h|−5|Penalized by weapon weight}}
|def=19
|res=17
|lck=10
|bld=11
|inventory={{Item|17|Flame Lance}}<br>{{Item|17|Steel Lance}}<br>{{Item|17|Physic}}
|skills={{Item|17|Contemplative}}<br>{{Item|17|Veteran+}}<br>{{Item|17|Reforge}}
|la=A
|st=B
}}
}}
}}


==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
The limited enemy reinforcements and vulnerable starting position of the two Thieves make this one of the easiest missions in the game. The player can choose to only bring as many units as they have Emblem Rings and Bracelets, and deploy a low-level unit that will appreciate a chance to catch up in experience. Turn 1 should see the player split their army and simultaneously attack towards the east and west with maximum force; this is the only part of the mission where worrying about who gets the experience from kills is ill-advised. At the end of turn 1, two thieves will spawn, a player who did a strong initial push will find themselves in an excellent position to eliminate the thieves before they make any headway.
Once the thieves are destroyed, the next few turns can be spent fighting a few more enemies near where the thieves spawned, but the player's army should regroup in the initial deployment zone (southern entrance to the map) by turn 11.
At end of turn 11, a somewhat dangerous wave of 3 fliers will spawn, with the player's army in a perfect position to destroy them before they move. An identical, final reinforcement wave will spawn 1 turn later. By this time, the two earlier reinforcement waves (infantry and cavalry) from the north may be closing in on the player's position, along with any non-reinforcement enemies who were provoked into moving. The numerous nearby pillars can be used to stall these attackers until the duck shoot at the main entrance is concluded. If the player's army is very small or otherwise struggling to destroy the enemies faster than they arrive, it's possible to form a strong defensive formation in the pillars and fight at a slower pace.
Once the reinforcements are destroyed, the enemy will be completely passive and the player can clear the rest of the map at their leisure. There are 4 chests with valuable treasure and 8 gauge-recharging powerups that can optionally be converted into experience by [[Tiki]]. Attacking the lone enemy unit on the throne room's stairs is safe, it will not provoke Hortensia's party. The throne room itself poses little challenge, with Hortensia preferring dancing over reaching for her moderately dangerous weapons.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Battle for Solm
|eng-name=The Battle for Solm
|eng-mean=
|jpn-name={{h|ソルム攻防戦|Sorumu kōbōsen}}
|jpn-name={{hover|ソルム攻防戦|Sorumu kōbōsen}}
|jpn-mean=The Battle of Solm
|jpn-mean=The Battle for Solm
|span-name=La batalla de Solm
|span-name=
|span-mean=The battle of Solm
|span-mean=
|fren-name=Bataille pour Solm
|fren-name=
|fren-mean=Battle for Solm
|fren-mean=
|ger-name=Der Kampf um Solm
|ger-name=
|ger-mean=The Battle at Solm
|ger-mean=
|ital-name=La battaglia del Solm
|ital-name=
|ital-mean=The battle of Solm
|ital-mean=
|kor-name={{h|솔룸 공방전|sollum gongbangjeon}}
|kor-name=
|kor-mean=Solm battle
|kor-mean=
|ch-simp-name={{h|索尔姆攻防战|Suǒ'ěrmǔ gōngfángzhàn}}
|ch-simp-name=
|ch-simp-mean=Solm battle
|ch-simp-mean=
|ch-trad-name={{h|索爾姆攻防戰|Suǒ'ěrmǔ gōngfángzhàn}}
|ch-trad-name=
|ch-trad-mean=Solm battle
|ch-trad-mean=
}}
}}


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{{ChapterNav
{{ChapterNav
|name=The Battle for Solm
|prechapter=Heroes of the Oasis
|nextchapter=Dancer in the Ruins
}}
}}
{{DEFAULTSORT:Ancestor, The}}
 
{{Nav17}}
{{Nav17}}
{{DEFAULTSORT:Battle for Solm, The}}
[[Category:Chapters of Fire Emblem Engage]]
[[Category:Chapters of Fire Emblem Engage]]