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Steady Stance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
third tier -> fourth tier
(same as steady posture/mirror stance 3 changes; changes to wrong skill description)
m (third tier -> fourth tier)
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'''Steady Stance''' (Japanese: {{hover|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the third tier gains an effect that decelerates the foe's special skill cooldown for each strike.
'''Steady Stance''' (Japanese: {{hover|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike.
==Data==
==Data==
{{SkillData
{{SkillData
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